Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 11:37:53 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (5023) 5023 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2195) 2195 TOTAL SCORE: 11888 Bonus ------- High Alert Combat Kills 495 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 488/700 Matter 264/300 Energy 273/290 System Corruption 8% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel (fused) > --- UTILITY (6) ------ Lightpack 2.0 Transmission Jammer Layered Light Armor Plating Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (40) --- Hybrid Deuterium Engine Fission Core Micro Fission Core Medium Treads Advanced Heat Sink Advanced Recoil Stabilizer Kinecellerator Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating EM Shield Hacking Suite Authchip [Armor] Relay Coupler [NC] (22) Relay Coupler [Swarmer] (22) Relay Coupler [Cutter] (22) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (31) Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (22) Thief Drone Bay (3/3) Wave Gun Mass Driver Hypervelocity Gauss Cannon Field Lobotomy Kit (5) Great Axe Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Lightpack 2.0 Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Fission Core Fission Core Micro Fission Core Advanced Heat Sink Advanced Recoil Stabilizer Kinecellerator Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating EM Shield Authchip [Armor] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Thief Drone Bay Heavy Laser Wave Gun Wave Gun Heavy Ion Cannon Mass Driver Hypervelocity Gauss Cannon Heavy Missile Launcher Field Lobotomy Kit [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Lightpack 2.0 Device Cooling System Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 4 | . . . . . 3 . . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 76 | 7 6 2 3 2 15 12 6 6 10 7 Power 8 | 1 1 . . 1 1 1 . . 3 . Engine 5 | 1 1 . . 1 . . . . 2 . Core 3 | . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 2 . . . 2 2 1 5 . . Treads 2 | 2 . . . . . . . . . . Leg 3 | . . . . . . 2 1 . . . Wheel 9 | . 2 . . . 2 . . 5 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 2 1 1 2 1 7 4 3 1 6 4 Device 11 | 1 . 1 . 1 1 3 . . . 4 Storage 6 | 1 1 . 2 . 1 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware 2 | . . . . . 1 . 1 . . . Protection 12 | . . . . . 3 . 2 1 6 . Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 1 1 . 5 5 2 . 1 3 Energy Gun 6 | 2 . . . . 3 . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 11 | . 2 1 1 . 2 3 2 . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 . . . Parts Lost 19 | . 2 2 . . 6 1 1 1 6 . Power 3 | . 1 . . . 1 . . . 1 . Propulsion 7 | . 1 . . . 3 . . 1 2 . Utility 5 | . . 1 . . . 1 . . 3 . Weapon 4 | . . 1 . . 2 . 1 . . . Highest Loss Streak 4 | . 2 2 . . 2 1 1 1 4 . To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 4 10 12 15 15 15 15 25 27 27 37 Power 2 | . 1 . 2 3 3 3 4 3 4 3 Propulsion . | 2 3 . . . . . 1 2 . . Utility 12 | . 4 11 11 10 10 8 12 15 16 26 Weapon 2 | . 1 1 . 1 1 2 5 4 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 85 | . 4 2 1 . 3 5 9 5 17 39 Power 13 | . . . . . . . 2 1 4 6 Propulsion 8 | . 2 . . . . . 1 3 1 1 Utility 52 | . 1 2 1 . 3 5 4 1 10 25 Weapon 11 | . 1 . . . . . 2 . 2 6 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 99 87 89 100 91 51 73 81 65 60 Engine 6 | . 13 14 14 14 6 . . . 3 7 Core 2 | . . . . . 1 3 9 7 3 . Treads 2 | . 27 . . . . . . . . . Leg 2 | . . . . . . 