Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.01 @ 14:03:43 Player: Xero Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (192) 960 Value Destroyed (6048) 6048 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 13333 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/1450 Matter 177/300 Energy 68/100 System Corruption 13% Temperature Cool (0) Movement Hovering (160) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (11) ----- Advanced ECM Suite Experimental System Shield > --- WEAPON (3) ------- Gamma Bomb Array > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads VTOL Module Improved Surge Thruster Improved Surge Thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Terrain Scanner Long-range Terrain Scanner Improved Target Analyzer Armor Integrity Analyzer Reaction Control System Phase Shifter Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Antigrav Array ECM Suite Advanced ECM Suite Enhanced Force Lance [Rating: 104] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Variable Charge Gun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 . 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . 1 . . 1 . 2 Utility 9 | . . . 1 1 1 1 2 . 1 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 255 | 6 10 . 8 26 42 24 51 28 9 26 25 Power 30 | 1 1 . . 3 2 4 6 4 3 2 4 Engine 12 | 1 1 . . 3 2 1 1 1 1 1 . Core 14 | . . . . . . 3 5 3 . 1 2 Reactor 4 | . . . . . . . . . 2 . 2 Propulsion 70 | 2 2 . 5 . 7 7 16 8 3 15 5 Treads 15 | 1 1 . 5 . 3 2 . . . 2 1 Leg 19 | . . . . . 3 5 11 . . . . Wheel 4 | 1 1 . . . 1 . . . 1 . . Hover 21 | . . . . . . . 5 7 2 3 4 Flight 11 | . . . . . . . . 1 . 10 . Utility 85 | 1 3 . 2 7 16 9 19 10 2 7 9 Device 41 | . 1 . 1 1 6 4 10 6 2 3 7 Storage 9 | 1 2 . . 2 2 1 1 . . . . Processor 12 | . . . . . 2 . 4 3 . 2 1 Hackware 4 | . . . . 1 . . . . . 2 1 Protection 19 | . . . 1 3 6 4 4 1 . . . Artifact . | . . . . . . . . . . . . Weapon 70 | 2 4 . 1 16 17 4 10 6 1 2 7 Energy Gun 5 | . . . . . 1 2 2 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 2 1 . . 9 8 1 2 . . . . Ballistic Cannon 9 | . . . . . 6 1 2 . . . . Launcher 8 | . 2 . 1 2 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . 1 . . 3 1 . . . . . . Slashing Weapon 16 | . . . . 2 . . 4 6 1 1 2 Piercing Weapon 4 | . . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 1 Parts Lost 54 | . . . . . 6 3 8 7 11 2 17 Power 5 | . . . . . 1 . 1 . 3 . . Propulsion 20 | . . . . . 3 . 1 4 5 1 6 Utility 21 | . . . . . 1 2 5 1 1 1 10 Weapon 8 | . . . . . 1 1 1 2 2 . 1 Highest Loss Streak 13 | . . . . . 5 2 3 5 8 1 13 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 96 100 92 94 90 90 93 98 77 61 56 Engine 5 | . 14 14 11 13 8 2 . 2 1 . . Core 2 | . . . . . . 3 9 7 3 . 1 Treads 13 | . 21 28 33 27 14 22 . . . 2 2 Leg 4 | . . . . . 6 2 21 . . . . Hover 3 | . . . . . . . . 22 18 . 2 Flight 1 | . . . . . . . . . . 18 11 Device 9 | . 3 14 11 9 3 9 19 11 7 5 11 Storage 9 | . 21 14 11 18 9 7 9 5 5 . . Processor 10 | . . . . . 13 9 5 27 23 16 10 Hackware 1 | . . . . . . . . . . 6 10 Protection 5 | . . . 4 8 9 10 5 . . . . Ballistic Gun 5 | . 14 . . 13 8 2 1 . . . . Ballistic Cannon 5 | . . . . . 11 12 8 . . . . Launcher 1 | . 12 14 11 . . . . . . . . Slashing Weapon 3 | . . . . 2 . . 1 16 12 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 11 32 32 35 47 54 63 73 50 41 16 32 Greatest Support 104 | 16 40 40 69 69 84 104 80 47 54 24 89 Greatest Overweight (x) 5 | . 2 . 1 . 