Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 18:13:49 Player: rice Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (3955) 3955 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 10503 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 201/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads System Restoration Module Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Matter Pod Compact Matter Pod Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Spear Makeshift Spear Makeshift Spear > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Field Propulsion Drive Flying Fortress v7 Cryofiber Web Hacking Suite Hacking Suite System Restoration Module Variable Charge Gun Heavy Machine Gun Scatter Rocket Array [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 1 1 . . . Utility 5 | . . . . . 3 1 . 1 . . . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 128 | 6 14 6 . . 16 24 25 11 3 . 23 Power 19 | 1 1 2 . . 4 1 5 2 . . 3 Engine 7 | 1 1 2 . . 2 . 1 . . . . Core 9 | . . . . . 2 1 2 2 . . 2 Reactor 3 | . . . . . . . 2 . . . 1 Propulsion 38 | 2 4 2 . . 3 6 10 2 . . 9 Treads 8 | 2 1 . . . . 4 1 . . . . Leg 27 | . 2 2 . . 3 2 9 2 . . 7 Wheel 1 | . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 34 | 1 4 . . . 6 9 5 2 . . 7 Device 12 | . 3 . . . 2 4 1 . . . 2 Storage 9 | 1 1 . . . 1 . 1 1 . . 4 Processor 1 | . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . . 2 5 3 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 5 2 . . 3 8 5 5 3 . 4 Energy Gun 5 | . 1 . . . 3 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 2 4 1 . . . 5 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . . 2 . 3 1 . 1 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . 2 2 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 2 . . . Parts Lost 45 | . 3 5 . . 2 4 1 1 2 . 27 Power 6 | . . 1 . . 1 . . . . . 4 Propulsion 16 | . 1 2 . . 1 . . 1 2 . 9 Utility 14 | . 1 . . . . 3 1 . . . 9 Weapon 9 | . 1 2 . . . 1 . . . . 5 Highest Loss Streak 20 | . 1 5 . . 2 2 1 1 1 . 20 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 96 100 100 97 94 89 87 75 70 73 Engine 5 | . 14 14 14 14 3 1 3 2 . . . Core 3 | . . . . . 5 5 6 2 5 5 . Reactor 1 | . . . . . . . . 5 5 5 6 Treads 9 | . 20 7 . . . 14 6 . . . . Leg 16 | . 3 4 14 14 20 14 24 34 22 17 21 Wheel 1 | . . 14 14 14 6 . . . . . . Device 8 | . 11 14 14 14 13 9 6 5 5 5 6 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 10 Processor 4 | . . . . . 8 7 6 5 5 5 3 Protection 8 | . . . . . 12 15 13 11 11 11 3 Energy Gun 2 | . . . . . 16 6 . . . . . Ballistic Gun 10 | . 27 24 14 14 1 8 7 . . . . Piercing Weapon 3 | . . . . . . . 4 10 5 5 11 Peak Build Rating 92 | 6 8 8 11 11 30 47 67 83 78 69 92 Average Rating 41 | 4 7 7 8 11 27 41 58 77 73 69 72 On Entrance 33 | . 6 8 7 11 11 30 46 66 77 69 69 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 123 | 11 29 28 26 26 35 60 74 81 81 81 123 Greatest Support 121 | 40 40 10 10 10 36 68 93 121 103 68 117 Greatest Overweight (x) 8 | . 2 2 2 2 3 . 2 . 1 1 8 Average Overweight (x) . | . . 2 2 2 1 . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 9 11 9 9 15 15 15 15 15 15 15 Average Carried 12 | 1 6 8 6 9 13 14 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 5 9 9 15 15 15 15 15 15 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 2530 | 237 346 56 . 5 150 353 543 204 176 . 