3 18 . . . Wheel 12 | . . 28 28 28 15 . . 20 17 15 Device 8 | . 14 2 . 12 9 12 3 . 4 6 Storage 10 | . 14 14 18 15 9 9 9 7 7 7 Processor 2 | . . . . . 8 5 . . . . Hackware 3 | . . . . . 8 5 7 7 . . Protection 6 | . . . . . 7 2 7 14 16 15 Energy Gun 1 | . 9 . . . 2 . . . . . Ballistic Gun 12 | . 17 28 28 28 21 2 19 23 3 . Ballistic Cannon 3 | . . . . . . 6 . . 5 6 Peak Build Rating 95 | 7 12 17 20 21 35 79 67 71 95 94 Average Rating 47 | 5 9 11 14 20 31 52 63 69 85 90 On Entrance 34 | . 7 11 11 20 21 23 57 67 69 93 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 15 32 32 55 55 65 112 26 28 92 92 Greatest Support 40 | 40 40 26 26 26 26 20 27 36 36 20 Greatest Overweight (x) 37 | . 1 1 2 2 17 37 1 1 4 4 Average Overweight (x) 2 | . . 1 1 2 3 6 . . 2 3 Largest Inventory Capacity 40 | 8 15 15 20 20 20 40 40 40 40 40 Average Capacity 27 | 7 14 15 18 20 20 27 40 40 40 40 Most Carried 40 | 7 15 13 20 20 20 25 33 33 39 40 Average Carried 21 | 4 10 12 16 19 19 17 28 30 28 37 Final Capacity 40 | 8 15 15 20 20 20 40 40 40 40 40 Final Carried 38 | 6 11 13 20 20 19 25 33 29 35 38 Class Distribution -------------------- 34% | Mutant 26% | Hauler-Tank 15% | Skirmisher 10% | Hauler-Mutant 7% | Hauler-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 3084 | 270 270 577 . 115 523 170 199 299 514 147 Remotely . | . . . . . . . . . . . Salvage Created 4104 | 102 609 118 . 125 714 420 265 333 1077 341 Parts 203 | 4 31 12 . 6 42 17 14 18 42 17 Haulers Intercepted 4 | . 1 . . . . . 1 . . 2 Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 101 | . 12 6 . 3 15 14 1 8 33 9 Guns 52 | . 11 6 . 3 15 1 1 8 7 . Cannons 46 | . . . . . . 13 . . 26 7 AOE 3 | . 1 . . . . . . . . 2 Classes Destroyed 16 | 2 4 1 . 1 5 1 1 . 1 . Worker 4 | . . . . . . . 3 1 . . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 1 . . . . . 1 . . 2 Recycler 4 | 1 2 . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 3 | . . . . . 1 1 1 . . . Swarmer 16 | . 3 6 . . 3 . . 2 . 2 Cutter 5 | . . . . . 1 . . . 4 . Grunt 50 | . 9 . . 2 7 9 . 6 14 3 Brawler 6 | . . . . 1 . . . . 5 . Duelist 3 | . . . . . . 2 . . . 1 Sentry 12 | . . . . . 3 2 1 . 4 2 Hunter 6 | . . . . . 1 1 . . 4 . Programmer 3 | . . . . . . . . . 2 1 Best Kill Streak 6 | 2 5 3 . 3 3 5 3 6 6 3 Combat Bots Only 6 | . 3 3 . 3 3 5 1 5 6 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Hostile Shots Fired 555 | . 72 33 . 6 112 23 4 60 195 50 Missed 174 | . 16 10 . 4 31 9 2 19 68 15 Hits 381 | . 56 23 . 2 81 14 2 41 127 35 Melee 11 | . . . . . 9 . . . 2 . Projectile 370 | . 56 23 . 2 72 14 2 41 125 35 AOE 1 | . . . . . . . . . 1 . Critical Strikes 10 | . . 1 . . 4 2 1 1 1 . Damage Taken 4801 | . 626 178 . 24 1255 343 58 544 1265 508 Core 589 | . 47 38 . . 175 117 . 56 79 77 Absorbed by Shields 405 | . . . . . . 26 10 . 278 91 Ignored by Resistances 55 | . . . . . 49 6 . . . . Regen/Repaired (Parts) 2 | . . . . . . . . . . 2 Core Remaining (%) 70 | 100 . . . 66 . . 46 . . . Volleys Fired 194 | 5 48 20 . 7 59 8 13 12 20 2 Largest 3 | 2 2 2 . 2 3 1 3 3 3 1 Hottest 182 | 80 80 46 . 46 182 36 81 84 84 81 Shots Fired 561 | 10 96 39 . 14 153 45 31 36 109 28 Gun 440 | 10 96 39 . 14 153 7 30 36 53 2 Cannon 119 | . . . . . . 37 . . 56 26 Launcher 2 | . . . . . . 1 1 . . . Special . | . . . . . . . . . . . Kinetic 523 | . 84 39 . 14 144 44 30 36 106 26 Thermal 14 | . . . . . 9 . . . 3 2 Explosive 2 | . . . . . . 1 1 . . . Electromagnetic 22 | 10 12 . . . . . . . . . Robot Hit Streak 20 | 2 11 3 . 