Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 15:53:02 Player: AntinDisguise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2631) 2631 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 6698 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 273 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 290/290 System Corruption 9% Temperature Cool (27) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Recalibrator > --- WEAPON (3) ------- Mace > --- INVENTORY (25) --- Scrap Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Microactuators Centrium Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine Scrap Engine High-capacity Storage Unit Recalibrator Shock Rifle Shock Rifle Shock Rifle Arc Projector Improved EM Pulse Cannon Missile Launcher [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Q-thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Centrium Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power 1 | . . 1 . . . . Propulsion 4 | . . . . . 4 . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 91 | 6 3 15 16 8 19 24 Power 12 | 1 . 2 3 . 1 5 Engine 11 | 1 . 2 3 . 1 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 5 1 2 11 4 Treads 21 | . . 5 1 2 11 2 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 17 | 1 2 1 4 5 2 2 Device 6 | . . 1 3 . 1 1 Storage 7 | 1 1 . . 5 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 37 | 2 1 7 8 1 5 13 Energy Gun 27 | 2 1 5 8 1 4 6 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . 2 . . 1 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 8 . . . Parts Lost 52 | . 1 9 2 . 16 24 Power 7 | . . 1 1 . 1 4 Propulsion 19 | . . 4 . . 10 5 Utility 4 | . . . . . 1 3 Weapon 22 | . 1 4 1 . 4 12 Highest Loss Streak 13 | . 1 7 1 . 7 13 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 93 | . 91 81 99 100 95 72 Engine 17 | . 14 13 21 22 14 5 Treads 23 | . . 10 22 22 42 16 Wheel 2 | . 28 7 . . . . Device 15 | . . 10 19 22 14 11 Storage 9 | . 14 11 11 11 7 6 Processor 2 | . 6 11 2 . . . Energy Gun 17 | . 27 15 20 22 11 13 Ballistic Gun 2 | . . 2 1 . 2 3 Naked Turns . | . . . . . . . Heaviest Build 115 | 14 29 37 46 104 107 115 Greatest Support 123 | 32 32 40 40 40 123 90 Greatest Overweight (x) 38 | 1 . 8 1 2 2 38 Average Overweight (x) . | . . . . 1 . 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 19 | 7 14 15 15 20 25 25 Most Carried 19 | 5 11 15 15 15 19 18 Average Carried 12 | 2 5 12 13 14 13 13 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 19 | 3 10 11 12 15 19 3 Class Distribution -------------------- 48% | Scavenger-Mutant 37% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 1347 | 260 30 200 219 98 228 312 Remotely . | . . . . . . . Salvage Created 3510 | . 270 713 854 60 961 652 Parts 196 | . 20 43 50 1 49 33 Haulers Intercepted 6 | . . 2 4 . . . Recyclers Shooed 4 | . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 61 | . 7 12 16 1 13 12 Melee 1 | . . . . . . 1 Guns 58 | . 7 12 16 1 11 11 Classes Destroyed 14 | . 4 4 . . 5 1 Worker 1 | . 1 . . . . . Tunneler 2 | . . 1 . . 1 . Hauler 6 | . . 2 4 . . . Recycler 4 | . . . . . 3 1 Operator 1 | . . . . . 1 . Watcher 8 | . 1 3 2 . 1 1 Swarmer 15 | . 3 . 6 . 3 3 Grunt 17 | . 4 9 3 . . 1 Brawler 1 | . . . . . . 1 Duelist 3 | . . 1 . . 1 1 Sentry 18 | . . 2 7 1 4 4 Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . 3 . Heavy 1 | . . . . . 1 . Best Kill Streak 12 | . 5 12 3 1 7 5 Combat Bots Only 6 | . 5 6 3 1 4 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 883 | . 31 106 81 4 248 413 Missed 281 | . 5 24 25 1 73 153 Damage Taken 7870 | . 272 1063 674 45 2404 3412 Core 1410 | . 94 188 116 14 133 865 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 62 . . 20 81 . Volleys Fired 231 | . 29 45 48 4 66 39 Largest 3 | . 2 2 2 2 2 3 Hottest 199 | . 90 90 112 101 119 199 Shots Fired 443 | . 56 70 95 8 109 105 Gun 429 | . 56 70 95 8 109 91 Cannon 3 | . . . . . . 3 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 91 | . . 22 14 . 19 36 Thermal 196 | . 27 13 48 4 74 30 Explosive 11 | . . . . . . 11 Electromagnetic 145 | . 29 35 33 4 16 28 Robot Hit Streak 20 | . 10 20 9 7 13 19 Robot Miss Streak 7 | . 