Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 19:17:00 Player: Zeldest Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (4153) 4153 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1449) 1449 TOTAL SCORE: 9517 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 97 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 142/160 System Corruption 1% Temperature Cool (0) Movement Treading (312) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Ripper > --- INVENTORY (25) --- Sensor Array Signal Interpreter Improved Terrain Scanner Improved Utility Shielding Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (24) Relay Coupler [Demolisher] (19) Relay Coupler [Hunter] (12) Relay Coupler [Heavy] (14) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Huge Storage Unit Hacking Suite Decoy Drone Bay > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Ion Engine Heat Sink Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Machine Analyzer Advanced Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite Particle Gun EM Pulse Cannon EM Pulse Cannon Minigun Mini Grenade Launcher Datajack Scythe [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 2 | . . 2 . . . . . . . Weapon . | . . . . . . . . . . Parts Attached 113 | 7 19 20 2 . 1 18 28 5 13 Power 15 | 1 3 5 . . . 3 . 1 2 Engine 12 | 1 3 5 . . . 2 . 1 . Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 26 | 2 7 4 . . . 1 6 2 4 Treads 10 | . . 3 . . . . 2 2 3 Leg 5 | . . . . . . . 4 . 1 Wheel 8 | 2 5 1 . . . . . . . Hover 2 | . 2 . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 24 | 2 4 7 1 . 1 4 4 1 . Device 10 | 1 1 3 1 . 1 2 1 . . Storage 5 | 1 2 1 . . . . 1 . . Processor 5 | . . 3 . . . 1 1 . . Hackware 3 | . 1 . . . . 1 . 1 . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 48 | 2 5 4 1 . . 10 18 1 7 Energy Gun 3 | . . 1 1 . . . 1 . . Energy Cannon 9 | . . . . . . 6 2 1 . Ballistic Gun 12 | 2 3 2 . . . 2 3 . . Ballistic Cannon 5 | . 2 1 . . . 1 1 . . Launcher 4 | . . . . . . . 4 . . Special Weapon 7 | . . . . . . . 4 . 3 Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 22 | . . 2 . . . 3 9 4 4 Power 2 | . . 1 . . . . . . 1 Propulsion 10 | . . 1 . . . . 3 3 3 Utility 4 | . . . . . . 2 2 . . Weapon 6 | . . . . . . 1 4 1 . Highest Loss Streak 3 | . . 1 . . . 1 3 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 94 88 88 71 71 93 90 Engine 6 | . 14 11 11 11 11 4 . 8 1 Core 3 | . . . . . . 4 9 . 7 Treads 10 | . . 16 22 22 22 . 8 3 26 Leg 2 | . . . . . . . 3 26 . Wheel 2 | . 16 4 . . . . . . . Hover 1 | . 11 . . . . . . . . Flight 2 | . . . . . . 9 . . . Device 6 | . 9 2 11 11 11 12 3 . . Storage 10 | . 14 11 11 11 11 9 9 9 9 Processor 11 | . . 19 5 . . 8 14 18 18 Hackware 6 | . 4 11 11 11 11 5 . 8 9 Energy Gun 3 | . . 3 22 22 22 . . . . Energy Cannon 5 | . . . . . . 13 3 6 9 Ballistic Gun 5 | . 11 14 . . . . 6 1 . Ballistic Cannon 3 | . 16 4 . . . 3 . . . Slashing Weapon 1 | . . . . . . . 1 9 6 Peak Build Rating 63 | 10 14 28 37 40 40 63 53 34 35 Average Rating 32 | 6 9 24 31 37 40 53 29 30 31 On Entrance 28 | . 10 11 26 37 40 40 53 31 32 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 13 52 93 103 103 103 103 110 98 99 Greatest Support 84 | 20 20 44 44 44 44 50 50 44 84 Greatest Overweight (x) 32 | . 3 17 2 2 2 2 32 3 2 Average Overweight (x) 1 | . . 