Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 14:43:43 Player: DuckBoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2329) 2329 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 7299 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 56 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 52/100 System Corruption 69% Temperature Cool (72) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Field Laser Field Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Medium Battery (150) Transport Network Coupler Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Improved Shield Generator System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Particle Gun Particle Gun Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit Medium Battery Transport Network Coupler Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Improved Shield Generator Hacking Suite System Shield [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 81 | 6 5 10 6 2 17 26 4 . 5 Power 13 | 1 . 2 1 . 3 5 1 . . Engine 11 | 1 . 1 1 . 2 5 1 . . Core 2 | . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 3 1 . 6 10 . . 1 Treads 7 | . . . 1 . 2 3 . . 1 Leg 7 | . . 3 . . . 4 . . . Wheel 9 | 2 . . . . 4 3 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 3 . 2 1 1 4 . . 1 Device 4 | . 1 . . . 1 1 . . 1 Storage 6 | 1 1 . 2 1 . 1 . . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 2 5 2 1 7 7 3 . 3 Energy Gun 13 | 1 1 4 . . 2 1 3 . 1 Energy Cannon 3 | . . . 1 1 1 . . . . Ballistic Gun 11 | 1 1 . . . 1 6 . . 2 Ballistic Cannon 2 | . . . . . 2 . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . 1 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 4 | . . . . . . 4 . . . System Corruption 40 | . . . . . . 40 . . . Parts Lost 31 | . . 6 . . 9 14 . . 2 Power 10 | . . 1 . . 2 5 . . 2 Propulsion 9 | . . 2 . . 3 4 . . . Utility . | . . . . . . . . . . Weapon 12 | . . 3 . . 4 5 . . . Highest Loss Streak 7 | . . 5 . . 3 7 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 97 97 67 85 76 85 99 100 91 Engine 11 | . 14 7 12 14 7 10 17 18 16 Core 2 | . . 6 . . 8 1 . . . Treads 9 | . . . 12 14 9 7 18 18 20 Leg 3 | . . 17 . . . 5 9 9 2 Wheel 7 | . 28 8 . . 7 8 . . . Device 4 | . 10 14 . . 5 4 . . 2 Storage 13 | . 14 14 16 28 12 10 9 9 9 Protection 1 | . . . . . . 2 9 9 6 Energy Gun 11 | . 18 21 . . 7 16 11 27 23 Energy Cannon 6 | . . . 12 22 9 5 . . . Ballistic Gun 7 | . 9 4 . . 2 11 24 9 11 Special Weapon 2 | . . 1 12 5 . . . . . Naked Turns 62 | . . 4 58 . . . . . . Heaviest Build 60 | 11 27 30 36 40 51 60 45 45 47 Greatest Support 60 | 20 20 20 20 20 40 40 40 40 60 Greatest Overweight (x) 11 | . 1 2 1 1 3 11 1 1 1 Average Overweight (x) 1 | . . . . 1 1 2 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 14 14 15 15 15 15 15 15 Most Carried 15 | 5 8 9 5 5 13 15 13 13 15 Average Carried 8 | 3 6 7 1 3 10 12 11 13 14 Final Capacity 15 | 8 15 5 15 15 15 15 15 15 15 Final Carried 13 | 5 8 5 1 5 12 11 13 13 13 Class Distribution -------------------- 49% | Scavenger-Skirmisher 38% | Mutant 6% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Matter Collected 1538 | 228 154 114 . 86 433 343 121 . 59 Remotely . | . . . . . . . . . . Salvage Created 3084 | . 371 284 . 78 930 977 172 . 272 Parts 190 | . 33 15 . . 50 67 8 . 17 Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Combat Hostiles Destroyed 63 | . 8 3 . . 17 27 3 . 5 Guns 38 | . 8 3 . . 7 12 3 . 5 Cannons 6 | . . . . . 6 . . . . AOE 19 | . . . . . 4 15 . . . Classes Destroyed 13 | . 7 1 . 1 2 2 . . . Worker 3 | . 1 . . . 2 . . . . Builder 2 | . . . . 1 1 . . . . Tunneler 2 | . 1 1 . . . . . . . Hauler 4 | . 2 . . . 2 . . . . Recycler 3 | . . 2 . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 21 | . 6 . . . . 15 . . . Grunt 28 | . 2 3 . . 13 8 . . 2 Duelist 1 | . . . . . 1 . . . . Sentry 11 | . . . . . 3 2 3 . 3 Specialist 1 | . . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . Best Kill Streak 5 | . 4 4 . 1 4 5 2 . 3 Combat Bots Only 5 | . 3 2 . . 4 5 2 . 3 Max Kills in Single Turn 4 | . 1 1 . 1 4 4 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 3 4 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Hostile Shots Fired 319 | . 30 51 . . 100 97 6 . 35 Missed 74 | . 8 12 . . 25 18 2 . 9 Damage Taken 3498 | . 174 640 . 40 1161 1114 62 . 307 Core 770 | . 20 200 . . 222 281 . . 47 Absorbed by Shields 92 | . . . . . . 8 . . 84 Core Remaining (%) 56 | 100 . . . 12 . . . . . Volleys Fired 204 | . 42 25 . 4 58 54 7 . 14 Largest 4 | . 2 2 . 1 3 4 4 . 4 Hottest 246 | . 80 165 . 56 139 246 207 . 210 Shots Fired 404 | . 78 42 . 4 107 106 25 . 42 Gun 334 | . 78 41 . . 55 93 25 . 42 Cannon 68 | . . . . 4 51 13 . . . Launcher . | . . . . . . . . . . Special 2 | . . 1 . . 1 . . . . Kinetic 163 | . 29 8 . . 65 26 16 . 19 Thermal 199 | . 36 33 . . 31 67 9 . 23 Explosive . | . . . . . . . . . . Electromagnetic 42 | . 13 1 . 4 11 13 . . . Robot Hit Streak 16 | . 8 9 . 5 10 6 8 . 16 Robot Miss Streak 6 | . 2 2 . . 6 3 6 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 Shots Hit Robots 248 | . 49 27 . 4 73 52 14 . 29 Core Hits 160 | . 22 11 . . 61 49 5 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . 1 . . 1 3 1 . 1 Burn 7 | . . 1 . . 1 3 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5491 | . 618 359 . 147 1964 1781 186 . 436 Guns 2837 | . 618 359 . . 616 625 183 . 436 Cannons 772 | . . . . 100 635 37 . . . Explosions 1879 | . . . . 47 713 1119 . . . Melee . | . . . . . . . . . . Ramming 3 | . . . . . . . 3 . . Kinetic 1438 | . 243 91 . . 779 104 59 . 162 Thermal 2129 | . 259 255 . 47 575 595 124 . 274 Explosive . | . . . . . . . . . . Electromagnetic 1921 | . 116 13 . 100 610 1082 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 69 | . 1 1 1 1 7 69 69 69 69 Average Corruption 21 | . 1 1 1 1 4 30 69 69 69 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 137 | . . 1 6 1 15 68 27 1 18 Message Errors 27 | . . . 1 1 3 10 8 . 4 Matter Fused 31 | . . . 1 . 3 16 8 . 3 Heat Flow Errors 18 | . . 1 2 . 4 7 3 . 1 Energy Discharges 12 | . . . 2 . 1 5 3 1 . Parts Rejected 3 | . . . . . . 3 . . . Data Loss (minor) 18 | . . . . . 3 12 2 . 1 Data Loss (major) 6 | . . . . . 1 4 . . 1 Misfires 3 | . . . . . . 3 . . . Alerts 4 | . . . . . . 3 . . 1 Weapon Failures 15 | . . . . . . 5 3 . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . . 17 . 17 . . . Projectiles . | . . . . . . . . . . Explosions 34 | . . . . 17 . 17 . . . Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . 16 . . . . Impact . | . . . . . . . . . . Kinetic 16 | . . . . . 16 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 127 | . . . . 40 . 87 . . . Shots 3 | . . . . 1 . 2 . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | . 72 272 168 48 439 369 358 . 435 Average Temperature 120 | . 24 94 76 23 148 114 124 . 170 Received Heat Transfer 1383 | . 6 288 . . 585 378 9 . 117 Effects 14 | . . . . . 4 4 . . 6 Shutdowns 3 | . . . . . 1 . . . 2 Energy Bleed 5 | . . . . . 3 2 . . . Interference 3 | . . . . . . 1 . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 1 . . . 1 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 1 . . . 3 . . . Heat Transferred 4888 | . 575 683 . 50 1051 1530 333 . 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 1 . . . Latent Energy Used 1252 | . . . . . 310 942 . . . LE Corruption 28 | . . . . . 7 21 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Peak Influence 871 | . 276 85 . 15 414 871 499 138 224 Initial 424 | . . 5 . . 5 185 424 138 89 Average 289 | . 152 50 . 6 175 515 439 138 136 Maximum Alert Level 3 | . 1 . . . 2 3 2 . 1 Low Security (%) 49 | 100 62 100 . 100 58 23 . 100 92 Level 1 17 | . 37 . . . 36 13 6 . 7 Level 2 18 | . . . . . 5 23 93 . . Level 3 13 | . . . . . . 40 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 3 . . 