460 Remotely . | . . . . . . . . . . . . Salvage Created 3669 | . 385 150 . . 195 596 1040 554 47 . 702 Parts 190 | . 16 6 . . 12 32 59 30 2 . 33 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 78 | . 8 4 . . 4 17 13 15 3 . 14 Melee 18 | . . . . . . . 9 6 . . 3 Guns 31 | . 8 4 . . 3 12 4 . . . . AOE 29 | . . . . . 1 5 . 9 3 . 11 Classes Destroyed 13 | . 3 1 . . 2 1 4 1 . . 1 Worker 6 | . . . . . . . 2 3 . . 1 Builder 3 | . . . . . . . 1 1 . . 1 Tunneler 1 | . 1 . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 4 | . . . . . . . 1 . . . 3 Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 13 | . . . . . . . . 6 2 . 5 Grunt 36 | . 8 3 . . 2 9 5 7 . . 2 Sentry 7 | . . . . . 1 3 2 . 1 . . Hunter 7 | . . . . . 1 . 2 . . . 4 Programmer 14 | . . . . . . 5 4 2 . . 3 Decomposer 1 | . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 10 | . 2 3 . . 2 4 3 10 3 . 9 Combat Bots Only 6 | . 2 3 . . 2 4 3 6 3 . 5 Max Kills in Single Turn 7 | . 1 1 . . 1 2 1 7 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . 4 1 . 2 Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 955 | . 54 56 . . 11 225 166 93 21 . 329 Missed 345 | . 10 11 . . 3 87 58 28 12 . 136 Damage Taken 10653 | . 563 637 . . 221 1529 1224 1382 238 . 4859 Core 1601 | . 65 148 . . . 103 51 76 . . 1158 Absorbed by Shields 5 | . . . . . . . . . . . 5 Redirected to Shielding 70 | . . . . . 5 65 . . . . . Regen/Repaired (Parts) 91 | . . . . . . . . 91 . . . Core Remaining (%) 80 | 100 . . . 14 100 85 94 . . 92 . Volleys Fired 178 | . 52 25 . . 6 57 11 6 5 . 16 Largest 2 | . 2 2 . . 2 2 2 1 1 . 1 Hottest 111 | . 60 40 . . 111 111 55 50 36 . 50 Shots Fired 316 | . 104 41 . . 12 109 21 6 7 . 16 Gun 280 | . 104 41 . . 12 102 21 . . . . Cannon . | . . . . . . . . . . . . Launcher 36 | . . . . . . 7 . 6 7 . 16 Special . | . . . . . . . . . . . . Kinetic 210 | . 98 41 . . . 50 21 . . . . Thermal 40 | . . . . . 3 37 . . . . . Explosive 36 | . . . . . . 7 . 6 7 . 16 Electromagnetic 30 | . 6 . . . 9 15 . . . . . Robot Hit Streak 36 | . 5 5 . . 6 36 13 5 6 . 8 Robot Miss Streak 11 | . 4 3 . . 2 3 2 . . . 11 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 287 | . 64 26 . . 10 91 51 26 1 . 18 Core Hits 262 | . 22 15 . . 9 55 29 39 9 . 84 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . . . . . . 2 2 2 . . 1 Burn 2 | . . . . . . 2 . . . . . Impale 5 | . . . . . . . 2 2 . . 1 Melee Attacks 133 | . . . . . . . 58 43 . . 32 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 133 | . . . . . . . 58 43 . . 32 Sneak Attacks 12 | . . . . . . . 11 1 . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Follow-up Attacks 8 | . . . . . . . 1 3 . . 4 Damage Inflicted 10027 | . 657 221 . . 281 2329 1713 1673 315 . 2838 Guns 2955 | . 651 219 . . 150 1643 292 . . . . Cannons . | . . . . . . . . . . . . Explosions 4619 | . . . . . 131 682 . 1068 315 . 2423 Melee 2441 | . . . . . . . 1421 605 . . 415 Ramming 12 | . 6 2 . . . 4 . . . . . Kinetic 2018 | . 603 219 . . . 904 292 . . . . Thermal 807 | . . . . . 165 642 . . . . . Explosive 4488 | . . . . . . 682 . 1068 315 . 2423 Electromagnetic 261 | . 48 . . . 116 97 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2441 | . . . . . . . 1421 605 . . 415 Highest Corruption 10 | . 1 1 1 1 . 3 1 6 6 6 10 Average Corruption 2 | . 1 1 1 1 . 2 1 5 6 6 8 Corruption Purged 3 | . