Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.09 @ 08:47:49 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by as-67037 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (4183) 4183 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (957) 957 TOTAL SCORE: 9910 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 230 Met Imprinter 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/1700 Matter 122/300 Energy 500/500 System Corruption 0% Temperature Cool (18) Movement Treading (145) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Wheel Wheel > --- UTILITY (5) ------ Makeshift Salvage Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Gatling Laser Gauss Rifle Heavy Missile Launcher > --- INVENTORY (5) ---- Advanced Terrain Scanner Kinecellerator Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel Wheel > --- UTILITY ---------- Makeshift Salvage Targeting Computer Advanced Targeting Computer Weapon Cycler Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Advanced Terrain Scanner Kinecellerator Makeshift System Restoration Module [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Advanced Targeting Computer Device Weapon Cycler Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 11 | 2 . . 2 . 1 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | 1 . . . . . 2 . . . . Utility 4 | . . . 1 . . 3 . . . . Weapon 3 | 1 . . 1 . 1 . . . . . Parts Attached 55 | 5 3 . 7 . 2 29 1 . 4 4 Power 7 | 1 1 . . . 1 4 . . . . Engine 2 | 1 . . . . . 1 . . . . Core 5 | . 1 . . . 1 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | 2 . . 1 . . 2 . . . . Treads 2 | . . . . . . 2 . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 1 . 1 . . 9 1 . 4 4 Device 6 | . . . 1 . . 2 . . 2 1 Storage . | . . . . . . . . . . . Processor 4 | . . . . . . 3 . . 1 . Hackware . | . . . . . . . . . . . Protection 10 | . 1 . . . . 4 1 . 1 3 Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 . 5 . 1 14 . . . . Energy Gun 6 | 1 . . 1 . . 4 . . . . Energy Cannon 3 | . . . 1 . . 2 . . . . Ballistic Gun 10 | 1 1 . 3 . . 5 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . 6 . . . 2 Parts Lost 3 | . . . . . . . . . . 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . . 3 Average Slot Usage (%) 98 | . 85 100 99 100 99 100 100 100 100 97 Core 12 | . 3 16 13 12 11 13 13 13 13 13 Treads 8 | . . . . . . 2 13 13 13 13 Wheel 16 | . 33 33 26 25 22 15 13 13 13 13 Device 11 | . . . 6 12 11 14 13 13 13 8 Processor 10 | . . . . . . 12 13 13 13 13 Protection 7 | . 2 16 13 12 11 7 6 6 5 9 Energy Gun 5 | . 14 . 5 . . 4 6 6 6 6 Energy Cannon 6 | . . . 5 12 11 7 6 6 6 5 Ballistic Gun 10 | . 17 33 26 25 22 9 6 6 6 6 Launcher 5 | . . . . . 9 7 6 6 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 9 12 12 19 19 24 49 47 47 51 51 Greatest Support 49 | 25 25 25 25 25 25 49 25 25 25 25 Greatest Overweight (x) 2 | . . . . . . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 Largest Inventory Capacity 5 | 1 1 1 2 2 2 3 4 4 4 5 Average Capacity 3 | 1 1 1 1 2 2 2 3 4 4 4 Most Carried 3 | . 1 1 2 2 2 3 3 2 2 3 Average Carried 1 | . . 1 . 2 2 2 1 . 1 2 Final Capacity 5 | 1 1 1 2 2 2 3 4 4 4 5 Final Carried 3 | . 1 1 2 2 2 3 . 1 2 3 Class Distribution -------------------- 50% | Gunner 37% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 2130 | 245 158 . 203 179 84 660 96 64 373 68 Remotely . | . . . . . . . . . . . Salvage Created 5760 | . 456 . 523 197 380 1629 575 95 1709 196 Parts 361 | . 29 . 42 17 26 84 13 5 132 13 Haulers Intercepted 8 | . 1 . 2 . 1 4 . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 16 8 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 99 | . 14 . 14 10 11 24 11 2 7 6 Guns 64 | . 14 . 12 3 5 15 5 2 5 3 Cannons 21 | . . . 2 7 . 6 4 . 2 . AOE 11 | . . . . . 6 2 . . . 3 Classes Destroyed 17 | . 4 . 6 . . 2 . . 2 3 Worker 3 | . . . 1 . . 2 . . . . Builder 6 | . . . 