1 2 2 2 1 3 2 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 22 25 25 25 25 25 25 25 Most Carried 25 | 6 19 23 22 25 25 25 25 23 24 Average Carried 19 | 3 9 19 20 22 25 23 20 22 19 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 21 21 25 25 23 22 23 18 Class Distribution -------------------- 42% | Mutant 26% | Skirmisher 16% | Bothacker-Assassin 7% | Scavenger-Mutant 6% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Bothacker-Assassin | -8/Materials Bothacker-Assassin | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2499 | 308 532 616 66 . . 396 373 53 155 Remotely . | . . . . . . . . . . Salvage Created 3625 | 164 307 791 130 . . 1110 328 435 360 Parts 216 | 18 28 51 9 . . 46 25 23 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 100 | . 13 23 5 . . 24 17 11 7 Melee 12 | . . . . . . . 1 7 4 Guns 28 | . 7 14 5 . . . 1 1 . Cannons 40 | . 6 8 . . . 18 3 2 3 AOE 14 | . . . . . . 3 11 . . Classes Destroyed 13 | 2 3 3 . . . 3 2 . . Builder 1 | . . . . . . 1 . . . Tunneler 5 | 5 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 3 | . 1 1 . . . . . 1 . Watcher 1 | . . 1 . . . . . . . Swarmer 33 | . 8 7 3 . . 3 8 4 . Cutter 3 | . . . . . . . 3 . . Grunt 41 | . 5 8 2 . . 13 3 6 4 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . 2 . . . . . . . Sentry 18 | . . 6 . . . 6 2 1 3 Demolisher 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 6 | 5 3 6 3 . . 3 3 5 2 Combat Bots Only 5 | . 3 5 3 . . 3 3 5 2 Max Kills in Single Turn 3 | 1 1 2 1 . . 2 3 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . 2 3 . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 498 | . 46 137 10 . . 98 88 69 50 Missed 105 | . 14 26 3 . . 15 25 15 7 Damage Taken 5741 | . 289 1443 81 . . 1328 1220 622 758 Core 942 | . 58 315 16 . . 101 278 60 114 Absorbed by Shields 13 | . . . . . . . . . 13 Redirected to Shielding 11 | . . . . . . . 11 . . Regen/Repaired (Parts) 87 | . . . . . . 87 . . . Core Remaining (%) 64 | 100 76 . . . 17 . . . . Volleys Fired 274 | 19 25 59 8 . . 51 60 10 42 Largest 2 | 2 2 2 2 . . 2 2 1 1 Hottest 126 | 40 70 86 122 . . 126 120 75 75 Shots Fired 441 | 38 50 115 16 . 1 101 68 10 42 Gun 182 | 38 28 76 16 . 1 . 20 3 . Cannon 226 | . 22 39 . . . 101 31 7 26 Launcher 9 | . . . . . . . 9 . . Special 24 | . . . . . . . 8 . 16 Kinetic 235 | 38 50 98 . . . 17 29 3 . Thermal 140 | . . 17 16 . 1 56 17 7 26 Explosive 9 | . . . . . . . 9 . . Electromagnetic 33 | . . . . . . 28 5 . . Robot Hit Streak 14 | 4 13 13 13 . 2 12 14 5 10 Robot Miss Streak 5 | 2 2 4 2 . . 3 3 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 322 | 24 32 78 11 . 1 74 42 27 33 Core Hits 147 | 12 20 33 5 . . 31 23 13 10 Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 18 | . 1 6 1 . . 5 1 3 1 Burn 4 | . . 3 1 . . . . . . Meltdown 2 | . . . . . . 1 . 1 . Destroy 1 | . . 1 . . . . . . . Blast 5 | . 1 2 . . . 2 . . . Corrupt 2 | . . . . . . 2 . . . Sever 4 | . . . . . . . 1 2 1 Melee Attacks 34 | . . . . . . 4 2 24 4 Impact . | . . . . . . . . . . Slashing 30 | . . . . . . . 2 24 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7284 | 200 432 1400 185 . 18 2000 1565 909 575 Guns 1752 | 200 195 962 185 . 18 . 155 37 . Cannons 3473 | . 234 438 . . . 1667 559 150 425 Explosions 1049 | . . . . . . 269 780 . . Melee 940 | . . . . . . . 71 722 147 Ramming 70 | . 3 . . . . 64 . . 3 Kinetic 2305 | 200 429 1115 . . . 234 290 37 . Thermal 2594 | . . 285 185 . 18 1212 319 150 425 Explosive 780 | . . . . . . . 