Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 16:12:41 Player: LightKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1758) 1758 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 7555 Bonus ------- Follower Combat Kills 82 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Launcher Guidance Computer Launcher Guidance Computer Improved Target Analyzer Core Analyzer Core Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Makeshift ECM Suite Great Axe Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Sensor Array Improved Target Analyzer Improved Core Shielding Hardened Medium Armor Plating Remote Force Field Point Defense System Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Advanced Weight Redist. System Drone Bay Improved Datajack [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . Utility 7 | . . 2 . 2 1 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 111 | . 5 6 . 10 8 10 . 16 3 3 6 1 36 6 1 Power 15 | . 1 . . 3 1 1 . 2 . . . . 7 . . Engine 5 | . . . . 1 . . . 1 . . . . 3 . . Core 10 | . 1 . . 2 1 1 . 1 . . . . 4 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | . 1 2 . 2 . 1 . 3 . 1 . . 6 2 . Treads 9 | . . 2 . 2 . 1 . 3 . 1 . . . . . Leg 3 | . 1 . . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . Flight 2 | . . . . . . . . . . . . . 2 . . Utility 51 | . 1 3 . 4 6 2 . 8 1 1 4 . 18 2 1 Device 24 | . 1 1 . . 3 1 . 7 1 1 3 . 5 1 . Storage 1 | . . 1 . . . . . . . . . . . . . Processor 14 | . . 1 . 3 2 . . . . . . . 7 1 . Hackware 3 | . . . . . . . . . . . . . 2 . 1 Protection 9 | . . . . 1 1 1 . 1 . . 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | . 2 1 . 1 1 6 . 3 2 1 2 1 5 2 . Energy Gun 8 | . 1 1 . . . . . 1 1 1 1 . 1 1 . Energy Cannon 7 | . 1 . . 1 . 3 . . . . 1 . 1 . . Ballistic Gun 1 | . . . . . . . . . . . . . 1 . . Ballistic Cannon 3 | . . . . . 1 1 . 1 . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 38 | . 1 . . 3 . 6 . 2 . 1 2 8 12 2 1 Power 6 | . . . . 1 . 2 . . . . . 1 2 . . Propulsion 10 | . . . . . . 1 . . . 1 . 3 4 1 . Utility 18 | . . . . 2 . 1 . 2 . . 2 3 6 1 1 Weapon 4 | . 1 . . . . 2 . . . . . 1 . . . Highest Loss Streak 9 | . 1 . . 3 . 6 . 2 . 1 2 6 9 1 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 87 98 100 98 98 95 92 94 100 99 97 59 58 38 41 Engine 2 | . 8 . . . . . . 5 6 6 5 3 3 . . Core 6 | . 5 11 11 8 13 10 7 6 6 6 5 2 2 . . Treads 14 | . . 6 22 18 15 15 15 23 26 25 23 13 . . . Leg 1 | . 28 15 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 18 . . Device 18 | . 3 22 22 12 14 23 23 24 32 33 38 21 7 . . Storage 5 | . 14 11 11 9 7 7 7 6 6 6 5 3 . . . Processor 11 | . . 9 11 27 24 10 7 6 . . . . 4 30 35 Hackware 1 | . . . . . . . . . . . . . 5 5 5 Protection 5 | . . . . 3 5 11 15 6 6 6 5 6 4 . . Energy Gun 4 | . 14 11 11 9 5 . . 4 6 13 8 2 . . . Energy Cannon 5 | . . 11 11 9 7 10 7 5 . . 1 . 1 . . Launcher 1 | . . . . . . 3 7 . 6 . . . . . . Peak Build Rating 82 | 6 11 15 16 27 43 47 41 51 55 55 62 57 82 41 36 Average Rating 38 | 6 7 14 15 23 37 42 41 47 54 53 60 38 47 30 33 On Entrance 30 | 6 6 11 15 16 27 43 41 41 49 55 54 57 2 39 33 Naked Turns 24 | . . . . . . . . . . . . 20 4 . . Heaviest Build 72 | 13 16 33 33 37 64 66 60 66 67 65 72 64 43 10 . Greatest Support 83 | 20 20 40 40 43 43 43 40 83 83 83 83 83 40 20 3 Greatest Overweight (x) 12 | . . . . . 1 1 1 1 . 1 . 12 1 3 . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 8 8 10 15 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 6 8 8 9 15 15 15 15 15 14 13 15 15 5 5 5 Average Carried 10 | 6 6 6 7 13 14 13 15 14 13 13 12 11 4 4 5 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 7 7 9 15 15 15 15 15 13 13 15 5 5 5 5 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Matter Collected 1790 | 200 47 58 12 104 133 313 14 166 28 59 120 . 266 231 39 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1691 | . 