1 . 2 3 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 8 | . 1 . 2 . 1 4 . . . . Recycler 3 | . 1 . . . 1 1 . . . . Swarmer 29 | . 6 . 6 6 6 2 3 . . . Grunt 35 | . 8 . 3 4 3 13 3 1 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 6 | . . . 1 . . 1 4 . . . Sentry 11 | . . . 3 . 2 5 1 . . . Hunter 2 | . . . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . . . Zionite 49 | . . . . . . . . . 49 . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 3 | . . . . . . . . . . 3 Assembled 3 | . . . . . . . . . . 3 Thug 1 | . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . 5 . Best Kill Streak 13 | . 4 . 13 5 13 6 9 2 12 5 Combat Bots Only 12 | . 3 . 12 5 6 6 9 2 4 3 Max Kills in Single Turn 5 | . 1 . 2 1 2 3 1 1 2 5 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Damage Taken 6252 | . 390 . 343 334 261 892 927 . 994 2111 Core 4509 | . 320 . 267 225 174 654 674 . 704 1491 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 3769 | . 214 . 239 207 148 515 557 . 617 1272 Core Remaining (%) 100 | 100 . 100 . 100 100 . . . . . Volleys Fired 353 | . 46 . 29 22 17 75 24 7 76 57 Largest 3 | . 2 . 3 3 3 3 3 3 3 3 Hottest 198 | . 70 . 114 114 114 173 138 138 138 198 Shots Fired 851 | . 92 . 84 66 39 173 61 17 213 106 Gun 625 | . 92 . 76 44 22 103 41 10 147 90 Cannon 215 | . . . 8 22 11 68 20 7 65 14 Launcher 11 | . . . . . 6 2 . . 1 2 Special . | . . . . . . . . . . . Kinetic 382 | . 46 . 57 44 22 66 20 5 75 47 Thermal 458 | . 46 . 27 22 11 105 41 12 137 57 Explosive 11 | . . . . . 6 2 . . 1 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 60 | . 20 . 15 9 11 40 38 16 60 33 Robot Miss Streak 5 | . 5 . 3 3 1 2 2 1 2 1 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 4 | . . . 1 . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 . Shots Hit Robots 607 | . 61 . 53 32 28 120 48 12 162 91 Core Hits 296 | . 27 . 25 13 21 69 25 7 78 31 Critical Hits 15 | . . . 1 2 2 5 1 . 4 . Critical Kills 4 | . . . 1 1 . 2 . . . . Critical Parts Destroyed 11 | . . . . 1 2 3 1 . 4 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16911 | . 755 . 902 616 1372 3533 1255 294 3764 4420 Guns 8383 | . 754 . 639 288 262 1671 782 210 1972 1805 Cannons 4234 | . . . 143 328 207 1268 473 84 1571 160 Explosions 4293 | . . . 120 . 903 594 . . 221 2455 Melee . | . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . Kinetic 4147 | . 342 . 564 288 262 837 325 84 739 706 Thermal 10846 | . 412 . 338 328 207 2102 930 210 2804 3515 Explosive 1755 | . . . . . 903 432 . . 221 199 Electromagnetic 162 | . . . . . . 162 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 3 3 . 3 3 3 4 . Average Corruption 3 | . . . 3 3 . 2 3 3 3 . Corruption Purged 4 | . . . . . . . . . 4 . Effects 53 | . . . 10 6 . 6 13 11 7 . Message Errors 12 | . . . 1 . . 3 3 3 2 . Matter Fused 10 | . . . . 2 . . 3 3 2 . Heat Flow Errors 7 | . . . . 2 . 1 2 2 . . Energy Discharges 11 | . . . 4 1 . 1 3 1 1 . Data Loss (minor) 4 | . . . . . . . 1 2 1 . Targeting Errors 8 | . . . 4 1 . 1 1 . 1 . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots 2 | . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 Overflow Damage 881 | . . . . . 156 53 . . 26 646 Projectiles 22 | . . . . . . 5 . . 17 . Explosions 859 | . . . . . 156 48 . . 9 646 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . 55 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 231 | . 2 . 2 175 2 231 147 217 44 66 Average Temperature 28 | . 2 . 2 78 2 45 19 36 4 16 Received Heat Transfer 1468 | . 144 . 57 141 72 222 198 . 214 420 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . 1 2 . . . Parts Melted 36 | . 3 . . 1 . 11 8 1 6 6 Heat Transferred 16181 | . 1221 . 544 592 370 3490 1679 386 4701 3198 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 853 | . 387 150 397 537 728 853 . . . . Initial 331 | . . 150 58 154 209 331 . . . . Average 434 | . 