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . 6 . 1 3 . 24 5 12 15 1 9 Message Errors 20 | . 1 . 1 . . 6 3 2 4 1 2 Matter Fused 17 | . 1 . . . . 7 . 4 3 . 2 Heat Flow Errors 6 | . . . . 1 . 2 . . 1 . 2 Energy Discharges 10 | . 2 . . 1 . 3 1 1 2 . . Parts Rejected 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 10 | . 1 . . 1 . 3 . 3 1 . 1 Data Loss (major) 5 | . . . . . . . 1 2 2 . . Misfires 3 | . 1 . . . . . . . 2 . . Alerts 2 | . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 268 | . . . . . 4 . 133 19 68 . 44 Projectiles . | . . . . . . . . . . . . Explosions 116 | . . . . . 4 . . . 68 . 44 Melee 152 | . . . . . . . 133 19 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . 102 . . 107 52 . 22 Shots 11 | . . . . . 2 . . 6 2 . 1 Rammed 3 | . 3 . . . . . . . . . . Targets Rammed 9 | . 4 4 . . . 1 . . . . . Kicked 5 | . . 4 . . . 1 . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 279 | . 30 18 . 93 75 249 26 . 137 . 279 Average Temperature 36 | . 10 8 . 53 23 53 7 . 58 . 129 Received Heat Transfer 2026 | . 336 204 . . 45 495 303 258 45 . 340 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . Heat Transferred 1630 | . . . . . 224 1406 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 454 | . 95 48 . . 98 269 151 454 . . 292 Initial 39 | . . 8 . . . 32 39 30 . . 18 Average 62 | . 23 32 . . 51 83 64 119 . . 93 Maximum Alert Level 2 | . . . . . . 1 . 2 . . 1 Low Security (%) 95 | 100 100 100 . 100 100 92 100 80 . . 85 Level 1 4 | . . . . . . 7 . 12 . . 14 Level 2 . | . . . . . . . . 6 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 2 6 5 4 . . 5 Investigation 4 | . 2 . . . 2 . . . . . . Extermination 10 | . . . . . . 4 4 1 . . 1 Reinforcement 9 | . 1 . . . . 2 1 1 . . 4 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 7 | . 2 . . . . 1 . 2 . . 2 Communications Jammed 39 | . . . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . . . 39 Times Spotted 160 | . 21 5 . . 10 27 17 24 4 . 52 Peak Tracking Total 19 | . 3 3 . . 3 7 3 6 3 . 19 Tactical Retreats 9 | . . . . . . 1 1 2 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 7 | . 2 . . . 1 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 28 | . 8 . 2 . 5 7 4 1 1 . . Terminals 19 | . 6 . . . 4 5 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 22 . 2 . 12 14 8 2 1 . . Successful 22 | . 8 . 2 . 4 4 1 2 1 . . Failed 39 | . 14 . . . 8 10 7 . . . . Catastrophic 7 | . 4 . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 49 | . 19 . 1 . 9 12 8 . . . . Terminals 50 | . 20 . . . 10 12 8 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 3 . 2 . 2 1 . . 1 . . Record 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . 2 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 2 2 1 . . . . Terminals 9 | . 4 . . . 2 2 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 7 | . 3 . . . 2 2 . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . 5 5 4 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 50 | . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 10179 | 78 2247 180 251 159 753 2100 2047 804 591 29 940 Spaces Moved 5771 | 47 1017 92 228 145 548 1091 1067 419 445 16 656 Core 15 | 6 . . . . . . . . . . 9 Treads 1706 | 41 748 . . . . 655 262 . . . . Legs 2806 | . 129 . . . 165 436 805 419 445 16 391 Wheels 988 | . 140 92 228 145 383 . . . . . . Hover . | . . . . . . . . . . . . Flight 256 | . . . . . . . . . . . 