167 58 42 269 . 433 . 328 43 59 123 . 169 . . Parts 84 | . 12 5 6 11 . 18 . 10 4 1 4 . 13 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 9 1 . 4 . . . . 5 . Prevented 8 | . . . . . . 8 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Combat Hostiles Destroyed 38 | . 3 1 3 6 . 10 . 7 1 1 2 . 4 . . Melee 4 | . . . . . . . . . . . . . 4 . . Guns 11 | . 3 1 2 2 . . . . 1 . 2 . . . . Cannons 18 | . . . 1 4 . 8 . 5 . . . . . . . AOE 1 | . . . . . . . . 1 . . . . . . . Classes Destroyed 9 | . 2 1 1 2 . 1 . 1 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . . 1 . 1 . . . 1 . . 1 . . . . Swarmer 10 | . . . 3 . . 5 . . . . . . 2 . . Grunt 14 | . 3 1 . 4 . 3 . 3 . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . Sentry 4 | . . . . . . 1 . 2 . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . . 1 . . 2 . 2 . . Best Kill Streak 6 | . 4 1 3 6 . 6 . 4 1 1 2 . 2 . . Combat Bots Only 6 | . 2 1 3 6 . 6 . 4 1 1 2 . 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 . 2 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Hostile Shots Fired 471 | . 28 6 7 46 . 91 . 74 17 21 12 7 90 26 46 Missed 154 | . 5 1 1 18 . 18 . 32 8 8 1 1 31 9 21 Damage Taken 4903 | . 278 66 47 560 . 1054 . 528 134 47 224 238 1072 339 316 Core 1435 | . 10 . 25 141 . 137 . 102 16 2 18 117 278 306 283 Absorbed by Shields 318 | . . . . . . 136 . 36 36 52 . 12 46 . . Redirected to Shielding 81 | . . . . 51 . . . . . . . . 30 . . Core Remaining (%) 88 | 100 96 . 93 74 . . 80 . . 85 . . . . . Volleys Fired 108 | . 17 3 4 30 . 29 . 13 3 2 5 2 . . . Largest 2 | . 2 2 2 2 . 2 . 2 2 2 2 1 . . . Hottest 160 | . 70 125 125 125 . 150 . 140 119 160 160 80 . . . Shots Fired 190 | . 34 6 8 56 . 38 . 26 6 4 10 2 . . . Gun 91 | . 34 3 4 28 . . . 4 3 4 9 2 . . . Cannon 92 | . . 3 4 28 . 38 . 18 . . 1 . . . . Launcher 7 | . . . . . . . . 4 3 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 37 | . 17 . . . . 15 . 5 . . . . . . . Thermal 119 | . 11 6 8 56 . 3 . 17 3 4 9 2 . . . Explosive 7 | . . . . . . . . 4 3 . . . . . . Electromagnetic 27 | . 6 . . . . 20 . . . . 1 . . . . Robot Hit Streak 12 | . 7 8 6 11 . 6 . 6 7 11 12 . . . . Robot Miss Streak 6 | . 3 6 4 6 . 4 . 3 2 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 148 | . 22 4 5 49 . 25 . 17 4 4 9 . 9 . . Core Hits 106 | . 9 5 5 41 . 10 . 18 4 3 7 . 4 . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . 1 . . . . 1 . . Meltdown 1 | . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 47 | . . . . . . 5 . 1 . . . 2 38 1 . Impact 3 | . . . . . . . . 1 . . . 2 . . . Slashing 39 | . . . . . . . . . . . . . 38 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3511 | . 252 54 61 761 . 609 . 823 131 119 347 . 354 . . Guns 1212 | . 249 19 44 358 . . . 73 65 119 285 . . . . Cannons 1476 | . . 35 17 401 . 609 . 352 . . 62 . . . . Explosions 464 | . . . . . . . . 398 66 . . . . . . Melee 354 | . . . . . . . . . . . . . 354 . . Ramming 5 | . 3 . . 2 . . . . . . . . . . . Kinetic 345 | . 97 . . . . 159 . 89 . . . . . . . Thermal 1791 | . 112 54 61 759 . . . 336 65 119 285 . . . . Explosive 464 | . . . . . . . . 398 66 . . . . . . Electromagnetic 552 | . 40 . . . . 450 . . . . 62 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 354 | . . . . . . . . . . . . . 354 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 5 5 . . . 4 21 22 22 22 Average Corruption 15 | . . . . . . 5 5 . . . 3 13 21 22 22 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . . Effects 123 | . . . . . . 26 2 . . . 3 4 37 40 11 Message Errors 29 | . . . . . . 3 . . . . . 1 12 11 2 Matter Fused 35 | . . . . . . 10 1 . . . . . 10 10 4 Heat Flow Errors 10 | . . . . . . 2 . . . . . 1 3 3 1 Energy Discharges 12 | . . . . . . 2 . . . . 1 . 4 4 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . 2 . . . . . . . . . Data Loss (minor) 14 | . . . . . . 