5 18 18 13 7 20 14 Robot Miss Streak 17 | 2 6 3 . 1 5 2 11 14 17 1 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 13 | . 1 3 . . 4 . . 3 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 1 . Autonomous 117 | . . . . . . 37 . . 53 27 Shots Hit Robots 387 | 5 53 18 . 10 88 35 22 30 98 28 Core Hits 239 | 3 25 7 . 3 40 13 21 48 70 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . Critical Strikes 19 | 1 1 . . . 3 8 . . 5 1 Destroy 3 | . . . . . 3 . . . . . Blast 14 | . . . . . . 8 . . 5 1 Corrupt 2 | 1 1 . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13300 | 65 840 305 . 147 1344 2620 421 556 4860 2142 Guns 4363 | 65 793 305 . 147 1309 65 353 556 723 47 Cannons 8541 | . . . . . . 2555 . . 4137 1849 Explosions 245 | . 47 . . . 32 . 68 . . 98 Melee 148 | . . . . . . . . . . 148 Ramming 3 | . . . . . 3 . . . . . Kinetic 12538 | . 690 305 . 147 1158 2620 353 556 4860 1849 Thermal 375 | . 47 . . . 183 . . . . 145 Explosive 68 | . . . . . . . 68 . . . Electromagnetic 168 | 65 103 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 148 | . . . . . . . . . . 148 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 11 Average Corruption 8 | . . . . . . . . . 7 10 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 65 | . . . . . . . . . 31 34 Message Errors 18 | . . . . . . . . . 6 12 Matter Fused 18 | . . . . . . . . . 10 8 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . 1 4 Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . 6 3 Data Loss (major) 5 | . . . . . . . . . 2 3 Misfires 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1168 | . . . . . 5 459 . . 560 144 Projectiles 1143 | . . . . . . 459 . . 560 124 Explosions 5 | . . . . . 5 . . . . . Melee 20 | . . . . . . . . . . 20 Knockbacks 29 | . . . . . . 9 . . 14 6 Impact . | . . . . . . . . . . . Kinetic 26 | . . . . . . 9 . . 11 6 Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 283 | . . . . . 83 . 38 . . 162 Shots 4 | . . . . . 1 . 1 . . 2 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 264 | 54 106 12 . . 125 . 23 228 99 264 Average Temperature 47 | 23 27 6 . . 40 . 11 106 29 106 Received Heat Transfer 1604 | . 321 . . 12 468 90 27 219 362 105 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 657 | . 150 . . . 383 . . . . 124 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Maximum Alert Level 3 | . 1 . . . 1 3 2 1 3 2 Low Security (%) 45 | 100 92 100 . 100 81 24 . 81 4 . Level 1 29 | . 7 . . . 18 47 88 18 14 51 Level 2 17 | . . . . . . 27 11 . 32 48 Level 3 7 | . . . . . . . . . 48 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 928 | 10 229 78 . 62 230 790 437 230 928 601 Initial 487 | . . 78 . . 5 131 384 115 147 487 Average 271 | . 77 19 . 8 124 324 329 136 644 403 Influence Increases 3483 | 10 459 145 . 70 567 669 167 195 841 360 Destroy 0b10 Robot/C 2020 | . 240 120 . 60 300 280 20 160 660 180 Destroy 0b10 Robot/NC 105 | 10 20 5 . . 15 5 35 5 . 10 Destroy Leader 342 | . 52 20 . 10 82 20 14 30 50 64 Successful Hack 55 | . 23 . . . . 14 4 . 14 . Select Force Hacks 120 | . 60 . . . 60 . . . . . Disable Machine 255 | . 45 . . . 90 . 45 . . 75 Anti-Garrison Action 350 | . . . . . . 250 . . 100 . Destroy Structure 131 | . 4 . . . 5 70 19 . 2 31 Lose Combat Pursuer 105 | . 15 . . . 15 30 30 . 15 . Influence Decreases 3154 | 10 258 292 54 56 379 81 702 240 123 959 Entered New Map 1307 | . . 123 54 . 9 71 406 140 63 441 Time Decay 1497 | 10 228 149 . 56 310 . 286 90 . 368 Lost Part 190 | . 20 20 . . 60 10 10 10 60 . Lost Ally 10 | . 