Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.21 @ 13:22:27 Player: REBUS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1172) 1172 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-277) -277 TOTAL SCORE: 2975 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 70 Friendly Fire -428 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 98/100 System Corruption 6% Temperature Cool (10) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Flight Unit > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core Medium Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Light Armor Plating > --- WEAPON ----------- Shotgun Grenade Launcher Welding Torch > --- INVENTORY -------- Nuclear Core Light Nuclear Core Medium Storage Unit Shotgun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . 1 1 . . Weapon 1 | . . . . 1 Parts Attached 42 | 8 3 7 2 22 Power 5 | 1 . . 1 3 Engine 3 | 1 . . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 . 2 . 9 Treads . | . . . . . Leg 12 | 2 . 2 . 8 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 3 3 1 1 3 Device 1 | . . 1 . . Storage 3 | 1 2 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 4 | 2 . . 1 1 Artifact . | . . . . . Weapon 13 | 2 . 4 . 7 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 4 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 24 | . . . . 24 Power 3 | . . . . 3 Propulsion 8 | . . . . 8 Utility 4 | . . . . 4 Weapon 9 | . . . . 9 Highest Loss Streak 12 | . . . . 12 Average Slot Usage (%) 94 | . 100 99 99 80 Engine 8 | . 12 10 10 4 Leg 27 | . 25 29 30 23 Device 5 | . . 10 9 . Storage 17 | . 15 20 20 12 Processor 4 | . 8 . . 10 Protection 9 | . 12 10 10 7 Ballistic Gun 17 | . 25 20 20 8 Launcher 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 33 | 18 27 28 26 33 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 4 | . 1 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 8 10 10 9 Average Carried 7 | 3 5 9 9 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 8 10 9 3 Class Distribution -------------------- 85% | Hacker-Mutant 8% | Hacker-Gunner 6% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 953 | 280 16 272 4 381 Remotely . | . . . . . Salvage Created 1256 | . 27 360 . 869 Parts 81 | . 1 29 . 51 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 2 10 . 16 Guns 16 | . 2 10 . 4 AOE 12 | . . . . 12 Classes Destroyed 11 | . 1 4 . 6 Worker 2 | . . 1 . 1 Builder 7 | . . 1 . 6 Hauler 4 | . . . . 4 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . 1 . 1 Swarmer 7 | . 2 5 . . Grunt 20 | . . 5 . 15 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 13 | . 2 5 . 13 Combat Bots Only 6 | . 2 3 . 6 Max Kills in Single Turn 4 | . 2 2 . 4 Gunslinging 1 | . 1 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2606 | . 65 362 36 2143 Core 659 | . . 101 . 558 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 . 74 . Volleys Fired 80 | . 1 34 2 43 Largest 3 | . 2 2 2 3 Hottest 95 | . 40 40 40 95 Shots Fired 151 | . 2 68 4 77 Gun 125 | . 2 68 4 51 Cannon . | . . . . . Launcher 26 | . . . . 26 Special . | . . . . . Kinetic 114 | . 2 68 4 40 Thermal . | . . . . . Explosive 26 | . . . . 26 Electromagnetic 11 | . . . . 11 Robot Hit Streak 64 | . 2 62 64 15 Robot Miss Streak 2 | . . 1 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 128 | . 2 62 3 61 Core Hits 106 | . 2 22 2 80 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3154 | . 30 551 36 2537 Guns 1148 | . 27 538 29 554 Cannons . | . . . . . Explosions 1945 | . . . . 1945 Melee . | . . . . . Ramming 61 | . 3 13 7 38 Kinetic 1002 | . 27 538 29 408 Thermal 113 | . . . . 113 Explosive 1832 | . . . . 1832 Electromagnetic 146 | . . . . 146 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles . | . . . . . Explosions 30 | . . . . 30 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 178 | . 1 1 . 176 Shots 10 | . . . . 10 Rammed 7 | . 1 1 . 5 Targets Rammed 11 | . 1 2 2 6 Kicked 4 | . . 1 2 1 Crushed . | . . . . . Highest Temperature 282 | . . 18 . 282 Average Temperature 84 | . . 6 . 