Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.30 @ 15:20:13 Player: MolePlayingNice Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (688) 3440 Value Destroyed (37360) 37360 Prototype IDs (99) 1980 Alien Tech Used (12) 2400 Bonus (20244) 20244 TOTAL SCORE: 75224 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11336 Follower Combat Kills 447 Entered Garrisons 600 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1546 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -285 Cogmind --------- Core Integrity 0/1700 Matter 239/800 Energy 22/100 System Corruption 13% +Membrane Temperature Cool (0) Movement Walking (120) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Centrium Leg Centrium Leg > --- UTILITY (11) ----- Large Storage Unit Experimental Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Thermal Shield Experimental EM Shield > --- WEAPON (4) ------- Power Sword > --- INVENTORY (15) --- Experimental Phase Shifter Experimental Force Field Hacking Drone Bay (1/1) Integrity Redistributor Microwarp Drive Sigix Sheargun Hypervelocity Multirail Fusion Bomb Launcher Portable AFG (99) Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Experimental Phase Shifter Heavy Regenerative Plating Thermal Barrier Experimental Force Field > --- WEAPON ----------- Helical Railgun Multirail Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Centrium Leg Experimental Matter Compressor Heavy Regenerative Plating Experimental EM Shield Hacking Drone Bay High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Sigix Sheargun Helical Railgun Fusion Bomb Launcher Power Sword Portable AFG [Rating: 223] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Advanced Surge Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Sigix Sheargun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . 1 . . . 1 1 . . . . . . 1 1 . . . 2 . . . . 1 . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 539 | 6 11 4 23 . 12 3 37 8 18 11 1 5 4 6 63 9 32 6 38 45 7 3 26 3 12 39 39 27 41 Power 65 | 1 1 . 4 . . 1 7 2 . . . . . 1 5 . 3 2 6 6 . . 4 . . 6 8 6 2 Engine 19 | 1 1 . 2 . . 1 3 2 . . . . . . 3 . 1 . 2 . . . 1 . . . 2 . . Core 18 | . . . 2 . . . 4 . . . . . . . 1 . 2 2 3 2 . . 2 . . . . . . Reactor 28 | . . . . . . . . . . . . . . 1 1 . . . 1 4 . . 1 . . 6 6 6 2 Propulsion 133 | 2 2 . 10 . 3 2 12 2 7 1 1 1 . 2 16 3 9 2 12 8 . 1 11 . 2 7 10 3 4 Treads 27 | . 2 . 10 . 3 . 9 . . . . . . . . . . . . . . . 3 . . . . . . Leg 88 | 2 . . . . . . 3 2 7 1 1 1 . 2 15 3 9 2 12 5 . . 4 . . 2 10 3 4 Wheel 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . 2 5 . . . Utility 202 | 1 3 2 3 . 3 . 10 4 4 3 . 1 3 2 24 5 7 2 13 22 5 2 6 1 8 12 17 12 27 Device 105 | . 1 2 1 . 1 . 3 2 2 1 . . 2 . 13 3 3 2 10 13 2 . 3 1 4 8 5 8 15 Storage 9 | 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 3 . . Processor 36 | . . . . . . . 1 . . . . . . 1 3 . 3 . 2 6 2 2 1 . 2 1 5 1 6 Hackware 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 2 1 1 . . Protection 43 | . 1 . 2 . 2 . 5 2 2 2 . 1 1 1 6 1 1 . 1 3 . . 2 . . . 3 2 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 139 | 2 5 2 6 . 6 . 8 . 7 7 . 3 1 1 18 1 13 . 7 9 2 . 5 2 2 14 4 6 8 Energy Gun 8 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 . 1 Energy Cannon 13 | . 4 1 4 . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Ballistic Gun 84 | 2 . . . . 1 . 8 . 6 5 . 2 1 1 15 1 13 . 7 4 . . 1 1 . 4 3 3 6 Ballistic Cannon 8 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 6 . . . Launcher 13 | . 1 1 . . 2 . . . 1 2 . 1 . . 1 . . . . 1 . . . . 1 1 . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Unidentified Prototypes 61 | . . 1 1 . . . 1 1 . 2 . . 2 . 1 . . . . 2 . . 6 1 1 13 6 13 10 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . . 1 . 1 System Corruption 49 | . . . . . . . . . . . . . . . . . . . 7 . . . 15 10 . . 7 . 10 Parts Lost 168 | . 2 . 1 . 9 . 9 1 5 . 2 1 . 10 27 2 17 1 14 23 2 . 8 . 1 13 2 2 16 Power 26 | . 1 . 1 . 1 . 3 1 . . . . . 1 3 . 3 . 2 3 . . 1 . . 3 1 . 2 Propulsion 41 | . . . . . 4 . 2 . 2 . 1 1 . 3 8 . 3 . 5 4 . . 3 . . 2 . . 3 Utility 63 | . . . . . 3 . 4 . 2 . 1 . . 3 8 1 6 1 4 8 1 . 3 . 1 7 1 2 7 Weapon 38 | . 1 . . . 1 . . . 1 . . . . 3 8 1 5 . 3 8 1 . 1 . . 1 . . 4 Highest Loss Streak 11 | . 1 . 1 . 7 . 3 1 4 . 1 1 . 6 11 2 4 1 7 9 2 . 8 . 1 8 2 1 7 To Critical Strikes 6 | . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 Average Backups 13 | 2 14 20 19 20 18 15 19 14 14 14 14 14 14 13 13 12 13 13 13 11 4 3 3 4 3 6 12 12 12 Power . | . 1 2 . . . . . . 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . Propulsion 1 | 1 1 2 2 4 2 . 2 2 2 2 2 1 1 1 . 1 1 . . . . . . . . 1 4 1 . Utility 4 | . 6 7 5 6 5 5 8 5 4 4 3 4 4 4 5 4 4 5 5 5 2 1 1 1 . 1 2 4 3 Weapon 5 | . 4 7 9 9 9 9 6 6 6 7 7 7 6 5 5 4 5 5 5 3 1 1 2 2 2 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 3 1 11 . 4 . 14 2 2 1 . . 1 1 7 . 1 . 2 6 . 1 . . 1 2 9 8 3 Power 9 | . . . 1 . 3 . . 1 1 . . . . . 2 . 1 . . . . . . . . . . . . Propulsion 13 | . . . . . . . 1 . . . . . . . 1 . . . 2 1 . . . . . . 7 1 . Utility 30 | . 2 1 5 . . . 11 1 1 . . . 1 1 1 . . . . 3 . . . . . . . 1 2 Weapon 22 | . . . 5 . 1 . 2 . . 1 . . . . 3 . . . . 2 . . . . . 2 2 4 . Tool/Special 6 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 Average Slot Usage (%) 91 | . 98 100 99 100 90 63 95 90 93 99 99 99 100 97 92 87 93 85 95 81 76 68 77 68 78 77 86 87 88 Engine 3 | . 13 14 3 . . 2 3 5 7 6 7 7 7 5 3 . 2 . . . . . 3 . . . . . . Core 2 | . . . 7 11 10 . 3 . . . . . . . . 5 6 9 8 3 5 4 1 5 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . . . 1 4 . . 1 . . 4 10 11 7 Treads 7 | . 26 28 33 33 31 11 22 . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 1 . . . . . 3 30 29 30 29 29 30 29 23 23 22 21 21 15 5 . 3 . . 4 13 15 19 Flight 1 | . . . . . . . . . . . . . . . . . . . . 2 15 10 10 15 14 7 3 . . Device 12 | . 7 14 11 11 6 10 4 6 7 9 7 7 7 8 9 15 19 16 23 22 18 10 11 10 16 17 17 20 17 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 4 . . . . . 2 3 4 4 Processor 8 | . . . . . . . 8 7 7 7 7 7 7 7 10 5 7 5 6 7 20 26 26 21 19 16 14 13 14 Protection 6 | . 5 . 10 11 13 10 13 7 9 12 14 15 15 12 7 5 2 . 2 5 . . . . 3 2 3 1 4 Energy Cannon 3 | . 25 14 20 22 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 14 | . 1 . . . . . 25 20 22 22 23 21 23 22 22 22 22 20 20 12 . . . 5 4 9 9 15 15 Slashing Weapon 1 | . . . . . 5 11 1 2 . . . 1 . . 1 . . 1 . 2 4 5 4 3 4 1 . . . Peak Build Rating 223 | 6 12 18 20 19 31 27 37 52 58 56 64 56 58 60 79 81 103 101 104 119 98 96 121 124 148 176 187 204 223 Average Rating 81 | 5 10 10 18 19 21 24 28 46 54 54 53 52 52 53 65 76 85 89 90 91 89 70 89 110 139 144 168 197 202 On Entrance 68 | . 6 11 11 19 19 15 27 35 47 56 54 52 51 53 52 71 77 72 101 92 88 97 77 93 124 141 133 187 197 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Heaviest Build 147 | 12 58 52 62 60 65 50 65 61 64 62 48 51 47 53 77 73 84 59 72 87 12 11 65 32 38 84 120 144 147 Greatest Support 150 | 20 40 40 63 60 60 20 60 63 70 75 75 71 71 73 76 70 86 76 80 85 12 10 103 30 39 128 150 150 150 Greatest Overweight (x) 10 | . 1 1 1 . 2 4 4 . 2 . . 1 . . 4 1 1 1 10 2 1 1 2 1 . 7 1 . 