Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 02:04:07 Player: Sebsebeleb Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (178) 890 Value Destroyed (6782) 6782 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1264) 1264 TOTAL SCORE: 14576 Bonus ------- High Alert Combat Kills 859 Follower Combat Kills 424 Friendly Fire -19 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 99/100 System Corruption 45% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (5) ---- Advanced Field Recycling Unit (70) Heavy Plasma Cannon Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Transmission Jammer Advanced Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Advanced Heat Sink Small Storage Unit Medium Matter Pod Advanced Sensor Array Improved Kinecellerator Improved Medium Armor Plating Improved Shield Generator KE Penetrator Heavy Pick [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 7 | . . . 1 . 2 2 . . . 2 . . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 237 | 6 7 8 19 1 32 9 14 50 34 37 14 6 Power 24 | 1 1 1 2 . 1 1 2 4 5 4 2 . Engine 9 | 1 1 1 2 . . . . 3 . . 1 . Core 11 | . . . . . 1 1 2 1 4 2 . . Reactor 4 | . . . . . . . . . 1 2 1 . Propulsion 61 | 2 1 4 5 1 12 3 4 10 5 7 6 1 Treads 20 | . . . . . 5 1 1 1 2 7 3 . Leg 12 | . . . 2 1 2 2 1 . 1 . 3 . Wheel 17 | 2 1 4 3 . 1 . 2 3 . . . 1 Hover 7 | . . . . . 1 . . 4 2 . . . Flight 5 | . . . . . 3 . . 2 . . . . Utility 77 | 1 3 2 4 . 4 3 4 19 13 19 3 2 Device 50 | . . 2 2 . 1 3 3 13 11 12 1 2 Storage 8 | 1 1 . . . . . . 2 1 1 2 . Processor 14 | . 2 . 1 . 2 . 1 2 1 5 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 4 | . . . 1 . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 75 | 2 2 1 8 . 15 2 4 17 11 7 3 3 Energy Gun 18 | . . . 7 . 4 . . 5 . 1 . 1 Energy Cannon 9 | . . . . . . . 1 4 2 . 1 1 Ballistic Gun 25 | 2 2 1 . . 4 1 1 3 6 5 . . Ballistic Cannon 9 | . . . 1 . 4 . 1 . 3 . . . Launcher 5 | . . . . . 1 . . 4 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 1 . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 2 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . 3 . 1 4 1 . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . Parts Lost 119 | . . 2 5 . 10 1 18 25 7 18 28 5 Power 11 | . . . . . 2 . 3 1 1 . 4 . Propulsion 35 | . . . 4 . 4 . 6 8 . 4 8 1 Utility 37 | . . 1 . . 1 . 4 8 3 8 9 3 Weapon 36 | . . 1 1 . 3 1 5 8 3 6 7 1 Highest Loss Streak 18 | . . 1 3 . 8 1 13 8 2 7 18 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 97 85 100 93 95 83 81 74 83 33 14 Engine 4 | . 14 14 10 11 7 . . 2 . . . . Core 2 | . . . . . . 3 5 2 4 3 . . Reactor 1 | . . . . . . . . . 1 6 . . Treads 5 | . . . . . 16 5 1 2 3 10 6 . Leg 4 | . . . 4 30 3 10 15 . 1 . 5 . Wheel 5 | . 27 28 26 2 . . 1 5 . . . 2 Hover 1 | . . . . . . . . 4 2 . . . Flight 1 | . . . . . 1 6 . 2 . . . . Device 13 | . . 3 9 11 8 22 17 15 15 21 1 1 Storage 7 | . 14 14 11 11 9 7 5 5 5 5 4 4 Processor 16 | . 13 8 4 11 26 23 23 17 14 15 5 . Energy Gun 3 | . . . 11 22 6 . . 2 . . . 2 Energy Cannon 1 | . . . . . . . . 4 1 . . . Ballistic Gun 8 | . 27 28 4 . 6 6 2 2 13 7 3 . Ballistic Cannon 3 | . . . . . 3 7 7 . 3 9 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 11 33 34 37 35 38 37 42 55 73 110 59 13 Greatest Support 140 | 26 26 26 36 30 63 40 55 36 140 140 97 10 Greatest Overweight (x) 13 | . 2 1 3 1 8 2 2 7 13 1 1 4 Average Overweight (x) . | . . 1 . 1 . 