2 3 7 2 6 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 2 1 3 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 320 | . 38 61 50 7 88 76 Core Hits 176 | . 13 31 31 4 55 42 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . . . 3 . 2 3 Burn 4 | . . . 2 . 2 . Destroy 1 | . . . . . . 1 Corrupt 2 | . . . 1 . . 1 Smash 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6168 | . 507 972 1046 109 1694 1840 Guns 5512 | . 507 881 1012 109 1694 1309 Cannons 81 | . . . . . . 81 Explosions 532 | . . 91 34 . . 407 Melee 43 | . . . . . . 43 Ramming . | . . . . . . . Kinetic 1242 | . . 316 92 . 361 473 Thermal 2578 | . 200 212 380 62 1030 694 Explosive 288 | . . . . . . 288 Electromagnetic 2017 | . 307 444 574 47 303 342 Impact 43 | . . . . . . 43 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 1 4 9 Average Corruption 1 | . . . 1 1 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . 4 6 16 4 Message Errors 4 | . . . . 1 3 . Matter Fused 9 | . . . 1 2 6 . Heat Flow Errors 7 | . . . . 2 3 2 Energy Discharges 3 | . . . . . 3 . Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . 28 36 . . 81 Shots 6 | . . 1 1 . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 331 | . 322 194 171 238 131 331 Average Temperature 81 | . 103 69 51 111 45 85 Received Heat Transfer 2244 | . 126 567 207 18 258 1068 Effects 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . 1 5 . 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 15 | . 2 . 1 2 9 1 Heat Transferred 5870 | . 592 475 975 148 2294 1386 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 1 . . 1 Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Peak Influence 408 | . 217 408 361 138 165 159 Initial 109 | . . 91 109 91 . 14 Average 121 | . 96 254 194 60 44 50 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 73 | 100 91 35 43 100 100 100 Level 1 26 | . 8 59 56 . . . Level 2 . | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 1 4 . 6 8 Investigation 3 | . . . 2 . . 1 Extermination 2 | . . . . . 2 . Reinforcement 7 | . 2 1 2 . 1 1 Assault . | . . . . . . . Garrison 9 | . . . . . 3 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals 4 | . . . 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 9 17 26 3 20 15 Peak Tracking Total 5 | . 2 5 3 1 5 4 Tactical Retreats 4 | . . 1 2 . 1 . Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 4 | . . . 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled 5 | . . . 3 . . 2 Max in Single Turn 2 | . . . 1 . . 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 21 | . 4 . 7 1 5 4 Terminals 15 | . 4 . 6 1 3 1 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . 1 . 1 1 Total Hacks 41 | . 6 . 17 2 9 7 Successful 22 | . 3 . 8 2 6 3 Failed 19 | . 3 . 9 . 3 4 Catastrophic 3 | . 1 . 1 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 30 | . 6 . 15 2 6 1 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 5 | . . . 2 . 1 2 Terminal Hacks 17 | . 3 . 8 2 3 1 Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . . 1 1 . . Alert Level 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Hauler Manifests 4 | . . . 2 1 1 . Zone Layout 4 | . . . 2 . 1 1 Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 13 | . 4 . 5 . 2 2 Full Trace Events 4 | . . . 3 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies 11 | . . . 11 . . . Largest Group 10 | . . . 10 1 1 . Highest-Rated Group 100 | . . . 100 16 16 . Highest-Rated Ally 100 | . . . 100 16 16 . Total Orders . | . . . . . . . Ally Attacks 58 | . . . 53 5 . . Total Damage 681 | . . . 602 79 . . Kills 9 | . . . 7 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 6020 | 61 358 429 2259 830 1297 786 Spaces Moved 2421 | 49 251 198 830 288 603 202 Core 24 | 14 . 6 . . . 4 Treads 1984 | . . 79 830 288 603 184 Legs . | . . . . . . . Wheels 399 | 35 251 113 . . . . Hover . | . . . . . . . Flight 14 | . . . . . . 14 Fastest Speed 50 | 50 100 100 160 240 160 242 Average Speed 204 | 95 100 135 231 275 173 309 Slowest Speed 1950 | 100 100 450 240 320 320 1950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 33 21 95 68 14 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . 8 7 . . 