Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 13:21:24 Player: trisiak Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (3784) 3784 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1359) 1359 TOTAL SCORE: 8898 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 268 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 280/280 System Corruption 2% Temperature Cool (7) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Hardlight Generator > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Armored Wheel Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Matter Pod (0) Relay Coupler [NC] (21) Decoy Drone Bay (16/16) Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher Field Lobotomy Kit (5) Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Hardlight Generator > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Armored Wheel Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Matter Pod Relay Coupler [NC] Decoy Drone Bay Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Improved Grenade Launcher Missile Launcher Field Lobotomy Kit Heavy Hammer Katana Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 168 | 2 24 22 1 1 87 21 10 Power 15 | . 2 3 . . 7 1 2 Engine 13 | . 2 2 . . 6 1 2 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 30 | . 7 2 . . 19 . 2 Treads 27 | . 7 2 . . 16 . 2 Leg . | . . . . . . . . Wheel 2 | . . . . . 2 . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 39 | 2 2 4 1 1 21 4 4 Device 16 | 2 . 2 . 1 5 3 3 Storage 6 | . 1 1 . . 3 1 . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 15 | . 1 1 1 . 11 . 1 Artifact . | . . . . . . . . Weapon 84 | . 13 13 . . 40 16 2 Energy Gun 1 | . . . . . 1 . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 20 | . 1 2 . . 13 4 . Ballistic Cannon 19 | . 9 5 . . 2 3 . Launcher 20 | . 2 3 . . 7 7 1 Special Weapon . | . . . . . . . . Impact Weapon 10 | . 1 3 . . 6 . . Slashing Weapon 12 | . . . . . 9 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 7 . . Parts Lost 27 | . . 4 . . 17 3 3 Power 4 | . . 1 . . 3 . . Propulsion 9 | . . 1 . . 7 . 1 Utility 9 | . . . . . 5 3 1 Weapon 5 | . . 2 . . 2 . 1 Highest Loss Streak 8 | . . 2 . . 8 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 93 87 97 Engine 9 | . 13 8 14 14 5 9 9 Core 2 | . . 5 . . 3 . . Treads 25 | . 25 28 28 28 23 27 26 Device 7 | . 3 7 . 13 6 12 29 Storage 13 | . 14 14 14 14 9 17 10 Processor 4 | . . . . . 13 . . Protection 8 | . 10 6 14 . 10 1 3 Ballistic Gun 5 | . 5 1 14 14 6 2 . Ballistic Cannon 9 | . 18 24 . . . 7 11 Launcher 3 | . 2 . 14 14 . 3 . Impact Weapon 1 | . . 1 . . 2 . . Slashing Weapon 3 | . . . . . 7 3 5 Naked Turns . | . . . . . . . . Heaviest Build 72 | 13 36 56 53 53 72 65 67 Greatest Support 63 | 20 40 40 40 40 60 60 63 Greatest Overweight (x) 5 | . . 1 1 1 5 1 1 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 17 | 8 11 17 20 20 19 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 Average Carried 17 | 6 10 16 19 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 8 15 19 20 20 20 20 20 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Assassin 3% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 3657 | 256 475 629 36 10 1513 453 285 Remotely 10 | 10 . . . . . . . Salvage Created 3570 | 128 613 540 . . 1580 330 379 Parts 244 | 8 49 30 . . 96 42 19 Haulers Intercepted 8 | . 2 . . . 6 . . Recyclers Shooed 4 | . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 101 | . 13 20 . . 29 28 11 Melee 8 | . . 1 . . 