1 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 8 15 15 5 Average Capacity 12 | 6 10 15 15 15 15 15 13 9 8 14 7 5 Most Carried 15 | 6 14 15 15 15 15 15 15 10 8 15 15 5 Average Carried 11 | 3 8 14 13 14 14 14 12 8 7 12 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 8 8 15 5 5 Final Carried 15 | 6 14 15 13 15 15 15 5 7 8 15 5 4 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Mutant 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher 7% | Gunner 3% | Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Matter Collected 5049 | 206 244 339 267 10 456 186 232 715 480 1582 256 76 Remotely . | . . . . . . . . . . . . . Salvage Created 6805 | . 275 177 663 106 579 100 257 1191 750 2220 487 . Parts 377 | . 28 12 55 4 29 9 13 79 47 89 12 . Haulers Intercepted 9 | . 2 . 2 . 1 . . . 1 3 . . Recyclers Shooed 3 | . . . 1 . . . . 1 . 1 . . Parts Field Recycled 55 | . . . . . . . . . 27 28 . . Retrieved Matter 1015 | . . . . . . . . . 556 459 . . Parts Self-Destructed 20 | . . . . . . . . . . . 20 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Combat Hostiles Destroyed 139 | . 9 8 15 2 17 3 5 19 15 38 8 . Melee 5 | . . . . . 2 . . . . 3 . . Guns 82 | . 9 8 10 2 12 . 1 7 11 15 7 . Cannons 36 | . . . . . 1 3 4 7 3 18 . . AOE 14 | . . . 5 . . . . 5 1 2 1 . Classes Destroyed 15 | . 5 2 1 . . 2 . 1 . 4 . . Worker 8 | . 1 1 1 . . . 1 2 1 1 . . Builder 13 | . . 1 1 . . . 1 8 1 1 . . Hauler 9 | . 2 . 2 . 1 . . . 1 3 . . Recycler 2 | . . . . . . . . 1 . 1 . . Watcher 10 | . 2 . 3 . 1 . . 3 . 1 . . Swarmer 40 | . 6 3 6 . 9 . . 3 5 6 2 . Grunt 50 | . 3 2 7 2 7 . 4 11 3 11 . . Brawler 8 | . . . . . . . . . . 3 5 . Duelist 2 | . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . 1 . . Sentry 7 | . . . 2 . 1 . 1 . 1 2 . . Specialist 2 | . . . . . . . . . . 2 . . Hunter 11 | . . . . . . 1 . 2 4 4 . . Programmer 15 | . . . . . . 2 . 3 2 8 . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 7 | . 6 4 6 2 5 1 5 5 5 7 6 . Combat Bots Only 6 | . 6 3 5 2 5 1 4 3 5 6 6 . Max Kills in Single Turn 4 | . 2 1 3 1 2 1 1 4 2 4 1 . Gunslinging 1 | . 1 . 1 . 1 . . . . . . . Exploded 3 | . . . 3 . . . . 2 1 2 1 . Melee 1 | . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Damage Taken 19121 | . 243 309 576 157 1961 277 2041 3228 2061 3633 4326 309 Core 3492 | . 26 81 180 . 357 47 608 700 325 250 760 158 Absorbed by Shields 1367 | . . . . . . . . 79 306 982 . . Reduced by Siege Mode 488 | . . . . . . . . . 81 251 156 . Regen/Repaired (Parts) 75 | . 36 . . . . . . 19 20 . . . Core Remaining (%) 48 | 100 . 57 . 55 35 . 6 17 67 . . . Volleys Fired 456 | . 33 18 43 7 52 9 37 100 44 85 28 . Largest 4 | . 2 2 2 2 2 2 2 4 4 4 3 . Hottest 241 | . 46 46 90 90 107 72 92 241 184 208 85 . Shots Fired 990 | . 66 36 74 14 91 11 67 173 120 285 53 . Gun 654 | . 66 36 74 14 80 2 29 115 69 116 53 . Cannon 321 | . . . . . 11 9 38 43 51 169 . . Launcher 15 | . . . . . . . . 15 . . . . Special . | . . . . . . . . . . . . . Kinetic 736 | . 66 36 17 . 49 11 67 61 98 278 53 . Thermal 153 | . . . . . 38 . . 93 22 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 101 | . . . 57 14 4 . . 19 . 7 . . Robot Hit Streak 36 | . 6 3 7 7 11 4 11 13 18 14 36 . Robot Miss Streak 8 | . 7 5 6 8 5 3 2 7 3 4 4 . Penetration Max 1 | . . . . . . . . 1 1 1 1 . Secondary Targets 13 | . 1 2 1 1 3 . . . . . 5 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . 1 . Shots Hit Robots 653 | . 40 24 41 8 68 6 47 111 75 189 44 . Core Hits 323 | . 21 19 29 5 22 4 15 68 31 88 21 . Critical Kills 10 | . 1 . . . . . . 1 1 6 1 . Critical Parts Destroyed 19 | . . 