104 Received Heat Transfer 1404 | . 30 249 . 1125 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 588 | . 57 350 22 588 Initial 22 | . . 17 22 . Average 123 | . 28 135 15 314 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 74 | 100 100 63 100 34 Level 1 14 | . . 36 . 23 Level 2 11 | . . . . 42 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 9 | . 2 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 7 20 1 35 Peak Tracking Total 7 | . 4 5 1 7 Tactical Retreats 6 | . . 3 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 3 | . . 3 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 3 . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 2 2 1 1 Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 4 6 1 1 Successful 9 | . 3 4 1 1 Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 1 . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Unreport Threat 1 | . . 1 . . Reprogram Traps 2 | . . 2 . . Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 4 | . . . . 4 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 9 | . . . 3 6 Total Damage 91 | . . . 23 68 Kills 3 | . . . 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1833 | 90 252 444 570 477 Spaces Moved 1245 | 63 198 272 467 245 Core 3 | 3 . . . . Treads . | . . . . . Legs 1227 | 60 198 272 467 230 Wheels . | . . . . . Hover . | . . . . . Flight 15 | . . . . 15 Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 116 121 121 120 135 Slowest Speed 325 | 120 150 150 120 325 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 31 | 4 29 22 82 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 172 | . . . . 172 Melee . | . . . . . Projectile . | . . . . . AOE 172 | . . . . 172 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1406 | 75 209 325 474 323 Wait . | . . . . . Move 1241 | 62 197 271 466 245 Hop . | . . . . . Pick Up 21 | 5 5 5 . 6 Fast Attach 15 | 7 . 3 . 5 Attach 20 | . 2 2 2 14 Detach 2 | . 1 . 1 . Swap 7 | 1 1 2 . 3 Drop 9 | . 1 6 1 1 Fire 80 | . 1 34 2 43 Melee . | . . . . . Ram . | . . . . . Kick 11 | . 1 2 2 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Identified exit to Materials 28 | -11/Scrapyard | Discovered exit to Materials (range 16) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 294 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Discovered exit to Materials (range 11) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Discovered exit to Mines (range 15) 787 | -9/Materials | Entered Mines 867 | -9/Mines | Learned 4 Materials zone layouts 919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 990 | -9/Mines | Learned location of Zion (-6) 1051 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1251 | -9/Mines | Allies destroyed YI-UF0 1348 | -9/Mines | Identified exit to Materials 1348 | -9/Mines | Discovered exit to Materials (range 8) 1357 | -9/Mines | Entered Materials 1357 | -8/Materials | Accompanied by 3 allies 1357 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1487 | -8/Materials | Crushed by falling debris 1655 | -8/Materials | Lost 12 parts (2p4n2u4w) 1753 | -8/Materials | Core integrity fell below 50% 1799 | -8/Materials | Core integrity fell below 20% 1826 | -8/Materials | Lost 8 parts (1p2n1u4w) 1834 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01784_ Material Compactor disabled. 01785_ K-01 Serf collects debris. 01786_ G-47 Trooper destroyed. 01788_ K-01 Serf collects debris. 01794_ Destroyed Lgt. Nuclear Core. 01795_ Shotgun destroyed. 01795_ K-01 Serf collects debris. 01799_ Acquired 37 matter. 01803_ K-01 Serf collects debris. 01810_ Acquired Carbon-fiber Leg. 01810_ K-01 Serf collects debris. 01810_ R-06 Scavenger collects Particle Gun. 01813_ BN:NK&I W#LUGVXR7 X&A|ZXB 01813_ Slammed into O-16 Technician. 01813_ Destabilizing: System interference. 01813_ Targeting Computer temporarily disabled. 01813_ K-01 Serf collects debris. 01819_ U-05 Engineer builds a Wall. 01826_ U-05 Engineer lays Concrete. 01832_ System corrupted: Component data lost. 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