Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 10:24:46 Player: Conwew Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2611) 2611 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7321 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Heat Sink Relay Coupler [Grunt] (43) Relay Coupler [Duelist] (44) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Field Laser Gauss Rifle AWS/Gauss > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Signal Interpreter [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Hacking Suite Device Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 1 . Weapon 2 | . . . . . . . 1 1 . Parts Attached 68 | 5 2 2 23 . 1 1 8 13 13 Power 10 | 1 . . 4 . . . 1 2 2 Engine 6 | 1 . . 4 . . . . 1 . Core 4 | . . . . . . . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 2 5 . 1 . 1 4 2 Treads . | . . . . . . . . . . Leg 11 | 2 . 2 1 . . . . 4 2 Wheel 6 | . . . 4 . 1 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 2 . 8 . . . 3 4 4 Device 11 | . 1 . 6 . . . . 1 3 Storage . | . . . . . . . . . . Processor 2 | . . . . . . . . 1 1 Hackware 4 | . . . 1 . . . 1 2 . Protection 4 | . 1 . 1 . . . 2 . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . . 6 . . 1 3 3 5 Energy Gun 12 | 2 . . 4 . . . 1 1 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . . . 2 . . 1 1 2 1 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 33 | . . 1 4 . . . 6 3 19 Power 5 | . . . . . . . 1 1 3 Propulsion 7 | . . 1 . . . . 1 . 5 Utility 10 | . . . 3 . . . 3 . 4 Weapon 11 | . . . 1 . . . 1 2 7 Highest Loss Streak 11 | . . 1 2 . . . 4 3 11 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 1 4 4 5 4 4 3 3 4 Power . | . . . . . . . . . . Propulsion 1 | . . 2 1 2 1 . . 1 2 Utility 1 | . . 2 2 2 2 2 1 1 2 Weapon . | . . . . 1 1 2 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . 3 . . . . . 3 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 4 | . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 86 99 97 100 100 100 92 88 81 Engine 8 | . 14 14 11 11 11 11 6 2 . Core 1 | . . . . . . . 1 3 6 Leg 12 | . 28 27 2 . . . . 22 18 Wheel 14 | . . . 29 33 33 33 25 . . Device 11 | . 4 14 19 22 22 22 7 2 9 Hackware 11 | . . . 11 11 11 11 15 22 14 Protection 6 | . 10 14 1 . . . 8 7 4 Energy Gun 17 | . 28 28 19 11 11 11 17 8 8 Ballistic Gun 5 | . . . 2 11 11 11 8 7 10 Ballistic Cannon 1 | . . . . . . . . 6 . Peak Build Rating 52 | 5 7 7 22 21 22 23 31 50 52 Average Rating 24 | 3 6 6 19 21 21 22 28 39 41 On Entrance 18 | . 5 7 7 21 21 22 23 25 50 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 27 | 9 11 11 20 16 16 17 22 27 27 Greatest Support 56 | 20 20 20 36 36 36 36 40 54 56 Greatest Overweight (x) 2 | . . 1 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 4 5 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 39% | Mutant 37% | Hacker-Skirmisher 16% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1364 | 202 68 20 316 18 . 42 204 282 212 Remotely . | . . . . . . . . . . Salvage Created 2603 | . 308 130 929 53 . 42 367 249 525 Parts 163 | . 18 9 49 7 . 5 23 13 39 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 75 | . 6 5 26 4 . 1 12 6 15 Guns 69 | . 5 5 25 4 . 1 12 3 14 Cannons 3 | . . . . . . . . 3 . AOE 1 | . . . . . . . . . 1 Classes Destroyed 12 | . 5 . 1 . . 1 4 1 . Worker 2 | . . . . . . . 1 1 . Tunneler 1 | . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 5 | . 1 . . . . . 2 2 . Swarmer 28 | . 3 3 6 4 . . 4 1 7 Cutter 3 | . . . . . . . 3 . . Grunt 25 | . 3 2 11 . . . 3 2 4 Duelist 2 | . . . . . . . 1 1 . Sentry 10 | . . . 9 . . . 1 . . Hunter 1 | . . . . . . 1 . . . Programmer 6 | . . . . . . . . 2 4 Best Kill Streak 7 | . 4 2 7 4 . 1 5 3 6 Combat Bots Only 7 | . 3 2 7 4 . 1 3 2 6 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 752 | . 26 27 127 25 . 10 53 50 434 Missed 263 | . 8 10 27 4 . 1 11 9 193 Hits 489 | . 18 17 100 21 . 9 42 41 241 Melee 17 | . . . . . . . 11 6 . Projectile 472 | . 18 17 100 21 . 9 31 35 241 Critical Strikes 12 | . . 1 3 . . . 5 2 1 Damage Taken 5646 | . 