1 . . 3 . . . 2 12 1 . Critical Strikes 57 | . 1 1 1 . 5 1 2 1 7 36 2 . Burn 2 | . . . . . 2 . . . . . . . Destroy 26 | . 1 1 . . . . . 1 3 18 2 . Blast 24 | . . . . . . 1 2 . 4 17 . . Corrupt 1 | . . . 1 . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 33 | . . . . . 16 . . 2 5 8 2 . Impact 16 | . . . . . 16 . . . . . . . Slashing 9 | . . . . . . . . 2 5 . 2 . Piercing 8 | . . . . . . . . . . 8 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17055 | . 512 359 1002 158 1508 129 1172 3856 1978 5316 1065 . Guns 8494 | . 512 359 638 137 914 . 441 1593 992 1856 1052 . Cannons 5909 | . . . . . 196 129 729 1179 758 2918 . . Explosions 2024 | . . . 364 21 . . . 1084 228 327 . . Melee 626 | . . . . . 398 . . . . 215 13 . Ramming 2 | . . . . . . . 2 . . . . . Kinetic 10846 | . 512 359 120 . 554 129 1170 759 1451 4740 1052 . Thermal 3972 | . . . 364 21 501 . . 2376 383 327 . . Explosive 144 | . . . . . . . . . 144 . . . Electromagnetic 1465 | . . . 518 137 55 . . 721 . 34 . . Impact 398 | . . . . . 398 . . . . . . . Slashing 13 | . . . . . . . . . . . 13 . Piercing 215 | . . . . . . . . . . 215 . . Highest Corruption 45 | . 3 6 . . 11 1 . 11 3 5 45 45 Average Corruption 7 | . 2 4 . . 4 1 . 3 2 3 37 45 Corruption Purged 6 | . . . . . . 2 . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 163 | . 6 9 . . 25 . . 38 16 31 25 13 Message Errors 35 | . 1 5 . . 9 . . 4 2 5 7 2 Matter Fused 38 | . 2 1 . . 4 . . 10 7 7 3 4 Heat Flow Errors 15 | . . . . . 1 . . 4 1 5 1 3 Energy Discharges 16 | . . 1 . . 3 . . 4 1 6 . 1 Parts Rejected 3 | . . . . . . . . . . 1 1 1 Data Loss (minor) 22 | . 1 1 . . 5 . . 9 . 3 3 . Data Loss (major) 7 | . . 1 . . . . . 1 2 2 1 . Misfires 6 | . 1 . . . . . . 1 2 1 1 . Alerts 4 | . . . . . 1 . . 2 . 1 . . Misdirections 10 | . . . . . 1 . . . . . 7 2 Weapon Failures 7 | . 1 . . . 1 . . 3 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 495 | . . . 38 3 178 . . 169 89 18 . . Projectiles 107 | . . . . . 23 . . 46 20 18 . . Explosions 233 | . . . 38 3 . . . 123 69 . . . Melee 155 | . . . . . 155 . . . . . . . Knockbacks 43 | . . . . . 7 2 1 . 7 26 . . Impact 2 | . . . . . 2 . . . . . . . Kinetic 40 | . . . . . 4 2 1 . 7 26 . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 306 | . . . 77 16 . . 1 135 77 . . . Shots 14 | . . . 4 1 . . . 7 2 . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 483 | . 11 11 418 81 391 . 99 348 483 371 133 239 Average Temperature 105 | . 4 4 82 29 90 . 42 102 188 93 62 111 Received Heat Transfer 3817 | . 66 54 141 63 873 . 729 933 160 276 450 72 Effects 16 | . . . . . 3 . . 1 10 2 . . Shutdowns 4 | . . . . . . . . . 4 . . . Energy Bleed 6 | . . . . . 1 . . . 4 1 . . Interference 5 | . . . . . 2 . . . 2 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations 14 | . . . . . . . . . 4 9 1 . Total Turns 345 | . . . . . . . . . 92 202 51 . Longest Duration 54 | . . . . . . . . . 54 33 51 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . 1 . . 1 . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . . . . 4 . . 8 1 . . . Heat Transferred 5508 | . . . 450 50 1221 . . 3117 420 250 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 4 1 . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Peak Influence 974 | . 410 160 389 198 318 151 179 324 370 974 . . Initial 148 | . . 25 . 130 31 45 28 . . 148 . . Average 203 | . 100 73 193 101 131 57 91 88 86 731 . . Maximum Alert Level 3 | . 2 . 1 . 1 . . 