780 . . Electromagnetic 595 | . . . . . . 490 105 . . Impact . | . . . . . . . . . . Slashing 940 | . . . . . . . 71 722 147 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 3 3 3 3 . . . 1 Average Corruption 2 | . . 2 3 3 3 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . 34 14 24 6 . . . 7 Message Errors 21 | . . 8 3 5 2 . . . 3 Matter Fused 25 | . . 9 3 10 1 . . . 2 Heat Flow Errors 9 | . . 4 2 1 1 . . . 1 Energy Discharges 9 | . . 3 3 3 . . . . . Parts Fused 3 | . . 1 1 . 1 . . . . Data Loss (minor) 12 | . . 6 2 4 . . . . . Misfires 3 | . . 2 . . 1 . . . . Alerts 3 | . . 1 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 189 | . . . . . . 32 103 54 . Projectiles 10 | . . . . . . 8 2 . . Explosions 123 | . . . . . . 22 101 . . Melee 56 | . . . . . . 2 . 54 . Knockbacks 12 | . 2 6 . . . 4 . . . Impact . | . . . . . . . . . . Kinetic 11 | . 2 6 . . . 3 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 375 | . 1 . . . . 151 223 . . Shots 8 | . . . . . . 2 6 . . Rammed 8 | . 1 . . . . 7 . . . Targets Rammed 9 | . 1 . . . . 7 . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 396 | . 75 396 247 206 263 396 115 81 347 Average Temperature 115 | . 26 89 105 106 121 149 42 32 159 Received Heat Transfer 1998 | . 48 360 33 . . 567 234 324 432 Effects 17 | . . 1 . . . 12 . . 4 Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 3 | . . . . . . 2 . . 1 Interference 9 | . . . . . . 6 . . 3 Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 1 . . Combat Hostiles 3 | . . . . . . 2 1 . . Parts Fried 6 | . . . . . . 6 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 3 | . . 1 . . . 1 . 1 . Combat Hostiles 3 | . . 1 . . . 1 . 1 . Parts Melted 10 | . . 4 1 . . 2 2 1 . Heat Transferred 4455 | . . 851 481 . 37 1767 468 222 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1428 | 30 219 314 77 . . 284 1428 696 582 Initial 696 | . 19 11 27 . . . 120 696 328 Average 274 | 11 120 71 44 . . 152 627 506 477 Maximum Alert Level 4 | . 1 1 . . . 1 4 2 2 Low Security (%) 57 | 100 94 93 100 . 100 69 19 . . Level 1 14 | . 5 6 . . . 30 13 14 13 Level 2 17 | . . . . . . . 11 85 86 Level 3 7 | . . . . . . . 40 . . Level 4 2 | . . . . . . . 14 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 3 1 . . . 2 . 2 . Investigation 4 | . 2 . . . . 1 . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 1 . . . 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 12 | . 3 1 . . . 8 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 30 37 5 1 . 40 29 16 10 Peak Tracking Total 6 | . 6 6 3 1 . 5 5 6 3 Tactical Retreats 16 | . 3 1 . . . 5 5 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 13 | . . 2 . . . 1 5 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 8 | . . . . . . 2 6 . . Max in Single Turn 1 | . . . . . . 1 1 . . Garrison Relay 4 | . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 45 | . 10 10 1 2 . 11 4 5 2 Terminals 31 | . 7 7 . . . 8 4 3 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . . . Recycling Units 4 | . 2 1 . . . . . 1 . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 119 | . 33 32 1 2 . 29 6 13 3 Successful 82 | . 21 28 1 2 . 18 1 10 1 Failed 37 | . 12 4 . . . 11 5 3 2 Catastrophic 3 | . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 58 | . 19 15 . 1 . 16 2 5 . Terminals 89 | . 28 21 . . . 23 6 8 3 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 3 2 . . . 