1 Average Overweight (x) . | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 15 15 15 Average Capacity 15 | 7 17 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 7 14 15 15 Most Carried 20 | 6 20 20 20 20 20 17 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 15 15 15 Average Carried 14 | 2 15 19 19 20 18 15 19 14 14 14 14 14 14 14 14 14 14 14 14 12 4 4 4 4 4 7 13 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 15 15 Final Carried 20 | 6 20 20 20 20 17 16 15 15 14 15 15 15 15 12 15 15 15 13 15 5 5 5 5 5 5 5 15 14 11 Class Distribution -------------------- 31% | Scavenger-Gunner 21% | Mutant 12% | Scavenger-Tank 11% | Tank 4% | Scavenger-Skirmisher 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Ninja | -4/Upper Caves Derelict-Scout | -4/Upper Caves Commander-Assassin | -4/Warlord Sprinter | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 31045 | 326 366 51 395 . 434 30 1825 172 1282 487 555 276 76 717 3715 771 1551 305 2655 1449 139 49 595 134 144 2213 1445 2639 6249 Remotely 262 | . . . . . . . . . . . . . . . . . . . . 262 . . . . . . . . . Salvage Created 37889 | 169 831 33 1360 201 . 30 2687 389 1281 461 484 331 . 678 3973 506 1341 136 2418 1717 . . 727 . 195 2619 1041 3266 11015 Parts 1753 | 9 42 9 92 11 . 4 145 28 57 28 24 8 . 37 215 20 63 5 99 96 . . 15 . 6 116 32 160 432 Haulers Intercepted 15 | . 1 . . . . . 4 . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 2 . Recyclers Shooed 20 | . 1 . . . . . . . . . . . . . 10 . . . . 6 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 22 7 . 29 . . . . . . . . . 4 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 536 | . 17 6 34 5 1 . 42 4 33 8 8 6 . 20 56 6 25 3 30 17 . . 11 . 1 26 11 31 135 Melee 10 | . . . . . . . 1 . . . . . . . 3 . . 3 . 1 . . . . . . . . 2 Guns 391 | . 2 . . . . . 36 4 26 7 8 4 . 13 46 6 23 . 21 13 . . 3 . 1 14 11 30 123 Cannons 51 | . 10 . 26 4 . . . . . . . . . . . . . . . . . . 1 . . 10 . . . AOE 78 | . 5 6 7 1 1 . 5 . 7 1 . 2 . 7 7 . 2 . 9 3 . . 4 . . 1 . . 10 Classes Destroyed 30 | 2 4 . 4 1 1 . 3 1 1 . 1 . . 1 1 . 1 . . 1 . . 4 . . . . 3 1 Worker 34 | . . . . . . . 4 3 . 1 . . . . 5 . . . . 3 . . . . . 9 . 6 3 Builder 20 | . . . 4 . . 1 . 1 . 1 . . . . 6 . . . . 4 . . . . . 2 . 1 . Tunneler 8 | 3 . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . Hauler 15 | . 1 . . . . . 4 . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 2 . Recycler 31 | 1 3 . . . . . 5 1 . 1 . . . . 8 1 . . . 1 . . . . . 5 2 2 1 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 4 Operator 9 | . . . 3 . . . 2 . . . . . . . . 1 . . . 1 . . . . 1 1 . . . Watcher 19 | . 3 . 2 . . . 3 1 . . . . . . 1 1 . . . 3 . . . . . 2 . . 3 Swarmer 84 | . 5 6 8 . . . 4 . 10 3 . . . 12 11 . 3 1 7 . . . . . . . 4 1 9 Cutter 8 | . . . . . . . . . . . . . . . 2 . 2 . . 4 . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Grunt 193 | . 12 . 15 4 . . 23 . 17 2 2 5 . 4 17 3 7 1 4 6 . . 4 . . 11 . 9 47 Brawler 25 | . . . . 1 . . 3 . 1 . 2 . . . 2 . . . . 1 . . 2 . . . . 1 12 Duelist 17 | . . . 1 . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 2 9 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Sentry 48 | . . . 10 . . . 9 1 . 2 1 1 . 2 5 . 4 . 5 . . . . . 1 1 3 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 8 | . . . . . . . 2 . 2 . . . . . 1 . 1 . 2 . . . . . . . . . . Hunter 38 | . . . . . . . . . 2 . 1 . . 2 5 . 2 . 7 3 . . . . . 4 . 4 8 Programmer 67 | . . . . . . . . 3 1 1 . . . . 11 2 4 . 4 3 . . . . . 9 1 11 17 Heavy 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Behemoth 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 4 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 4 4 3 5 3 1 1 14 3 7 3 3 4 . 4 7 3 6 3 6 10 . . 5 . 1 9 6 8 19 Combat Bots Only 14 | . 3 3 5 3 1 . 10 1 7 3 3 4 . 4 5 2 6 3 6 4 . . 4 . 1 8 6 6 14 Max Kills in Single Turn 4 | 1 2 3 3 1 1 1 4 1 2 1 2 2 . 2 2 1 2 1 4 4 . . 2 . 1 2 2 3 4 Gunslinging 2 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 2 Exploded 4 | . 2 3 3 1 1 . 3 . 2 1 . 2 . 2 2 . 2 . 4 3 . . 2 . . 1 . . 3 Melee 1 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Hostile Shots Fired 4092 | . 49 8 98 7 63 . 198 34 161 54 55 39 . 155 494 55 213 35 182 314 . 9 91 . 14 334 37 165 1228 Missed 1231 | . 9 6 25 3 8 . 47 14 42 18 20 15 . 35 136 7 72 5 62 99 . 4 40 . 11 130 11 34 378 Deflected 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 11 Hits 2861 | . 40 2 73 4 55 . 151 20 119 36 35 24 . 120 358 48 141 30 120 215 . 5 51 . 3 204 26 131 850 Melee 117 | . . . 3 . . . 3 . 1 . 3 . . . 26 1 4 1 . 28 . 5 1 . . . . 6 35 Projectile 2744 | . 40 2 70 4 55 . 148 20 118 36 32 24 . 120 332 47 137 29 120 187 . . 50 . 3 204 26 125 815 AOE 46 | . . . . . . . . . . 1 . . . . 1 . 8 . . 2 . . 4 . . . . . 30 Critical Strikes 155 | . . . 2 . 21 . 7 2 6 . 2 1 . 1 22 3 7 1 3 17 . . 3 . . 18 . 6 33 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Part Disruptions 8 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . 1 3 Damage Taken 45175 | . 601 16 935 63 1417 . 2621 300 2040 560 621 301 . 1756 5881 932 2963 511 2046 3939 184 14 1461 . 148 3787 692 1948 9438 Core 5369 | . 78 . 92 . 298 . 405 . 123 36 85 35 . 153 727 55 192 18 248 525 38 . 268 . . 690 49 426 828 Absorbed by Shields 5890 | . . . . . . . . . . . . . . . . . 149 . 502 174 . . 20 . . . . 479 4566 Redirected to Core 326 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326 . Redirected to Shielding 98 | . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . Ignored by Resistances 8754 | . . . . . . . 6 . . . . . . 48 . . . . . 291 . . . . . 228 . 449 7732 Regen/Repaired (Parts) 3959 | . . . 46 . . . 260 . . 86 . . . . . . . . . . . . 108 . . 324 . . 3135 Core Remaining (%) 41 | 100 . 68 . . . 2 26 . . . . . . 38 14 . . . 48 . . . . 27 . 46 . . . Volleys Fired 1627 | 11 37 2 86 10 29 . 134 12 90 25 36 16 . 69 149 27 93 4 119 90 . . 57 2 18 122 45 69 275 Largest 4 | 2 2 1 2 2 1 . 3 3 3 3 3 3 . 3 4 4 4 3 4 4 . . 1 1 1 4 4 4 4 Hottest 246 | 40 136 30 136 136 68 . 69 69 86 78 78 78 . 84 142 116 132 99 132 123 . . 51 38 38 194 246 161 238 Shots Fired 4466 | 22 69 2 170 21 29 . 387 32 224 68 96 41 . 189 493 94 329 12 323 170 . . 56 2 18 288 87 266 978 Gun 4021 | 22 14 . . . 2 . 382 32 220 66 96 39 . 183 487 94 328 12 309 168 . . 32 2 15 208 77 266 967 Cannon 353 | . 50 . 166 21 12 . . . . . . . . . . . . . . . . . 15 . . 79 10 . . Launcher 89 | . 5 2 4 . 15 . 5 . 4 2 . 2 . 6 6 . 1 . 14 2 . . 9 . . 1 . . 11 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 4053 | 22 14 . . . 1 . 382 32 220 66 96 39 . 183 479 94 328 12 309 160 . . 40 2 15 263 85 266 945 Thermal 267 | . 50 . 166 21 12 . . . . . . . . . 8 . . . . 8 . . . . . . 2 . . Explosive 79 | . 5 2 4 . 15 . 5 . 4 2 . 2 . 6 6 . 1 . 14 2 . . . . . . . . 11 Electromagnetic 21 | . . . . . 1 . . . . . . . . . . . . . . . . . 9 . . 11 . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 14 . . . Robot Hit Streak 21 | 8 7 . 14 8 9 . 21 15 8 13 16 17 . 14 19 10 10 4 11 7 . . 13 . 5 8 7 12 18 Robot Miss Streak 17 | 1 5 . 8 2 2 . 3 4 5 3 2 3 . 3 7 6 4 2 5 5 . . 6 3 4 5 10 7 17 Penetration Max 3 | . . . . . . . . . 1 . . . . . 2 1 1 . 1 2 . . 1 . . 2 2 2 3 Secondary Targets 103 | . 1 . . . . . 8 . 7 1 3 2 . 2 12 2 4 . 2 1 . . . . . 5 1 4 48 Max Gunslinging Chain 2 | . 1 . . . . . 1 . 1 1 1 1 . 1 2 1 1 . 1 1 . . . . . 1 1 1 2 Shots Hit Robots 2906 | 15 38 . 101 15 34 1 276 30 132 45 70 26 . 119 337 56 210 14 193 93 . 3 33 1 23 153 41 144 703 Core Hits 1693 | 5 29 7 45 6 11 . 118 13 57 23 22 15 . 51 207 24 79 5 102 62 . . 27 . 5 73 29 94 584 Critical Kills 137 | . . . . . . . 