10 . . . . . . . . . Purge Threat 150 | . . . . . . . . . . 150 Squads Dispatched 17 | . 4 . . . 7 . . 3 . 3 Investigation 7 | . 3 . . . 3 . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 2 . . 1 . . Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . 2 . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals 6 | . 3 . . . 2 . . 1 . . Communications Jammed 4 | . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . 4 Times Spotted 140 | . 21 6 . 3 31 15 5 11 33 15 Peak Tracking Total 9 | . 6 3 . 3 9 5 2 4 7 7 Tactical Retreats 6 | . 1 . . . 1 2 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 8 | . 1 . . . 1 5 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 21 | . 3 . . . 6 2 3 . 2 5 Max in Single Turn 6 | . 1 . . . 6 2 3 . 1 5 Garrison Relay 2 | . . . . . . . . . 2 . Phase Generator 2 | . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 31 | . 6 1 2 . 6 2 5 1 3 5 Terminals 20 | . 4 . . . 3 2 5 . 3 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 74 | . 23 1 2 . 13 2 17 1 4 11 Successful 39 | . 13 1 2 . 10 1 8 1 1 2 Failed 35 | . 10 . . . 3 1 9 . 3 9 Catastrophic 9 | . 1 . . . . 1 2 . 2 3 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 21 . 1 . 10 . 18 . . 5 Terminals 58 | . 20 . . . 7 2 17 . 4 8 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 8 | . 3 . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 14 | . 4 1 2 . 1 1 3 . 1 1 Record 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . 1 . . . Zone Layout 3 | . 1 . . . . . 2 . . . Garrison Registry 2 | . . . . . . 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 21 | . 9 . . . 6 . 5 . . 1 Terminals 16 | . 7 . . . 4 . 5 . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 5 | . 3 . . . 1 . 1 . . . Skim 10 | . 3 . . . 3 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . . Tunnel 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 4 . 5 . 3 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 6 . Machine Destruction 6 | . . . . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 3 | . 1 . . 2 . . . . . . Largest Group 2 | . 1 . . 2 . . . . . . Highest-Rated Group 43 | . 10 . . 43 . . . . . . Highest-Rated Ally 31 | . 10 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 47 | . . . . 47 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Active Infowar (turns) 2951 | 16 718 121 . . 782 1239 . . . 75 Optics 2021 | . . . . . 782 1239 . . . . Seismic 855 | 16 718 121 . . . . . . . . Jamming 75 | . . . . . . . . . . 75 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 8108 | 137 718 715 358 638 790 1975 633 185 1111 848 Spaces Moved 4468 | 81 345 611 315 505 408 410 374 146 707 566 Core 168 | 24 . . . . 1 143 . . . . Treads 400 | 57 343 . . . . . . . . . Legs 641 | . . . . . . 267 374 . . . Wheels 3259 | . 2 611 315 505 407 . . 146 707 566 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 120 120 120 120 80 80 95 Average Speed 154 | 127 159 105 109 120 134 457 125 86 124 137 Slowest Speed 1900 | 160 160 105 120 120 900 1900 190 105 140 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 6 64 99 68 80 44 50 30 5 75 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 1 . 2 . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 19 | . . . . . . . 19 . . . Terrain Destroyed 147 | . 2 . . . 1 86 19 . 2 37 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . 5 . . 2 2 AOE 138 | . 2 . . . 1 81 19 . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 5333 | 104 435 653 329 526 552 509 513 178 899 635 Wait 331 | . 