Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 11:02:28 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (2463) 2463 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 5008 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 7 Friendly Fire -39 Cogmind --------- Core Integrity 534/550 Matter 120/300 Energy 250/250 System Corruption 0% Temperature Hot (279) Movement Core (1050) Ox20 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (4) ------- Autogun Autogun Autogun Autogun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Wheel Wheel Small Storage Unit Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Autogun Autogun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Wheel Wheel Small Storage Unit Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Autogun Autogun Mini Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 35 | . 17 15 1 2 Power 6 | . 5 1 . . Engine 6 | . 5 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 3 2 . 1 Treads 2 | . 1 1 . . Leg . | . . . . . Wheel 4 | . 2 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 1 . 1 Device 2 | . 1 1 . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | . 6 11 1 . Energy Gun 7 | . 4 3 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 9 | . 1 7 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 6 2 1 1 Power 1 | . 1 . . . Propulsion 2 | . 1 . . 1 Utility 1 | . . 1 . . Weapon 6 | . 4 1 1 . Highest Loss Streak 2 | . 2 1 1 1 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 97 | . 92 99 100 99 Engine 11 | . 13 11 11 9 Treads 10 | . 8 11 11 8 Leg 2 | . 7 . . . Wheel 11 | . 10 11 11 18 Device 8 | . 2 10 11 9 Storage 13 | . 20 11 11 9 Energy Gun 10 | . 19 9 . . Ballistic Gun 27 | . 7 33 44 36 Peak Build Rating 19 | . 12 17 17 19 Average Rating 13 | . 7 15 16 18 On Entrance 11 | 6 6 12 17 17 Naked Turns . | . . . . . Heaviest Build 61 | 12 51 58 58 61 Greatest Support 20 | 20 20 10 10 20 Greatest Overweight (x) 5 | . 5 5 5 3 Average Overweight (x) 4 | . 2 4 5 3 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 18 | . 14 20 20 20 Most Carried 20 | . 20 19 20 18 Average Carried 15 | . 10 17 19 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 6 19 18 19 17 Class Distribution -------------------- 35% | Gunner 29% | Mutant 29% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1910 | 200 253 1009 170 278 Remotely . | . . . . . Salvage Created 3374 | . 808 1700 358 508 Parts 224 | . 59 108 27 30 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 74 | . 17 38 9 10 Guns 70 | . 14 37 9 10 Cannons 3 | . 2 1 . . AOE 1 | . 1 . . . Classes Destroyed 12 | . 6 6 . . Worker 9 | . 1 8 . . Builder 8 | . 2 4 1 1 Hauler 2 | . . 2 . . Recycler 2 | . . 1 1 . Operator 2 | . 1 1 . . Watcher 7 | . 3 4 . . Swarmer 23 | . 3 15 5 . Grunt 43 | . 14 16 4 9 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Protector 2 | . . 2 . . Sentry 3 | . . 3 . . Best Kill Streak 18 | . 4 18 3 3 Combat Bots Only 14 | . 4 14 3 3 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging 2 | . . 1 2 1 Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 227 | . 102 89 22 14 Missed 70 | . 33 30 4 3 Damage Taken 1978 | . 843 776 186 173 Core 309 | . 142 151 . 16 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 43 . 62 . Volleys Fired 204 | . 70 96 16 22 Largest 4 | . 2 4 4 4 Hottest 188 | . 108 188 92 92 Shots Fired 665 | . 132 381 64 88 Gun 648 | . 126 370 64 88 Cannon 16 | . 6 10 . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 488 | . 47 289 64 88 Thermal 112 | . 21 91 . . Explosive 1 | . . 1 . . Electromagnetic 64 | . 64 . . . Robot Hit Streak 19 | . 13 19 7 14 Robot Miss Streak 7 | . 3 5 7 3 Penetration Max . | . . . . . Secondary Targets 23 | . 2 15 4 2 Max Gunslinging Chain 2 | . 1 2 2 1 Shots Hit Robots 374 | . 86 204 32 52 Core Hits 178 | . 39 96 16 27 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | . . 3 . 1 Critical Strikes 8 | . . 7 . 1 Burn 3 | . . 3 . . Destroy 5 | . . 4 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5695 | . 1418 2924 539 814 Guns 5227 | . 1089 2785 539 814 Cannons 197 | . 112 85 . . Explosions 217 | . 217 . . . Melee . | . . . . . Ramming 54 | . . 54 . . Kinetic 3757 | . 352 2052 539 814 Thermal 1164 | . 346 818 . . Explosive . | . . . . . Electromagnetic 720 | . 720 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . 11 . . Projectiles 11 | . . 11 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 150 | . 63 87 . . Shots 4 | . 3 1 . . Rammed 7 | . . 7 . . Targets Rammed 7 | . . 7 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | . 195 343 161 302 Average Temperature 71 | . 47 84 53 93 Received Heat Transfer 735 | . 381 189 66 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2591 | . 560 2031 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 823 | . 402 823 561 393 Initial 320 | . . 127 320 152 Average 431 | . 