2 . . . Recycling Units 6 | . 2 1 . . . . . 3 . Scanalyzers 10 | . . 8 . . . 2 . . . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 33 | . 8 10 1 2 . 7 1 3 1 Record 5 | . 3 1 . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open Door 3 | . . . 1 . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 3 | . 1 1 . . . . . 1 . Alert Level 6 | . 2 2 . . . 2 . . . Unreport Threat 4 | . . 2 . . . 1 . 1 . Locate Traps 5 | . 1 . . . . 3 . 1 . Zone Layout 3 | . . 2 . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . 1 . . . 2 . . . Scan Component 2 | . . 1 . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . Process 1 | . . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 10 | . . 8 . . . 2 . . . Insert Component 5 | . . 4 . . . 1 . . . Analyze 5 | . . 4 . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 30 | . 12 9 . . . 6 . 3 . Terminals 27 | . 10 8 . . . 6 . 3 . Track 4 | . 2 2 . . . . . . . Assimilate 2 | . 2 . . . . . . . . Botnet 18 | . 5 5 . . . 5 . 3 . Operators 3 | . 1 1 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Mechanics 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Recyclers 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 34 | . 8 7 . . . 10 3 4 2 Full Trace Events 3 | . 1 1 . . . . . 1 . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 248 | . . . . . . . . 248 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . 1 . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 2 | . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . 1 1 . . Robot Hacks Applied 2 | . . . . . . 1 1 . . parse_system 2 | . . . . . . 1 1 . . Relay Couplers Released 18 | . . . . . . . 18 . . Machine Destruction 18 | . . . . . . . 18 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 3 . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 5 | . . . . . . . 3 . 2 Largest Group 3 | . . . . . . . 3 . 2 Highest-Rated Group 95 | . . . . . . . 95 . 70 Highest-Rated Ally 39 | . . . . . . . 39 . 39 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . . . . 20 . 26 Total Damage 499 | . . . . . . . 189 . 310 Kills 5 | . . . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 10 | . . . . . 7 . 3 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 15109 | 144 1781 2607 658 1206 238 3339 2670 1016 1450 Spaces Moved 5181 | 94 1076 1003 205 396 71 1157 610 245 324 Core 10 | 5 . 1 . . . . 4 . . Treads 2084 | . . 619 205 396 71 . 421 48 324 Legs 290 | . . . . . . . 93 197 . Wheels 1240 | 89 768 383 . . . . . . . Hover 308 | . 308 . . . . . . . . Flight 1249 | . . . . . . 1157 92 . . Fastest Speed 50 | 50 80 110 305 305 305 150 250 260 230 Average Speed 224 | 78 123 219 305 305 305 175 386 315 246 Slowest Speed 1650 | 80 236 900 305 305 305 250 1650 330 312 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 5 97 69 49 61 55 65 77 27 38 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 111 | . . . . . . 26 84 1 . Melee . | . . . . . . . . . . Projectile 11 | . . . . . . 9 1 1 . AOE 100 | . . . . . . 17 83 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total 8237 | 132 1481 1309 224 396 94 2369 856 442 934 Wait 2398 | . 316 193 7 . 22 1096 75 154 535 Move 5174 | 93 1075 1002 204 395 70 1157 609 245 324 Hop . | . . . . . . . . . . Pick Up 100 | 10 22 20 1 1 . 17 23 3 3 Fast Attach 13 | 6 3 3 . . 1 . . . . Attach 44 | 1 1 7 1 . . 9 18 2 5 Detach 18 | . 2 3 2 . . 5 5 . 