1 1 . . . . . 4 7 1 Data Loss (major) 6 | . . . . . . 3 . . . . . . 1 1 1 Misfires 3 | . . . . . . 2 . . . . 1 . . . . Alerts 4 | . . . . . . . . . . . 1 . . 2 1 Misdirections 5 | . . . . . . . . . . . . 2 2 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . . 10 . 1 . . . . . . 3 . . Projectiles 11 | . . . . 10 . 1 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . 3 . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 320 | . 140 2 . 220 . 165 . . . 5 . 101 270 320 223 Average Temperature 83 | . 57 2 . 81 . 50 . . . 3 . 61 138 133 123 Received Heat Transfer 1111 | . 183 39 . 243 . 334 . 152 31 18 . . 30 27 54 Effects 1 | . . . . 1 . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . Parts Melted 9 | . . . . 1 . . . 4 . 1 3 . . . . Heat Transferred 3297 | . 333 99 87 1296 . . . 557 150 275 500 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Peak Influence 211 | . 85 107 111 157 6 . . 211 . . 49 34 192 . . Initial 41 | . . 35 41 . 6 . . 21 . . 12 17 10 . . Average 49 | . 36 56 64 60 6 . . 76 . . 21 14 42 . . Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 100 100 100 . . 92 . . 100 100 100 . . Level 1 1 | . . . . . . . . 7 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . . 5 . . 1 . 2 . . Investigation 1 | . . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 . . Reinforcement 2 | . 1 . . . . . . 1 . . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Distress Signals 7 | . . 2 . 2 . . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 123 | . 6 5 2 17 . 13 1 9 6 1 3 5 28 6 21 Peak Tracking Total 11 | . 3 3 2 6 . 7 1 4 5 1 2 5 11 5 9 Tactical Retreats 21 | . . 2 . 1 . 2 . 1 . . . . 9 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Traps Triggered 6 | . . . . . . . . 1 . . 1 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Machines Accessed 7 | . 1 1 . . . 1 . . . . . . 2 2 . Terminals 4 | . 1 1 . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 11 | . 1 1 . . . 1 . . . . . . 4 4 . Successful 8 | . 1 . . . . 1 . . . . . . 2 4 . Failed 3 | . . 1 . . . . . . . . . . 2 . . Catastrophic 1 | . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 6 | . 1 1 . . . . . . . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . . . . 1 . . . . . . 2 4 . Record 3 | . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . . 1 . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Total Allies 3 | . . . 1 . . 2 . . . . . . . . . Largest Group 2 | . . . 1 1 . 2 2 1 . . . . . . . Highest-Rated Group 32 | . . . 31 31 . 32 32 16 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . 16 16 16 . . . . . . . Total Orders 7 | . . . . . . . . 2 . 2 1 . 1 1 . EXPLORE 5 | . . . . . . . . 1 . 1 1 . 1 1 . RETURN 2 | . . . . . . . . 1 . 1 . . . . . Ally Attacks 34 | . . . . 9 . 5 12 8 . . . . . . . Total Damage 413 | . . . . 126 . 79 111 97 . . . . . . . Kills 2 | . . . . . . 1 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 1 . . . 2 1 Drone Launches 6 | . . . . . . . . 2 . 1 1 . 1 1 . Drone Recoveries 4 | . . . . . . . . 1 . 1 1 . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Turns Passed 8384 | 5 183 280 678 502 382 1951 76 752 888 219 359 135 814 893 267 Spaces Moved 6322 | 5 98 189 410 237 159 748 32 353 530 110 169 133 1265 1354 530 Core 1848 | . . . . . . . . . . . . 93 7 1218 530 Treads 2827 | . . 39 410 237 159 748 32 353 530 110 169 40 . . . Legs 265 | 5 98 150 . . . . . . . . . . . 12 . Wheels . | . . . . . . . . . . . . . . . . Hover 948 | . . . . . . . . . . . . . 948 . . Flight 434 | . . . . . . . . . . . . . 310 124 . Fastest Speed 32 | 120 120 120 160 160 165 245 245 162 165 162 162 50 32 35 50 Average Speed 114 | 120 120 128 160 163 232 245 245 177 165 164 162 88 44 49 50 Slowest Speed 650 | 120 120 160 160 165 245 245 245 243 165 243 162 650 100 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 23 24 81 35 6 90 7 12 56 13 6 69 39 91 68 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 . . . 