1 . 2 . . . . . 5 . 3 . 10 10 . . 1 . 1 9 10 17 68 Critical Parts Destroyed 233 | . . . . . . . . . 5 . 1 1 . . 7 1 8 1 15 13 . . 2 . . 17 18 25 119 Critical Strikes 428 | . . . . . 2 . 1 . 7 . 1 1 . . 15 1 12 2 29 25 . . 8 1 4 34 40 43 202 Destroy 408 | . . . . . . . 1 . 7 . 1 1 . . 14 1 12 1 28 23 . . 4 . 3 27 40 43 202 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Sever 9 | . . . . . 2 . . . . . . . . . 1 . . 1 1 2 . . . 1 1 . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . Melee Attacks 316 | . . . 30 . 30 2 8 12 1 . . 18 . . 36 . . 9 37 42 . 10 8 4 24 15 . 10 20 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 272 | . . . . . 25 2 8 12 1 . . 18 . . 36 . . 9 37 42 . 10 . 4 24 15 . 9 20 Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Sneak Attacks 28 | . . . . . 3 1 2 6 . . . . . . 5 . . . . 3 . . . . 2 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88183 | 180 983 205 2816 455 1472 110 4955 1065 3239 994 1235 831 . 2748 9220 1482 4674 447 7489 4268 . 100 2414 36 749 6594 824 4801 23797 Guns 60854 | 180 170 . . . 1 . 4238 345 2829 799 1235 457 . 1981 7002 1482 4573 163 3586 2143 . . 489 . 255 3984 776 4745 19421 Cannons 5567 | . 552 . 2223 308 102 . . . . . . . . . . . . . . . . . 613 . . 1726 43 . . Explosions 12864 | . 246 197 491 139 323 . 384 . 410 140 . 364 . 767 1121 . 101 . 1480 1030 . . 1303 . . 249 . . 4119 Melee 8521 | . . . . . 1046 110 303 716 . . . . . . 1067 . . 284 2423 1077 . 100 9 36 494 599 . . 257 Ramming 377 | . 15 8 102 8 . . 30 4 . 55 . 10 . . 30 . . . . 18 . . . . . 36 5 56 . Kinetic 61633 | 180 170 . . . . . 4238 345 2829 799 1235 457 . 1981 6935 1482 4573 163 3586 2095 . . 737 . 255 4975 819 4745 19034 Thermal 4708 | . 552 . 2223 447 102 . . . . . . . . . 388 . . . . 695 . . 139 . . 162 . . . Explosive 10189 | . 246 197 491 . 323 . 384 . 410 140 . 364 . 767 784 . 101 . 1480 383 . . . . . . . . 4119 Electromagnetic 1360 | . . . . . 1 . . . . . . . . . 16 . . . . . . . 1164 . . 179 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8899 | . . . . . 1046 110 303 716 . . . . . . 1067 . . 284 2423 1077 . 100 . 36 494 599 . . 644 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Entropic 1008 | . . . . . . . . . . . . . . . . . . . . . . . 365 . . 643 . . . Highest Corruption 26 | . . . 2 2 2 2 . 2 4 4 3 3 3 . 11 4 10 10 21 23 23 23 23 26 . 7 8 17 13 Average Corruption 7 | . . . 2 2 2 2 . 1 3 2 3 3 3 . 6 3 7 10 17 20 23 23 9 16 . 4 5 11 11 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Effects 778 | . . . 27 9 22 5 . 2 29 16 16 15 . . 87 3 56 8 113 33 11 26 19 4 . 19 36 95 127 Message Errors 204 | . . . 6 2 13 3 . 1 7 3 2 5 . . 18 1 19 2 24 9 2 11 2 . . 3 12 24 35 Matter Fused 172 | . . . 8 1 3 1 . . 6 6 4 6 . . 19 1 12 3 25 7 4 4 6 2 . 5 4 24 21 Heat Flow Errors 81 | . . . 4 2 1 . . . 3 . . 1 . . 14 . 5 1 10 3 2 4 1 . . 6 5 10 9 Energy Discharges 80 | . . . 1 3 2 . . . 2 1 3 . . . 15 1 7 1 8 . 2 1 3 . . 2 3 9 16 Parts Rejected 11 | . . . 1 . 1 . . . . . 1 1 . . 1 . 1 . 1 . . . 1 . . 1 . 1 1 Parts Fused 7 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . 2 Data Loss (minor) 84 | . . . 3 . 1 . . . 7 3 2 2 . . 7 . 1 1 18 5 1 5 1 . . 1 6 7 13 Data Loss (major) 28 | . . . . . 1 1 . 1 1 1 . . . . 2 . 1 . 5 3 . . 1 1 . . 1 4 5 Misfires 30 | . . . 3 1 . . . . 1 . 3 . . . 3 . 2 . 4 1 . . . . . . 2 6 4 Alerts 12 | . . . . . . . . . 1 1 . . . . 2 . . . 2 . . . 1 . . 1 1 1 2 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . . . . 8 Weapon Failures 55 | . . . . . . . . . 1 1 1 . . . 4 . 8 . 16 2 . . 1 . . . 1 9 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2097 | . 11 . 39 8 70 80 141 314 8 5 . 16 . 45 300 . . . 291 279 . 18 106 . 39 222 . . 105 Projectiles 126 | . . . 11 8 . . . . . . . . . . . . . . . . . . 87 . . 20 . . . Explosions 446 | . 11 . 26 . . . . . 8 5 . 12 . 45 55 . . . 58 101 . . 19 . . 1 . . 105 Melee 1525 | . . . 2 . 70 80 141 314 . . . 4 . . 245 . . . 233 178 . 18 . . 39 201 . . . Knockbacks 13 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 2 . . 7 . 1 . Impact 4 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1082 | . 152 . . . 71 . 41 . 34 . . . . 4 138 . 63 . 61 . . . 61 . . 4 . . 453 Shots 22 | . 3 . . . 2 . 1 . 1 . . . . 1 3 . 1 . 1 . . . 2 . . . . . 7 Rammed 17 | . 2 3 6 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 48 | . 3 3 7 1 . . 5 1 . 4 . 2 . . 7 . . . . 2 . . . . . 9 2 2 . Kicked 27 | . . . . . . . . 1 . 4 . 2 . . 7 . . . . 2 . . . . . 7 2 2 . Crushed 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 691 | . 369 . 300 201 211 . 145 42 431 90 84 135 . 151 325 368 691 215 235 315 460 217 209 . 22 565 326 130 295 Average Temperature 83 | . 111 . 81 50 62 . 35 13 76 32 29 54 . 55 97 179 109 121 62 129 193 96 92 . 11 109 105 53 50 Received Heat Transfer 7440 | . 198 . 378 33 . . 1053 30 729 84 66 165 . 234 793 351 917 99 226 412 . . 252 . 18 680 39 173 510 Effects 34 | . 4 . 3 . . . . . 1 . . . . . 4 2 9 . . 1 2 . . . . 6 2 . . Shutdowns 9 | . . . . . . . . . . . . . . . . 1 4 . . 1 1 . . . . 2 . . . Energy Bleed 5 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . Interference 11 | . 3 . 3 . . . . . . . . . . . 3 . . . . . . . . . . 1 1 . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 7 Total Turns 247 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 109 122 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 28 54 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Parts Fried 11 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 6 . . 2 . 1 . Impact Corruptions 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 14 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 6552 | . 999 . 3848 705 45 . . . . . . . . . 330 . . . . 500 . . 75 . . 50 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 4 2 . . . . 2 1 3 2 5 4 . . . . 1 3 2 2 5 Low Security (%) 34 | 100 90 100 53 22 . 100 23 87 18 . . . . . 25 72 13 . . . . . . . . 59 26 46 . Level 1 19 | . 9 . 9 77 . . 16 12 12 8 . . . . 27 27 30 42 12 . . . . . 100 22 57 29 6 Level 2 24 | . . . 36 . . . 59 . 20 91 . . . . 47 . 34 57 20 . . . . . . 16 15 24 9 Level 3 10 | . . . . . . . . . 38 . . . . . . . 21 . 22 88 . . . . . . . . 15 Level 4 7 | . . . . . . . . . 9 . . . . . . . . . 41 11 . . . . . . . . 33 Level 5 1 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 10 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 4112 | 10 231 109 643 388 . 5 580 260 1166 611 . . . . 619 245 847 428 1713 1290 . . . . 300 711 461 684 4112 Initial 898 | . . 66 . 249 . . . 260 25 611 . . . . 128 240 127 428 273 898 . . . . 300 117 392 117 378 Average 494 | 1 92 19 261 278 . . 366 69 610 483 . . . . 336 170 463 401 956 913 . . . . 246 220 271 281 1632 Influence Increases 20701 | 20 625 189 1110 209 . 6 1325 206 1191 343 190 160 . 490 2049 218 860 62 1640 1203 75 . 637 . 443 1267 430 1213 4540 Destroy 0b10 Robot/C 10960 | . 340 120 680 100 . . 840 80 660 160 160 120 . 400 1160 120 500 60 660 360 . . 280 . 20 520 220 640 2760 Destroy 0b10 Robot/NC 805 | 20 35 . 45 . . 5 100 35 . 20 . . . 5 110 15 . . 55 80 . . 10 . 10 100 20 60 80 Destroy Leader 2018 | . 68 20 174 20 . . 234 42 50 52 30 10 . 40 294 22 30 . 80 60 . . . . 12 116 64 114 486 Allied During Kill 103 | . . . . . . . . . . 7 . . . . 21 . . . 35 8 . . 32 . . . . . . Successful Hack 282 | . 6 17 26 . . . 47 17 . 5 . . . . 74 10 . . . 24 . . . . 45 . . . 