Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 13:47:19 Player: DaddyWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (2933) 2933 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 6069 Bonus ------- High Alert Combat Kills 256 Friendly Fire -160 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 5% Temperature Cool (19) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield Lightning Gun Lightning Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Mini Grenade Launcher Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Wheel Compact Wheel Compact Wheel Armored Wheel High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite System Shield Lightning Gun Lightning Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Enhanced Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Heavy Mace [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 118 | 6 10 10 28 4 . 3 57 Power 9 | 1 1 1 2 . . . 4 Engine 8 | 1 . 1 2 . . . 4 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 41 | 2 4 3 10 . . 1 21 Treads 12 | . 1 1 3 . . . 7 Leg . | . . . . . . . . Wheel 29 | 2 3 2 7 . . 1 14 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 3 3 6 . . 1 10 Device 4 | . . 1 1 . . 1 1 Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 16 | . 1 2 5 . . . 8 Artifact . | . . . . . . . . Weapon 44 | 2 2 3 10 4 . 1 22 Energy Gun 5 | . . . 1 . . 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 26 | 2 2 . 7 1 . . 14 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 3 2 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 . . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 Parts Lost 32 | . 1 4 3 . . 1 23 Power 4 | . . . 1 . . . 3 Propulsion 11 | . . 2 1 . . . 8 Utility 9 | . . 1 . . . 1 7 Weapon 8 | . 1 1 1 . . . 5 Highest Loss Streak 16 | . 1 2 1 . . 1 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 100 100 100 97 Engine 8 | . 5 . 10 11 11 11 8 Core 2 | . 8 13 . . . . . Treads 7 | . . . 5 11 11 11 9 Wheel 22 | . 27 27 27 22 22 22 17 Device 7 | . . . 10 11 11 11 8 Storage 10 | . 14 14 11 11 11 11 9 Processor 2 | . . . . . . . 8 Protection 13 | . 12 13 11 11 11 11 17 Energy Gun 4 | . . . 4 . . 9 8 Ballistic Gun 13 | . 28 14 16 15 11 11 8 Launcher 3 | . . 13 . 5 11 1 . Naked Turns . | . . . . . . . . Heaviest Build 107 | 10 93 95 100 100 97 99 107 Greatest Support 42 | 20 26 32 42 32 32 32 42 Greatest Overweight (x) 10 | . 3 3 4 3 3 3 10 Average Overweight (x) 2 | . 1 2 2 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 Average Carried 22 | 3 10 22 24 25 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 25 24 25 25 25 25 12 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2862 | 202 271 101 711 73 . 250 1254 Remotely . | . . . . . . . . Salvage Created 4023 | . 244 110 989 53 . 294 2333 Parts 259 | . 14 8 70 11 . 26 130 Haulers Intercepted 5 | . . . 3 . . . 2 Recyclers Shooed 6 | . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 94 | . 5 21 22 5 . 7 34 Guns 57 | . 5 . 14 1 . 7 30 AOE 37 | . . 21 8 4 . . 4 Classes Destroyed 17 | . 2 4 5 . . 1 5 Worker 10 | . 1 . 3 . . 3 3 Builder 3 | . . 1 . 1 . . 1 Tunneler 3 | . . . . . . 1 2 Hauler 5 | . . . 3 . . . 2 Recycler 6 | . . . 1 . . 1 4 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . 1 . . . 1 Watcher 6 | . . . 1 . . . 5 Swarmer 25 | . . 3 8 4 . 6 4 Grunt 26 | . 5 . 8 . . . 13 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 15 | . . . 6 . . . 9 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . 1 3 Heavy 1 | . . . . . . . 1 Assembled 19 | . . 18 . 1 . . . Guerrilla 1 | . . 1 . . . . . Best Kill Streak 18 | . 2 18 7 5 . 4 7 Combat Bots Only 18 | . 2 18 6 4 . 3 4 Max Kills in Single Turn 5 | . 1 5 3 3 . 2 3 Gunslinging 1 | . . . . . . 1 . Exploded 5 | . . 5 3 2 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 6101 | . 442 446 711 42 . 174 4286 Core 800 | . 129 19 48 . . 48 556 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 40 . . . 76 . Volleys Fired 300 | . 35 20 71 5 . 16 153 Largest 2 | . 2 1 2 2 . 2 2 Hottest 88 | . 40 33 70 46 . 88 83 Shots Fired 563 | . 70 20 138 7 . 32 296 Gun 537 | . 70 3 134 4 . 