Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 09:15:01 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (904) 904 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2899 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 84/100 System Corruption 0% Temperature Warm (110) Movement Rolling (140) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Enhanced Autogun > --- INVENTORY (15) --- ECM Suite Hacking Suite Hacking Suite Particle Gun Particle Gun Spread Laser Faulty Enhanced Autogun Faulty Enhanced Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Wheel ECM Suite Hacking Suite Hacking Suite Particle Gun Particle Gun Spread Laser Enhanced Autogun Enhanced Autogun Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 44 | 8 10 . 20 6 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 3 1 . 6 2 Treads 6 | 1 1 . 2 2 Leg 4 | 2 . . 2 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 . 4 3 Device 4 | 1 1 . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 18 | 2 6 . 9 1 Energy Gun 9 | . 3 . 5 1 Energy Cannon 2 | . 2 . . . Ballistic Gun 6 | 2 1 . 3 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 21 | . 7 1 13 . Power 2 | . 1 . 1 . Propulsion 6 | . 2 . 4 . Utility 5 | . 1 . 4 . Weapon 8 | . 3 1 4 . Highest Loss Streak 9 | . 6 1 9 . To Critical Strikes . | . . . . . Average Backups 9 | 3 7 14 11 10 Power . | . . 1 . . Propulsion . | 1 . 2 . . Utility 2 | . 1 2 3 3 Weapon 5 | 1 4 9 7 6 Tool/Special . | . . . . . Unused Backups 11 | . 2 . 3 6 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon 7 | . 2 . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 90 100 73 79 Engine 11 | . 13 14 8 9 Treads 15 | . 22 28 12 2 Leg 2 | . 5 . . . Wheel 3 | . . . 2 16 Device 8 | . 7 14 12 . Storage 11 | . 14 14 9 9 Protection 3 | . . . 4 12 Energy Gun 12 | . 10 14 14 15 Energy Cannon 1 | . 2 . . . Ballistic Gun 9 | . 14 14 3 9 Ballistic Cannon 1 | . . . 4 . Peak Build Rating 28 | 7 10 10 21 28 Average Rating 12 | 4 8 10 16 23 On Entrance 8 | . 7 10 9 16 Avg Prop Armor Cover (%) 5 | 9 . . 6 4 Naked Turns . | . . . . . Heaviest Build 52 | 12 31 31 52 50 Greatest Support 60 | 20 40 40 60 10 Greatest Overweight (x) 17 | . 3 . 17 4 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 6 8 15 15 15 Most Carried 14 | 5 14 14 14 13 Average Carried 9 | 3 7 14 11 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 14 14 12 9 Class Distribution -------------------- 71% | Mutant 28% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 940 | 232 219 . 378 111 Remotely . | . . . . . Salvage Created 1016 | 18 390 . 445 163 Parts 70 | 4 26 . 31 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 21 | . 8 . 10 3 Guns 14 | . 4 . 7 3 Cannons 7 | . 4 . 3 . Classes Destroyed 11 | 1 3 . 7 . Worker 3 | . 1 . 2 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 3 | . . . 3 . Grunt 15 | . 8 . 5 2 Sentry 2 | . . . 1 1 Hunter 1 | . . . 1 . Best Kill Streak 4 | 1 3 . 4 1 Combat Bots Only 3 | . 3 . 3 1 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 243 | . 83 7 137 16 Missed 42 | . 7 4 25 6 Hits 201 | . 76 3 112 10 Projectile 201 | . 76 3 112 10 Critical Strikes 10 | . 3 . 5 2 Damage Taken 3225 | . 995 52 2025 153 Core 802 | . 243 . 526 33 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 2 . . Volleys Fired 103 | 3 39 . 52 9 Largest 3 | 2 2 . 3 3 Hottest 160 | 40 88 . 160 135 Shots Fired 198 | 6 69 . 100 23 Gun 154 | 6 48 . 77 23 Cannon 44 | . 21 . 23 . Launcher . | . . . . . Special . | . . . . . Kinetic 93 | 6 30 . 48 9 Thermal 95 | . 29 . 52 14 Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 7 | 2 7 . 6 6 Robot Miss Streak 7 | 1 3 . 7 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 133 | 3 42 . 72 16 Core Hits 84 | 1 18 . 59 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Burn 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2173 | 35 676 . 1149 313 Guns 1557 | 35 399 . 810 313 Cannons 503 | . 264 . 239 . Explosions . | . . . . . Melee . | . . . . . Ramming 113 | . 13 . 100 . Kinetic 961 | 35 230 . 551 145 Thermal 1007 | . 341 . 498 168 Explosive . | . . . . . Electromagnetic 92 | . 92 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . 33 . Shots . | . . . . . Rammed 8 | . 4 . 4 . Targets Rammed 10 | . 5 . 5 . Kicked 1 | . 1 . . . Crushed 1 | . . . 1 . Highest Temperature 717 | . 434 . 717 171 Average Temperature 196 | . 123 . 270 67 Received Heat Transfer 1617 | . 