5 1 1 Guns 17 | . 3 . . . 8 6 . Cannons 27 | . 5 11 . . 4 7 . AOE 48 | . 5 7 . . 12 14 10 Classes Destroyed 16 | 3 5 2 . . 4 . 2 Worker 12 | 1 1 2 . . 7 . 1 Builder 6 | . . . . . 5 . 1 Tunneler 4 | 2 . 2 . . . . . Hauler 8 | . 2 . . . 6 . . Recycler 7 | 1 2 . . . 3 . 1 Mechanic 1 | . . . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 7 | . 3 . . . 3 . 1 Swarmer 34 | . 5 3 . . 3 23 . Grunt 45 | . 8 15 . . 14 5 3 Duelist 4 | . . . . . 1 . 3 Protector 2 | . . . . . . . 2 Sentry 10 | . . 1 . . 7 . 2 Hunter 4 | . . . . . 3 . 1 Heavy 1 | . . . . . 1 . . Assembled 2 | . . 2 . . . . . Best Kill Streak 14 | 2 4 6 . . 9 6 14 Combat Bots Only 10 | . 2 3 . . 5 6 10 Max Kills in Single Turn 4 | 1 2 3 . . 4 4 3 Gunslinging 1 | . 1 . . . . 1 . Exploded 4 | . 2 3 . . 4 4 2 Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 581 | . 66 69 . . 280 90 76 Missed 146 | . 23 16 . . 63 17 27 Damage Taken 6352 | . 508 801 . . 3467 718 858 Core 743 | . 62 121 . . 314 102 144 Absorbed by Shields 240 | . . . . . 44 72 124 Regen/Repaired (Parts) 773 | . 186 . . . 587 . . Core Remaining (%) 63 | 100 . . . 26 . . . Volleys Fired 303 | 18 54 62 . . 104 48 17 Largest 2 | 2 2 2 . . 2 2 2 Hottest 96 | 40 70 70 . . 96 96 96 Shots Fired 482 | 36 89 91 . . 163 84 19 Gun 220 | 36 49 1 . . 102 32 . Cannon 196 | . 34 79 . . 37 37 9 Launcher 66 | . 6 11 . . 24 15 10 Special . | . . . . . . . . Kinetic 405 | 36 83 80 . . 128 69 9 Thermal 11 | . . . . . 11 . . Explosive 66 | . 6 11 . . 24 15 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 6 10 8 . . 12 18 5 Robot Miss Streak 5 | 2 5 4 . . 3 3 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 306 | 25 47 47 . . 135 37 15 Core Hits 220 | 7 29 32 . . 91 31 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 9 | . 1 1 . . 4 2 1 Destroy 1 | . . . . . . 1 . Blast 4 | . 1 1 . . 1 1 . Smash 1 | . . . . . 1 . . Sever 3 | . . . . . 2 . 1 Melee Attacks 104 | . 4 12 . . 77 3 8 Impact 41 | . 4 12 . . 25 . . Slashing 63 | . . . . . 52 3 8 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 11 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 12629 | 211 1134 1762 . . 5650 1825 2047 Guns 1967 | 211 223 . . . 1188 345 . Cannons 2572 | . 370 833 . . 854 430 85 Explosions 6695 | . 518 878 . . 2541 1020 1738 Melee 1387 | . 23 51 . . 1067 30 216 Ramming 8 | . . . . . . . 8 Kinetic 4333 | 211 593 833 . . 1836 775 85 Thermal 206 | . . . . . 206 . . Explosive 6663 | . 518 878 . . 2509 1020 1738 Electromagnetic 32 | . . . . . 32 . . Impact 357 | . 23 51 . . 283 . . Slashing 1030 | . . . . . 784 30 216 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 2 | . . . . . 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . . 24 23 7 Message Errors 10 | . . . . . 5 4 1 Matter Fused 16 | . . . . . 6 7 3 Heat Flow Errors 8 | . . . . . 2 3 3 Energy Discharges 4 | . . . . . 3 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 8 | . . . . . 3 5 . Data Loss (major) 3 | . . . . . 1 2 . Misfires 1 | . . . . . 1 . . Alerts 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 326 | . 2 36 . . 225 63 . Projectiles 74 | . . 25 . . 17 32 . Explosions 105 | . 2 10 . . 62 31 . Melee 147 | . . 1 . . 146 . . Knockbacks 25 | . 5 11 . . 5 2 2 Impact 1 | . . 1 . . . . . Kinetic 21 | . 4 9 . . 5 1 2 Secondary 3 | . 1 1 . . . 1 . Self-Inflicted Damage 625 | . 88 192 . . 109 81 155 Shots 21 | . 3 8 . . 5 2 3 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . 117 128 . . 370 218 204 Average Temperature 69 | . 