11 Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1680 | . 30 15 90 75 . . 30 30 75 60 . . . . 180 45 30 . 120 210 . . . . 15 255 30 135 255 Anti-Garrison Action 1100 | . . . . . . . . . 350 . . . . . . . 250 . 500 . . . . . . . . . . Destroy Structure 1878 | . 56 17 50 14 . 1 44 2 26 39 . . . . 120 6 35 2 130 146 . . . . 26 126 51 234 753 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . 60 . . . . 15 15 15 . . Lose Combat Pursuer 1350 | . 30 . 15 . . . . . 30 . . 30 . 45 90 . 15 . 60 255 75 . 315 . . 135 30 30 195 Influence Decreases 16599 | 20 454 360 471 708 140 6 752 743 61 1097 491 235 36 285 1764 526 225 489 317 1627 588 402 676 335 234 778 918 749 1112 Entered New Map 5550 | . . 105 . 390 140 . . 313 11 555 153 22 36 . 77 250 55 389 117 815 478 148 374 335 . 92 306 93 296 Time Decay 8479 | 20 434 255 461 278 . 6 662 420 . 482 318 203 . 185 737 246 . 90 . 562 90 254 122 . 214 556 592 636 656 Lost Part 1590 | . 20 . 10 . . . 90 10 50 . 20 10 . 100 270 20 170 10 140 230 20 . 80 . 10 130 20 20 160 Lost Ally 380 | . . . . 40 . . . . . 60 . . . . 80 10 . . 60 20 . . 100 . 10 . . . . Purge Threat 600 | . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . Squads Dispatched 148 | . 3 . 4 . . . 11 3 . 3 . . . 1 22 1 . . . 13 . . . . 3 14 1 13 56 Investigation 11 | . 2 . 2 . . . 3 . . 1 . . . 1 1 . . . . . . . . . . 1 . . . Extermination 34 | . . . . . . . . 3 . 1 . . . . 9 1 . . . 2 . . . . 1 4 . 6 7 Reinforcement 36 | . 1 . 2 . . . 5 . . 1 . . . . 8 . . . . 5 . . . . 2 5 1 2 4 Assault 39 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . 1 . 2 30 Garrison 16 | . . . . . . . 3 . . . . . . . 3 . . . . 1 . . . . . 3 . 3 3 Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 1 Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 34 | . 1 . 4 . . . 3 . . . . . . . 1 . . . . 3 . . . . . 6 8 3 5 Communications Jammed 58 | . . . . . . . . 1 . . . . . . 14 . . . . 38 . . . . . . . 2 3 Distress Signals 56 | . . . . . . . . . . . . . . . 13 . . . . 38 . . . . . . . 2 3 Times Spotted 894 | . 22 5 49 5 4 . 58 7 32 10 8 8 . 21 85 10 29 3 37 58 1 3 97 2 5 50 26 36 223 Peak Tracking Total 24 | . 4 3 4 3 9 . 8 2 8 3 3 4 . 4 9 4 2 3 6 9 5 3 15 2 2 10 6 6 24 Tactical Retreats 52 | . 2 . 1 . 2 . . . 2 . . 2 . 2 5 . 1 . 3 9 1 . 9 . . 5 1 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 32 | . 1 . 2 . . . 1 1 4 4 . . . . . . 5 1 3 2 4 . . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 141 | . 3 1 6 5 2 . 2 2 10 4 . . . 2 12 3 6 . 12 14 . . 1 1 1 18 2 9 25 Max in Single Turn 7 | . 1 1 1 5 1 . 1 1 1 2 . . . 1 4 1 1 . 1 7 . . 1 1 1 2 1 1 1 Garrison Access 8 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 4 1 . Garrison Relay 12 | . . . . . . . . . 5 . . . . . . . 3 . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 78 | . 3 2 10 1 1 . 11 8 . 7 . . . 1 12 1 . 1 . 4 1 . 1 1 2 2 . 4 5 Terminals 35 | . 1 2 7 1 . . 6 4 . 1 . . . 1 4 . . . . . . . . 1 1 . . 1 5 Fabricators 10 | . . . . . . . . 1 . 2 . . . . 5 . . . . 2 . . . . . . . . . Repair Stations 12 | . . . 1 . . . 2 . . 3 . . . . 3 . . . . . . . . . 1 1 . 1 . Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . . . 1 2 . 1 . . . . . 1 . 1 . 2 . . . . . 1 . 1 . Total Hacks 170 | . 5 6 23 1 1 . 36 17 . 11 . . . 4 24 2 . 1 1 7 1 . 1 1 4 7 . 8 9 Successful 83 | . 3 4 9 . 1 . 16 7 . 3 . . . 4 12 1 . 1 . 2 1 . 1 1 2 4 . 6 5 Failed 87 | . 2 2 14 1 . . 20 10 . 8 . . . . 12 1 . . 1 5 . . . . 2 3 . 2 4 Catastrophic 26 | . . . 4 1 . . 4 4 . 3 . . . . 3 . . . 1 2 . . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 5 3 14 1 1 . 24 12 . . . . . . 11 . . . . 1 . . . 2 2 . . . 2 Terminals 88 | . 3 6 16 1 . . 24 8 . 1 . . . 4 9 1 . . 1 . . . . 1 2 . . 2 9 Fabricators 18 | . . . . . . . . 1 . 4 . . . . 10 . . . . 3 . . . . . . . . . Repair Stations 32 | . . . 5 . . . 7 . . 5 . . . . 5 . . . . . . . . . 2 5 . 3 . Recycling Units 14 | . 2 . 2 . . . 4 6 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 13 | . . . . . . . 1 2 . 1 . . . . . 1 . 1 . 4 . . . . . 2 . 1 . Terminal Hacks 33 | . 1 4 4 . 1 . 7 . . . . . . 4 2 . . . . . 1 . 1 1 . . . 2 5 Record 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . 2 1 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 8 | . 1 3 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 4 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . 3 . . . 6 . . 2 . . . . 2 . . . . . . . . . 1 4 . 1 . Scan Component 12 | . . . 2 . . . 3 . . 1 . . . . 2 . . . . . . . . . 1 2 . 1 . Repair 7 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 7 | . . . . . . . . 2 . 1 . . . . . 1 . 1 . 1 . . . . . . . 1 . Unlock Access 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 18 | . 2 . 2 . . . 3 4 . . . . . . 5 . . . . 1 . . . . 1 . . . . Terminals 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 2 8 1 . . 10 5 . 6 . . . 1 11 . . . . 3 . . . . 2 1 . 2 4 Full Trace Events 8 | . . . 2 . . . 3 . . 1 . . . 1 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 12 2 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . . Time 306 | . . . 32 . . . 96 . . 70 . . . . . . . . . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . . . . . 24 . . . . . . . 10 . 15 . . . . . . . 4 . . Machine Destruction 50 | . . . . . . . . . 21 . . . . . . . 10 . 15 . . . . . . . 4 . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 3 . . . . . . . . . 5 . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 21 | . . 1 . 2 . . . . 3 . . . . . 3 . . . 5 . . . 6 . 1 . . . . Largest Group 5 | . . 1 . . . . . . 3 3 . . . . 3 . . . 3 2 . . 5 . 1 . . . . Highest-Rated Group 283 | . . 31 . . . . . . 60 60 . . . . 60 . . . 87 86 . . 283 . 45 . . . . Highest-Rated Ally 64 | . . 31 . . . . . . 20 20 . . . . 20 . . . 43 43 . . 64 . 45 . . . . Initial Warlord ECA Mod 303 | . . . . . . . . . . 12 12 12 12 11 11 9 9 16 16 21 19 19 19 18 18 18 17 17 17 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 38 | . . . . . . . . . . 1 . . . . 11 3 1 . 4 2 . . 5 . 2 3 . 6 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . RETURN 24 | . . . . . . . . . . . . . . . 4 3 1 . 2 2 . . 1 . 2 3 . 6 . Ally Attacks 76 | . . . . 1 . . . . . 3 . . . . 16 . . . 20 17 . . 19 . . . . . . Total Damage 2223 | . . . . 22 . . . . . 61 . . . . 292 . . . 428 357 . . 1063 . . . . . . Kills 10 | . . . . . . . . . . . . . . . 2 . . . 3 1 . . 4 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Active Infowar (turns) 26895 | . . 7 . . 3 405 135 1068 1261 1237 712 963 1184 1494 2628 525 1473 14 471 1440 197 554 1535 118 446 1620 1873 2252 3280 Optics 11680 | . . . . . . . . . . . . . . . . . . . . 213 197 554 1535 118 273 1620 1873 2252 3045 Sensors 8015 | . . 7 . . . 405 134 1 . . 1 . . . 1251 . . . . 920 197 554 690 . 400 1162 1247 1046 . Terrain 884 | . . . . . . . . . . . . . . . 277 508 . 11 88 . . . . . . . . . . Structural 316 | . . . . . . . . . . . . . . . 122 . . . . . . . . . . 194 . . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 T.N.C. 294 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 . . Machine Analysis 1509 | . . . . . . . . . . . . . . . . . . . . . 60 554 895 . . . . . . Cloaking 6 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . 2 . . Jamming 15742 | . . . . . . . 1 1067 1261 1237 712 963 1184 1494 1010 17 1473 14 471 1239 4 1 . . . . . 2075 1519 Robot Analysis Total 8 | . 1 3 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 3 . . . . . . 