Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 20:08:43 Player: Kakograf Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1176) 1176 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3171 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Signal Interpreter Shock Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Spread Laser Shotgun > --- INVENTORY -------- Signal Interpreter Beam Rifle Assault Rifle Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 38 | 5 4 . 17 12 Power 9 | 1 . . 3 5 Engine 9 | 1 . . 3 5 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads . | . . . . . Leg 7 | 2 . . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 . 2 2 Device 1 | . . . 1 . Storage . | . . . . . Processor 1 | . . . . 1 Hackware 4 | . 2 . 1 1 Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 14 | 2 . . 10 2 Energy Gun 6 | 1 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 3 . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 3 11 Power 5 | . . . 1 4 Propulsion 2 | . . . 1 1 Utility 3 | . . . 1 2 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 100 99 87 Engine 12 | . 14 14 10 12 Leg 23 | . 28 28 21 16 Device 2 | . . . 7 . Hackware 23 | . 18 28 25 31 Protection 2 | . 6 . . . Energy Gun 15 | . 14 14 16 16 Ballistic Gun 12 | . 14 14 14 5 Peak Build Rating 23 | 5 11 11 18 23 Average Rating 13 | 3 9 11 15 20 On Entrance 9 | . 5 11 11 18 Naked Turns . | . . . . . Heaviest Build 21 | 7 13 7 14 21 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 4 | 2 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 4 4 Class Distribution -------------------- 36% | Hacker-Mutant 25% | Hacker-Gunner 18% | Mutant 14% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 733 | 231 86 . 282 134 Remotely . | . . . . . Salvage Created 1206 | . 229 . 672 305 Parts 82 | . 22 . 46 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 6 . 20 7 Guns 29 | . 5 . 18 6 AOE 3 | . 1 . 2 . Classes Destroyed 6 | . 4 . 1 1 Operator 2 | . 2 . . . Watcher 4 | . 2 . 2 . Swarmer 9 | . 3 . 5 1 Grunt 18 | . 3 . 12 3 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 . 4 2 Combat Bots Only 4 | . 3 . 4 2 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 215 | . 11 . 54 150 Missed 59 | . 4 . 10 45 Damage Taken 1975 | . 71 . 501 1403 Core 667 | . 14 . 96 557 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 94 76 . Volleys Fired 82 | . 18 . 35 29 Largest 3 | . 2 . 3 3 Hottest 144 | . 60 . 144 144 Shots Fired 201 | . 36 . 102 63 Gun 201 | . 36 . 102 63 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 18 . 35 12 Thermal 106 | . . . 55 51 Explosive . | . . . . . Electromagnetic 30 | . 18 . 12 . Robot Hit Streak 10 | . 6 . 10 10 Robot Miss Streak 7 | . 3 . 7 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 139 | . 20 . 77 42 Core Hits 90 | . 16 . 55 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 4 3 Burn 7 | . . . 4 3 Melee Attacks 9 | . . . 9 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2034 | . 380 . 1036 618 Guns 1834 | . 282 . 934 618 Cannons . | . . . . . Explosions 161 | . 60 . 101 . Melee . | . . . . . Ramming 39 | . 38 . 1 . Kinetic 582 | . 146 . 309 127 Thermal 1176 | . 60 . 625 491 Explosive . | . . . . . Electromagnetic 237 | . 136 . 101 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 1 . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . 1 . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . 1 . . . Projectiles . | . . . . . Explosions . | . . . . . Melee 1 | . 1 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 26 | . 24 . 2 . Kicked 26 | . 24 . 2 . Crushed . | . . . . . Highest Temperature 424 | . 72 . 424 411 Average Temperature 136 | . 22 . 143 154 Received Heat Transfer 480 | . 24 . 195 261 Effects 3 | . . . 2 1 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 1 3 Heat Transferred 2826 | . 50 . 1386 1390 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 205 | . 172 16 205 161 Initial 85 | . . 16 5 85 Average 78 | . 67 16 105 64 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 95 100 Level 1 1 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 15 . 28 19 Peak Tracking Total 8 | . 3 . 4 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 . 5 2 Terminals 10 | . 3 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 6 . 14 7 Successful 19 | . 3 . 10 6 Failed 8 | . 3 . 4 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 10 | . 3 . 3 4 Terminals 27 | . 6 . 14 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 . 10 6 Record 2 | . 1 . 1 . Emergency Access Points 2 | . . . 2 . Alert Level 3 | . . . 1 2 Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . . . 1 . Security Status 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Recall Reinforcements 2 | . 1 . . 1 Zone Layout 5 | . 1 . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 3 | . 2 . . 1 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 6 | . . . 6 . Non-combat 5 | . . . 5 . Combat 1 | . . . 1 . Robot Hacks Applied 6 | . . . 6 . parse_system 3 | . . . 3 . no_distress 3 | . . . 3 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2924 | 81 1137 57 1098 551 Spaces Moved 1990 | 65 829 48 695 353 Core 78 | 18 . . . 60 Treads . | . . . . . Legs 1912 | 47 829 48 695 293 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 104 120 120 120 119 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 54 14 42 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . 3 . 4 . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . 3 . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2360 | 78 932 47 874 429 Wait 170 | . 45 . 102 23 Move 1986 | 64 828 47 694 353 Hop . | . . . . . Pick Up 32 | 9 8 . 8 7 Fast Attach 1 | . . . . 1 Attach 18 | 5 2 . 5 6 Detach . | . . . . . Swap 19 | . 2 . 12 5 Drop 17 | . 5 . 7 5 Fire 82 | . 18 . 35 29 Melee 9 | . . . 9 . Ram . | . . . . . Kick 26 | . 24 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 838 | -10/Materials | Build established: Hacker-Mutant 929 | -10/Materials | Discovered new exit (range 15) 1219 | -10/Materials | Entered Mines 1234 | -10/Mines | Discovered new exit (range 13) 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1675 | -9/Materials | Build established: Hacker-Skirmisher 1677 | -9/Materials | Discovered new exit (range 14) 2339 | -9/Materials | Discovered new exit (range 15) 2374 | -9/Materials | Entered another Materials area 2374 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2593 | -8/Materials | Build established: Hacker-Gunner 2672 | -8/Materials | Lost 3 parts (1u2w) 2895 | -8/Materials | Core integrity fell below 50% 2923 | -8/Materials | Core integrity fell below 20% 2925 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Aluminum Leg. U-05 Engineer builds a Door. Acquired 10 matter. System corrupted: Component data lost. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Imp. Ion Engine destroyed. Beam Rifle destroyed. Flight Unit melted. S-10 Pest destroyed. Aluminum Leg destroyed. System corrupted: Heat flow error (+135). Ion Engine destroyed. Dropped Beam Rifle. Dropped Aluminum Leg. Ion Engine destroyed. Acquired Shock Rifle. Knocked back. Terrain Scan Processor destroyed. Critical hit (Blast). 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