1 1 3 . . Low Security (%) 70 | 100 79 100 43 100 76 100 100 76 85 4 . . Level 1 13 | . 17 . 56 . 23 . . 23 14 . . . Level 2 6 | . 3 . . . . . . . . 36 . . Level 3 9 | . . . . . . . . . . 58 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . 1 . 4 5 5 11 7 11 . . Investigation 10 | . 1 . 1 . . 2 1 3 1 1 . . Extermination 10 | . . . . . . 2 1 2 1 4 . . Reinforcement 18 | . 2 . . . 3 1 1 6 3 2 . . Assault 2 | . . . . . . . . . 1 1 . . Garrison 7 | . . . . . 1 . 2 . 1 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Distress Signals 14 | . 2 . 2 . 2 . 4 2 . 2 . . Communications Jammed 19 | . . . . . . . . 19 . . . . Distress Signals 19 | . . . . . . . . 19 . . . . Times Spotted 271 | . 18 10 24 6 38 7 25 55 17 43 16 12 Peak Tracking Total 17 | . 7 3 6 4 5 3 17 12 5 7 9 8 Tactical Retreats 23 | . 3 1 3 . 3 . . 7 . 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Traps Triggered 14 | . 2 . 1 . 2 1 1 6 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Machines Disabled 25 | . . . 1 . . . 2 4 8 10 . . Max in Single Turn 8 | . . . 1 . . . 1 3 4 8 . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Machines Accessed 51 | . 7 . 6 . 7 6 2 10 6 7 . . Terminals 27 | . 5 . 3 . 5 5 1 2 3 3 . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 4 | . 1 . 1 . . . . 1 1 . . . Recycling Units 8 | . 1 . . . 1 . 1 2 1 2 . . Scanalyzers 5 | . . . 2 . 1 . . 1 . 1 . . Garrison Access 4 | . . . . . . 1 . 1 1 1 . . Total Hacks 144 | . 22 . 27 . 29 17 2 23 12 12 . . Successful 78 | . 14 . 16 . 18 9 1 11 4 5 . . Failed 66 | . 8 . 11 . 11 8 1 12 8 7 . . Catastrophic 11 | . 2 . 1 . 1 . . 2 1 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 84 | . 18 . 10 . 16 12 1 9 7 11 . . Terminals 83 | . 16 . 12 . 24 14 1 5 4 7 . . Fabricators 10 | . . . . . . . . 10 . . . . Repair Stations 9 | . 2 . 1 . . . . 3 3 . . . Recycling Units 16 | . 4 . . . 2 . 1 3 3 3 . . Scanalyzers 19 | . . . 14 . 3 . . 1 . 1 . . Garrison Access 7 | . . . . . . 3 . 1 2 1 . . Terminal Hacks 19 | . 2 . 1 . 10 2 1 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 2 . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 4 | . . . . . 3 1 . . . . . . Unreport Threat 7 | . 2 . . . 2 . . 3 . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 2 . . . . . . 2 2 . . . Scan Component 3 | . 1 . . . . . . 1 1 . . . Repair 3 | . 1 . . . . . . 1 1 . . . Recycling Unit Hacks 4 | . 3 . . . . . . . 1 . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 12 | . . . 11 . 1 . . . . . . . Insert Component 8 | . . . 7 . 1 . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 34 | . 7 . 4 . 7 6 . 4 1 5 . . Terminals 23 | . 6 . 4 . 5 5 . 1 . 2 . . Track 9 | . 1 . 2 . 3 2 . 1 . . . . Assimilate 6 | . 1 . 1 . 1 2 . . . 1 . . Botnet 3 | . 3 . . . . . . . . . . . Operators 4 | . . . 1 . 1 1 . . . 1 . . Sabotage 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 2 . . 2 . 3 . . Monitor 3 | . . . . . 1 . . 1 . 1 . . Reject 4 | . 1 . . . 1 . . 1 . 1 . . Tunnel 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . Reprogram 3 | . . . . . . 1 . 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 6 . 7 5 1 9 5 6 . . Full Trace Events 2 | . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 1 1 . . . Time 101 | . 26 . . . . . . 50 25 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 168 | . 168 . . . . . . . . . . . Retrieved Matter 168 | . 168 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Total Allies 15 | . . . 1 3 . 4 . 3 2 1 1 . Largest Group 4 | . . . 