Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 11:01:23 Player: ArabianSandBoa Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (2329) 2329 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (577) 577 TOTAL SCORE: 5581 Bonus ------- High Alert Combat Kills 277 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Rolling (200) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (25) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Weight Redist. System Trap Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Utility Shielding Light Armor Plating Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Pulse Rifle Mini Grenade Launcher Enhanced Flamer Enhanced Flamer Makeshift Sword Makeshift Spear Makeshift Spear Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Weight Redist. System Trap Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Melee Analysis Suite Utility Shielding Light Armor Plating Light Armor Plating Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Pulse Rifle Pulse Rifle Mini Grenade Launcher Enhanced Flamer Enhanced Flamer Makeshift Sword Makeshift Spear Self-destruct Interrupter Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 69 | 5 7 3 37 2 7 8 Power 6 | 1 . . 4 . 1 . Engine 3 | 1 . . 1 . 1 . Core 3 | . . . 3 . . . Reactor . | . . . . . . . Propulsion 23 | 2 1 . 17 2 1 . Treads 6 | 2 1 . 3 . . . Leg . | . . . . . . . Wheel 16 | . . . 13 2 1 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 14 | 2 3 1 3 . 2 3 Device 2 | 2 . . . . . . Storage 2 | . 1 1 . . . . Processor 6 | . . . 2 . 2 2 Hackware 1 | . . . 1 . . . Protection 3 | . 2 . . . . 1 Artifact . | . . . . . . . Weapon 26 | . 3 2 13 . 3 5 Energy Gun 6 | . . . 3 . . 3 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 12 | . 3 1 8 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 3 | . . . . . 2 1 Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . 5 . . 1 Parts Lost 15 | . . . 9 1 . 5 Power 2 | . . . 1 . . 1 Propulsion 8 | . . . 5 1 . 2 Utility 1 | . . . . . . 1 Weapon 4 | . . . 3 . . 1 Highest Loss Streak 5 | . . . 3 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 97 99 98 91 Engine 6 | . 14 14 . . 10 9 Core 5 | . . . 10 11 . . Treads 10 | . 28 28 8 . . . Wheel 20 | . . . 23 32 33 31 Device 1 | . 7 . . . . . Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . . 11 11 19 18 Hackware 5 | . . . 9 11 2 . Protection 2 | . 6 14 1 . . 2 Ballistic Gun 17 | . 28 27 20 22 . . Piercing Weapon 2 | . . . . . 10 5 Special Melee Weapon 1 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 99 | 14 24 95 96 93 96 99 Greatest Support 60 | 40 40 40 60 48 36 36 Greatest Overweight (x) 8 | . . 2 5 2 2 8 Average Overweight (x) 1 | . . . 1 1 2 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 21 | 8 9 15 25 25 25 25 Most Carried 25 | 7 10 10 25 25 25 24 Average Carried 19 | 6 9 10 22 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 25 | 6 10 10 24 25 24 21 Class Distribution -------------------- 72% | Mutant 17% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2404 | 268 130 31 1780 142 48 5 Remotely . | . . . . . . . Salvage Created 3702 | 118 519 . 2720 345 . . Parts 236 | 6 45 . 161 24 . . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 63 | . 13 . 43 7 . . Guns 53 | . 11 . 35 7 . . Cannons 6 | . . . 6 . . . AOE 3 | . 2 . 1 . . . Classes Destroyed 13 | 2 7 . 4 . . . Worker 9 | . 3 . 6 . . . Builder 5 | . 1 . 4 . . . Tunneler 4 | 2 1 . . 1 . . Hauler 8 | . 2 . 6 . . . Recycler 7 | 1 . . 6 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 17 | . 6 . 11 . . . Grunt 36 | . 7 . 23 6 . . Duelist 2 | . . . 1 1 . . Protector 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Best Kill Streak 10 | 2 8 . 10 2 . . Combat Bots Only 6 | . 3 . 6 2 . . Max Kills in Single Turn 7 | 1 7 . 2 2 . . Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . 2 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2517 | . 182 . 1603 224 . 508 Core 418 | . 18 . 262 24 . 114 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 262 | 7 41 7 188 19 . . Largest 2 | 2 2 1 2 2 . . Hottest 79 | 40 46 39 79 46 . . Shots Fired 507 | 14 82 8 364 38 1 . Gun 485 | 14 82 1 349 38 1 . Cannon 22 | . . 7 15 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 480 | 14 82 8 337 38 1 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 27 | . . . 27 . . . Robot Hit Streak 20 | 9 6 3 20 15 . . Robot Miss Streak 6 | 2 5 . 6 1 1 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 343 | 10 42 1 257 31 1 1 Core Hits 138 | 4 26 . 95 13 . . Critical Kills 4 | 1 . . 2 1 . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 7 | 1 . . 5 1 . . Destroy 7 | 1 . . 5 1 . . Melee Attacks 6 | . . . . . 2 4 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing 4 | . . . . . 1 3 Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6178 | 103 1212 18 4359 454 . 32 Guns 5005 | 103 575 18 3855 454 . . Cannons 338 | . . . 338 . . . Explosions 803 | . 637 . 166 . . . Melee 32 | . . . . . . 32 Ramming . | . . . . . . . Kinetic 4771 | 103 575 18 3621 454 . . Thermal 602 | . 436 . 166 . . . Explosive 201 | . 201 . . . . . Electromagnetic 572 | . . . 572 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 32 | . . . . . . 32 Highest Corruption 3 | . 1 1 3 3 3 . Average Corruption 2 | . 1 1 2 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 1 3 13 4 5 . Message Errors 2 | . . 1 . . 1 . Matter Fused 5 | . 1 . 2 1 1 . Heat Flow Errors 3 | . . . 2 1 . . Energy Discharges 5 | . . . 4 1 . . Data Loss (minor) 5 | . . 1 2 1 1 . Data Loss (major) 2 | . . . 1 . 1 . Misfires 3 | . . 1 1 . 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 172 | . 150 . 22 . . . Projectiles 8 | . . . 8 . . . Explosions 164 | . 150 . 14 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . 84 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | . 24 28 234 186 . . Average Temperature 29 | . 8 14 29 49 . . Received Heat Transfer 867 | . 42 . 609 120 . 96 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 550 | . 300 . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 949 | 15 421 99 949 472 . . Initial 312 | . 9 98 . 312 . . Average 271 | 9 204 87 324 349 . . Maximum Alert Level 3 | . 2 . 3 2 . . Low Security (%) 45 | 100 41 100 46 . . . Level 1 30 | . 47 . 17 78 . . Level 2 13 | . 10 . 15 21 . . Level 3 10 | . . . 20 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 5 . 10 . . . Investigation 11 | . 4 . 7 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 19 . 64 9 . 1 Peak Tracking Total 5 | . 3 . 5 3 . 1 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 6 | . 2 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 9 | . 5 . 2 1 . 1 Max in Single Turn 5 | . 5 . 1 1 . 1 Machines Repaired 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 24 | . 8 . 15 . . 1 Terminals 17 | . 6 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 88 | . 27 . 60 . . 1 Successful 53 | . 14 . 38 . . 1 Failed 33 | . 12 . 21 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 42 | . 14 . 28 . . . Terminals 67 | . 23 . 44 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 4 . 6 . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 7 . 19 . . 1 Record 1 | . . . . . . 1 Part Schematic 2 | . . . 2 . . . Robot Analysis 8 | . 2 . 6 . . . Prototype ID Bank 5 | . 1 . 4 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 4 | . 2 . 2 . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 5 . 9 . . . Terminals 9 | . 3 . 6 . . . Botnet 7 | . 3 . 4 . . . Detonate 1 | . . . 1 . . . Sabotage 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 3 . . . Reject 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 . 13 . . . Full Trace Events 6 | . 2 . 4 . . . Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . 6 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 36 | . . . . 36 36 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 8 | . 2 . 6 . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 6471 | 74 1265 445 2625 576 1375 111 Spaces Moved 3818 | 14 603 222 1342 425 1139 73 Core . | . . . . . . . Treads 1056 | 14 603 222 217 . . . Legs . | . . . . . . . Wheels 2762 | . . . 1125 425 1139 73 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 113 | 160 160 160 113 115 116 116 Average Speed 136 | 160 160 193 140 116 116 118 Slowest Speed 320 | 160 160 320 320 130 116 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 3 96 62 92 88 87 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 1 1 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 40 | . 27 1 12 . . . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 39 | . 27 . 12 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 4639 | 52 829 232 1771 470 1197 88 Wait 319 | 22 146 . 116 18 17 . Move 3812 | 13 602 221 1341 424 1138 73 Hop . | . . . . . . . Pick Up 83 | 3 16 . 46 4 14 . Fast Attach 20 | . 3 . 13 . 3 1 Attach 22 | 1 . . 15 1 2 3 Detach 7 | . . . 4 . 2 1 Swap 28 | 4 4 3 9 1 2 5 Drop 80 | 2 17 1 39 3 17 1 Fire 262 | 7 41 7 188 19 . . Melee 6 | . . . . . 