603 6 882 126 Effects 37 | . 5 . 32 . Shutdowns 5 | . . . 5 . Energy Bleed 6 | . 2 . 4 . Interference 2 | . 1 . 1 . Matter Decay 2 | . . . 2 . Short Circuit 5 | . 1 . 4 . Damage (minor) 3 | . . . 3 . Damage (major) 10 | . 1 . 9 . Damage (core) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1828 | . 740 . 755 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | 5 72 . 85 35 Initial 5 | . . . . 5 Average 11 | . 7 . 19 8 Influence Increases 681 | 5 246 . 345 85 Destroy 0b10 Robot/C 420 | . 160 . 200 60 Destroy 0b10 Robot/NC 50 | 5 10 . 35 . Destroy Leader 106 | . 50 . 46 10 Successful Hack 29 | . 10 . 19 . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 75 | . 15 . 45 15 Influence Decreases 681 | 5 246 . 330 100 Entered New Map 10 | . . . . 10 Time Decay 519 | 5 176 . 248 90 Lost Part 152 | . 70 . 82 . Squads Dispatched 6 | . 3 . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 3 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 7 | . 2 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 17 2 22 8 Peak Tracking Total 5 | . 5 2 4 4 Tactical Retreats 5 | . 1 . 3 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 8 | . 4 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 10 . 9 . Successful 12 | . 6 . 6 . Failed 7 | . 4 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 15 | . 10 . 5 . Terminals 15 | . 10 . 5 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . 3 . Terminals 7 | . 4 . 3 . Skim 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 1328 | 9 591 29 479 220 Seismic 1108 | 9 591 29 479 . Machine Analysis 219 | . . . . 219 ECM 10 | . . . . 10 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 2589 | 91 1226 29 918 325 Spaces Moved 1232 | 63 633 19 334 183 Core 46 | 16 2 . 28 . Treads 714 | 1 499 19 195 . Legs 188 | 46 132 . 10 . Wheels 284 | . . . 101 183 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 95 125 Average Speed 164 | 102 151 160 215 135 Slowest Speed 900 | 160 200 160 900 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 91 4 26 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 1630 | 83 831 18 455 243 Wait 162 | . 107 . 16 39 Move 1228 | 62 632 18 333 183 Hop . | . . . . . Pick Up 56 | 10 24 . 19 3 Fast Attach 4 | 1 3 . . . Attach 36 | 6 8 . 16 6 Detach 1 | . . . 1 . Swap 12 | 1 4 . 5 2 Drop 18 | . 9 . 8 1 Fire 103 | 3 39 . 52 9 Melee . | . . . . . Ram 3 | . . . 3 . Kick 1 | . 1 . . . Crush 6 | . 4 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Core integrity fell below 50% 359 | -10/Materials | Build established: Mutant 362 | -10/Materials | Lost 6 parts (1p2n1u2w) 522 | -10/Materials | Core integrity fell below 20% 782 | -10/Materials | Discovered new exit (range 9) 887 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Discovered new exit (range 11) 1309 | -10/Materials | Discovered new exit (range 7) 1318 | -10/Materials | Entered Subcaves 1325 | -10/Subcaves | Learned location of Zion (-7) 1331 | -10/Subcaves | Learned location of 1 exit from Materials 1331 | -10/Subcaves | Discovered new exit (range 11) 1347 | -10/Subcaves | Entered Materials 1347 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1348 | -8/Materials | Identified exit to Factory 1358 | -8/Materials | Discovered new exit (range 16) 1363 | -8/Materials | Identified exit to Storage 1656 | -8/Materials | Build established: Tank 1833 | -8/Materials | Core integrity fell below 50% 1870 | -8/Materials | Core integrity fell below 20% 1906 | -8/Materials | Lost 9 parts (1p3n2u3w) 2129 | -8/Materials | Build established: Mutant 2265 | -8/Materials | Entered Storage 2520 | -8/Storage | Discovered exit to Factory (range 16) 2590 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02422_ Terminal x1 02427_ K-01 Serf collects debris. 02429_ >> Machine Analyzer network decryption results: 02429_ Recycling Unit x1 02447_ G-47 Trooper destroyed. 02448_ K-01 Serf collects debris. 02453_ Acquired 58 matter. 02454_ K-01 Serf collects debris. 02461_ R-06 Scavenger collects Aluminum Leg. 02520_ EXIT=FOUND: FACTORY 02531_ >> Machine Analyzer network decryption results: 02531_ Recycling Unit x1 02541_ Y-45 Defender destroyed. 02541_ U-05 Engineer builds a Door. 02545_ K-01 Serf collects debris. 02554_ Acquired Lgt. Treads. 02557_ Dropped Broken Wheel. 02588_ Critical hit (Burn: +37). 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