1 1 1 1 3 5 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 5 Average Capacity 12 | 7 11 15 15 15 15 15 14 10 10 5 5 Most Carried 15 | 6 11 11 15 15 15 15 15 10 10 5 5 Average Carried 11 | 3 7 10 11 14 13 14 14 9 8 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 5 5 Final Carried 15 | 4 10 11 15 15 14 13 10 10 6 5 . Class Distribution -------------------- 33% | Mutant 19% | Scavenger-Mutant 14% | Gunner 11% | Hacker-Mutant 7% | Scavenger-Tank 6% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Matter Collected 5182 | 226 96 48 246 1103 848 752 906 446 65 155 291 Remotely . | . . . . . . . . . . . . Salvage Created 7682 | . 238 48 413 1317 1009 698 1004 1999 183 425 348 Parts 390 | . 24 1 43 67 65 23 59 76 8 9 15 Haulers Intercepted 14 | . 2 . 1 4 . 1 . 3 . 1 2 Recyclers Shooed 11 | . . . 1 4 1 1 1 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Combat Hostiles Destroyed 118 | . 11 1 14 13 27 14 16 15 4 . 3 Melee 31 | . . 1 1 3 . . 4 15 4 . 3 Guns 27 | . 1 . . 7 12 5 2 . . . . Cannons 32 | . . . . . 15 8 9 . . . . AOE 25 | . 10 . 11 2 . 1 1 . . . . Classes Destroyed 14 | . 6 . 2 2 1 1 . 1 . . 1 Worker 11 | . 1 . . 2 2 . 1 2 2 . 1 Builder 19 | . 1 . 3 2 4 . 1 6 . 2 . Tunneler 2 | . . . . . . . . 2 . . . Hauler 14 | . 2 . 1 4 . 1 . 3 . 1 2 Recycler 15 | . . . 1 5 . . 2 5 . 2 . Watcher 13 | . 3 . 2 5 . . 1 1 . 1 . Swarmer 37 | . 9 . 7 3 11 . . 4 3 . . Cutter 2 | . . . . . . . . . . . 2 Grunt 36 | . 2 1 6 5 8 7 . 6 1 . . Brawler 3 | . . . 1 1 . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 13 | . . . . 3 3 3 1 3 . . . Hunter 9 | . . . . 1 1 . 7 . . . . Programmer 16 | . . . . . 4 2 8 1 . . 1 Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 6 1 7 6 6 4 6 7 6 3 2 Combat Bots Only 6 | . 6 1 4 3 5 4 5 5 4 . 1 Max Kills in Single Turn 4 | . 2 1 4 2 2 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . 3 2 . 1 1 . . . . Melee 1 | . . 1 1 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Damage Taken 11296 | . 146 45 247 466 1894 1390 1887 1113 811 257 3040 Core 2600 | . 41 . 13 17 218 290 284 194 50 37 1456 Absorbed by Shields 173 | . . . . . . . 169 4 . . . Redirected to Shielding 177 | . . . . . 58 119 . . . . . Regen/Repaired (Parts) 66 | . . . . . 66 . . . . . . Core Remaining (%) 83 | 100 . 83 96 96 68 65 . 52 95 97 . Volleys Fired 249 | . 18 . 13 74 66 41 37 . . . . Largest 3 | . 2 . 1 2 3 3 3 . . . . Hottest 225 | . 40 . 33 48 151 181 225 . . . . Shots Fired 559 | . 20 . 13 142 172 118 94 . . . . Gun 331 | . 7 . . 140 106 40 38 . . . . Cannon 200 | . . . . . 66 78 56 . . . . Launcher 28 | . 13 . 13 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 480 | . 7 . . 140 168 94 71 . . . . Thermal 35 | . . . . . . 12 23 . . . . Explosive 28 | . 13 . 13 2 . . . . . . . Electromagnetic 16 | . . . . . 4 12 . . . . . Robot Hit Streak 21 | . 8 . 2 13 14 21 13 . . . . Robot Miss Streak 5 | . 1 . 2 3 4 3 5 . . . . Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 561 | . 14 4 21 115 115 84 84 93 13 9 9 Core Hits 279 | . 23 1 23 49 52 30 45 35 9 5 7 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 9 | . . . 6 3 . . . . . . . Critical Strikes 34 | . . . 6 4 3 5 1 10 3 1 1 Burn 1 | . . . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . . . Blast 7 | . . . . . 3 4 . . . . . Smash 9 | . . . 6 3 . . . . . . . Sever 14 | . . . . . . . 1 10 3 . . Impale 2 | . . . . . . . . . . 1 1 Melee Attacks 249 | . . 4 19 13 . . 19 104 24 46 20 Impact 31 | . . 4 19 8 . . . . . . . Slashing 169 | . . . . 5 . . 19 104 24 8 9 Piercing 49 | . . . . . . . . . . 38 11 Sneak Attacks 45 | . . . 3 2 . . 2 28 2 5 3 Combat Hostiles 3 | . . . . . . . . 3 . . . Follow-up Attacks 19 | . . . . . . . . 17 2 . . Damage Inflicted 20195 | . 995 118 1270 1981 2816 2385 2981 5907 647 578 517 Guns 4336 | . 55 . . 1468 1497 537 779 . . . . Cannons 4341 | . . . . 15 1295 1707 1324 . . . . Explosions 2342 | . 