1 2 . 1 . . . . . . 1 1 . . . . . . . Drone Launches 34 | . . . . . . . . . . . . . . . 12 5 1 . 2 2 . . 1 . 2 3 . 6 . Drone Recoveries 30 | . . . . . . . . . . . . . . . 10 3 1 . 2 2 . . 1 . 2 3 . 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 41521 | 142 1677 1470 2394 610 1905 407 2714 1482 1438 1257 712 963 1184 1498 3730 525 1533 194 2147 1664 197 554 1535 118 446 1620 1873 2252 3280 Spaces Moved 25616 | 82 693 604 1193 360 728 152 1132 1072 855 876 492 707 950 755 2219 275 827 125 1154 1247 542 585 1091 289 672 1394 1562 1398 1585 Core 90 | 5 . . . . . . . . . . . . . . . . . . 3 36 . . 44 . . 2 . . . Treads 4499 | . 626 604 1193 360 728 53 916 . . . . . . . . . . . . . . . 19 . . . . . . Legs 16272 | 77 67 . . . . . 177 1072 855 876 492 707 950 755 2089 275 827 125 1151 515 . . 292 . . 638 1349 1398 1585 Wheels 268 | . . . . . . 99 39 . . . . . . . 130 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4487 | . . . . . . . . . . . . . . . . . . . . 696 542 585 736 289 672 754 213 . . Fastest Speed 11 | 50 120 240 160 160 160 110 110 120 120 122 122 120 120 120 95 112 100 100 110 13 29 22 29 32 32 23 11 117 114 Average Speed 118 | 115 213 240 160 160 196 183 167 121 124 122 122 120 120 120 125 144 122 109 128 71 29 29 71 32 34 64 106 124 116 Slowest Speed 550 | 120 240 240 240 160 320 320 400 122 265 122 123 190 120 120 270 187 187 180 550 260 72 89 260 105 35 400 190 126 190 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . 9 . 18 . . . . 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . . . . 11 . . 1 . 9 13 4 . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 61 | 4 96 101 92 83 70 19 78 24 65 25 64 79 83 75 51 6 68 3 81 31 80 75 96 61 15 91 56 85 74 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 12 | . 2 . 1 1 . . 1 . . . 1 2 2 1 . . . . . . 1 . . . . . . . . Known Exits Taken 14 | . . . . . . . 1 1 . . . . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 1 . . . . . . 1 11 3 2 . . . . . . 4 5 . 3 . . . . . Spaces Dug 248 | . 12 . 3 . 1 1 30 1 10 . . 18 . 31 28 . . . 20 17 . 5 . . 9 15 3 5 39 Terrain Destroyed 1280 | . 62 19 41 14 33 1 46 1 12 53 2 52 . 77 127 1 22 1 56 84 . 5 24 . 13 68 23 89 354 Melee 97 | . . . 3 . 1 1 3 1 . . . 18 . . 14 . . . 6 17 . 5 . . 9 7 . 5 7 Projectile 315 | . . . . . . . . . . . 1 . . . 10 1 9 1 6 6 . . 17 . 4 52 21 84 103 AOE 847 | . 62 19 38 14 32 . 43 . 12 53 . 34 . 77 101 . 13 . 43 60 . . 7 . . 9 . . 230 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Total 33448 | 104 821 621 1469 374 1145 276 1667 1218 1061 1024 540 769 994 1234 2794 358 1189 163 1590 1811 576 953 1787 305 824 1937 1739 1758 2347 Wait 3841 | . 43 . 65 4 313 117 260 84 27 74 2 17 31 386 194 29 171 5 102 306 17 343 515 6 86 271 9 117 247 Move 25517 | 81 692 603 1192 359 727 151 1131 1072 854 875 491 706 949 754 2218 274 826 125 1153 1226 541 584 1088 288 654 1368 1553 1397 1585 Hop 35 | . . . . . . . . . . . . . . . . . . . . 9 . . 1 . 8 13 4 . . Pick Up 309 | 6 23 4 24 . 11 1 36 9 5 8 2 1 3 3 29 5 7 4 10 15 1 3 2 . 2 17 26 31 21 Fast Attach 432 | 6 3 1 4 . 1 3 13 8 6 13 3 . 1 6 42 2 19 3 32 42 9 5 27 2 13 49 36 27 56 Attach 133 | . 1 1 3 . 7 2 11 2 4 1 2 2 2 6 15 3 5 6 1 13 1 . . 1 2 7 4 9 22 Detach 61 | . 1 . . . 2 . 3 1 1 1 . . . 1 6 1 . 1 1 6 . . 1 1 3 8 7 3 13 Swap 380 | . 8 2 24 . 14 . 24 3 18 6 3 6 3 5 55 11 23 5 36 22 1 . 7 1 4 12 6 32 49 Drop 551 | . 10 5 34 . 11 . 42 14 10 17 1 1 5 4 43 6 25 1 31 26 5 8 28 . 10 47 47 61 59 Fire 1627 | 11 37 2 86 10 29 . 134 12 90 25 36 16 . 69 149 27 93 4 119 90 . . 57 2 18 122 45 69 275 Melee 314 | . . . 30 . 30 2 8 12 1 . . 18 . . 36 . . 9 37 40 . 10 8 4 24 15 . 10 20 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 27 | . . . . . . . . 1 . 4 . 2 . . 7 . . . . 2 . . . . . 7 2 2 . Crush 19 | . 3 3 7 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 20 . . . . . . . 14 . . 14 . . . . . . . . . Rewire 152 | . . . . . . . . . 25 . . . . . . . 6 . 68 . . . 53 . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 578 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Discovered new exit (range 3) 1308 | -10/Materials | Discovered new exit (range 16) 1820 | -10/Materials | Entered Mines 1847 | -10/Mines | Discovered new exit (range 11) 2004 | -10/Mines | Discovered new exit (range 11) 2051 | -10/Mines | Received a Mining Laser from a helpful Derelict 2232 | -10/Mines | Learned 2 Materials zone layouts 2474 | -10/Mines | Identified exit to Subcaves 2601 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2606 | -10/Mines | Found Prototype Device 2606 | -10/Mines | Identified Exp. Sensor Array 3290 | -10/Mines | Entered Materials 3290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3291 | -9/Materials | Identified exit to Storage 4016 | -9/Materials | Discovered new exit (range 16) 4143 | -9/Materials | Discovered new exit (range 15) 4223 | -9/Materials | Discovered new exit (range 13) 4615 | -9/Materials | Repaired Hvy. Assault Rifle 4657 | -9/Materials | Discovered new exit (range 9) 5008 | -9/Materials | Discovered new exit (range 4) 5684 | -9/Materials | Entered Mines 5750 | -9/Mines | Learned 8 Materials zone layouts 5923 | -9/Mines | Learned location of Zion (-7) 5982 | -9/Mines | Discovered new exit (range 12) 6255 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6283 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6285 | -9/Mines | Discovered new exit (range 5) 6294 | -9/Mines | Entered Exiles 6334 | -9/Exiles | Met 8R-AWN 6363 | -9/Exiles | Met EX-HEX 6412 | -9/Exiles | Met EX-BIN 6430 | -9/Exiles | Aligned with FarCom system 6431 | -9/Exiles | Given EX-Vault access code 6470 | -9/Exiles | Opened EX-Vault 6511 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6640 | -9/Exiles | Met EX-DEC 6840 | -9/Exiles | Found Cloak of Protection 6851 | -9/Exiles | Found Longsword +1 7458 | -9/Exiles | Attacked by the Exiles 7636 | -9/Exiles | Found 8R-AWN's Boregun 7639 | -9/Exiles | Found 8R-AWN's Boregun 8044 | -9/Exiles | Core integrity fell below 50% 8071 | -9/Exiles | Core integrity fell below 20% 8103 | -9/Exiles | Lost 7 parts (1p3n2u1w) 8160 | -9/Exiles | Discovered new exit (range 12) 8199 | -9/Exiles | Left Exiles lab with Longsword +1 8199 | -9/Exiles | Entered Mines 8596 | -8/Mines | Discovered new exit (range 10) 8606 | -8/Mines | Entered Materials 8606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8607 | -8/Materials | Identified exit to Factory 8960 | -8/Materials | Build established: Scavenger-Gunner 8991 | -8/Materials | Lost 3 parts (1p2u) 9339 | -8/Materials | Destroyed 10 combat bots 9404 | -8/Materials | Repaired Hvy. Assault Rifle 9437 | -8/Materials | Repaired Hvy. Assault Rifle 9646 | -8/Materials | Garrison activated, responded to threat 10180 | -8/Materials | Core integrity fell below 50% 10207 | -8/Materials | Lost 3 parts (1n2u) 10300 | -8/Materials | Build established: Scavenger-Tank 11221 | -8/Materials | Repaired Hvy. Assault Rifle 11320 | -8/Materials | Entered Factory 11320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11567 | -7/Factory | Found Powered Armor 11674 | -7/Factory | Build established: Scavenger-Mutant 12139 | -7/Factory | Build established: Scavenger-Gunner 12466 | -7/Factory | Discovered new exit (range 16) 12666 | -7/Factory | Discovered new exit (range 4) 12802 | -7/Factory | Identified exit to Garrison 12802 | -7/Factory | Entered Garrison 12842 | -7/Garrison | Triggered checkpoint 12862 | -7/Garrison | Heavy support dispatched to Factory 12909 | -7/Garrison | Garrison Relay disabled 12972 | -7/Garrison | H-XX Assembler disabled 13048 | -7/Garrison | Triggered checkpoint 13196 | -7/Garrison | Triggered checkpoint 13274 | -7/Garrison | Build established: Gunner 13283 | -7/Garrison | Destroyed 7 combat bots 13326 | -7/Garrison | Triggered checkpoint 13479 | -7/Garrison | Discovered new exit (range 10) 13507 | -7/Garrison | Triggered checkpoint 13534 | -7/Garrison | Triggered checkpoint 13656 | -7/Garrison | Triggered checkpoint 13692 | -7/Garrison | Garrison Relay disabled 13703 | -7/Garrison | Garrison Relay disabled 13782 | -7/Garrison | Discovered new exit (range 12) 13817 | -7/Garrison | Triggered checkpoint 13874 | -7/Garrison | Lost 4 parts (2n1u1w) 14082 | -7/Garrison | Triggered checkpoint 14112 | -7/Garrison | Garrison Relay disabled 14189 | -7/Garrison | Build established: Scavenger-Tank 14240 | -7/Garrison | Entered Factory 14240 | -7/Factory | Accompanied by 3 allies 14582 | -7/Factory | Repaired Cld. Deuterium Engine 14603 | -7/Factory | Build established: Gunner 14690 | -7/Factory | Lost 3 allies 14912 | -7/Factory | Build established: Tank 15191 | -7/Factory | Discovered new exit (range 10) 15259 | -7/Factory | Discovered new exit (range 15) 15497 | -7/Factory | Entered Lower Caves 15497 | -7/Lower Caves | Spotted B-75 Beast 15570 | -7/Lower Caves | Destroyed B-75 Beast 15574 | -7/Lower Caves | Met a Warlord Commander 15575 | -7/Lower Caves | Learned location of Warlord (-4) 15576 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15600 | -7/Lower Caves | Found Encrypted Comm Array 15767 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15900 | -7/Lower Caves | Learned Factory trap positions 16195 | -7/Lower Caves | Discovered new exit (range 8) 16209 | -7/Lower Caves | Entered another Lower Caves area 16209 | -7/Lower Caves | Discovered new exit (range 8) 16232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16642 | -7/Lower Caves | Learned location of Extension (-4) 17020 | -7/Lower Caves | Discovered new exit (range 16) 17172 | -7/Lower Caves | Entered Zion 17229 | -7/Zion | System corruption cleaned by Quarantine Array 17283 | -7/Zion | Discovered new exit (range 15) 17396 | -7/Zion | Found Prototype Device 17396 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 17600 | -7/Zion | Given the Hacking Drone Bay 17601 | -7/Zion | Found Prototype Device 17602 | -7/Zion | Identified Hacking Drone Bay 17688 | -7/Zion | Learned location of Quarantine (-2) 17693 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17727 | -7/Zion | Learned location of Armory (-3) 17870 | -7/Zion | Found GAL Module 18356 | -7/Zion | Entered Proximity Caves 19290 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19360 | -6/Proximity Caves | Identified exit to Factory 19372 | -6/Proximity Caves | Attracted the attention of an 0b10 base 19465 | -6/Proximity Caves | Core integrity fell below 50% 19727 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 19810 | -6/Proximity Caves | Build established: Scavenger-Gunner 19854 | -6/Proximity Caves | Entered Factory 19854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19855 | -6/Factory | Loaded intel: 103 trap records 19884 | -6/Factory | Discovered new exit (range 15) 20005 | -6/Factory | Spotted B-75 Beast 20159 | -6/Factory | Identified exit to Lower Caves 20190 | -6/Factory | Build established: Scavenger-Tank 20330 | -6/Factory | Fabricated B-48 Gladiator? 20430 | -6/Factory | Fabricated Core Analyzer (x2) 20844 | -6/Factory | Garrison activated, responded to threat 20851 | -6/Factory | Cargo convoy interrupted 20973 | -6/Factory | Lost 11 parts (1p2n4u4w) 21393 | -6/Factory | Found Prototype Launcher 21393 | -6/Factory | Identified Rocket Array 21402 | -6/Factory | Found Rocket Array 21422 | -6/Factory | Build established: Scavenger-Gunner 21588 | -6/Factory | Discovered new exit (range 31) 21604 | -6/Factory | First assault squad dispatched 21752 | -6/Factory | Identified exit to Factory 21908 | -6/Factory | Build established: Gunner 21950 | -6/Factory | Core integrity fell below 50% 22062 | -6/Factory | Lost 11 parts (2p2n3u4w) 22453 | -6/Factory | Build established: Scavenger-Skirmisher 22545 | -6/Factory | Garrison activated, responded to threat 22783 | -6/Factory | Core integrity fell below 20% 22945 | -6/Factory | Build established: Scavenger-Gunner 23211 | -6/Factory | Joined by Warlord Geek squad 23556 | -6/Factory | System corruption reached 10% 23556 | -6/Factory | Garrison activated, responded to threat 23584 | -6/Factory | Entered another Factory area 23584 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23745 | -5/Factory | Identified exit to Factory 23804 | -5/Factory | Identified exit to Garrison 23895 | -5/Factory | Identified exit to Upper Caves 24109 | -5/Factory | Entered Garrison 24147 | -5/Garrison | Triggered checkpoint 24312 | -5/Garrison | Garrison Relay disabled 24434 | -5/Garrison | Triggered checkpoint 24466 | -5/Garrison | Spotted B-75 Beast 24528 | -5/Garrison | Destroyed B-75 Beast 24607 | -5/Garrison | Triggered checkpoint 24648 | -5/Garrison | Triggered checkpoint 24674 | -5/Garrison | Lost 4 parts (1p1n1u1w) 24811 | -5/Garrison | Discovered new exit (range 14) 24865 | -5/Garrison | Triggered checkpoint 24951 | -5/Garrison | System corruption reached 10% 24984 | -5/Garrison | Lost 3 parts (1u2w) 25007 | -5/Garrison | Garrison Relay disabled 25021 | -5/Garrison | Triggered checkpoint 25174 | -5/Garrison | Discovered new exit (range 13) 25187 | -5/Garrison | Triggered checkpoint 25231 | -5/Garrison | Lost 3 parts (1n1u1w) 25336 | -5/Garrison | Garrison Relay disabled 25471 | -5/Garrison | Triggered checkpoint 25489 | -5/Garrison | Triggered checkpoint 25563 | -5/Garrison | Triggered checkpoint 25564 | -5/Garrison | Build established: Scavenger-Tank 25626 | -5/Garrison | Discovered new exit (range 10) 25642 | -5/Garrison | Entered Factory 25669 | -5/Factory | Lost 3 parts (1n2u) 25836 | -5/Factory | Identified exit to Garrison 25836 | -5/Factory | Entered Garrison 25901 | -5/Garrison | Triggered checkpoint 25940 | -5/Garrison | Build established: Scavenger-Gunner 26103 | -5/Garrison | Triggered checkpoint 26463 | -5/Garrison | Triggered checkpoint 26473 | -5/Garrison | Spotted B-75 Beast 26506 | -5/Garrison | Destroyed B-75 Beast 26509 | -5/Garrison | Lost 3 allies 26526 | -5/Garrison | Lost 4 parts (3n1w) 26547 | -5/Garrison | Triggered checkpoint 26606 | -5/Garrison | Lost 7 parts (2p1n2u2w) 26710 | -5/Garrison | Triggered checkpoint 27142 | -5/Garrison | Triggered checkpoint 27151 | -5/Garrison | Core integrity fell below 50% 27181 | -5/Garrison | Build established: Scavenger-Tank 27206 | -5/Garrison | Garrison Relay disabled 27347 | -5/Garrison | Discovered exit to Factory (range 11) 27499 | -5/Garrison | Triggered checkpoint 27550 | -5/Garrison | Garrison Relay disabled 27584 | -5/Garrison | Discovered exit to Factory (range 13) 27892 | -5/Garrison | Triggered checkpoint 27930 | -5/Garrison | Garrison Relay disabled 27963 | -5/Garrison | Discovered exit to Factory (range 14) 27983 | -5/Garrison | Entered Factory 27983 | -4/Factory | Accompanied by 2 allies 27983 | -4/Factory | Evolved 2 slots: Utility x2 28233 | -4/Factory | First assault squad dispatched 29002 | -4/Factory | Lost 6 parts (1p1n2u2w) 29016 | -4/Factory | Discovered new exit (range 11) 29052 | -4/Factory | System corruption reached 10% 29080 | -4/Factory | Joined by Warlord Pyro squad 29102 | -4/Factory | Lost 9 parts (1p2n3u3w) 29322 | -4/Factory | Released all parts (10) 29351 | -4/Factory | Lost 6 parts (1p1n2u2w) 29402 | -4/Factory | Found Prototype Launcher 29402 | -4/Factory | Identified Tesla Bomb Launcher 29419 | -4/Factory | Discovered new exit (range 15) 29512 | -4/Factory | Spotted B-86 Titan 29541 | -4/Factory | Joined by Warlord Chimera squad 29567 | -4/Factory | Discovered new exit (range 15) 29592 | -4/Factory | Identified exit to Upper Caves 29600 | -4/Factory | Garrison activated, responded to threat 29647 | -4/Factory | Entered Upper Caves 29648 | -4/Upper Caves | Encountered a Warlord checkpoint 29828 | -4/Upper Caves | Discovered new exit (range 17) 29833 | -4/Upper Caves | Identified exit to Upper Caves 29844 | -4/Upper Caves | Entered another Upper Caves area 29844 | -4/Upper Caves | Spotted UA-4DC(f) 29844 | -4/Upper Caves | Spotted 9V-BKE(f) 29846 | -4/Upper Caves | Encountered a Master Thief 29846 | -4/Upper Caves | Encountered a Master Thief 29847 | -4/Upper Caves | Spotted 81-2YH(f) 29847 | -4/Upper Caves | Myomer Leg stolen by Master Thief 29848 | -4/Upper Caves | Encountered a Master Thief 29852 | -4/Upper Caves | Adv. Surge Thruster stolen by Master Thief 29855 | -4/Upper Caves | Adv. Surge Thruster stolen by Master Thief 29886 | -4/Upper Caves | Discovered new exit (range 20) 29891 | -4/Upper Caves | Identified exit to Research 29911 | -4/Upper Caves | Spotted B-86 Titan 29920 | -4/Upper Caves | Learned Research emergency access door positions 30136 | -4/Upper Caves | Build established: Derelict-Scout 30391 | -4/Upper Caves | Discovered new exit (range 4) 30391 | -4/Upper Caves | Identified exit to Warlord 30398 | -4/Upper Caves | Entered Warlord 30410 | -4/Warlord | System corruption cleaned by Quarantine Array 30714 | -4/Warlord | Discovered new exit (range 86) 30777 | -4/Warlord | Build established: Derelict-Sprinter 31005 | -4/Warlord | Visited the Vortex Lab 31015 | -4/Warlord | Found Prototype Energy Cannon 31015 | -4/Warlord | Identified Vortex Cannon 31018 | -4/Warlord | Found Vortex Cannon 31021 | -4/Warlord | Warlord's base attacked by MAIN.C 31158 | -4/Warlord | Met Warlord 31202 | -4/Warlord | Build established: Commander-Assassin 31294 | -4/Warlord | Found Prototype Processor 31294 | -4/Warlord | Identified Exp. Target Analyzer 31371 | -4/Warlord | Warlord forces counterattacked 31431 | -4/Warlord | Core integrity fell below 50% 31461 | -4/Warlord | Spotted Executioner 31467 | -4/Warlord | Spotted Striker 31499 | -4/Warlord | Spotted Striker 31526 | -4/Warlord | Destroyed Striker 31550 | -4/Warlord | Lost 8 parts (1p3n3u1w) 31581 | -4/Warlord | Lost 40 allies 31696 | -4/Warlord | Warlord base infiltrated, sounded retreat 31753 | -4/Warlord | Spotted Striker 31801 | -4/Warlord | Spotted Executioner 31803 | -4/Warlord | Lost 10 allies 31815 | -4/Warlord | Spotted Executioner 31817 | -4/Warlord | Destroyed Executioner 31865 | -4/Warlord | Spotted Striker 31926 | -4/Warlord | Spotted Striker 31933 | -4/Warlord | Identified exit to Proximity Caves 31933 | -4/Warlord | Entered Proximity Caves 31941 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 31944 | -3/Proximity Caves | Found Prototype Special Weapon 31944 | -3/Proximity Caves | Identified Molecular Deconstructor 31960 | -3/Proximity Caves | Lost 4 allies 31995 | -3/Proximity Caves | Spotter reported a threat 31998 | -3/Proximity Caves | Spotter reported a threat 32046 | -3/Proximity Caves | Discovered exit to Research (range 6) 32051 | -3/Proximity Caves | Entered Research 32051 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32401 | -3/Research | Build established: Scavenger-Scout 32460 | -3/Research | Discovered new exit (range 6) 32462 | -3/Research | Identified exit to Testing 32497 | -3/Research | Entered Testing 32573 | -3/Testing | Repaired Helical Railgun 32627 | -3/Testing | Repaired Helical Railgun 32747 | -3/Testing | Found Prototype Energy Gun 32747 | -3/Testing | Identified Tachyon Dispersion Ray 32799 | -3/Testing | Found Prototype Leg 32799 | -3/Testing | Identified Myomer Exoskeleton 32939 | -3/Testing | Garrison activated, responded to threat 33058 | -3/Testing | Garrison activated, responded to threat 33122 | -3/Testing | Found Prototype Device 33122 | -3/Testing | Identified Exp. Thermal Shield 33633 | -3/Testing | Spotted PX-GGTM3U0EER 33662 | -3/Testing | Destroyed PX-GGTM3U0EER 33795 | -3/Testing | Destroyed 8 combat bots 33805 | -3/Testing | Lost 8 parts (2p5u1w) 33811 | -3/Testing | Spotted Striker 33813 | -3/Testing | Spotted Striker 33830 | -3/Testing | Found Prototype Launcher 33830 | -3/Testing | Identified Com. Tesla Bomb Launcher 33852 | -3/Testing | Core integrity fell below 50% 33866 | -3/Testing | Lost 3 parts (1p2n) 33916 | -3/Testing | Garrison activated, responded to threat 33997 | -3/Testing | First assault squad dispatched 34048 | -3/Testing | Found Prototype Hackware 34048 | -3/Testing | Identified Ghost Barrier 34073 | -3/Testing | Discovered new exit (range 6) 34079 | -3/Testing | Found Portable AFG 34081 | -3/Testing | Identified exit to Research 34089 | -3/Testing | Found Prototype Ballistic Gun 34089 | -3/Testing | Identified Hyp. Multirail 34117 | -3/Testing | Entered Research 34117 | -2/Research | Warlord forces began assault on 0b10 34117 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34142 | -2/Research | Distinguished unit "Death Star" dispatched to help 34142 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 34227 | -2/Research | Research machine network offline 34462 | -2/Research | Build established: Scavenger-Gunner 34465 | -2/Research | Spotted Striker 34465 | -2/Research | Spotted Executioner 34469 | -2/Research | Destroyed Executioner 34656 | -2/Research | Discovered new exit (range 4) 34660 | -2/Research | Identified exit to Quarantine 34697 | -2/Research | Found Prototype Device 34697 | -2/Research | Identified Exp. Actuator Array 34751 | -2/Research | Borebot progress halted 34854 | -2/Research | Borebot progress halted 34909 | -2/Research | Found Corrupted Exp. Core Analyzer 34994 | -2/Research | Spotted Striker 35021 | -2/Research | Borebot progress halted 35037 | -2/Research | Lost 11 allies 35084 | -2/Research | Found Prototype Processor 35084 | -2/Research | Identified Exp. Melee Analysis Suite 35332 | -2/Research | Build established: Scavenger-Skirmisher 35473 | -2/Research | Spotted Executioner 35476 | -2/Research | Spotted Executioner 35478 | -2/Research | Destroyed Executioner 35592 | -2/Research | Spotted B-90 Cyclops 35626 | -2/Research | Given Cave Seal Controls access code 35644 | -2/Research | Spotted Striker 35648 | -2/Research | Destroyed Striker 35681 | -2/Research | Lost 5 allies 35990 | -2/Research | Entered Quarantine 36023 | -2/Quarantine | Found Alien Artifact 36023 | -2/Quarantine | Identified Phase Armor 36103 | -2/Quarantine | Found Alien Impact Weapon 36187 | -2/Quarantine | Found Fusion Bomb Launcher 36390 | -2/Quarantine | Garrison activated, responded to threat 36603 | -2/Quarantine | Found Alien Artifact 36624 | -2/Quarantine | Build established: Scavenger-Gunner 