32 294 Cannon . | . . . . . . . . Launcher 26 | . . 17 4 3 . . 2 Special . | . . . . . . . . Kinetic 383 | . 70 3 108 4 . 16 182 Thermal 154 | . . . 26 . . 16 112 Explosive 21 | . . 12 4 3 . . 2 Electromagnetic 5 | . . 5 . . . . . Robot Hit Streak 17 | . 11 5 15 3 . 6 17 Robot Miss Streak 5 | . 4 3 3 1 . 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . . . . . 1 6 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 391 | . 47 11 86 3 . 20 224 Core Hits 212 | . 17 45 48 6 . 14 82 Critical Kills 4 | . 1 . 2 1 . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 13 | . 1 . 2 1 . 1 8 Burn 7 | . . . . . . 1 6 Destroy 6 | . 1 . 2 1 . . 2 Melee Attacks 16 | . . . . 5 . . 11 Impact 16 | . . . . 5 . . 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8848 | . 454 1310 1729 301 . 356 4698 Guns 6151 | . 454 16 1106 43 . 356 4176 Cannons . | . . . . . . . . Explosions 2394 | . . 1294 623 258 . . 219 Melee 303 | . . . . . . . 303 Ramming . | . . . . . . . . Kinetic 4130 | . 454 16 855 43 . 153 2609 Thermal 2235 | . . . 465 . . 203 1567 Explosive 2069 | . . 1183 409 258 . . 219 Electromagnetic 111 | . . 111 . . . . . Impact 303 | . . . . . . . 303 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 1 . . . . 5 Average Corruption 4 | . . 1 . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . . . 51 Message Errors 9 | . . . . . . . 9 Matter Fused 15 | . . . . . . . 15 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 3 | . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 325 | . . 57 95 40 . . 133 Projectiles . | . . . . . . . . Explosions 193 | . . 57 95 40 . . 1 Melee 132 | . . . . . . . 132 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . . 93 . 1 . . . Shots 5 | . . 4 . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 254 | . 122 60 3 . . 10 254 Average Temperature 58 | . 56 23 3 . . 10 68 Received Heat Transfer 2072 | . 267 20 228 . . . 1557 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 1 . . . 5 Heat Transferred 5047 | . . . 940 . . 555 3552 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 679 | . 151 194 679 428 . 155 626 Initial 264 | . . 11 . 264 . . 5 Average 232 | . 45 100 262 364 . 34 408 Maximum Alert Level 2 | . . . 2 2 . . 2 Low Security (%) 56 | 100 100 100 50 . . 100 16 Level 1 13 | . . . 22 37 . . 20 Level 2 30 | . . . 26 62 . . 62 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . 11 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 10 | . . . 1 . . . 9 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 11 25 22 3 . 7 63 Peak Tracking Total 20 | . 4 20 5 2 . 3 8 Tactical Retreats 5 | . 1 2 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 1 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 2 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 15 | . . 1 6 . . . 8 Max in Single Turn 6 | . . 1 6 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 3 1 3 . 2 . 4 Terminals 6 | . 2 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 27 | . 6 1 6 . 2 . 12 Successful 13 | . 3 1 2 . 2 . 5 Failed 14 | . 3 . 4 . . . 7 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 17 | . 4 . 5 . . . 8 Terminals 17 | . 4 . 5 . . . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 4 | . . 1 . . 2 . 1 Record 2 | . . . . . 2 . . Open Door 1 | . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 4 | . 1 . 1 . . . 2 Terminals 4 | . 1 . 1 . . . 2 Botnet 1 | . . . . . . . 1 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6282 | 42 730 575 781 361 866 967 1960 Spaces Moved 3686 | 36 553 394 373 227 598 632 873 Core 4 | 4 . . . . . . . Treads 2 | . . . . . . . 2 Legs . | . . . . . . . . Wheels 3680 | 32 553 394 373 227 598 632 871 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 130 116 145 145 135 135 Average Speed 136 | 76 107 130 130 145 145 144 148 Slowest Speed 317 | 80 135 135 145 145 145 145 317 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 73 84 37 63 90 96 91 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 11 | . . 3 . . . . 8 Terrain Destroyed 121 | . . 40 29 24 . . 28 Melee 8 | . . . . . . . 8 Projectile 1 | . . . . . . . 1 AOE 112 | . . 40 29 24 . . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4393 | 47 631 436 546 240 597 654 1242 Wait 128 | . 5 4 38 . . . 81 Move 3679 | 35 552 393 372 226 597 631 873 Hop . | . . . . . . . . Pick Up 75 | 6 21 4 14 . . 2 28 Fast Attach 26 | 6 3 3 5 . . . 9 Attach 30 | . 1 3 5 . . 1 20 Detach 3 | . 1 . . . . . 2 Swap 62 | . 6 4 18 4 . 2 28 Drop 74 | . 7 5 23 . . 2 37 Fire 300 | . 35 20 71 5 . 16 153 Melee 16 | . . . . 5 . . 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Entered Mines 774 | -10/Mines | Assembled infested the area 779 | -10/Mines | Assisted by a Guerilla fighting off Assembled 824 | -10/Mines | Destroyed 18 combat bots 860 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 915 | -10/Mines | Learned 2 Materials zone layouts 1022 | -10/Mines | Discovered new exit (range 14) 1220 | -10/Mines | Found a hidden stash of uninstalled traps 1311 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1340 | -10/Mines | Discovered new exit (range 8) 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Identified exit to Storage 1713 | -9/Materials | Discovered exit to Storage (range 10) 1797 | -9/Materials | Discovered new exit (range 13) 1977 | -9/Materials | Build established: Scavenger-Mutant 1995 | -9/Materials | Discovered exit to Mines (range 12) 2129 | -9/Materials | Entered Mines 2235 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2369 | -9/Mines | Excavation squad dispatched 2369 | -9/Mines | A large section of the Mines collapsed 2403 | -9/Mines | Build established: Mutant 2438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2438 | -9/Mines | Discovered new exit (range 5) 2490 | -9/Mines | Entered Exiles 2490 | -9/Exiles | Found Exiles lab abandoned 3001 | -9/Exiles | Discovered new exit (range 10) 3356 | -9/Exiles | Entered Mines 3898 | -8/Mines | Discovered new exit (range 11) 4127 | -8/Mines | Discovered new exit (range 14) 4323 | -8/Mines | Entered Materials 4323 | -8/Materials | Evolved 2 slots: Utility x2 5058 | -8/Materials | Discovered new exit (range 11) 5268 | -8/Materials | Lost 3 parts (1p1n1u) 5527 | -8/Materials | Discovered new exit (range 8) 6246 | -8/Materials | Core integrity fell below 50% 6280 | -8/Materials | Core integrity fell below 20% 6283 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06265_ Slug penetrates G-47 Trooper. 06265_ Wheel destroyed. 06265_ Critical hit (Burn: +37). 06268_ Slug penetrates G-47 Trooper. 06268_ Slug penetrates Wall. 06269_ Deuterium Engine destroyed. 06271_ Slug penetrates G-47 Trooper. 06271_ Slug penetrates Wall. 06273_ Arm. Treads destroyed. 06274_ Wall collapses. 06274_ System corrupted: Gauss Rifle rejected. 06274_ Slug penetrates G-47 Trooper. 06274_ G-47 Trooper destroyed. 06274_ Penetrated by Slug. 06274_ Scanalyzer disabled. 06277_ Penetrated by Slug. 06278_ Slug penetrates Wall. 06280_ Gauss Rifle destroyed. 06281_ Slug penetrates Wall. 06282_ Dropped Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????####??????????????????? | | ?????????#"""#??????????????????? | | ????????##"T"#################### | | ????????# ^ + # | | ####????# ##"S # | | ###### """ T#"" # | | """ #g@]" # | | == """ #gg # | | == +*% # | | ##/###### o # # | | #???# h ! # "" # | | #######+#######= # "" # | | " # ! %=!%=[% # Y""" # | | # !"!!##### # !# | | " # """ ""[!"G%!!#??# ####### # | | [# """ ""=!"!"=##??#o#???????? | | ##### """ """[!*[!#???# #???????? | | ????# !=[%*%[#???#/#???????? | | ????#############!#???? ???????? | | ????????????????=%#???? ???????? | | ???????????????? #???? ???????? | | ???????????????? #???? ???????? | | ????????????????" +???? ???????? | | ????????????????" #???? ???????? | | ????????????????" ????? ???????? | | ???????????????? ??????????????? | | ???????????????? ??????????????? | | ?????????????????#??????????????? | | ????????????????????????????????? | | ###################?????????????? | | ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityDimensionalSword Manual? 0 Play Time 01:13:51 Cumulative 232.6 hours Start 2022.04.22 @ 12:14:23 End 2022.04.22 @ 13:47:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f5988d1-4d8f-4ae0-916f-4432c1abcbc0