217 150 233 353 417 599 . . . . Maximum Alert Level 3 | . 1 . 1 2 3 3 . . . . Low Security (%) 16 | 100 50 100 34 13 . . . . . . Level 1 32 | . 49 . 65 22 63 18 . . . . Level 2 31 | . . . . 64 18 44 . . . . Level 3 19 | . . . . . 17 37 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 1 1 10 . . . . Investigation 4 | . 1 . . 1 . 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 . 1 . 1 1 . . . . Assault 2 | . . . . . . 2 . . . . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 22 . 20 15 13 35 12 4 63 5 Peak Tracking Total 9 | . 6 . 5 4 4 5 9 4 7 3 Tactical Retreats 12 | . 1 . 2 1 . 1 . . 6 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 21 | . . . 2 3 8 5 . . . 3 Max in Single Turn 3 | . . . 2 2 3 1 . . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 19 | . 2 . 2 1 2 12 . . . . Terminals 16 | . 2 . 2 1 2 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 58 | . 5 . 7 3 7 36 . . . . Successful 22 | . 1 . 1 1 3 16 . . . . Failed 36 | . 4 . 6 2 4 20 . . . . Catastrophic 9 | . 1 . 2 . 1 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 4 . 5 3 5 18 . . 4 . Terminals 50 | . 5 . 7 3 7 28 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 15 | . 1 . 1 1 3 9 . . . . Part Schematic 2 | . . . . . . 2 . . . . Prototype ID Bank 5 | . 1 . . 1 1 2 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . Recall Assault 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 7 . . . . Terminals 5 | . . . . . . 5 . . . . Track 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Report 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 1 2 10 . . . . Full Trace Events 5 | . 2 . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 1 . . 2 . . . Largest Group 2 | . . . . 1 1 . 2 2 1 . Highest-Rated Group 46 | . . . . 31 31 . 46 46 16 . Highest-Rated Ally 31 | . . . . 31 31 . 30 30 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 32 | . . . . 11 3 . 6 10 2 . Total Damage 492 | . . . . 124 65 . 118 157 28 . Kills 8 | . . . . 4 1 . 1 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 6556 | 35 378 48 306 354 232 1240 880 736 1333 1014 Spaces Moved 5238 | 36 224 53 197 306 189 956 806 752 1096 623 Core 3 | 3 . . . . . . . . . . Treads 2 | . . . . . . 2 . . . . Legs . | . . . . . . . . . . . Wheels 5233 | 33 224 53 197 306 189 954 806 752 1096 623 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 90 90 90 90 Average Speed 88 | 77 80 80 80 80 80 89 90 90 93 91 Slowest Speed 165 | 80 80 80 80 80 80 165 90 90 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 55 18 24 66 25 45 94 95 85 68 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . . . . . . 3 4 4 . Spaces Dug 18 | . . . . . . 9 3 2 . 4 Terrain Destroyed 143 | . . . 8 . 55 24 5 4 . 47 Melee . | . . . . . . . . . . . Projectile 44 | . . . . . . 10 5 4 . 25 AOE 99 | . . . 8 . 55 14 . . . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Total 6496 | 40 331 58 280 365 238 1224 921 800 1258 981 Wait 624 | . 35 6 25 19 18 109 27 33 65 287 Move 5225 | 35 223 52 196 305 188 955 805 751 1092 623 Hop 1 | . . . . . . . . . 1 . Pick Up 14 | . 2 . 2 . . 3 3 2 2 . Fast Attach 45 | 5 3 . 5 . 1 25 1 . 2 3 Attach . | . . . . . . . . . . . Detach 1 | . . . . . . . . . . 1 Swap 10 | . . . 2 . 1 4 . . 2 1 Drop 45 | . 3 . 6 . 1 23 6 1 3 2 Fire 353 | . 46 . 29 22 17 75 24 7 76 57 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . Trap . | . . . . . . . . . . . Miscellaneous 170 | . 18 . 