Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 22:11:11 Player: VieRo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2798 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 386/550 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Wheel High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel High-capacity Battery [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Recoil Stabilizer Device Recoil Stabilizer Storage High-capacity Battery Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 5 11 12 5 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads . | . . . . Leg 3 | . 2 1 . Wheel 2 | 2 . . . Hover 3 | . . . 3 Flight . | . . . . Utility 5 | . 2 3 . Device 2 | . 1 1 . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 5 6 2 Energy Gun 9 | 2 3 4 . Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 4 6 Power 3 | . . 1 2 Propulsion 4 | . 1 1 2 Utility 2 | . . 1 1 Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 94 78 65 Engine 15 | . 13 17 11 Leg 18 | . 17 21 9 Wheel 4 | . 10 . . Hover 1 | . . . 9 Device 11 | . 9 13 7 Storage 9 | . 13 6 9 Energy Gun 19 | . 26 16 6 Ballistic Gun 1 | . . . 12 Naked Turns . | . . . . Heaviest Build 25 | 7 14 25 24 Greatest Support 24 | 20 20 20 24 Greatest Overweight (x) 4 | . 4 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 7 10 Most Carried 6 | 3 5 6 4 Average Carried 3 | 2 3 3 3 Final Capacity 10 | 5 5 10 10 Final Carried 4 | 3 3 3 4 Class Distribution -------------------- 74% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 658 | 250 80 290 38 Remotely . | . . . . Salvage Created 1156 | 48 390 485 233 Parts 69 | 1 24 23 21 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | 1 9 11 9 Guns 23 | 1 5 8 9 AOE 7 | . 4 3 . Classes Destroyed 9 | 1 4 4 . Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 3 1 . Swarmer 10 | . 3 . 7 Grunt 16 | 1 6 9 . Duelist 1 | . . 1 . Sentry 3 | . . 1 2 Best Kill Streak 5 | 1 4 5 4 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 216 | 3 52 67 94 Missed 65 | . 14 21 30 Damage Taken 1370 | 25 359 456 530 Core 393 | 8 140 81 164 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . . 1 . Ignored by Resistances 417 | 7 110 137 163 Regen/Repaired (Parts) 11 | . 11 . . Core Remaining (%) 71 | 96 40 79 . Volleys Fired 106 | 2 28 41 35 Largest 3 | 2 2 2 3 Hottest 100 | 90 100 100 80 Shots Fired 216 | 4 55 82 75 Gun 201 | 4 51 71 75 Cannon . | . . . . Launcher 15 | . 4 11 . Special . | . . . . Kinetic 66 | . . . 66 Thermal 83 | 2 40 41 . Explosive 15 | . 4 11 . Electromagnetic 52 | 2 11 30 9 Robot Hit Streak 30 | 4 16 30 11 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 165 | 4 41 67 53 Core Hits 71 | 2 22 28 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 4 2 1 Burn 6 | . 4 2 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2475 | 87 845 1127 416 Guns 1695 | 50 490 742 413 Cannons . | . . . . Explosions 767 | 37 345 385 . Melee . | . . . . Ramming 13 | . 10 . 3 Kinetic 370 | . . . 370 Thermal 942 | 62 418 462 . Explosive 651 | . 266 385 . Electromagnetic 499 | 25 151 280 43 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Matter Fused 5 | . 5 . . Heat Flow Errors 2 | . 2 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 4 | . 2 2 . Projectiles . | . . . . Explosions 4 | . 2 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . 43 27 . Shots 6 | . 4 2 . Rammed 2 | . 2 . . Targets Rammed 4 | . 3 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 238 | 72 238 126 60 Average Temperature 44 | 43 65 30 19 Received Heat Transfer 615 | 18 174 261 162 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 3036 | 124 1395 1517 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 406 | 20 187 406 303 Initial 73 | . 11 46 73 Average 155 | 1 94 223 163 Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 17 72 Level 1 37 | . . 78 27 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 13 18 20 Peak Tracking Total 8 | 1 4 5 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 3 1 Terminals 9 | . 5 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 24 11 2 Successful 19 | . 14 5 . Failed 18 | . 10 6 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 33 | . 20 11 2 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 11 5 . Record 5 | . 3 2 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Assault Status 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1770 | 89 669 765 247 Spaces Moved 1181 | 98 538 410 135 Core 21 | 20 1 . . Treads . | . . . . Legs 759 | . 286 410 63 Wheels 329 | 78 251 . . Hover 72 | . . . 72 Flight . | . . . . Fastest Speed 50 | 50 80 120 52 Average Speed 116 | 73 101 150 105 Slowest Speed 250 | 80 250 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 62 24 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . 22 54 . Melee . | . . . . Projectile . | . . . . AOE 76 | . 22 54 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1361 | 107 602 474 178 Wait 22 | . 20 2 . Move 1178 | 97 537 409 135 Hop . | . . . . Pick Up 7 | 3 3 1 . Fast Attach 19 | 5 2 8 4 Attach 5 | . 3 1 1 Detach 6 | . . 4 2 Swap 9 | . 6 3 . Drop 5 | . . 5 . Fire 106 | 2 28 41 35 Melee . | . . . . Ram 2 | . 2 . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 379 | -10/Materials | Repaired Lgt. Ion Engine 639 | -10/Materials | Core integrity fell below 50% 686 | -10/Materials | Discovered new exit (range 10) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1029 | -9/Materials | Lost 3 parts (1n1u1w) 1260 | -9/Materials | Discovered new exit (range 4) 1486 | -9/Materials | Build established: Scavenger-Mutant 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1751 | -8/Materials | Lost 3 parts (1n1u1w) 1771 | -8/Materials | Self-destructed Last Messages --------------- Switching to secondary target: Y-45 Defender. K-01 Serf cleans the Repair Station. Airjet destroyed. Critical hit (Burn: +37). Recoil Stabilizer destroyed. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: Y-45 Defender. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. M-13 Machinist repairs W-25 Informer. Airjet destroyed. M-13 Machinist fits Backup Power I on O-24 Administrator. W-25 Informer distress signal alerts nearby ally. Y-45 Defender destroyed. M-13 Machinist resupplies. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????? ! ?????????????????????????????? | | ? ?????????????[=== ?????????????????????????????? | | ? #?????????????%[%!?????????????????????????????? | | ? #?????????????#=*[####+###?????????????????????? | | ? #?????????????#%%[ #?????????????????????? | | ? #?????????????#[[= !g ###???????????????????? | | ? #?????????????# %= g ????????????????????? | | ? #?????????????# ggmg#?????????????????????? | | # #??????????????# o #?????????????????????? | | #??????????????#""" #?????????????????????? | | #??????????????#"R w #?????????????????????? | | #??????????????#""" b #######???????????????? | | #?############## @ ????????? | | #?# a ????????? | | ### ################# ????????? | | #???????????????###+######### ####?????????? | | #?????????????????? ??????????????????????? | | #??????????????????"T"?????????????????????? | | #######??????????????????""""????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????####???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed ExoskeletonAlphaTendrils Manual? 0 Play Time 00:22:31 Cumulative 3.3 hours Start 2024.04.05 @ 21:51:40 End 2024.04.05 @ 22:11:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73a23232-f3f8-4301-925f-5151681185d4