Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 19:18:08 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (154) 770 Value Destroyed (3790) 3790 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 7082 Bonus ------- High Alert Combat Kills 882 Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (25) --- Armored Wheel Armored Wheel Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit Sensor Array Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Sensor Array Medium Armor Plating Shield Generator Hacking Suite Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Grenade Launcher Scythe [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 64 | 6 6 27 25 Power 5 | 1 . 4 . Engine 4 | 1 . 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 28 | 2 . 14 12 Treads 19 | 2 . 6 11 Leg 1 | . . 1 . Wheel 7 | . . 7 . Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 1 3 3 6 Device 2 | . . 1 1 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 6 | . . 2 4 Artifact . | . . . . Weapon 18 | 2 3 6 7 Energy Gun 2 | . 1 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 13 | 2 . 5 6 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 29 | . 2 14 13 Power 4 | . . 3 1 Propulsion 12 | . . 8 4 Utility 3 | . . . 3 Weapon 10 | . 2 3 5 Highest Loss Streak 10 | . 1 3 10 To Critical Strikes 1 | . . 1 . Average Backups 16 | 1 10 17 23 Power . | . 1 . . Propulsion 7 | . 6 7 10 Utility 3 | . 1 4 5 Weapon 5 | . 2 5 7 Tool/Special . | . . . . Unused Backups 22 | . . 4 18 Power . | . . . . Propulsion 9 | . . . 9 Utility 6 | . . 3 3 Weapon 7 | . . 1 6 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 90 90 Engine 7 | . 14 7 . Core 2 | . . 1 6 Treads 25 | . 28 15 32 Wheel 3 | . . 11 . Device 1 | . . 3 . Storage 11 | . 14 11 9 Processor 11 | . 13 11 9 Protection 5 | . . 4 12 Energy Gun 3 | . 7 3 . Energy Cannon 3 | . 6 4 . Ballistic Gun 14 | . 13 13 17 Peak Build Rating 32 | 6 8 18 32 Average Rating 14 | 4 7 11 24 On Entrance 7 | . 6 8 16 Naked Turns . | . . . . Heaviest Build 109 | 13 90 100 109 Greatest Support 82 | 40 40 60 82 Greatest Overweight (x) 9 | . 2 9 3 Average Overweight (x) 2 | . 1 4 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 22 25 25 Most Carried 25 | 4 14 25 25 Average Carried 17 | 1 10 17 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 13 25 16 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2652 | 228 281 817 1326 Remotely . | . . . . Salvage Created 4830 | . 686 2351 1793 Parts 302 | . 43 155 104 Haulers Intercepted 10 | . 2 4 4 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 109 | . 17 52 40 Guns 48 | . 10 11 27 Cannons 16 | . 4 12 . AOE 44 | . 3 28 13 Classes Destroyed 14 | . 6 6 2 Worker 14 | . 3 9 2 Builder 7 | . . 6 1 Tunneler 2 | . 1 1 . Hauler 10 | . 2 4 4 Recycler 4 | . . 3 1 Mechanic 2 | . . 2 . Operator 2 | . . 1 1 Watcher 9 | . 2 5 2 Swarmer 26 | . 6 12 8 Grunt 62 | . 11 29 22 Brawler 2 | . . . 2 Duelist 4 | . . 2 2 Protector 3 | . . . 3 Sentry 12 | . . 9 3 Best Kill Streak 14 | . 6 14 9 Combat Bots Only 10 | . 4 10 8 Max Kills in Single Turn 8 | . 3 8 3 Gunslinging . | . . . . Exploded 6 | . 2 6 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 477 | . 70 153 254 Missed 135 | . 15 46 74 Damage Taken 5015 | . 620 1373 3022 Core 897 | . 110 225 562 Absorbed by Shields 92 | . . . 92 Core Remaining (%) 66 | 100 56 43 . Volleys Fired 352 | . 67 148 137 Largest 2 | . 2 2 2 Hottest 110 | . 110 110 50 Shots Fired 665 | . 130 273 262 Gun 544 | . 107 185 252 Cannon 91 | . 20 71 . Launcher 30 | . 3 17 10 Special . | . . . . Kinetic 496 | . 79 165 252 Thermal 139 | . 48 91 . Explosive 30 | . 3 17 10 Electromagnetic . | . . . . Robot Hit Streak 18 | . 8 18 12 Robot Miss Streak 9 | . 3 4 9 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 428 | . 