1 4 3 4 3 2 2 1 1 . Highest-Rated Group 114 | . . . 10 50 42 114 93 86 58 26 106 . Highest-Rated Ally 106 | . . . 10 16 16 31 31 43 29 26 106 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 112 | . . . . 16 30 25 11 7 23 . . . Total Damage 1660 | . . . . 127 418 397 211 202 305 . . . Kills 17 | . . . . 4 8 4 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Turns Passed 11004 | 47 665 499 541 713 1600 892 503 1902 1333 1698 419 192 Spaces Moved 5807 | 39 484 429 361 318 716 359 287 1036 521 713 258 286 Core 578 | 2 . . . . 5 . 141 114 114 . 26 176 Treads 1983 | . . . . . 507 242 37 265 198 713 21 . Legs 864 | . . . 39 318 130 30 72 . 64 . 211 . Wheels 1515 | 37 484 429 322 . . . 37 96 . . . 110 Hover 562 | . . . . . . . . 417 145 . . . Flight 305 | . . . . . 74 87 . 144 . . . . Fastest Speed 40 | 50 90 95 80 190 109 109 50 40 126 160 50 50 Average Speed 140 | 84 95 96 101 190 167 208 98 129 199 161 120 63 Slowest Speed 700 | 90 130 105 330 190 450 225 225 440 700 250 165 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 3 74 90 32 56 59 8 56 34 15 17 62 51 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . . Known Exits Taken 6 | . 1 1 . . 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 . . 1 1 . . . 1 1 . 1 . Scrap Searched 6 | . . . . 1 . . . . . . 2 3 Spaces Dug 12 | . . . . . 2 . . 2 8 . . . Terrain Destroyed 263 | . . . 20 6 2 . 17 34 78 106 . . Melee 9 | . . . . . 2 . . 2 5 . . . Projectile 118 | . . . . . . . 5 4 18 91 . . AOE 136 | . . . 20 6 . . 12 28 55 15 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Upp Upp Total 7796 | 50 622 480 464 414 1008 494 440 1416 739 1064 313 292 Wait 998 | . 71 14 25 83 152 104 90 170 98 183 8 . Move 5795 | 38 483 428 360 317 715 358 286 1035 520 712 257 286 Hop . | . . . . . . . . . . . . . Pick Up 122 | 6 18 4 4 3 16 7 5 17 16 22 4 . Fast Attach 119 | 6 5 1 9 1 12 4 4 32 18 17 6 4 Attach 74 | . . 2 9 . 9 2 6 16 8 13 8 1 Detach 32 | . . 1 6 . 6 . 1 12 1 5 . . Swap 44 | . 2 5 1 . 11 3 4 2 8 7 . 1 Drop 107 | . 10 7 7 2 19 7 5 17 21 12 . . Fire 456 | . 33 18 43 7 52 9 37 100 44 85 28 . Melee 33 | . . . . . 16 . . 2 5 8 2 . Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . Rewire 2 | . . . . 1 . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 48 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Discovered exit to Materials (range 16) 315 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered exit to Materials (range 7) 557 | -10/Materials | Repaired Wheel 697 | -10/Materials | Discovered new exit (range 7) 702 | -10/Materials | Identified exit to Mines 713 | -10/Materials | Entered Mines 800 | -10/Mines | Found a hidden stash of uninstalled traps 839 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 841 | -10/Mines | Found Prototype Device 864 | -10/Mines | Learned location of Storage (-7) 864 | -10/Mines | Discovered exit to Materials (range 7) 966 | -10/Mines | Assembled infested the area 1043 | -10/Mines | Identified Exp. Sensor Array 1153 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -9/Materials | Lost 3 parts (3n) 1725 | -9/Materials | Discovered new exit (range 9) 1753 | -9/Materials | Entered Mines 1753 | -9/Mines | Accompanied by 1 ally 1765 | -9/Mines | Met a Derelict bent on vengeance 1781 | -9/Mines | Learned location of Zion (-6) 1819 | -9/Mines | Build established: Scavenger-Mutant 2058 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2327 | -9/Mines | Discovered new exit (range 12) 2466 | -9/Mines | Entered