270 546 461 242 Maximum Alert Level 3 | . 2 3 2 1 Low Security (%) 11 | . 23 3 . 35 Level 1 42 | . 61 33 26 64 Level 2 27 | . 14 24 73 . Level 3 18 | . . 38 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 3 1 2 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 26 47 10 11 Peak Tracking Total 6 | . 3 6 3 3 Tactical Retreats 4 | . 4 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 2 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 7 4 . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 22 14 . . Successful 15 | . 9 6 . . Failed 21 | . 13 8 . . Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 27 | . 18 9 . . Terminals 34 | . 20 14 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 5 . . Record 1 | . . 1 . . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 2 | . 1 1 . . Locate Traps 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 1 . . Terminals 3 | . 2 1 . . Assimilate 1 | . 1 . . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . 6 3 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 62 | . . . 62 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2941 | . 907 1435 427 172 Spaces Moved 1488 | 1 490 708 205 84 Core . | . . . . . Treads 7 | . 7 . . . Legs 74 | 1 73 . . . Wheels 1407 | . 410 708 205 84 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 95 140 155 125 Average Speed 143 | 120 127 152 155 125 Slowest Speed 240 | 120 240 155 155 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 69 64 46 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 9 58 . . Melee . | . . . . . Projectile . | . . . . . AOE 67 | . 9 58 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1924 | . 641 883 287 113 Wait 148 | . 44 35 64 5 Move 1484 | . 489 707 204 84 Hop . | . . . . . Pick Up 30 | . 17 11 2 . Fast Attach 8 | . 6 2 . . Attach 19 | . 7 9 1 2 Detach . | . . . . . Swap 8 | . 4 4 . . Drop 16 | . 4 12 . . Fire 204 | . 70 96 16 22 Melee . | . . . . . Ram 7 | . . 7 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 506 | -10/Materials | Core integrity fell below 50% 620 | -10/Materials | Discovered new exit (range 3) 668 | -10/Materials | Identified exit to Mines 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Weapon x2 1178 | -9/Materials | Build established: Scavenger-Gunner 1272 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | First assault squad dispatched 1838 | -9/Materials | Destroyed 14 combat bots 2029 | -9/Materials | Build established: Gunner 2343 | -9/Materials | Entered Mines 2346 | -9/Mines | Received a Mining Laser from a helpful Derelict 2373 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2548 | -9/Mines | Discovered new exit (range 5) 2770 | -9/Mines | Entered Materials 2770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -8/Materials | Self-destructed Last Messages --------------- 02837_ U-05 Engineer destroyed. 02842_ G-47 Trooper destroyed. 02847_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02855_ Acquired 46 matter. 02857_ Acquired 56 matter. 02860_ Acquired 12 matter. 02879_ K-01 Serf collects debris. 02894_ B-36 Bruiser destroyed. 02894_ Switching to secondary target: G-47 Trooper. 02894_ G-47 Trooper destroyed. 02896_ Integration Channel disabled. 02902_ G-47 Trooper destroyed. 02904_ K-01 Serf collects debris. 02906_ Acquired 54 matter. 02908_ Acquired 110 matter. 02926_ G-47 Trooper destroyed. 02936_ Lgt. Treads destroyed. 02939_ G-47 Trooper destroyed. 02939_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????###########?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# [ #?????????????????????????? | | ?????# #?######??????????????????? | | ?????#####;####### #??????????????????? | | ???????# =[ =[ #??????????????????? | | ???????# !** / #??????????????????? | | ???????###+##= #???###+#####??????? | | ????????????# ### o +??????? | | ????????????# @ ^=%!*%! #?????????? | | ????????????# ^ ^*^[=[ #?????????? | | ????????????# ^%= "????????? | | ????????????# " "" T"????????? | | ????????????# """ """"" ""????????? | | ????????????# """ """ ##????????? | | ????????????# #?????????? | | ????????????# #?????????? | | ????????????# ###+########+#???????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ?????? ????# #????????????????????????? | | ?????# ""??# #????????????????????????? | | ?????# """ #| #????????????????????????? | | ?????# """ + *!#????????????????????????? | | ?????# #![ #????????????????????????? | | ?????# ??# =#????????????????????????? | | ?????###????# = #????????????????????????? | | ????????????# =#????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????+ +????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ShockTeleporterCutter Manual? 0 Play Time 00:31:02 Cumulative 76.2 hours Start 2024.09.08 @ 10:32:50 End 2024.09.08 @ 11:02:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea73ceb7-7ce2-412a-b2ac-3d4722915722