1 1 Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . . 1 . . 3 . . . . . . . 4 1 Spaces Dug 21 | . . . . . . . . 1 . . . 2 17 1 . Terrain Destroyed 96 | . . . . . . 6 . 37 33 . . 2 17 1 . Melee 21 | . . . . . . . . 1 . . . 2 17 1 . Projectile 9 | . . . . . . 6 . 3 . . . . . . . AOE 66 | . . . . . . . . 33 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Total 7165 | 4 133 221 425 296 171 832 31 449 535 141 244 144 1432 1576 531 Wait 455 | . 5 19 8 6 . 18 . 46 . 27 59 2 61 204 . Move 6308 | 4 97 188 409 236 158 747 31 352 529 109 169 132 1264 1353 530 Hop . | . . . . . . . . . . . . . . . . Pick Up 55 | . 4 2 3 8 1 13 . 11 . . 4 1 6 2 . Fast Attach 55 | . 1 1 . 3 4 2 . 5 . 1 1 . 31 5 1 Attach 26 | . 2 3 . 2 2 4 . 5 1 . 3 . 3 1 . Detach 13 | . 1 . . . 4 . . 1 . . 1 . 2 4 . Swap 30 | . 2 2 . 5 2 4 . 6 2 2 2 1 2 . . Drop 51 | . 3 3 1 5 . 10 . 9 . . . 4 10 6 . Fire 108 | . 17 3 4 30 . 29 . 13 3 2 5 2 . . . Melee 47 | . . . . . . 5 . 1 . . . 2 38 1 . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Discovered new exit (range 16) 469 | -9/Materials | Entered Mines 522 | -9/Mines | Learned location of Storage (-7) 672 | -9/Mines | Build established: Mutant 821 | -9/Mines | Learned Materials garrison access intel 982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -9/Mines | Met a Derelict testing a Signal Generator 1124 | -9/Mines | Discovered new exit (range 15) 1140 | -9/Mines | Found Signal Generator 1147 | -9/Mines | Entered Materials 1147 | -8/Materials | Accompanied by 1 ally 1147 | -8/Materials | Evolved 2 slots: Utility x2 1148 | -8/Materials | Loaded intel: 1 garrison access location 1399 | -8/Materials | Lost 3 parts (1p2u) 1606 | -8/Materials | Discovered new exit (range 15) 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1924 | -7/Factory | Discovered new exit (range 20) 2031 | -7/Factory | Entered Lower Caves 2825 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2935 | -7/Lower Caves | Lost 6 parts (2p1n1u2w) 3837 | -7/Lower Caves | Discovered new exit (range 3) 3982 | -7/Lower Caves | Entered another Lower Caves area 3982 | -7/Lower Caves | Accompanied by 2 allies 4049 | -7/Lower Caves | Discovered new exit (range 6) 4058 | -7/Lower Caves | Entered Factory 4058 | -6/Factory | Accompanied by 1 ally 4058 | -6/Factory | Evolved 2 slots: Propulsion x2 4110 | -6/Factory | Garrison activated, responded to threat 4576 | -6/Factory | Discovered new exit (range 50) 4701 | -6/Factory | Spotted B-75 Beast 4810 | -6/Factory | Entered Lower Caves 4999 | -6/Lower Caves | Encountered a Warlord checkpoint 5676 | -6/Lower Caves | Discovered new exit (range 14) 5698 | -6/Lower Caves | Entered another Lower Caves area 5700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5847 | -6/Lower Caves | Discovered new exit (range 8) 5917 | -6/Lower Caves | Entered Factory 5917 | -5/Factory | Evolved 2 slots: Utility x2 6006 | -5/Factory | Build established: Scavenger-Mutant 6276 | -5/Factory | Sucked down chute 6276 | -5/Factory | Entered Waste 6291 | -5/Waste | EMP discharged 6291 | -5/Waste | System corruption reached 10% 6339 | -5/Waste | Spotted C-40 Crusher 6350 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6353 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6356 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6371 | -5/Waste | Spotted C-40 Crusher 6373 | -5/Waste | Spotted C-40 Crusher 6374 | -5/Waste | Spotted C-40 Crusher 6387 | -5/Waste | Lost 6 parts (1p3n1u1w) 6391 | -5/Waste | EMP discharged 6391 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6398 | -5/Waste | Spotted C-40 Crusher 6406 | -5/Waste | Discovered new exit (range 10) 6411 | -5/Waste | Entered Factory 6533 | -5/Factory | Spotted B-75 Beast 6652 | -5/Factory | Build established: Mutant 7103 | -5/Factory | Lost 9 parts (2p3n4u) 7214 | -5/Factory | Discovered new exit (range 5) 7225 | -5/Factory | Entered Upper Caves 7234 | -5/Upper Caves | Learned Research garrison access intel 7371 | -5/Upper Caves | Learned 4 Factory zone layouts 7392 | -5/Upper Caves | Core integrity fell below 50% 7670 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8108 | -5/Upper Caves | Encountered a Warlord checkpoint 8110 | -5/Upper Caves | Discovered new exit (range 12) 8111 | -5/Upper Caves | Learned Factory garrison access intel 8118 | -5/Upper Caves | Entered another Upper Caves area 8170 | -5/Upper Caves | Learned location of Armory (-3) 8187 | -5/Upper Caves | Spotted B-75 Beast 8341 | -5/Upper Caves | Core integrity fell below 20% 8378 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8385 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08220_ System corrupted: Matter fused (-5). 08239_ System corrupted: Energy discharge (-36). 08254_ System corrupted: IFF burst signal emitted. 08269_ System corrupted: Substantial component data lost. 08287_ System corrupted: Matter fused (-8). 08318_ Searching scrap... 08318_ Found Lyr. Heavy Armor Plating. 08318_ Found Hacking Suite. 08318_ Found 45 Matter. 08324_ Acquired Hacking Suite. 08325_ Acquired 39 matter. 08348_ Hacking Suite destroyed. 08349_ WCPO9RWR/TF8HOO1SONPFWW7,M,XWZA>#R 08368_ System corrupted: Matter fused (-9). 08377_ Penetrated by Slug. 08378_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????## #"# ## """" # #????????? | | ??????## ## ## """" #?????????? | | ??????# ###### ### """" #?????????? | | ??????# ##????####?# "" #####????????? | | ??????# ##??????????# "" #????????? | | ?##?### #???????????# """" #????????? | | ## ## ##??###??????# "" ## #???????? | | # ##### #??????# ## #?????? | | #### ### #??????########### #????? | | ##?## ## #??????????????## #???? | | #???# ##?????????????## ##?? | | #????#### ##??????????????# ## | | #????????## ### #???????????????# #?? | | #??????????####??##???????????????## ##?? | | ????????????????????????###???????## g #??? | | ???????????????????????## ##??????# #??? | | ???????????????????????# #?????## #### | | ???????????????????????# ######## s # | | ???????????????????????# # | | ???????????????????????# # s | | ???????????????????????# s | | ???????????????????????# Y | | ???????????????????????## ## | | ????????????????????????# # ##?# | | ????????????????????????# ### #??# | | ????????????????????????#@ ######?## #?# | | ????????????????????????# #???????# ## | | ????????????????????????# #??????? ## | | ????????????????????????# #??????? #?? ? ?? | | ???????????????????????? #????????## #??????? | | ??????????????????????? #??????????# #?????? | | ??????????????????????? ???????????# ##?????? | | ??????????????????????## ???????????# #??????? | | ???????????????????????# ???????????# #??????? | | ???????????????????????# ??????????# #???###? | | ???????????????????????# ??????????# $##?## #? | | ???????????????????????# ?????????## #?# #? | | ???????????????????????# ????????# #?# ## | | ???????????????????????# ???????## #??# # | | ??????????????????????? #??##???# #?## # | | ??????????????????????? #??# #?## ### | | ??????????????????????? ##### ## ! | | ???????????????????????# ### % | | ????????????????????????###??## #### | | ??????????????????????????????## ###??#### | | ???????????????????????????????#######???????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Block 15 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 15 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionMiniMinigun Manual? 0 Play Time 01:26:34 Cumulative 85.1 hours Start 2025.01.04 @ 14:47:40 End 2025.01.04 @ 16:12:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c7c8725-b13f-4a23-8542-f3ddfa9405a3