Materials 2466 | -8/Materials | Accompanied by 3 allies 2466 | -8/Materials | Evolved 2 slots: Utility x2 3092 | -8/Materials | Garrison activated, responded to threat 3136 | -8/Materials | Discovered new exit (range 16) 3186 | -8/Materials | Identified exit to Factory 3548 | -8/Materials | Crushed by falling debris 3822 | -8/Materials | Core integrity fell below 50% 3845 | -8/Materials | Lost 8 parts (2p2n1u3w) 3940 | -8/Materials | System corruption reached 10% 4043 | -8/Materials | Build established: Mutant 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Utility x2 4683 | -7/Factory | Discovered new exit (range 5) 4712 | -7/Factory | Identified exit to Storage 4725 | -7/Factory | Allied Derelicts emerged from ambush trap array 4813 | -7/Factory | Build established: Scavenger-Skirmisher 4958 | -7/Factory | Entered Storage 4958 | -7/Storage | Accompanied by 3 allies 5153 | -7/Storage | Lost 3 parts (1p1u1w) 5302 | -7/Storage | Garrison activated, responded to threat 5382 | -7/Storage | Core integrity fell below 50% 5412 | -7/Storage | Lost 13 parts (2p6n2u3w) 5439 | -7/Storage | Core integrity fell below 20% 5456 | -7/Storage | Discovered new exit (range 11) 5460 | -7/Storage | Identified exit to Factory 5461 | -7/Storage | Entered Factory 5461 | -6/Factory | Evolved 2 slots: Weapon x2 5493 | -6/Factory | Discovered new exit (range 10) 5498 | -6/Factory | Identified exit to Lower Caves 6448 | -6/Factory | Repaired Adv. Sensor Array 6472 | -6/Factory | Build established: Scavenger-Tank 6638 | -6/Factory | Lost 6 parts (2n2u2w) 6806 | -6/Factory | Lost 7 parts (1p3u3w) 6904 | -6/Factory | Core integrity fell below 50% 7156 | -6/Factory | System corruption reached 10% 7158 | -6/Factory | Discovered new exit (range 14) 7171 | -6/Factory | Spotted B-75 Beast 7255 | -6/Factory | Fabricated X-67 Chaingunner? 7300 | -6/Factory | Build established: Assassin 7328 | -6/Factory | Cargo convoy interrupted 7350 | -6/Factory | Core integrity fell below 20% 7363 | -6/Factory | Entered another Factory area 7363 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7378 | -5/Factory | Lost 8 parts (4n2u2w) 7821 | -5/Factory | Build established: Mutant 8295 | -5/Factory | Build established: Scavenger-Gunner 8316 | -5/Factory | Garrison activated, responded to threat 8600 | -5/Factory | Repaired Adv. Sensor Array 8674 | -5/Factory | Discovered new exit (range 14) 8696 | -5/Factory | Entered another Factory area 8696 | -4/Factory | Evolved 2 slots: Utility x2 8781 | -4/Factory | Garrison activated, responded to threat 8946 | -4/Factory | First assault squad dispatched 9223 | -4/Factory | Build established: Gunner 9552 | -4/Factory | Build established: Scavenger-Gunner 9886 | -4/Factory | Lost 4 parts (1n1u2w) 10057 | -4/Factory | Lost 3 parts (1n2w) 10192 | -4/Factory | Lost 7 parts (1n5u1w) 10306 | -4/Factory | Discovered new exit (range 4) 10323 | -4/Factory | Identified exit to Upper Caves 10394 | -4/Factory | Entered Upper Caves 10425 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10454 | -4/Upper Caves | System corruption reached 10% 10474 | -4/Upper Caves | System corruption reached 30% 10495 | -4/Upper Caves | Core integrity fell below 50% 10527 | -4/Upper Caves | Lost 18 parts (3p2n9u4w) 10791 | -4/Upper Caves | Discovered new exit (range 15) 10812 | -4/Upper Caves | Core integrity fell below 20% 10813 | -4/Upper Caves | Entered another Upper Caves area 10813 | -4/Upper Caves | Discovered new exit (range 13) 10817 | -4/Upper Caves | Encountered a Warlord checkpoint 10848 | -4/Upper Caves | Lost 9 parts (1p5n1u2w) 10898 | -4/Upper Caves | Spotted B-86 Titan 10941 | -4/Upper Caves | Learned Research stockpile data 10997 | -4/Upper Caves | Build established: Mutant 11005 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 10936_ Found Point Defense Array. 