940 . 783 105 9 141 364 . . . . Melee 9138 | . . 118 487 390 . . 514 5907 647 578 497 Ramming 38 | . . . . 3 15 . . . . . 20 Kinetic 7914 | . 55 . . 1468 2756 1982 1653 . . . . Thermal 1001 | . . . . . . 297 704 . . . . Explosive 1947 | . 940 . 783 105 9 . 110 . . . . Electromagnetic 142 | . . . . . 36 106 . . . . . Impact 881 | . . 118 487 276 . . . . . . . Slashing 7559 | . . . . 129 . . 514 5907 647 132 230 Piercing 713 | . . . . . . . . . . 446 267 Highest Corruption 13 | . . . . . 10 2 7 7 3 1 13 Average Corruption 5 | . . . . . 6 1 4 5 3 1 5 Corruption Purged 20 | . . . . . 10 . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . . . . 44 10 19 17 3 . 4 Message Errors 15 | . . . . . 11 . 1 2 . . 1 Matter Fused 28 | . . . . . 10 3 6 6 2 . 1 Heat Flow Errors 14 | . . . . . 5 1 4 3 . . 1 Energy Discharges 10 | . . . . . 4 2 1 2 . . 1 Parts Rejected 3 | . . . . . 1 . . 2 . . . Data Loss (minor) 10 | . . . . . 4 3 2 . 1 . . Data Loss (major) 4 | . . . . . 3 . . 1 . . . Misfires 5 | . . . . . 3 1 1 . . . . Alerts 3 | . . . . . 1 . 1 1 . . . Weapon Failures 5 | . . . . . 2 . 3 . . . . Overload Shots 2 | . . . . . . . 2 . . . . Overflow Damage 2181 | . 6 1 205 83 58 200 48 1233 21 223 103 Projectiles 142 | . . . . . 58 43 41 . . . . Explosions 163 | . 6 . . . . 157 . . . . . Melee 1876 | . . 1 205 83 . . 7 1233 21 223 103 Knockbacks 38 | . . . 5 2 5 14 12 . . . . Impact 7 | . . . 5 2 . . . . . . . Kinetic 30 | . . . . . 5 13 12 . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 503 | . . . 50 . 194 153 97 . . . 9 Shots 10 | . . . 3 . 3 2 2 . . . . Rammed 4 | . 1 . . . . . . . . . 3 Targets Rammed 6 | . 1 . . 1 1 . . . . . 3 Kicked 1 | . . . . . 1 . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 930 | . 6 . 2 24 238 530 930 139 11 3 90 Average Temperature 123 | . 4 . 2 6 68 147 221 22 4 2 66 Received Heat Transfer 1440 | . 36 36 48 207 432 309 18 213 78 . 63 Effects 43 | . . . . . . 6 37 . . . . Shutdowns 8 | . . . . . . 1 7 . . . . Energy Bleed 3 | . . . . . . 1 2 . . . . Interference 9 | . . . . . . 3 6 . . . . Matter Decay 3 | . . . . . . . 3 . . . . Short Circuit 3 | . . . . . . . 3 . . . . Damage (minor) 4 | . . . . . . . 4 . . . . Damage (major) 11 | . . . . . . . 11 . . . . Damage (core) 2 | . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . 1 2 4 . . . . . 1 . Impact Corruptions 15 | . . 1 11 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . Heat Transferred 1379 | . . . . . . 550 829 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Peak Influence 557 | . 294 103 401 345 557 271 391 400 165 144 199 Initial 114 | . . 73 33 112 . 79 42 114 40 51 70 Average 159 | . 131 83 143 164 251 99 133 206 98 74 107 Maximum Alert Level 2 | . 1 . 2 1 2 1 1 2 . . 1 Low Security (%) 69 | 100 66 100 69 64 40 88 68 62 100 100 99 Level 1 26 | . 33 . 26 35 38 11 31 37 . . . Level 2 4 | . . . 4 . 20 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 2 . 8 5 5 . . 2 6 Investigation 7 | . 1 . 1 . 2 2 1 . . . . Extermination 10 | . . . . . 4 2 2 . . 1 1 Reinforcement 12 | . . . 1 . 2 1 2 . . 1 5 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Distress Signals 9 | . 2 . . . 2 . 2 1 . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 233 | . 15 2 17 25 34 18 23 32 15 25 27 Peak Tracking Total 12 | . 7 2 4 4 4 4 4 5 12 10 9 Tactical Retreats 29 | . . . 1 . 2 2 . 6 . 9 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Traps Triggered 13 | . 2 . . . 1 2 . 1 1 4 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Machines Disabled 35 | . 3 . 2 1 13 8 8 . . . . Max in Single Turn 6 | . 2 . 1 1 6 5 3 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Machines Accessed 31 | . 