1 Swap 56 | . 15 10 1 . . 9 10 3 8 Drop 67 | 3 21 12 . . 1 14 10 1 5 Fire 274 | 19 25 59 8 . . 51 60 10 42 Melee 34 | . . . . . . 4 2 24 4 Ram 8 | . 1 . . . . 7 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 46 | . . . . . . . 40 . 6 Rewire 4 | . . . . . . . 4 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Discovered new exit (range 13) 821 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Build established: Scavenger-Mutant 1245 | -10/Materials | Derelicts attacked the area 1426 | -10/Materials | Build established: Mutant 1725 | -10/Materials | Discovered new exit (range 11) 1926 | -10/Materials | Entered another Materials area 1926 | -9/Materials | Evolved 2 slots: Utility x2 1971 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Build established: Scavenger-Mutant 2515 | -9/Materials | Discovered new exit (range 20) 2827 | -9/Materials | Build established: Mutant 3606 | -9/Materials | Discovered new exit (range 8) 3919 | -9/Materials | Core integrity fell below 50% 4533 | -9/Materials | Entered Mines 4588 | -9/Mines | Met a Derelict bent on vengeance 4734 | -9/Mines | Learned location of Storage (-7) 4767 | -9/Mines | Core integrity fell below 20% 4844 | -9/Mines | Found the Drone Emporium 4861 | -9/Mines | Found Prototype Device 4863 | -9/Mines | Identified Decoy Drone Bay 5179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5179 | -9/Mines | Discovered new exit (range 5) 5191 | -9/Mines | Entered Exiles 5237 | -9/Exiles | Discovered new exit (range 15) 5332 | -9/Exiles | Met 8R-AWN 5384 | -9/Exiles | Met EX-HEX 5472 | -9/Exiles | Met EX-BIN 5719 | -9/Exiles | Aligned with FarCom system 5722 | -9/Exiles | Given EX-Vault access code 6039 | -9/Exiles | Opened EX-Vault 6064 | -9/Exiles | Found Flying Fortress v7 6129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6163 | -9/Exiles | Exiles lab attacked by MAIN.C 6373 | -9/Exiles | Discovered new exit (range 10) 6397 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6397 | -9/Exiles | Entered Mines 6541 | -8/Mines | Discovered new exit (range 16) 6553 | -8/Mines | Discovered new exit (range 51) 6594 | -8/Mines | Lost 4 allies 6635 | -8/Mines | Entered Materials 6635 | -8/Materials | Evolved 2 slots: Propulsion x2 6944 | -8/Materials | Build established: Skirmisher 8343 | -8/Materials | Discovered new exit (range 5) 8684 | -8/Materials | Repaired Hcp. Storage Unit 9974 | -8/Materials | Identified exit to Garrison 9974 | -8/Materials | Entered Garrison 10238 | -8/Garrison | Triggered checkpoint 10285 | -8/Garrison | Lost 3 parts (1n1u1w) 10332 | -8/Garrison | Garrison Relay disabled 10629 | -8/Garrison | Build established: Mutant 10666 | -8/Garrison | Triggered checkpoint 10674 | -8/Garrison | Triggered checkpoint 10683 | -8/Garrison | Triggered checkpoint 10726 | -8/Garrison | Lost 3 allies 10872 | -8/Garrison | Lost 3 allies 10900 | -8/Garrison | Discovered new exit (range 10) 10948 | -8/Garrison | Garrison Relay disabled 11062 | -8/Garrison | Core integrity fell below 50% 11143 | -8/Garrison | Garrison Relay disabled 11444 | -8/Garrison | Discovered new exit (range 10) 11463 | -8/Garrison | Build established: Skirmisher 11573 | -8/Garrison | Installed Relay Interface Framework 11860 | -8/Garrison | Build established: Bothacker-Skirmisher 11920 | -8/Garrison | Triggered checkpoint 12108 | -8/Garrison | Discovered new exit (range 