14 13 . 10 54 34 92 . 89 25 Move 4459 | 80 344 610 314 504 407 409 373 146 706 566 Hop . | . . . . . . . . . . . Pick Up 160 | 12 15 5 7 1 6 22 22 7 44 19 Fast Attach 10 | 1 . . 1 . 8 . . . . . Attach 59 | 6 4 1 2 . 3 14 5 5 11 8 Detach 8 | . . . . . . 6 1 . 1 . Swap 26 | . 2 2 1 2 4 . 3 3 7 2 Drop 70 | . 8 2 4 2 10 6 4 5 19 10 Fire 194 | 5 48 20 . 7 59 8 13 12 20 2 Melee 3 | . . . . . . . . . . 3 Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Discovered new exit (range 6) 856 | -10/Materials | Entered Mines 918 | -10/Mines | Found the Drone Emporium 924 | -10/Mines | Found Prototype Device 925 | -10/Mines | Identified Thief Drone Bay 1064 | -10/Mines | Discovered new exit (range 12) 1071 | -10/Mines | Learned location of Zion (-6) 1387 | -10/Mines | Discovered new exit (range 14) 1413 | -10/Mines | Learned Materials emergency access door positions 1421 | -10/Mines | Learned Materials interactive machine intel 1546 | -10/Mines | Discovered new exit (range 6) 1567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1608 | -10/Exiles | Met 8R-AWN 1625 | -10/Exiles | Met EX-HEX 1681 | -10/Exiles | Met EX-DEC 1764 | -10/Exiles | Met EX-BIN 1778 | -10/Exiles | Aligned with FarCom system 1779 | -10/Exiles | Given EX-Vault access code 1804 | -10/Exiles | Opened EX-Vault 1810 | -10/Exiles | Found Field Lobotomy Kit 1814 | -10/Exiles | Found Lightpack 2.0 1820 | -10/Exiles | Found AWS/Autocannon 1843 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -10/Exiles | Discovered new exit (range 10) 1929 | -10/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Autocannon, Field Lobotomy Kit 1929 | -10/Exiles | Entered Mines 2013 | -9/Mines | Learned 2 Materials zone layouts 2249 | -9/Mines | Learned Materials security intel 2262 | -9/Mines | Learned 4 Materials zone layouts 2409 | -9/Mines | Discovered new exit (range 7) 2460 | -9/Mines | Found a hidden stash of uninstalled traps 2567 | -9/Mines | Entered Materials 2567 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2568 | -8/Materials | Identified exit to Factory 2571 | -8/Materials | Loaded intel: 19 interactive machine locations 3159 | -8/Materials | Build established: Scavenger-Skirmisher 3230 | -8/Materials | Garrison activated, responded to threat 3340 | -8/Materials | Identified exit to Garrison 3357 | -8/Materials | Entered Garrison 3647 | -8/Garrison | Build established: Skirmisher 4759 | -8/Garrison | Discovered new exit (range 59) 4759 | -8/Garrison | Discovered new exit (range 31) 4759 | -8/Garrison | Discovered new exit (range 52) 4778 | -8/Garrison | Core integrity fell below 50% 4891 | -8/Garrison | Triggered checkpoint 4919 | -8/Garrison | Triggered checkpoint 5183 | -8/Garrison | Installed Relay Interface Framework 5319 | -8/Garrison | Phase Generator disabled 5332 | -8/Garrison | Entered Materials 5402 | -8/Materials | Build established: Hauler-Mutant 5737 | -8/Materials | Discovered exit to Factory (range 8) 5965 | -8/Materials | Entered Factory 5965 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5967 | -7/Factory | FarCom data flow suspended 6050 | -7/Factory | Garrison activated, responded to threat 6150 | -7/Factory | Identified exit to Garrison 6150 | -7/Factory | Entered Garrison 6164 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6182 | -7/Garrison | Triggered checkpoint 6200 | -7/Garrison | Garrison Relay disabled 6285 | -7/Garrison | Build established: Hauler-Tank 6329 | -7/Garrison | Lost 4 