27 32 . . 109 45 88 Received Heat Transfer 1817 | . 132 354 . . 1012 78 241 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions 4 | . . 1 . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 333 | . . . . . 333 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1192 | 20 203 291 . . 394 1192 749 Initial 581 | . 13 12 . . . 165 581 Average 224 | 9 71 136 . . 135 664 595 Maximum Alert Level 4 | . 1 1 . . 1 4 3 Low Security (%) 70 | 100 98 93 . 100 77 9 . Level 1 12 | . 1 6 . . 22 14 . Level 2 7 | . . . . . . 21 98 Level 3 8 | . . . . . . 51 2 Level 4 . | . . . . . . 2 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . . . 8 . 2 Investigation 5 | . 3 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . . . 6 . . Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 4 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . . 1 . . 4 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 15 29 . . 44 28 19 Peak Tracking Total 10 | . 3 3 . . 5 4 10 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 12 | . 4 . . . 2 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 6 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 19 | . 2 6 . . 5 4 2 Max in Single Turn 2 | . 1 2 . . 2 2 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 30 | . 10 1 4 . 14 . 1 Terminals 15 | . 7 . . . 8 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 4 | . 2 . . . 1 . 1 Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 108 | . 30 1 32 . 43 . 2 Successful 79 | . 13 1 32 . 32 . 1 Failed 27 | . 16 . . . 10 . 1 Catastrophic 5 | . 2 . . . 3 . . Database Lockouts 2 | . 1 . . . 1 . . Manual 50 | . 27 . 1 . 21 . 1 Terminals 50 | . 24 . . . 26 . . Fabricators . | . . . . . . . . Repair Stations 10 | . 4 . . . 6 . . Recycling Units 7 | . 2 . . . 3 . 2 Scanalyzers 7 | . . . . . 7 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 51 | . 4 1 32 . 14 . . Record 31 | . . . 31 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Disarm Traps 1 | . . . . . 1 . . Hauler Manifests 4 | . 1 . . . 3 . . Registered Components 1 | . . . . . 1 . . Zone Layout 3 | . . . . . 3 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 4 . . . 5 . . Scan Component 5 | . 2 . . . 3 . . Repair 4 | . 2 . . . 2 . . Recycling Unit Hacks 4 | . 2 . . . 1 . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Components 3 | . 1 . . . 1 . 1 Scanalyzer 7 | . . . . . 7 . . Insert Component 3 | . . . . . 3 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . 3 . . . 4 . . Terminals 5 | . 3 . . . 2 . . Botnet 5 | . 3 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Reject 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 7 . . . 10 . 1 Full Trace Events 4 | . 2 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . Time 116 | . 52 . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 10 . . . 9 . 1 Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 5 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 47 | . . 47 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 4 | . . 4 . . . . . STAY 2 | . . 2 . . . . . FOLLOW 2 | . . 2 . . . . . Ally Attacks 61 | . . 61 . . . . . Total Damage 761 | . . 761 . . . . . Kills 12 | . . 12 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 12408 | 152 2313 1912 1199 332 4146 1854 500 Spaces Moved 4964 | 84 1201 738 498 138 1514 625 166 Core . | . . . . . . . . Treads 4480 | . 1099 738 498 138 1216 625 166 Legs 186 | 84 102 . . . . . . Wheels 298 | . . . . . 