2 . 2 4 5 6 3 7 . 2 . Terminals 23 | . 2 . 1 4 3 3 1 7 . 2 . Fabricators 3 | . . . . . 1 1 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 3 . 6 9 7 17 8 10 . 3 . Successful 40 | . 1 . 4 4 6 9 8 7 . 1 . Failed 23 | . 2 . 2 5 1 8 . 3 . 2 . Catastrophic 2 | . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 5 . 3 9 3 5 2 7 . 3 . Terminals 40 | . 3 . 3 9 3 7 2 10 . 3 . Fabricators 5 | . . . . . 1 2 2 . . . . Repair Stations 6 | . . . . . 3 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . 3 . . 5 4 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . . . 1 1 . 2 . . . Open Door 2 | . . . . . . . . 2 . . . Open DSF 2 | . . . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . . . Scan Component 2 | . . . . . 1 1 . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . 4 4 . . . . Insert Component 6 | . . . 2 . . 2 2 . . . . Analyze 5 | . . . 1 . . 2 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 . 1 4 3 3 2 5 . 1 . Terminals 19 | . 1 . 1 4 2 3 2 5 . 1 . Track 12 | . 1 . . 1 2 2 1 4 . 1 . Assimilate 6 | . . . . 3 . 1 1 1 . . . Operators 1 | . . . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Download 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 . 2 4 2 6 3 5 . 1 . Full Trace Events 5 | . . . 1 . 1 2 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 1 2 . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 44 | . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 2 1 . . . . Part Schematics Acquired 4 | . . . 1 . . 1 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 . . . Highest-Rated Group 70 | . . . . . . . . 70 . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . . . Total Damage 47 | . . . . . . . . 47 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Turns Passed 10359 | 62 492 45 468 1641 2021 1347 1421 1331 210 690 631 Spaces Moved 6982 | 52 333 18 223 663 807 606 737 1367 220 1191 765 Core 49 | 8 . . . . . . . . . 1 40 Treads 2047 | . 142 18 223 663 471 522 . . . . 8 Legs 1034 | . . . . . 261 84 689 . . . . Wheels 310 | 44 191 . . . 75 . . . . . . Hover 1897 | . . . . . . . 48 1367 220 . 262 Flight 1645 | . . . . . . . . . . 1190 455 Fastest Speed 22 | 50 90 160 160 160 115 122 48 53 48 22 24 Average Speed 100 | 92 128 160 160 160 160 154 144 54 59 36 63 Slowest Speed 300 | 100 160 160 240 160 240 240 193 131 240 300 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . 1 . . . . Exploration Rate (%) 24 | 4 54 7 27 43 22 14 11 55 6 32 23 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 46 | . . . . 1 . . 5 3 5 24 8 Terrain Destroyed 482 | . 93 . 88 14 86 65 96 3 5 24 8 Melee 46 | . . . . 1 . . 5 3 5 24 8 Projectile 45 | . . . . 1 6 18 20 . . . . AOE 390 | . 93 . 88 11 80 47 71 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Ext Fac Res Res Total 9539 | 65 378 27 289 1089 1392 926 990 1862 278 1375 868 Wait 1470 | . 2 5 15 272 431 221 92 340 28 21 43 Move 6971 | 51 332 17 222 662 806 605 736 1366 219 1190 765 Hop . | . . . . . . . . . . . . Pick Up 99 | 8 8 1 6 16 13 13 18 11 1 1 3 Fast Attach 134 | 2 4 . 1 11 25 13 22 19 4 20 13 Attach 63 | 4 1 . 3 3 10 5 11 8 5 5 8 Detach 19 | . 1 . 2 1 4 1 2 2 . 3 3 Swap 58 | . 5 . 4 12 7 6 18 1 . 1 4 Drop 166 | . 6 . 4 24 29 21 36 21 3 16 6 Fire 249 | . 18 . 13 74 66 41 37 . . . . Melee 218 | . . 4 19 13 . . 18 80 18 46 20 Ram 3 | . . . . . . . . . . . 3 Kick 1 | . . . . . 1 . . . . . . Crush 2 | . 1 . . 1 . . . . . . . Escape Stasis 84 | . . . . . . . . 12 . 72 . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Entered Mines 565 | -10/Mines | Learned location of Zion (-7) 568 | -10/Mines | Discovered new exit (range 7) 600 | -10/Mines | Entered Materials 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Discovered new exit (range 10) 867 | -9/Materials | Discovered new exit (range 12) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2126 | -8/Materials | Build established: Scavenger-Mutant 2411 | -8/Materials | Discovered new exit (range 5) 2534 | -8/Materials | Build established: Mutant 2709 | -8/Materials | Entered Factory 2709 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2957 | -7/Factory | Crushed by falling debris 2957 | -7/Factory | System corruption reached 10% 2988 | -7/Factory | Lost 5 parts (1p2n1u1w) 3166 | -7/Factory | Repaired Gauss Rifle? 3348 | -7/Factory | Build established: Gunner 3995 | -7/Factory | Build established: Tank 4406 | -7/Factory | Build established: Mutant 4713 | -7/Factory | Discovered new exit (range 6) 4729 | -7/Factory | Build established: Tank 4730 | -7/Factory | Entered another Factory area 4730 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4888 | -6/Factory | Discovered new exit (range 8) 5106 | -6/Factory | Build established: Gunner 6031 | -6/Factory | Discovered new exit (range 14) 6077 | -6/Factory | Entered another Factory area 6077 | -5/Factory | Evolved 2 slots: Utility x2 6469 | -5/Factory | Build established: Scavenger-Tank 6880 | -5/Factory | Fabricated Imp. Melee Analysis Suite (x1) 6956 | -5/Factory | Crushed by falling debris 7089 | -5/Factory | Lost 3 parts (1n1u1w) 7264 | -5/Factory | Build established: Scavenger-Gunner 7480 | -5/Factory | Discovered new exit (range 16) 7498 | -5/Factory | Entered Extension 7754 | -5/Extension | Build established: Scavenger-Mutant 7858 | -5/Extension | Rescued a captive Derelict 7858 | -5/Extension | Rescued a captive Derelict 7861 | -5/Extension | Spotted B-75 Beast 7998 | -5/Extension | Disrupted transfer network 8057 | -5/Extension | Build established: Mutant 8216 | -5/Extension | Lost 5 parts (4n1w) 8513 | -5/Extension | Build established: Scavenger-Mutant 8823 | -5/Extension | Spotted B-75 Beast 8828 | -5/Extension | Discovered new exit (range 3) 8828 | -5/Extension | Identified exit to Factory 8829 | -5/Extension | Entered Factory 8829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9017 | -4/Factory | Discovered new exit (range 16) 9028 | -4/Factory | Lost 8 parts (2p4n2w) 9039 | -4/Factory | Entered Research 9039 | -3/Research | Evolved 2 slots: Utility x2 9400 | -3/Research | Build established: Hacker-Mutant 9646 | -3/Research | Found Prototype Slashing Weapon 9646 | -3/Research | Identified Molecular Scythe 9686 | -3/Research | Spotted B-86 Titan 9725 | -3/Research | Discovered new exit (range 15) 9729 | -3/Research | Identified exit to Research 9729 | -3/Research | Entered another Research area 9729 | -2/Research | Evolved 2 slots: Propulsion x2 9804 | -2/Research | Found Prototype Hackware 9804 | -2/Research | Identified Exp. System Shield 9853 | -2/Research | Found Enh. Force Lance 9899 | -2/Research | Spotted B-90 Cyclops 10170 | -2/Research | Core integrity fell below 50% 10211 | -2/Research | Lost 13 parts (5n7u1w) 10324 | -2/Research | Core integrity fell below 20% 10325 | -2/Research | System corruption reached 10% 10343 | -2/Research | Found Gamma Bomb Array 10356 | -2/Research | Lost 3 parts (1n2u) 10360 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10313_ Cmb. Antigrav System severed. 10313_ Mic. Fission Core severed. 10314_ P-80 Master resets P-80 Master, system corruption cleaned. 10316_ Drone sends a signal. 10316_ Antigrav Array destroyed. 10317_ Slammed into P-80 Master. 10323_ Hacking Suite destroyed. 10323_ Critical hit (Blast). 10323_ Knocked back. 10325_ Imp. Target Analyzer destroyed. 10333_ EW|VP HXQ3,HDVPM2=SFJ9>#