2 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 3) 75 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 433 | -10/Materials | Discovered new exit (range 10) 450 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Central database locked down 844 | -10/Materials | Discovered new exit (range 4) 1340 | -10/Materials | Entered Mines 1352 | -10/Mines | Discovered new exit (range 6) 1370 | -10/Mines | Met a Derelict bent on vengeance 1495 | -10/Mines | Assembled infested the area 1500 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1785 | -10/Mines | Entered Materials 1785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2662 | -9/Materials | Discovered new exit (range 3) 3108 | -9/Materials | Discovered new exit (range 16) 3413 | -9/Materials | Discovered new exit (range 9) 3785 | -9/Materials | First assault squad dispatched 3932 | -9/Materials | Central database locked down 4015 | -9/Materials | Core integrity fell below 50% 4037 | -9/Materials | Lost 3 parts (1p2n) 4384 | -9/Materials | Discovered new exit (range 12) 4410 | -9/Materials | Entered Mines 4417 | -9/Mines | Discovered new exit (range 15) 4428 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4499 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4650 | -9/Mines | Learned Materials terminal intel 4695 | -9/Mines | Discovered new exit (range 6) 4782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4782 | -9/Mines | Discovered new exit (range 5) 4820 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4986 | -9/Mines | Entered Zion 4986 | -7/Zion | Accompanied by 2 allies 4994 | -7/Zion | Build established: Scavenger-Mutant 5034 | -7/Zion | Found CR-A16's Pointy Stick 5036 | -7/Zion | Led the pair of lost Derelicts to a safe place 5125 | -7/Zion | Received a visual enhancement algorithm 5136 | -7/Zion | Discovered new exit (range 10) 5239 | -7/Zion | System corruption cleaned by Quarantine Array 5465 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5482 | -7/Zion | Given the Hacking Drone Bay 5483 | -7/Zion | Found Prototype Device 5550 | -7/Zion | Given A8's code to call for help 5598 | -7/Zion | Identified exit to Deep Caves 5636 | -7/Zion | Build established: Derelict-Mutant 5638 | -7/Zion | Learned 4 Factory zone layouts 5659 | -7/Zion | Learned Factory emergency access door positions 6361 | -7/Zion | Entered Proximity Caves 6414 | -6/Proximity Caves | Found Alien Artifact 6414 | -6/Proximity Caves | Identified Dimensional Node Initializer 6414 | -6/Proximity Caves | Initialized slip node 6444 | -6/Proximity Caves | Spotted B-75 Beast 6467 | -6/Proximity Caves | Core integrity fell below 20% 6472 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 06411_ Discarded 0b10 Decoder Chip [Generic]. 06414_ Acquired Alien Artifact. 06414_ Identified Dimensional Node Initializer. 06414_ Initializer activates and latches into the ground. 06448_ Discarded 0b10 Decoder Chip [Scout]. 06450_ Knocked back. 06451_ Acquired 3 matter. 06456_ Imp. Deuterium Engine destroyed. 06459_ Pulse Rifle destroyed. 06459_ Knocked back. 06462_ Wheel destroyed. 06462_ Lgt. Armor Plating destroyed. 06462_ Knocked back. 06462_ Com. Wheel destroyed. 06469_ Knocked back. 06470_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???#" X#?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???#"" #?????????????????????????????????????????? | | ?#### ###????????????????????????????????????????? | | ?# # # #????????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ## ##?????????#######??????????????????????? | | ##????????# #??????????????????????? | | ####?????# """ #??????????????????????? | | #?????# """ #??????????????????????? | | ## ##??### """ #??????????????????????? | | ## #### """ #?##??????? ???????????? | | ## ##???? ?????????? | | ## #### ????????? | | ########### ????????? | | #?????????## #?????????? | | ##???????### # ##??????????? | | #??#;# # ## #???????????? | | ### ### #??? #???????????? | | ##?# @ % #????? #???????????? | | #??# # BB% #??????????????????? | | #??# ### BB #??????????????????? | | #??# ##?# #??????????????????? | | # #?## ## ##??# ##??????????????????? | | ## #??##########???# ###???????????????????? | | ### #??????????????? ##?????????????????????? | | #?## #??????????????? ##??????????????????????? | | ???# #??????????????# ????????????????????????? | | ???# #??????????????####????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Medium Treads | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedColdCapacitor Manual? 0 Play Time 00:46:33 Cumulative 517.5 hours Start 2023.03.30 @ 10:14:08 End 2023.03.30 @ 11:01:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad6d1a0-7345-4c0f-9e03-91e30225c134