298 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 240 240 150 163 163 Average Speed 200 | 120 156 196 240 240 215 212 239 Slowest Speed 245 | 120 160 240 240 240 243 243 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 5 99 89 90 28 92 66 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 85 | . 5 14 . . 33 24 9 Terrain Destroyed 532 | . 58 95 . . 182 109 88 Melee 37 | . 1 2 . . 33 . 1 Projectile 9 | . 1 . . . 3 1 4 AOE 486 | . 56 93 . . 146 108 83 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6821 | 106 1555 1086 503 140 2136 1062 233 Wait 1113 | 1 231 242 . . 268 352 19 Move 4957 | 83 1200 737 497 137 1513 624 166 Hop . | . . . . . . . . Pick Up 87 | 1 22 7 3 1 48 1 4 Fast Attach 33 | 2 7 1 . . 18 3 2 Attach 29 | . 2 4 . . 22 1 . Detach 9 | 1 . . . . 7 1 . Swap 106 | . 15 17 1 1 47 17 8 Drop 77 | . 20 4 2 1 42 2 6 Fire 303 | 18 54 62 . . 104 48 17 Melee 94 | . 4 12 . . 67 3 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 153 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Central database locked down 291 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 1091 | -10/Materials | Discovered new exit (range 12) 1400 | -10/Materials | Discovered new exit (range 16) 1584 | -10/Materials | Discovered new exit (range 14) 1784 | -10/Materials | Discovered new exit (range 9) 1966 | -10/Materials | Identified exit to Mines 2136 | -10/Materials | Repaired Lgt. Cannon 2163 | -10/Materials | Repaired Lgt. Treads 2466 | -10/Materials | Entered Mines 2533 | -10/Mines | Excavation squad dispatched 2533 | -10/Mines | A large section of the Mines collapsed 2783 | -10/Mines | Excavation squad dispatched 2908 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3033 | -10/Mines | Excavation squad dispatched 3080 | -10/Mines | Discovered new exit (range 3) 3283 | -10/Mines | Excavation squad dispatched 3533 | -10/Mines | Excavation squad dispatched 3600 | -10/Mines | Core integrity fell below 50% 3667 | -10/Mines | Discovered new exit (range 11) 3756 | -10/Mines | Discovered new exit (range 5) 3953 | -10/Mines | Identified exit to Exiles 3978 | -10/Mines | Found the Drone Emporium 3991 | -10/Mines | Found Prototype Device 4366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4378 | -10/Mines | Entered Exiles 4378 | -10/Exiles | Accompanied by 1 ally 4408 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4439 | -10/Exiles | Met 8R-AWN 4478 | -10/Exiles | Met EX-HEX 4543 | -10/Exiles | Met EX-BIN 4583 | -10/Exiles | Met EX-DEC 4593 | -10/Exiles | Learned location of Zion (-7) 4689 | -10/Exiles | Aligned with FarCom system 4691 | -10/Exiles | Given EX-Vault access code 4795 | -10/Exiles | Opened EX-Vault 4810 | -10/Exiles | Found Field Lobotomy Kit 4861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5102 | -10/Exiles | Visited The Gauntlet 5550 | -10/Exiles | Discovered new exit (range 12) 5577 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5577 | -10/Exiles | Entered Mines 5649 | -9/Mines | Discovered new exit (range 10) 5894 | -9/Mines | Build established: Skirmisher 5909 | -9/Mines | Entered Materials 5909 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5911 | -8/Materials | Identified Decoy Drone Bay 6199 | -8/Materials | Lost 8 parts (1p2n3u2w) 6301 | -8/Materials | Repaired Hcp. Storage Unit 6596 | -8/Materials | Discovered new exit (range 13) 6655 | -8/Materials | Build established: Scavenger-Assassin 6669 | -8/Materials | Identified exit to Storage 6966 | -8/Materials | Build