1 2 . 4 . . Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 3 . . 1 2 . 1 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Distress Signals 6 | . 1 1 . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 16 18 . . 24 20 4 . 6 Peak Tracking Total 20 | . 4 20 . . 5 6 2 . 5 Tactical Retreats 10 | . 1 1 . . 5 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Traps Triggered 7 | . 1 . . . . 4 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Machines Disabled 4 | . . . . . 3 1 . . . Max in Single Turn 3 | . . . . . 3 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Machines Accessed 11 | . 1 . 2 . 4 2 1 1 . Terminals 7 | . 1 . . . 3 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 23 | . 3 . 2 . 10 4 2 2 . Successful 10 | . 1 . 2 . 4 . 1 2 . Failed 13 | . 2 . . . 6 4 1 . . Catastrophic 4 | . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 1 . 1 . 5 2 2 . . Terminals 18 | . 3 . . . 9 4 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . Terminal Hacks 5 | . 1 . 2 . 2 . . . . Record 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 . 1 . . Terminals 2 | . . . . . 1 . 1 . . Botnet 1 | . . . . . . . 1 . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 3 2 1 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Total Allies 6 | . . . . . . 6 . . . Largest Group 3 | . . . . . . 3 . . . Highest-Rated Group 80 | . . . . . . 80 . . . Highest-Rated Ally 40 | . . . . . . 40 . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . 13 . . . Total Damage 359 | . . . . . . 359 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Turns Passed 4776 | 49 432 356 600 372 886 1460 426 20 175 Spaces Moved 2364 | 44 286 199 338 146 379 725 192 8 47 Core 150 | 4 . 10 114 . . 22 . . . Treads 825 | . . . 224 146 127 81 192 8 47 Legs 145 | . . 89 . . . 56 . . . Wheels 1244 | 40 286 100 . . 252 566 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 50 50 240 95 90 160 240 160 Average Speed 160 | 77 94 135 175 240 162 158 194 240 231 Slowest Speed 600 | 80 95 260 240 240 320 600 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 45 36 70 46 40 57 21 4 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 44 | . . . . 5 34 5 . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . AOE 42 | . . . . 5 32 5 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Total 2976 | 56 367 238 343 164 540 945 231 8 84 Wait 229 | . 30 2 . 10 74 78 20 . 15 Move 2357 | 43 285 198 337 145 379 724 191 8 47 Hop . | . . . . . . . . . . Pick Up 32 | 7 3 1 . 3 10 3 4 . 1 Fast Attach 41 | 4 3 3 2 . 12 14 3 . . Attach 19 | 2 . 3 4 . 3 5 . . 2 Detach . | . . . . . . . . . . Swap 21 | . 2 4 . 2 2 7 1 . 3 Drop 16 | . 2 2 . . 2 4 4 . 2 Fire 204 | . 42 25 . 4 58 54 7 . 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis 20 | . . . . . . 20 . . . Rewire 36 | . . . . . . 36 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Discovered new exit (range 8) 482 | -10/Materials | Entered Mines 526 | -10/Mines | Met a Derelict bent on vengeance 622 | -10/Mines | Core integrity fell below 50% 640 | -10/Mines | Lost 5 parts (1p2n2w) 786 | -10/Mines | Discovered new exit (range 5) 823 | -10/Mines | Assembled infested the area 834 | -10/Mines | Released all parts (6) 835 | -10/Mines | Core integrity fell below 20% 836 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 836 | -10/Mines | Discovered new exit (range 5) 838 | -10/Mines | Entered Exiles 850 | -10/Exiles | Met 8R-AWN 859 | -10/Exiles | Met EX-HEX 873 | -10/Exiles | Met EX-BIN 879 | -10/Exiles | Aligned with FarCom system 879 | -10/Exiles | Given EX-Vault access code 891 | -10/Exiles | Opened EX-Vault 902 | -10/Exiles | Found Latent Energy Streamer 951 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1028 | -10/Exiles | Met EX-DEC 1045 | -10/Exiles | Learned location of Zion (-7) 1127 | -10/Exiles | Discovered new exit (range 