10936_ Found 19 Matter. 10937_ Acquired 19 matter. 10938_ Acquired Point Defense Array. 10940_ System corrupted: Matter fused (-8). 10941_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 10959_ System corrupted: Heat flow error (+240). 10963_ Searching scrap... 10963_ Found Power Sword. 10963_ Found Mak. Hacking Suite. 10963_ Found 20 Matter. 10963_ Found Adv. Shield Generator. 10963_ Found 33 Matter. 10964_ Acquired 33 matter. 10965_ Mak. Laser destroyed. 10977_ System corrupted: Point Defense Array rejected. 10977_ Com. Battery destroyed. 10980_ Wheel destroyed. 10993_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ""#??????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | "##???????######????????????????????????????????? | | ######### ##???????????????????????????????? | | ###?????????????????????????????? | | ???????????????????????????? | | # ### #??????????????????????????????????? | | ## #?## #??????????????????????????????????? | | ## #??## ##?????????????????????????????????? | | ?# #???# ##????????????????????????????????? | | ?# #???# #????????????????????????????????? | | ?# #???#### #????????????????????????????????? | | ## #??????## ##???????????????????????????????? | | # #??????## ###?????????????????????????????? | | # #?????## ##????????????????????????????? | | # ##????## ##???????????????????????????? | | # #?????# #???????????????????????????? | | #?????# ## #??????????????????????????? | | ###???# # ### #??????????????????????????? | | ##??# ## ##??????????????????????????? | | #??##?# ##############????????????????????? | | #???### ##???### ##???????????????????? | | ##??## # #?### #???????????????????? | | ##### # ### #????????????????????? | | # ## ### ##???????????????????? | | ## ## # ##?# @ #???????????????????? | | ?## ## ##??## # ##???????????????????? | | ??## ## #???## ## ????????????????? | | ???### # #?### ### #??????????????? | | ?????### # ### ### ### #???????????????? | | ????#### ## ## #???###???????????????? | | ????# ??????????????????? | | ????# ### ###???????????????????? | | ????# #? #???????????????????? | | ????# #? #? ?????????????????? | | ???# ### #?g#Y ? ?????????????????? | | ???# ??# ### #?l?# ? #???# ????????? | | ???## #??# #?# #?g?? ? #??# ##??????? | | ????###???## #?# #?"??""? ##?# ##?????# | | ???????????## #### ######## ### #?????# | | ????????????###### #####?# | | ????????????????# ## | | ????????????????# # | | ????????????????## ## ### | | ????????????????## ### ### | | ????????????????# ## #?# | | ????????????????# ##### #?# | | ????????????????# ##### #?# | | ????????????????### ## ### | | ??????????????????# [# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 39 Energy Capacity 525 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: EM 25 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ X-67 Chaingunner | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombGammaWings Manual? 0 Play Time 03:00:07 Cumulative 60.1 hours Start 2022.03.22 @ 16:38:39 End 2022.03.26 @ 02:04:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1724691e-2839-43cc-a915-a4e7f641f52a