10) 12240 | -8/Garrison | Triggered checkpoint 12486 | -8/Garrison | Garrison Relay disabled 12538 | -8/Garrison | Build established: Bothacker-Assassin 12644 | -8/Garrison | Entered Materials 13660 | -8/Materials | Identified exit to Garrison 13660 | -8/Materials | Entered Garrison 13740 | -8/Garrison | Core integrity fell below 20% 14172 | -8/Garrison | Triggered checkpoint 14609 | -8/Garrison | Discovered new exit (range 13) 15031 | -8/Garrison | Build established: Bothacker-Skirmisher 15110 | -8/Garrison | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 14485_ Field strength at 10. 14486_ Stasis field depleted. 14609_ EXIT=FOUND 14637_ Triggered Gamma Bomb Trap. 14637_ A bubble of electromagnetic force engulfs the area. 14637_ Lgt. Treads destroyed. 14637_ Storage Shell breached. 14726_ M-14 Sweeper system offline. 14734_ Triggered Gamma Bomb Trap. 14734_ A bubble of electromagnetic force engulfs the area. 14734_ Lgt. Treads destroyed. 14734_ Storage Shell breached. 14752_ 2OW7XMXFZYX&RS4YRNDNMLV2T|4<:/JW4 J9 14773_ System corrupted: IFF burst signal emitted. 14847_ OUPK<=SPYRMSXRL=IYBNKBBEUXPUH<4JEM4W 14860_ ALERT: Garrison interior compromised. 14977_ System corrupted: Matter fused (-5). 15004_ System corrupted: Heat flow error (+173). 15072_ >3GMGCT5NPJ> CGI0G=GSP1A&<:2 |ZKVWP 15097_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ??????????????### ????????????????????????# # | | ??????????????#"# ????????????????????????# # | | ??????????????#" ????????????????????????# # | | ???????????????" ????????????????????????# # | | ???????????????? ???????????????????????# # | | ????????????????# ???????????????????????# # | | ????????????????# ???????????????????????# # | | ????????????????# ######################## # | | ????????????????# # | | ????????????????# # | | ????????????????###### # | | ?????????????????????# ######### ########### | | ?????????????????????# #???????# [#?????????? | | ?????????????????????#c #???????#[=#?????????? | | ?????????????????????# c #?????###%%#?????????? | | ?????????????????????# #?????# [#?????????? | | ?????????????????????# c #?????# +?????????? | | ?????????????????????# #?????# #??######?? | | ?????????????????????# #?????### ###!!!!!#?? | | ?????????????????????# #???????# !#?? | | ?????????????????????# #???????# !#?? | | ?????????????????????# #???????######!!!!!#?? | | ?????????????????????# #?????????????######?? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#@ #?####?#####?????????? | | ?????????????????????# #?# ?? ??????????? | | ?????????????????????# #?# """" """"???????? | | ?????????????????????# ### " " "&&"???????? | | ??????????############ ## "? " "&&"?#?????? | | ??????????# ## """ """ #?????? | | ??????????# < #?????? | | ??????????# ^ #?????? | | ??????????################# """ """ #?????? | | ??????????????????????????# " &&"???????? | | ??????????????????????????## " &&"???????? | | ???????????????????????????# "" #?????? | | ???????????????????????????# ^ #?????? | | ???????????????????????????##############?????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Prc. Beam Rifle | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertIonicWings Manual? 0 Play Time 02:37:34 Cumulative 42.4 hours Start 2024.11.16 @ 15:56:44 End 2024.11.16 @ 19:17:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c94eb366-6cf1-4a1a-9d81-1e56c37584b9