189 187 1280 161 . 138 862 828 2001 Core 1234 | . 51 50 311 31 . 10 80 177 524 Absorbed by Shields 95 | . . . . . . . . . 95 Redirected to Shielding 26 | . 16 10 . . . . . . . Regen/Repaired (Parts) 307 | . . . 188 . . . 119 . . Core Remaining (%) 64 | 100 . 59 . . . 12 85 . . Volleys Fired 204 | . 24 16 69 6 . 4 36 22 27 Largest 4 | . 2 2 2 2 . 2 3 4 4 Hottest 191 | . 100 100 126 86 . 86 154 188 191 Shots Fired 473 | . 48 32 126 12 . 8 93 68 86 Gun 451 | . 48 32 126 12 . 8 93 46 86 Cannon 22 | . . . . . . . . 22 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 138 | . . . 14 6 . 4 27 39 48 Thermal 321 | . 48 32 112 6 . 4 66 29 24 Explosive . | . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . 14 Robot Hit Streak 26 | . 6 11 26 4 . 3 17 10 10 Robot Miss Streak 5 | . 5 2 4 1 . 1 3 5 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 10 | . 1 . 4 1 . . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 Autonomous 26 | . . . . . . . . . 26 Shots Hit Robots 325 | . 29 22 96 7 . 5 61 41 64 Core Hits 134 | . 13 8 40 4 . 3 26 17 23 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 20 | . 3 1 7 . . . 4 2 3 Burn 17 | . 3 1 7 . . . 4 2 . Destroy 3 | . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5946 | . 367 273 1555 110 . 75 1105 864 1597 Guns 5495 | . 367 273 1555 110 . 75 1105 523 1487 Cannons 341 | . . . . . . . . 341 . Explosions 104 | . . . . . . . . . 104 Melee . | . . . . . . . . . . Ramming 6 | . . . . . . . . . 6 Kinetic 2051 | . . . 82 59 . 24 342 528 1016 Thermal 3708 | . 367 273 1473 51 . 51 763 336 394 Explosive . | . . . . . . . . . . Electromagnetic 181 | . . . . . . . . . 181 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . 2 3 Average Corruption 2 | . . . 2 2 2 2 . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . 13 1 1 4 . 5 7 Message Errors 10 | . . . 4 . 1 3 . 1 1 Matter Fused 8 | . . . 4 . . . . 2 2 Heat Flow Errors 4 | . . . . 1 . 1 . . 2 Energy Discharges 1 | . . . . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . . 2 . . . . . 2 Misfires 3 | . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . . . 7 . Projectiles 7 | . . . . . . . . 7 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . 5 Kicked 3 | . . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 366 | . 195 168 291 188 . 222 366 190 226 Average Temperature 80 | . 55 72 86 107 . 114 123 65 44 Received Heat Transfer 1507 | . 63 78 495 . . . 198 108 565 Effects 3 | . . . . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . Parts Melted 13 | . 3 2 6 . . . 2 . . Heat Transferred 9842 | . 1295 888 3959 111 . 111 1961 851 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Maximum Alert Level 2 | . . . 1 . . . . . 2 Low Security (%) 86 | 100 100 100 54 100 . 100 100 100 47 Level 1 13 | . . . 45 . . . . . 52 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 404 | . 64 65 287 127 . 30 114 68 404 Initial 37 | . . . . 37 . . . 27 24 Average 68 | . 20 10 172 86 . 3 26 13 228 Influence Increases 2195 | . 167 140 716 90 . 30 403 169 480 Destroy 0b10 Robot/C 1500 | . 120 100 520 80 . 20 240 120 300 Destroy 0b10 Robot/NC 55 | . 15 . 5 . . . 20 15 . Destroy Leader 310 | . 32 20 150 10 . 10 44 24 20 Successful Hack 31 | . . 5 10 . . . 8 8 . Destroy Structure 14 | . . . 1 . . . 1 2 10 Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 270 | . . 15 30 . . . 75 . 150 Influence Decreases 1881 | . 165 142 618 131 57 30 343 194 201 Entered New Map 164 | . . 2 . 61 57 . . 33 11 Time Decay 1143 | . 165 140 428 70 . 30 169 141 . Lost Part 310 | . . . 40 . . . 60 20 190 Lost Ally 10 | . . . . . . . 10 . . Purge Threat 254 | . . . 150 . . . 104 . . Squads Dispatched 8 | . 1 . 2 . . . 3 2 . Investigation 1 | . . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 5 | . 1 . 1 . . . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 13 6 34 4 . 1 20 9 27 Peak Tracking Total 9 | . 3 3 9 4 . 1 6 3 9 Tactical Retreats 11 | . . 1 1 . . . 4 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 8 | . . . 1 . . . . 