85 181 162 Core Hits 265 | . 37 127 101 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10259 | . 1240 4674 4345 Guns 4761 | . 763 1427 2571 Cannons 1161 | . 245 916 . Explosions 4138 | . 213 2295 1630 Melee 130 | . . . 130 Ramming 69 | . 19 36 14 Kinetic 4373 | . 553 1249 2571 Thermal 1627 | . 455 1094 78 Explosive 3961 | . 213 2295 1453 Electromagnetic 99 | . . . 99 Impact . | . . . . Slashing 130 | . . . 130 Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 20 . Message Errors 5 | . . 5 . Matter Fused 7 | . . 7 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 167 | . 4 18 145 Projectiles . | . . . . Explosions 167 | . 4 18 145 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 339 | . 32 77 230 Shots 10 | . 2 2 6 Rammed 9 | . 5 2 2 Targets Rammed 12 | . 6 3 3 Kicked . | . . . . Crushed 3 | . 1 1 1 Highest Temperature 422 | . 377 291 422 Average Temperature 74 | . 85 33 98 Received Heat Transfer 2059 | . 246 507 1306 Effects 14 | . 1 . 13 Shutdowns 2 | . 1 . 1 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 3704 | . 1147 2442 115 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 1 3 3 Low Security (%) 41 | 100 87 26 . Level 1 8 | . 12 3 10 Level 2 29 | . . 15 74 Level 3 20 | . . 53 15 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Peak Influence 1043 | . 216 1043 840 Initial 433 | . . 58 433 Average 377 | . 113 570 507 Influence Increases 3348 | . 569 1641 1138 Destroy 0b10 Robot/C 2120 | . 340 1040 740 Destroy 0b10 Robot/NC 265 | . 40 155 70 Destroy Leader 448 | . 78 238 132 Successful Hack 65 | . 38 18 9 Select Force Hacks 150 | . 60 60 30 Disable Machine 45 | . . . 45 Destroy Structure 165 | . 13 70 82 Lose Combat Pursuer 90 | . . 60 30 Influence Decreases 1844 | . 430 672 742 Time Decay 1554 | . 410 532 612 Lost Part 290 | . 20 140 130 Squads Dispatched 20 | . 5 7 8 Investigation 12 | . 4 4 4 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 5 | . . 2 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 155 | . 29 66 60 Peak Tracking Total 10 | . 5 9 10 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 26 | . 10 9 7 Terminals 20 | . 8 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 2 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 80 | . 28 29 23 Successful 35 | . 13 14 8 Failed 45 | . 15 15 15 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 76 | . 25 29 22 Terminals 73 | . 26 26 21 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 3 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 5 | . 3 2 . Terminal Index 2 | . 1 1 . Recycling Unit Index 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 29 | . 10 12 7 Terminals 24 | . 8 10 6 Botnet 6 | . 1 4 1 Skim 18 | . 7 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 2 1 Tunnel 5 | . 2 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 6 7 5 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6172 | 89 2221 1849 2013 Spaces Moved 2007 | 51 626 665 665 Core 4 | 4 . . . Treads 1457 | 47 626 139 645 Legs . | . . . . Wheels 546 | . . 526 20 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 135 135 Average Speed 225 | 151 257 190 235 Slowest Speed 480 | 160 320 480 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 5 92 68 52 Regions Visited 3 Branch Regions . Pre-discovered Areas 10 | . 4 5 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 185 | . 11 86 88 Melee . | . . . . Projectile . | . . . . AOE 185 | . 11 86 88 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3091 | 60 1101 987 943 Wait 538 | . 384 92 62 Move 2004 | 50 625 664 665 Hop . | . . . . Pick Up 52 | 4 10 29 9 Fast Attach 23 | 6 2 10 5 Attach 23 | . 2 10 11 Detach 1 | . . 1 . Swap 46 | . 4 18 24 Drop 34 | . 1 12 21 Fire 352 | . 67 148 137 Melee 6 | . . . 6 Ram 1 | . . 