15) 1438 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1438 | -10/Exiles | Entered Mines 1748 | -9/Mines | Learned 8 Materials zone layouts 1782 | -9/Mines | Discovered new exit (range 12) 1789 | -9/Mines | Learned Materials garrison access intel 1810 | -9/Mines | Entered Materials 1810 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 1811 | -8/Materials | Identified exit to Factory 1812 | -8/Materials | Loaded intel: 1 garrison access location 2270 | -8/Materials | Lost 3 parts (1p1n1w) 2641 | -8/Materials | Build established: Scavenger-Skirmisher 2696 | -8/Materials | Identified exit to Garrison 2696 | -8/Materials | Entered Garrison 3146 | -8/Garrison | Triggered checkpoint 3148 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | System corruption reached 10% 3162 | -8/Garrison | Core integrity fell below 50% 3276 | -8/Garrison | Triggered checkpoint 3466 | -8/Garrison | Triggered checkpoint 3499 | -8/Garrison | Triggered checkpoint 3623 | -8/Garrison | System corruption reached 30% 3634 | -8/Garrison | Lost 7 parts (3p4w) 3707 | -8/Garrison | Discovered new exit (range 10) 3751 | -8/Garrison | Core integrity fell below 20% 3780 | -8/Garrison | Triggered checkpoint 3825 | -8/Garrison | Lost 4 parts (3n1w) 4120 | -8/Garrison | Discovered new exit (range 12) 4132 | -8/Garrison | Installed Relay Interface Framework 4156 | -8/Garrison | Entered Materials 4189 | -8/Materials | Garrison activated, responded to threat 4504 | -8/Materials | Garrison activated, responded to threat 4528 | -8/Materials | Discovered new exit (range 13) 4582 | -8/Materials | Entered Storage 4602 | -8/Storage | Identified exit to Garrison 4602 | -8/Storage | Entered Garrison 4773 | -8/Garrison | Triggered checkpoint 4777 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04740_ G-47 Trooper destroyed. 04740_ Switching to secondary target: Y-45 Defender. 04741_ Lgt. Deuterium Engine destroyed. 04742_ System corrupted: Field Laser failed to cycle. 04745_ Y-45 Defender destroyed. 04748_ System corrupted: Field Laser failed to cycle. 04748_ System corrupted: Hvy. Assault Rifle jammed. 04751_ LU8SVB1#9F%BEK#4LH Y/S#VE2XKK%4CISAO 04755_ System corrupted: Hvy. Assault Rifle jammed. 04755_ Y-45 Defender destroyed. 04759_ Stasis field depleted. 04762_ Acquired 52 matter. 04766_ System corrupted: Matter fused (-5). 04767_ Triggered Stasis Trap. 04767_ A bubble of rippling energy engulfs the area. 04767_ Field strength at 70. 04767_ System corrupted: Lgt. Assault Rifle jammed. 04767_ System corrupted: Hvy. Assault Rifle jammed. 04773_ Lgt. Ion Engine destroyed. 04773_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????? ?? "?????????????????????? | | ????????????????????? ?# #?????????????????????? | | ????????????????????? ## #?????????????????????? | | ????????????s????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#gg #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ! #?????????????????????? | | ???????????????????????#=[=########??????????????? | | ???????????????????????#!!%[ % +??????????????? | | ???????????????????????#[=[###### #??????????????? | | ???????????????????????# @ #????# #??????????????? | | ???????????????????????#[![#????# #??????????????? | | ???????????????????????# ! ###### ################ | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ! | | ???????????????????????########## ############### | | ????????????????????????????????# #?????????????## | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# ???????????????? | | ????????????????????????????????# ???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralOmegaBuckler Manual? 0 Play Time 00:35:42 Cumulative 421.3 hours Start 2024.05.31 @ 14:09:02 End 2024.05.31 @ 14:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 261 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afb69571-b73d-4a9a-a138-ed13feb803c1