36 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 50 | . . 8 7 . . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 3075 | 63 302 292 1079 315 745 279 Wait 220 | . 9 14 149 6 36 6 Move 2415 | 48 250 197 829 287 602 202 Hop . | . . . . . . . Pick Up 86 | 9 10 17 16 6 22 6 Fast Attach 3 | . . . 3 . . . Attach 65 | 6 3 13 3 . 18 22 Detach 1 | . . . 1 . . . Swap 24 | . . 2 11 8 1 2 Drop 27 | . 1 4 17 4 . 1 Fire 231 | . 29 45 48 4 66 39 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . 2 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 716 | -9/Materials | Lost 7 parts (1p2n4w) 785 | -9/Materials | Discovered new exit (range 14) 849 | -9/Materials | Entered Storage 1011 | -9/Storage | Core integrity fell below 50% 1210 | -9/Storage | Met 01-MTF 1316 | -9/Storage | Found 01-MTF's Shockpuncher 1326 | -9/Storage | Found Prototype Device 1326 | -9/Storage | Identified 01-MTF's Autohacker 1475 | -9/Storage | Learned location of Armory (-3) 1621 | -9/Storage | Build established: Scavenger-Mutant 2009 | -9/Storage | Discovered new exit (range 7) 2488 | -9/Storage | Build established: Mutant 2618 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2791 | -9/Storage | Lost 8 allies 3057 | -9/Storage | Remotely autohacked Sealed Blast Doors 3057 | -9/Storage | Discovered new exit (range 7) 3074 | -9/Storage | Remotely autohacked Sealed Heavy Doors 3108 | -9/Storage | Entered Recycling 3108 | -9/Recycling | Accompanied by 1 ally 3123 | -9/Recycling | Found Scrap Engine 3522 | -9/Recycling | Build established: Scavenger-Mutant 3862 | -9/Recycling | Discovered new exit (range 15) 3938 | -9/Recycling | Entered Factory 3938 | -7/Factory | Accompanied by 1 ally 3938 | -7/Factory | Evolved 4 slots: Propulsion x4 4355 | -7/Factory | Discovered new exit (range 10) 4583 | -7/Factory | Garrison activated, responded to threat 4671 | -7/Factory | Lost 7 parts (4n3w) 4749 | -7/Factory | Lost 3 parts (2n1u) 5000 | -7/Factory | Cargo convoy interrupted 5235 | -7/Factory | Entered another Factory area 5235 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5248 | -6/Factory | Lost 4 parts (4n) 5509 | -6/Factory | Build established: Scavenger-Tank 5656 | -6/Factory | Lost 3 parts (1p2n) 5711 | -6/Factory | Garrison activated, responded to threat 5735 | -6/Factory | Fabricated Q-thruster (x2) 5755 | -6/Factory | Lost 3 parts (3w) 5896 | -6/Factory | Lost 5 parts (1p1n2u1w) 5978 | -6/Factory | Core integrity fell below 50% 6003 | -6/Factory | Core integrity fell below 20% 6005 | -6/Factory | Lost 13 parts (2p2n1u8w) 6021 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer builds a Wall. ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). G-50 Soldier misfires. Acquired Mace. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Smash). G-50 Soldier destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Heat flow error (+296). K-01 Serf collects debris. Overheating: Energy bleed (-45). K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). 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"" """ """ + | | ???????????????# !!! ^^ """ "Y" # | | ???????????????# !! ^ """ # | | ???????????????### """############# !!# | | ?????????????????#"" F""#???????????# """ !!# | | ?????????????????#""""""#???????????# """ | | ?????????????????# """" #???????????# """ % | | ?????????????????########???????????# / | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????#####+######### | | ???????????????????????????????????# #???? | | ???????????????????????????????????# """" #???? | | ???????????????????????????????????# """" #???? | | ???????????????????????????????????# """" #???? | | ???????????????????????????????????# """" #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????###########???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 50 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionArcConstruct Manual? 0 Play Time 00:47:29 Cumulative 32.9 hours Start 2024.08.01 @ 23:07:39 End 2024.08.02 @ 15:53:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 88 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c261808-2c10-499d-a480-0aba5fde6a94