4 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 8 | . . . 8 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 27 | . 2 1 11 . 2 . 6 5 . Terminals 18 | . 2 1 8 . . . 5 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 85 | . 2 2 35 . 5 . 26 15 . Successful 68 | . 2 1 31 . 5 . 19 10 . Failed 16 | . . 1 4 . . . 7 4 . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . 1 . Manual 32 | . 2 2 11 . 1 . 11 5 . Terminals 49 | . 2 2 21 . . . 19 5 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 13 | . . . 6 . . . 7 . . Recycling Units . | . . . . . . . . . . Scanalyzers 15 | . . . 8 . . . . 7 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 24 | . . . 10 . 5 . 8 1 . Record 4 | . . . . . 4 . . . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . Locate Traps 4 | . . . 3 . . . . 1 . Disarm Traps 2 | . . . 2 . . . . . . Maintenance Status 1 | . . . . . . . 1 . . Patrol Status 1 | . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . Zone Layout 4 | . . . 1 . . . 3 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . . 6 . . . 5 . . Scan Component 6 | . . . 3 . . . 3 . . Repair 5 | . . . 3 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . . 8 . . . . 6 . Insert Component 3 | . . . 2 . . . . 1 . Analyze 4 | . . . 3 . . . . 1 . Retrieve Study 7 | . . . 3 . . . . 4 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 18 | . 2 1 7 . . . 6 2 . Terminals 18 | . 2 1 7 . . . 6 2 . Assimilate 2 | . . . 1 . . . 1 . . Botnet 16 | . 2 1 6 . . . 5 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . 1 5 . . . 2 1 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . 4 . Parts Repaired 5 | . . . 3 . . . 2 . . Time 172 | . . . 96 . . . 76 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 246 | . . . . . . . . 246 . Optics 246 | . . . . . . . . 246 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 6113 | 43 634 767 1154 158 173 306 1193 1138 547 Spaces Moved 4485 | 32 436 554 845 175 208 312 835 719 369 Core 16 | 3 . . . . . . . . 13 Treads . | . . . . . . . . . . Legs 2112 | 29 436 554 47 . . . . 690 356 Wheels 2357 | . . . 798 175 208 312 835 29 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 80 80 80 80 86 50 Average Speed 98 | 113 120 120 87 80 80 80 81 114 110 Slowest Speed 190 | 120 120 190 120 80 80 80 95 190 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 3 58 99 80 34 59 63 46 18 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . 1 1 3 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . 1 1 3 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 5750 | 36 498 623 1131 180 214 360 1269 985 454 Wait 913 | . 33 48 164 . . 43 382 220 23 Move 4477 | 31 435 553 844 174 207 311 834 719 369 Hop . | . . . . . . . . . . Pick Up 25 | . 4 2 9 . 1 . 3 4 2 Fast Attach 54 | 5 2 1 17 . 1 1 9 10 8 Attach 14 | . . . 4 . . . 3 3 4 Detach . | . . . . . . . . . . Swap 9 | . . 1 4 . 2 . . . 2 Drop 40 | . . 2 20 . 3 1 2 7 5 Fire 204 | . 24 16 69 6 . 4 36 22 27 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick 3 | . . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 430 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Discovered new exit (range 10) 678 | -10/Materials | Entered Mines 683 | -10/Mines | Learned location of Storage (-9) 767 | -10/Mines | Learned location of Zion (-7) 890 | -10/Mines | Discovered new exit (range 6) 898 | -10/Mines | Discovered new exit (range 13) 1338 | -10/Mines | Discovered new exit (range 6) 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -9/Materials | Discovered new exit (range 8) 1632 | -9/Materials | Destroyed 7 combat bots 1971 | -9/Materials | Discovered new exit (range 10) 2059 | -9/Materials | Repaired Arm. Wheel 2080 | -9/Materials | Build established: Scavenger-Mutant 2093 | -9/Materials | Repaired Arm. Wheel 2193 | -9/Materials | Repaired Arm. Wheel 2267 | -9/Materials | Discovered new exit (range 4) 2331 | -9/Materials | Core integrity fell below 50% 2449 | -9/Materials | Discovered new exit (range 16) 2534 | -9/Materials | Discovered new exit (range 15) 2599 | -9/Materials | Entered Mines 2603 | -9/Mines | Core integrity fell below 20% 2703 | -9/Mines | Build established: Mutant 2740 | -9/Mines | Assembled infested the area 2744 | -9/Mines | Found a hidden stash of uninstalled traps 2753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2754 | -9/Mines | Discovered new exit (range 5) 2757 | -9/Mines | Entered Exiles 2778 | -9/Exiles | Met 8R-AWN 2790 | -9/Exiles | Met EX-HEX 2813 | -9/Exiles | Met EX-BIN 2822 | -9/Exiles | Aligned with FarCom system 2822 | -9/Exiles | Given EX-Vault access code 2841 | -9/Exiles | Opened EX-Vault 2856 | -9/Exiles | Found AWS/Gauss 2872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2894 | -9/Exiles | Met EX-DEC 2921 | -9/Exiles | Discovered new exit (range 12) 2930 | -9/Exiles | Left Exiles lab with AWS/Gauss 2930 | -9/Exiles | Entered Mines 3229 | -8/Mines | Discovered new exit (range 9) 3236 | -8/Mines | Entered Materials 3236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3354 | -8/Materials | Repaired Arm. Wheel+ 3399 | -8/Materials | Repaired Broken Cooling System 3534 | -8/Materials | Build established: Hacker-Skirmisher 3535 | -8/Materials | Discovered new exit (range 15) 4202 | -8/Materials | Lost 4 parts (1p1n1u1w) 4424 | -8/Materials | Discovered new exit (range 5) 4429 | -8/Materials | Entered Factory 4429 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4797 | -7/Factory | Discovered new exit (range 11) 5136 | -7/Factory | Central database locked down 5281 | -7/Factory | Lost 3 parts (1p2w) 5567 | -7/Factory | Identified exit to Garrison 5567 | -7/Factory | Entered Garrison 5761 | -7/Garrison | Triggered checkpoint 5833 | -7/Garrison | AWS/Gauss suddenly broke down 5963 | -7/Garrison | Triggered checkpoint 5975 | -7/Garrison | Triggered checkpoint 6001 | -7/Garrison | Core integrity fell below 50% 6043 | -7/Garrison | Lost 11 parts (2p3n1u5w) 6096 | -7/Garrison | Core integrity fell below 20% 6114 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired Autogun. Acquired 15 matter. Imp. Heat Sink destroyed. Hacking Suite destroyed. Autogun destroyed. Shock Rifle destroyed. Kicked Y-54 Guardian. Imp. Carbon-fiber Leg+ destroyed. Slammed into Y-54 Guardian. Y-54 Guardian misfires. Mic. Nuclear Core destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Imp. Heat Sink destroyed. Field strength at 67. Field strength at 50. Field strength at 44. Field strength at 38. Map ----- +----------------------------------------------------+ | ???????????????#"" ""#?????# #?????????????? | | ???????????????#### ######?????# #?????????????? | | ????############### ############ #?????????????? | | ????# [ #?????????????? | | ????# #?????????????? | | ????# ######### #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# g #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# #???????# #?????????????? | | ????# ! #???????# #?????????????? | | ????# ! #???????# #?????????????? | | ###?######### ##########???????# #?????????????? | | %=#?????????# #????????????????# #?????????????? | | *%###########! ################## #?????????????? | | = = Y ^@ #?????????????? | | *=*Y! ^ #?????????????? | | #############%######################?????????????? | | ????????????+!! #???????????????????????????????? | | ????????????#=# !#???????????????????????????????? | | ????????????# ##/#???????????????????????????????? | | ????????????#=#! #???????????????????????????????? | | ????????????# # #???????????????????????????????? | | ????????????######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 47% | -9/Materials Arm. Wheel | 50% | -9/Materials Arm. Wheel | 15% | -9/Materials Arm. Wheel | 6% | -8/Materials Cooling System | 50% | -8/Materials | Broken Studied --------- Arm. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSuperquantumRouter Manual? 0 Play Time 00:47:21 Cumulative 69.7 hours Start 2026.08.03 @ 09:35:30 End 2026.08.03 @ 10:24:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0326352f-43ff-4976-891c-ce55c88c4e9b