15 19 12 30 48 6 15 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Reached level 2 371 | -10/Materials | Discovered new exit (range 15) 414 | -10/Materials | Entered Mines 415 | -10/Mines | Met a Derelict bent on vengeance 437 | -10/Mines | Assembled infested the area 447 | -10/Mines | Discovered new exit (range 16) 462 | -10/Mines | Entered Materials 464 | -9/Materials | Reached level 3 509 | -9/Materials | Upgraded with Weapon slot (x1) 588 | -9/Materials | Reached level 4 599 | -9/Materials | Upgraded with Utility slot (x1) 640 | -9/Materials | Destroyed 12 combat bots 659 | -9/Materials | Discovered new exit (range 16) 737 | -9/Materials | Discovered new exit (range 5) 738 | -9/Materials | Discovered new exit (range 7) 768 | -9/Materials | Entered Mines 770 | -9/Mines | Reached level 5 803 | -9/Mines | Build established: Tank 868 | -9/Mines | Escorted by a lone wolf Derelict 1075 | -9/Mines | Reached level 6 1096 | -9/Mines | Learned Materials non-interactive machine intel 1097 | -9/Mines | Discovered new exit (range 4) 1122 | -9/Mines | Entered Materials 1122 | -8/Materials | Accompanied by 1 ally 1123 | -8/Materials | Loaded intel: 41 non-interactive machine locations 1124 | -8/Materials | Reached level 7 1148 | -8/Materials | Upgraded with Weapon slot (x1) 1270 | -8/Materials | Reached level 8 1335 | -8/Materials | Discovered new exit (range 16) 1354 | -8/Materials | Entered Factory 1356 | -7/Factory | Reached level 9 1365 | -7/Factory | Upgraded with Utility slot (x1) 1405 | -7/Factory | Upgraded with Utility slot (x1) 1498 | -7/Factory | Reached level 10 1511 | -7/Factory | Upgraded with Power slot (x1) 1728 | -7/Factory | Discovered new exit (range 16) 1730 | -7/Factory | Upgraded with Utility slot (x1) 1850 | -7/Factory | Garrison activated, responded to threat 1859 | -7/Factory | Reached level 11 1956 | -7/Factory | Discovered new exit (range 14) 2073 | -7/Factory | Garrison activated, responded to threat 2135 | -7/Factory | Found Prototype Launcher 2135 | -7/Factory | Identified Rocket Array 2154 | -7/Factory | First assault squad dispatched 2166 | -7/Factory | Reached level 12 2170 | -7/Factory | Build established: Gunner 2243 | -7/Factory | Identified exit to Lower Caves 2390 | -7/Factory | Upgraded with Propulsion slot (x2) 2490 | -7/Factory | Build established: Mutant 2594 | -7/Factory | Entered Lower Caves 2728 | -7/Lower Caves | Learned location of Zion (-7) 2927 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2933 | -7/Lower Caves | Reached level 13 2937 | -7/Lower Caves | Core integrity fell below 50% 2984 | -7/Lower Caves | Destroyed 9 combat bots 3055 | -7/Lower Caves | Encountered a Warlord checkpoint 3098 | -7/Lower Caves | Learned Factory security intel 3187 | -7/Lower Caves | Build established: Gunner 3345 | -7/Lower Caves | Discovered new exit (range 11) 3474 | -7/Lower Caves | Entered another Lower Caves area 3474 | -7/Lower Caves | Accompanied by 2 allies 3476 | -7/Lower Caves | Reached level 14 3526 | -7/Lower Caves | Discovered new exit (range 18) 3954 | -7/Lower Caves | Discovered new exit (range 15) 4047 | -7/Lower Caves | Encountered a Warlord checkpoint 4188 | -7/Lower Caves | Learned Factory emergency access door positions 4210 | -7/Lower Caves | Entered Zion 4210 | -7/Zion | Accompanied by 1 ally 4250 | -7/Zion | Given the Hacking Drone Bay 4289 | -7/Zion | System corruption cleaned by Quarantine Array 4304 | -7/Zion | Discovered new exit (range 16) 4309 | -7/Zion | Build established: Mutant 4417 | -7/Zion | Learned location of Warlord (-4) 4849 | -7/Zion | Attacked by Zionites 5071 | -7/Zion | Build established: Gunner 5413 | -7/Zion | Destroyed Imprinter 5418 | -7/Zion | Extracted access codes from Imprinter's data core 5521 | -7/Zion | Opened final containment barrier to the Deep Caves 5538 | -7/Zion | Discovered new exit (range 3) 5538 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5543 | -7/Zion | Entered Deep Caves 5545 | -7/Deep Caves | Reached level 15 5608 | -7/Deep Caves | Z-Facility disabled 5683 | -7/Deep Caves | Found Prototype Protection 5683 | -7/Deep Caves | Identified Zio. Weapon Casing 5763 | -7/Deep Caves | Discovered new exit (range 7) 5952 | -7/Deep Caves | Found Zio. Weapon Casing 6453 | -7/Deep Caves | Spotted as-67037 6493 | -7/Deep Caves | Core integrity fell below 20% 6503 | -7/Deep Caves | Lost 3 parts (2u1w) 6557 | -7/Deep Caves | Destroyed by as-67037 with Assembled Focal Cannon Last Messages --------------- 06481_ as-67037 GOLEM Unit beginning Prototype Device integration. 