parts (1p1n2u) 6344 | -7/Garrison | Triggered checkpoint 6346 | -7/Garrison | Triggered checkpoint 6502 | -7/Garrison | Triggered checkpoint 6552 | -7/Garrison | Met a derelict Sapper fleeing the area 6555 | -7/Garrison | Phase Generator disabled 6558 | -7/Garrison | Garrison Relay disabled 6594 | -7/Garrison | Discovered new exit (range 7) 6602 | -7/Garrison | Triggered checkpoint 6620 | -7/Garrison | Triggered checkpoint 6668 | -7/Garrison | Discovered new exit (range 63) 6668 | -7/Garrison | Discovered new exit (range 53) 6668 | -7/Garrison | Discovered new exit (range 10) 6997 | -7/Garrison | System corruption reached 10% 7261 | -7/Garrison | Entered Factory 7661 | -7/Factory | First assault squad dispatched 8095 | -7/Factory | AWS/Autocannon suddenly broke down 8109 | -7/Factory | Self-destructed Last Messages --------------- 08061_ Y-54 Guardian destroyed. 08064_ Acquired 21 matter. 08068_ R-06 Scavenger collects Shock Rifle. 08078_ U-05 Engineer builds a Wall. 08078_ C-30 ARC bursts open, deploying its payload. 08078_ G-50 Soldier unfolds itself. 08078_ B-48 Gladiator unfolds itself. 08078_ G-47 Trooper unfolds itself. 08078_ G-47 Trooper destroyed. 08079_ I-36 Angel distress signal jammed. 08083_ U-05 Engineer knocked back. 08084_ U-05 Engineer call for reinforcements jammed. 08084_ U-05 Engineer distress signal jammed. 08093_ B-48 Gladiator Mace blasted off. 08095_ C-30 ARC bursts open, deploying its payload. 08095_ G-50 Soldier unfolds itself. 08095_ G-47 Trooper unfolds itself. 08095_ AWS/Autocannon suddenly breaks down. 08097_ System corrupted: Broken AWS/Autocannon rejected. 08097_ Dropped Rigged Lgt. Fission Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##?????##????????????????? | | ?????????????????????? ?? #???????????????? | | ?????????????????????"""" """"" #???????????????? | | ?????????????????? ?""""" """"" #???????????????? | | ?######??????????? """ """ #???????????????? | | ? ??????????? #???????????????? | | ?? ????????# """"" """"" #???????????????? | | ??? = ???????# ! """"" """"" [#???????????????? | | ??? ???????# """ """ #???????????????? | | ???""" ??????# #???????????????? | | ??"""" ??########;;;;;@##########?????????????? | | """ =?# b gg "%" ?????????? | | ? ?# %] ####????????????????? | | ???""" # #???????????????????? | | ??"""" [ # #???????????????????? | | ?""" + #???????????????????? | | # #???????????????????? | | ############# % / i #???????????????????? | | ????????????#u ####+#####???????????????????? | | ???????????#"% #????????????????????????????? | | ???????????## #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# % #????????????????????????????? | | ????????????# % #????????????????????????????? | | ????????????# % #????????????????????????????? | | ############# #????????????????????????????? | | "%= #????????????????????????????? | | #############%! #????????????????????????????? | | ????????????#" #????????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# % #???????????????????????????? | | ???????????# % % #???????????????????????????? | | ???????????# % #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 450 Matter Stores 494 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightShieldShielding Manual? 0 Play Time 00:47:15 Cumulative 354.5 hours Start 2025.10.05 @ 04:24:11 End 2025.10.05 @ 11:37:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 464 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47a0d7c-e63c-4c49-84fd-d441092fbf3c