1 . Kick . | . . . . Crush 11 | . 6 2 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 14) 1052 | -10/Materials | Discovered new exit (range 5) 1205 | -10/Materials | Discovered new exit (range 16) 1623 | -10/Materials | Identified exit to Mines 1947 | -10/Materials | Learned Storage non-interactive machine intel 2014 | -10/Materials | Loaded intel: 8 trap records 2116 | -10/Materials | Identified exit to Materials 2116 | -10/Materials | Identified exit to Subcaves 2155 | -10/Materials | Learned Storage emergency access door positions 2203 | -10/Materials | Learned Recycling recycling unit intel 2311 | -10/Materials | Entered another Materials area 2311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -9/Materials | Identified exit to Materials 2905 | -9/Materials | Destroyed 10 combat bots 3074 | -9/Materials | Lost 3 parts (1p2n) 3246 | -9/Materials | Build established: Scavenger-Mutant 3415 | -9/Materials | Core integrity fell below 50% 3453 | -9/Materials | Discovered new exit (range 9) 3696 | -9/Materials | Build established: Mutant 3829 | -9/Materials | Learned location of Zion (-6) 3893 | -9/Materials | Learned Storage stockpile data 3911 | -9/Materials | Learned location of 1 exit from Recycling 3911 | -9/Materials | First assault squad dispatched 3917 | -9/Materials | Identified exit to Mines 3934 | -9/Materials | Loaded intel: 5 trap records 4017 | -9/Materials | Sterilization system engaged 4017 | -9/Materials | Non-combat units ordered to evacuate 4040 | -9/Materials | Destroyed 8 combat bots 4117 | -9/Materials | Combat units ordered to evacuate 4160 | -9/Materials | Entered another Materials area 4160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4267 | -8/Materials | Build established: Scavenger-Mutant 5103 | -8/Materials | Discovered new exit (range 16) 5233 | -8/Materials | Build established: Mutant 5760 | -8/Materials | First assault squad dispatched 5889 | -8/Materials | Core integrity fell below 50% 5901 | -8/Materials | Destroyed 8 combat bots 5911 | -8/Materials | Core integrity fell below 20% 5932 | -8/Materials | Lost 10 parts (4n2u4w) 6173 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05931_ G-50 Soldier destroyed. 05933_ Acquired 112 matter. 05936_ Acquired 39 matter. 06060_ I-25 Savior destroyed. 06101_ G-47 Trooper destroyed. 06103_ Acquired 44 matter. 06110_ Acquired 15 matter. 06117_ R-06 Scavenger collects Imp. Ion Engine. 06120_ R-06 Scavenger collects Power Amplifier. 06121_ K-01 Serf cleans the Terminal. 06123_ R-06 Scavenger collects Com. Battery. 06124_ K-01 Serf cleans the Terminal. 06150_ G-50 Soldier destroyed. 06154_ K-01 Serf collects debris. 06160_ Acquired 47 matter. 06161_ K-01 Serf collects debris. 06169_ Enh. Autogun destroyed. 06169_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 06170_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????# ??????????????# * # """ # """ #= #[ | | ????# ???????????????# =! # # "" #*% != | | ?????????????????????# ====+ """ #! """ #%=% | | ?????????????????????#!= *# """ # " [ | | ?????????????????????# ! 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T #??# | | ??????###### # * #??# ! | | ???????????# # ##########/### #??#??# | | ???????????# # #???????# ## ###?????? | | ???????????# # #???????# ## #???????? | | ???????????# ! # #???????# ## #???????? | | ???????????########## #???????# ## #???????? | | ????????????????????# #???????# ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticSwarmAutobeam Manual? 0 Play Time 00:26:30 Cumulative 325.3 hours Start 2025.02.28 @ 18:48:43 End 2025.02.28 @ 19:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 15 Types 3/2/5/2/0/0/1/1/0/1 Lore% 89 Gallery% 70 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa6808c6-b3b3-4731-bd95-e50bda7cdb2d