256 Fastest Speed 44 | 50 110 110 110 110 110 120 120 120 120 190 44 Average Speed 133 | 145 171 110 110 110 122 145 130 120 129 190 97 Slowest Speed 450 | 160 260 110 110 110 190 165 260 120 190 190 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 33 | 4 97 27 60 45 41 21 16 10 55 8 18 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . . . 2 . . Spaces Dug 21 | . . . . . . . 12 3 . . 6 Terrain Destroyed 263 | . . . . . 10 17 12 56 44 . 124 Melee 21 | . . . . . . . 12 3 . . 6 Projectile . | . . . . . . . . . . . . AOE 242 | . . . . . 10 17 . 53 44 . 118 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 7719 | 54 1422 131 228 144 623 1492 1611 652 455 15 892 Wait 1392 | . 322 3 . . 22 287 431 169 . . 158 Move 5756 | 46 1016 91 227 144 547 1090 1066 418 444 15 652 Hop 2 | . . . . . . . . . . . 2 Pick Up 64 | 2 9 1 1 . 19 12 3 4 1 . 12 Fast Attach 31 | 6 3 . . . 2 4 6 2 . . 8 Attach 27 | . 1 5 . . 4 5 1 1 . . 10 Detach . | . . . . . . . . . . . . Swap 70 | . 10 1 . . 10 15 18 8 3 . 5 Drop 64 | . 5 1 . . 13 16 18 6 2 . 3 Fire 178 | . 52 25 . . 6 57 11 6 5 . 16 Melee 119 | . . . . . . . 57 38 . . 24 Ram . | . . . . . . . . . . . . Kick 5 | . . 4 . . . 1 . . . . . Crush 4 | . 4 . . . . . . . . . . Escape Stasis 7 | . . . . . . 5 . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Discovered new exit (range 10) 1321 | -10/Materials | Discovered new exit (range 8) 1553 | -10/Materials | Discovered new exit (range 8) 1817 | -10/Materials | Discovered new exit (range 14) 2085 | -10/Materials | Discovered new exit (range 9) 2232 | -10/Materials | Identified exit to Mines 2326 | -10/Materials | Entered Mines 2364 | -10/Mines | Assembled infested the area 2445 | -10/Mines | Core integrity fell below 50% 2465 | -10/Mines | Core integrity fell below 20% 2490 | -10/Mines | Lost 5 parts (1p2n2w) 2501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2501 | -10/Mines | Discovered new exit (range 5) 2506 | -10/Mines | Entered Exiles 2533 | -10/Exiles | Met 8R-AWN 2550 | -10/Exiles | Met EX-HEX 2593 | -10/Exiles | Met EX-BIN 2607 | -10/Exiles | Aligned with FarCom system 2608 | -10/Exiles | Given EX-Vault access code 2637 | -10/Exiles | Opened EX-Vault 2642 | -10/Exiles | Found Flying Fortress v7 2665 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2700 | -10/Exiles | Met EX-DEC 2709 | -10/Exiles | Learned location of Zion (-6) 2742 | -10/Exiles | Discovered new exit (range 14) 2757 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2757 | -10/Exiles | Entered Mines 2909 | -9/Mines | Discovered new exit (range 7) 2916 | -9/Mines | Entered Materials 2916 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3167 | -8/Materials | Discovered new exit (range 5) 3362 | -8/Materials | Identified exit to Factory 3669 | -8/Materials | Entered Factory 3669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5518 | -7/Factory | Discovered new exit (range 9) 5769 | -7/Factory | Entered another Factory area 5769 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6523 | -6/Factory | Build established: Scavenger-Mutant 7224 | -6/Factory | Discovered new exit (range 7) 7816 | -6/Factory | Entered another Factory area 7816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7931 | -5/Factory | Repaired Flexi-carbon Leg 8305 | -5/Factory | Found Prototype Launcher 8473 | -5/Factory | Identified Scatter Rocket Array 8475 | -5/Factory | Garrison activated, responded to threat 8578 | -5/Factory | Discovered new exit (range 3) 8614 | -5/Factory | Cargo convoy interrupted 8620 | -5/Factory | Entered Upper Caves 8706 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8947 | -5/Upper Caves | Spotted B-75 Beast 9197 | -5/Upper Caves | Discovered new exit (range 7) 9211 | -5/Upper Caves | Entered another Upper Caves area 9230 | -5/Upper Caves | Discovered new exit (range 6) 9240 | -5/Upper Caves | Entered Factory 9240 | -4/Factory | Evolved 2 slots: Weapon x2 9645 | -4/Factory | Build established: Mutant 9995 | -4/Factory | Crushed by falling debris 9995 | -4/Factory | System corruption reached 10% 10018 | -4/Factory | Core integrity fell below 50% 10039 | -4/Factory | Lost 20 parts (4p7n5u4w) 10158 | -4/Factory | Spotted Striker 10158 | -4/Factory | Spotted Striker 10159 | -4/Factory | Cargo convoy interrupted 10179 | -4/Factory | Core integrity fell below 20% 10179 | -4/Factory | Released all parts (1) 10180 | -4/Factory | Discovered new exit (range 15) 10180 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10170_ Slug penetrates Nuclear Reactor. 10173_ Penetrated by Slug. 10174_ Hpw. Tractor Beam destroyed. 10174_ Field Propulsion Drive destroyed. 10176_ Penetrated by Slug. 10177_ Lance destroyed. 10178_ Knocked back. 10179_ Nuclear Reactor explodes. 10179_ Acquired 3 matter. 10179_ X-72 Disruptor destroyed. 10179_ Nuclear Reactor explodes. 10179_ U-05 Engineer destroyed. 10179_ Com. Matter Pod destroyed. 10179_ Penetrated by Slug. 10179_ Released Lrg. Storage Unit. 10179_ Slug penetrates Wall. 10179_ Slug penetrates Garrison Access. 10180_ EXIT=FOUND 10180_ Penetrated by Slug. 10180_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ????????????????????? ???????? | | ???????????????? ???????????????????? ???????? | | ?????????????### ? ?????????????????? ???????? | | ?????????????? ? ??######?????????? ???????? | | ???????????????# ? ##; #;########??? #???????? | | ???????????????# # Y = = #??? #???????? | | ???????????????# ; #??? #???????? | | ???????????????# # #??? #???????? | | ???????????????# [[! #??# #???????? | | ???????????????# @ =K|! ] #### ###?????? | | ???????????????# [== K ## #?????? | | ???????????????# ! ## #?????? | | ???????????????# ! Y/ #?????? | | ???????????????+ ""hh##x #?????? | | ???????????????# % G" ## h #?????? | | ???????????????# # x"" ### ##?????? | | ???????????????# # % ###h #??????? | | ???????????????# ### ##h#### #??????? | | ??????????????# ???######## #??#T "#??#### | | ??????????????# !??????##### ##### "#?! | | ??????????????# ???? i % #? | | ???????????????? ???? " # | | ??????????????????=Y????? "%" " % " """ " | | ?????????????????????????? " "%" " """ " | | ?????????????????????????? " # """ " | | ???????????????????????????########### # | | ?????????????????????????????????????# #?! ] | | ?????????????????????????????????????# #?##### | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 33 Energy Capacity 270 Matter Stores 333 Matter Capacity 600 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingExoskeletonBrace Manual? 0 Play Time 01:15:29 Cumulative 29.8 hours Start 2024.09.11 @ 16:41:05 End 2024.09.11 @ 18:13:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21e5aaa1-1719-49a9-a975-6ccfd85f1df8