06482_ as-67037 Prototype Device integration complete. 06484_ The unstable cave ceiling collapses. 06485_ Slug penetrates Earth. 06491_ Slug penetrates as-67037. 06493_ Slug penetrates Earth. 06496_ Slug penetrates as-67037. 06499_ Destroyed Prototype Device. 06499_ Slug penetrates as-67037. 06500_ as-67037 GOLEM Unit beginning Prototype Device integration. 06501_ as-67037 Prototype Device integration complete. 06501_ Slug penetrates as-67037. 06520_ Upgraded: Core Integrity (+200) 06520_ Slug penetrates as-67037. 06534_ Upgraded: Core Integrity (+100) 06534_ Slug penetrates as-67037. 06539_ Slug penetrates Wall. 06542_ Destroyed Prototype Device. 06543_ as-67037 GOLEM Unit beginning Prototype Device integration. 06544_ as-67037 Prototype Device integration complete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#?#?????##???????????????????????????? | | ????????? ? ?? #??###???? #????????????????????? | | ??????? ?#?##??#?##### ### ??????????????????### | | ???? ? ? ??? ??##??####;# #??????????###????## # | | ??? ?? ??#?###?###### ;;;;##?????????# ##???# | | ?? ??????# ###??#?## ##????????# ##?## | | ???? ???# # ??#####?# ##???????# ### | | ?? ? ?? ??# #?######## @ ##?????## | | ? # ## ####### ######## | | ?? ? ? ?# ####### # # | | "" ?# ####### # | | ? ? ## ##?### # G ### # | | # ######## #?# ### | | #### #### ##?## | | ] ##" ; #?# #???## | | " ###### # # #?# #????## | | " #?##?#?# #### #### #?????## | | " ?##?### ###?# #### #??????? | | " ########## ##### #### ##?????? | | " ### ###### ##### #### ##????# | | ### ##### ###### ##### #???## | | # ## ####### ##### #??## | | ##### ####### ### ##?## | | ########?##### ##### #### | | = ############ ##### | | / // ############## ## | | / / ############## #### | | = ####### #### ##?### | | ### ##?### | | = !/ ### #### | | = ! / #### | | " #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 47 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Proton Cannon | -7/Factory | Hacked Antigrav System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Levels Raised 14 | . 1 . 2 2 2 4 1 1 . 1 XP Earned 24182 | 3000 1685 500 3420 2468 3732 5486 1873 866 453 699 XP Spent 23630 | 2960 . . 2500 500 1100 10120 2820 . . 3630 Upgrades 69 | 17 . . 5 1 1 23 7 . . 15 Power Slot 1 | . . . . . . 1 . . . . Propulsion Slot 3 | 1 . . . . . 2 . . . . Utility Slot 4 | . . . 1 . . 3 . . . . Weapon Slot 3 | 1 . . 1 . 1 . . . . . Core Integrity 22 | 4 . . . . . . 4 . . 14 Heat Dissipation 10 | 5 . . . . . 5 . . . . Energy Generation 1 | 1 . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . Inventory Capacity 5 | 1 . . 1 . . 1 1 . . 1 Sight Range 1 | . . . . . . 1 . . . . Sensor Range 1 | . . . . . . 1 . . . . Terrain Scan Density 3 | . . . . . . 3 . . . . Ranged Accuracy 3 | 1 . . . 1 . 1 . . . . Hack Attack % 1 | . . . . . . 1 . . . . Hack Defense % 1 | . . . . . . 1 . . . . KI Resistance % 4 | 1 . . 1 . . 1 1 . . . TH Resistance % 4 | 1 . . 1 . . 1 1 . . . TH Damage % 1 | . . . . . . 1 . . . . Protomatter Created 1154 | . 187 . 169 99 92 322 134 43 58 50 Integrity Restored 3509 | . 358 . 303 373 261 591 1016 127 330 150 Core 2794 | . 320 . 247 245 174 466 862 . 330 150 Parts 715 | . 38 . 56 128 87 125 154 127 . . Protomatter Decayed 187 | . 18 5 11 . . 62 . 43 48 . Game ------ Seed IntegrationDeliveryThruster Manual? 0 Play Time 01:08:45 Cumulative 559.8 hours Start 2021.07.09 @ 07:39:43 End 2021.07.09 @ 08:47:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 41 Types 24/2/7/4/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2f9cab57-15c4-4928-ac45-60c4ba1b6b1c