established: Scavenger-Skirmisher 7092 | -8/Materials | Discovered new exit (range 10) 7613 | -8/Materials | Build established: Scavenger-Mutant 7837 | -8/Materials | Repaired Hvy. Armor Plating 9354 | -8/Materials | Core integrity fell below 50% 9382 | -8/Materials | Lost 3 parts (2n1u) 9419 | -8/Materials | Discovered new exit (range 10) 9551 | -8/Materials | Central database locked down 9666 | -8/Materials | Identified exit to Garrison 10055 | -8/Materials | Entered Garrison 10283 | -8/Garrison | Lost 3 parts (3u) 10359 | -8/Garrison | Triggered checkpoint 10456 | -8/Garrison | Discovered new exit (range 9) 10508 | -8/Garrison | Triggered checkpoint 10546 | -8/Garrison | Discovered new exit (range 6) 10621 | -8/Garrison | Build established: Mutant 10661 | -8/Garrison | Triggered checkpoint 10897 | -8/Garrison | Triggered checkpoint 10897 | -8/Garrison | Triggered checkpoint 11160 | -8/Garrison | Discovered new exit (range 10) 11303 | -8/Garrison | Triggered checkpoint 11341 | -8/Garrison | Build established: Scavenger-Mutant 11413 | -8/Garrison | Installed Relay Interface Framework 11817 | -8/Garrison | Garrison Relay disabled 11909 | -8/Garrison | Entered Materials 12309 | -8/Materials | First assault squad dispatched 12393 | -8/Materials | Core integrity fell below 20% 12409 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12379_ G-47 Trooper unfolds itself. 12381_ Katana destroyed. 12383_ G-47 Trooper destroyed. 12383_ M-13 Machinist destroyed. 12383_ L-31 Rogue destroyed. 12383_ Imp. Treads severed. 12383_ G-47 Trooper destroyed. 12384_ System corrupted: Heat flow error (+230). 12392_ L-31 Rogue destroyed. 12397_ R-06 Scavenger collects Core Shielding. 12399_ L-31 Rogue destroyed. 12399_ G-47 Trooper destroyed. 12401_ G-50 Soldier destroyed. 12402_ U-05 Engineer lays Concrete. 12403_ R-06 Scavenger destroyed. 12403_ U-05 Engineer lays Concrete. 12407_ Arm. Treads destroyed. 12407_ I-25 Savior destroyed. 12408_ The unstable cave ceiling collapses. 12408_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????#??????#???????????? | | ?????????????????????????? | | ??????? ???????????????? | | ??#?? * ???????????????? | | ????# ????# ?????????? | | ????? !!! ????+?? #??????? | | ????? !!! """ #? #??????? | | ??????!! """ #? #??????? | | ?????? """ # #??????? | | ??#??? # #??#???? | | ??????# ## #? ?? | | ???#### # ??? | | #?#??# ??? | | ??#??? % ?? | | ?????## == % ?? | | #????# % =%! ""?? | | ?????# %* ""?? | | ######## w ""?? | | # ## # # # ???? | | # ## ####???/##??? | | #@ #?##?##????#???? | | # = #?????#??#?????? | | =% =%= #?#???#????????? | | ?? ????????? | | # ""??#?????? | | # # "???? ????? | | # g [ ??????????? | | ##### =!= ??#??????? | | ????? % #??????? | | ?#???# [ #+### #???? | | ###??# u% #???? | | #"#??# # ??? | | # ##### ##??"? | | #! # #????? | | # ] # ^ #????? | | # ]=] # ^ #????? | | # ]]] + ^ ??? | | # =] # ########+#####???? | | # # #??##?# #?????? | | # # #?##??#"" #?????? | | ####+## #????##"Y #?#???? | | ?### #######"" #?????? | | ???# ! [ + ]=#??#? ? | | ??########[#### #?#???? | | ########## #?## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 447 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationUltimateClaw Manual? 0 Play Time 02:21:10 Cumulative 113.5 hours Start 2024.06.15 @ 23:22:23 End 2024.06.16 @ 13:21:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 17 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15ba27ed-55ca-4655-91e5-85d336a7b5ea