36937 | -2/Quarantine | Found Prototype Processor 36937 | -2/Quarantine | Identified Spectral Analyzer 37100 | -2/Quarantine | Found Alien Artifact 37108 | -2/Quarantine | Found Alien Artifact 37128 | -2/Quarantine | System corruption reached 10% 37180 | -2/Quarantine | Identified Transdimensional Reconstructor 37180 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 37328 | -2/Quarantine | Found Alien Artifact 37337 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 37383 | -2/Quarantine | Scanned by Researcher 37409 | -2/Quarantine | Identified Core Stripper 37423 | -2/Quarantine | Spotted Fortress 37429 | -2/Quarantine | Destroyed Fortress 37438 | -2/Quarantine | Found Prototype Protection 37438 | -2/Quarantine | Identified Centrium Heavy Armor Plating 37443 | -2/Quarantine | Found Prototype Reactor 37443 | -2/Quarantine | Identified Vortex Chain Reactor 37446 | -2/Quarantine | Found Vortex Chain Reactor 37449 | -2/Quarantine | Found Prototype Device 37449 | -2/Quarantine | Identified Exp. EM Shield 37506 | -2/Quarantine | Found Prototype Device 37506 | -2/Quarantine | Identified Thermal Barrier 37509 | -2/Quarantine | Found Prototype Device 37509 | -2/Quarantine | Identified Exp. Force Field 37740 | -2/Quarantine | First assault squad dispatched 37763 | -2/Quarantine | Found Alien Artifact 37765 | -2/Quarantine | Identified Subatomic Replicator 37765 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 37933 | -2/Quarantine | Discovered new exit (range 6) 38234 | -2/Quarantine | Discovered new exit (range 5) 38234 | -2/Quarantine | Discovered new exit (range 6) 38240 | -2/Quarantine | Identified Core Reset Matrix 38240 | -2/Quarantine | Used Core Reset Matrix 38242 | -2/Quarantine | Entered Section 7 38244 | -2/Section 7 | Detected hypermatrix surge 38244 | -2/Section 7 | Sensed 23 artifacts in vicinity 38268 | -2/Section 7 | Found Integrated Mediator 38268 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 38325 | -2/Section 7 | Spotted S7 Guard 38645 | -2/Section 7 | Destroyed 7 combat bots 38742 | -2/Section 7 | First assault squad dispatched 38746 | -2/Section 7 | Spotted S7 Guard 38773 | -2/Section 7 | Spotted S7 Guard 38791 | -2/Section 7 | Destroyed S7 Guard 38809 | -2/Section 7 | Destroyed S7 Guard 38830 | -2/Section 7 | Destroyed 8 combat bots 39015 | -2/Section 7 | Found Prototype Protection 39015 | -2/Section 7 | Identified Hvy. Regenerative Plating 39061 | -2/Section 7 | Found Core Membrane 39061 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 39106 | -2/Section 7 | Spotted Executioner 39107 | -2/Section 7 | Spotted Executioner 39151 | -2/Section 7 | Destroyed Executioner 39165 | -2/Section 7 | Destroyed Executioner 39179 | -2/Section 7 | Found Exp. Targeting Computer 39185 | -2/Section 7 | Found Prototype Device 39185 | -2/Section 7 | Identified Adv. Kinecellerator 39198 | -2/Section 7 | Found Exp. Core Analyzer 39205 | -2/Section 7 | Found Exp. Targeting Computer 39462 | -2/Section 7 | Spotted Executioner 39462 | -2/Section 7 | Spotted Executioner 39488 | -2/Section 7 | Spotted Striker 39488 | -2/Section 7 | Spotted Striker 39559 | -2/Section 7 | Found Sigix Sheargun 39566 | -2/Section 7 | Spotted Striker 39566 | -2/Section 7 | Spotted Striker 39688 | -2/Section 7 | Spotted B-99 Colossus 39777 | -2/Section 7 | Destroyed B-99 Colossus 39785 | -2/Section 7 | Found Prototype Ballistic Gun 39785 | -2/Section 7 | Identified Multirail 39868 | -2/Section 7 | Found LRC Insulator 39868 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 39916 | -2/Section 7 | Found LRC Armor 39916 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 39993 | -2/Section 7 | Found Integrity Redistributor 39993 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-300) 39994 | -2/Section 7 | Core integrity fell below 50% 39999 | -2/Section 7 | Found Integrity Redistributor 40008 | -2/Section 7 | Found Integrity Redistributor 40196 | -2/Section 7 | Scanned by Researcher 40197 | -2/Section 7 | Intercept squad dispatched 40212 | -2/Section 7 | Spotted Alpha 7 40213 | -2/Section 7 | Spotted Tracker 40213 | -2/Section 7 | Spotted Alpha 7 40214 | -2/Section 7 | Spotted Tracker 40222 | -2/Section 7 | Warped through subspace 40381 | -2/Section 7 | Destroyed 9 combat bots 40455 | -2/Section 7 | Intercept squad dispatched 40458 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 40473 | -2/Section 7 | Spotted Tracker 40474 | -2/Section 7 | Spotted Tracker 40475 | -2/Section 7 | Spotted Tracker 40490 | -2/Section 7 | Destroyed Tracker 40497 | -2/Section 7 | Destroyed Tracker 40503 | -2/Section 7 | Found Exp. Targeting Computer 40511 | -2/Section 7 | Found Exp. Targeting Computer 40515 | -2/Section 7 | Spotted Combat Programmer 40524 | -2/Section 7 | Spotted Combat Programmer 40527 | -2/Section 7 | Spotted Combat Programmer 40540 | -2/Section 7 | Destroyed Combat Programmer 40554 | -2/Section 7 | Destroyed Combat Programmer 40569 | -2/Section 7 | Destroyed Combat Programmer 40614 | -2/Section 7 | Destroyed Tracker 40636 | -2/Section 7 | Found Exp. Targeting Computer 40668 | -2/Section 7 | Found Prototype Device 40668 | -2/Section 7 | Identified Exp. Phase Shifter 40675 | -2/Section 7 | Destroyed 13 combat bots 40685 | -2/Section 7 | High security lockdown imminent 40697 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 40703 | -2/Section 7 | Spotted Combat Programmer 40764 | -2/Section 7 | Destroyed Combat Programmer 40765 | -2/Section 7 | High security lockdown engaged 40782 | -2/Section 7 | Spotted Combat Programmer 40806 | -2/Section 7 | Destroyed Combat Programmer 40924 | -2/Section 7 | Spotted Investigator 40943 | -2/Section 7 | Destroyed Investigator 40983 | -2/Section 7 | Destroyed 14 combat bots 41037 | -2/Section 7 | Garrison activated, responded to threat 41048 | -2/Section 7 | Warped through subspace 41051 | -2/Section 7 | Spotted S7 Guard 41103 | -2/Section 7 | Destroyed S7 Guard 41132 | -2/Section 7 | Found Hvy. Regenerative Plating 41135 | -2/Section 7 | Destroyed 11 combat bots 41166 | -2/Section 7 | Intercept squad dispatched 41175 | -2/Section 7 | Spotted Tracker 41175 | -2/Section 7 | Spotted Tracker 41176 | -2/Section 7 | Spotted Tracker 41177 | -2/Section 7 | Spotted Tracker 41201 | -2/Section 7 | Spotted Combat Programmer 41202 | -2/Section 7 | Spotted Combat Programmer 41204 | -2/Section 7 | Spotted Combat Programmer 41209 | -2/Section 7 | Destroyed Tracker 41211 | -2/Section 7 | Spotted Combat Programmer 41267 | -2/Section 7 | Warped through subspace 41351 | -2/Section 7 | Spotted Executioner 41365 | -2/Section 7 | Destroyed Executioner 41371 | -2/Section 7 | Spotted Executioner 41379 | -2/Section 7 | Destroyed Executioner 41386 | -2/Section 7 | Spotted Striker 41388 | -2/Section 7 | Spotted Executioner 41394 | -2/Section 7 | Sterilization system engaged 41394 | -2/Section 7 | Non-combat units ordered to evacuate 41407 | -2/Section 7 | Crushed by falling debris 41407 | -2/Section 7 | Core integrity fell below 20% 41409 | -2/Section 7 | Warped through subspace 41426 | -2/Section 7 | Destroyed 10 combat bots 41439 | -2/Section 7 | Lost 6 parts (1p2u3w) 41442 | -2/Section 7 | Spotted Striker 41442 | -2/Section 7 | Spotted Striker 41461 | -2/Section 7 | Spotted Executioner 41485 | -2/Section 7 | Found Microwarp Drive 41494 | -2/Section 7 | Combat units ordered to evacuate 41514 | -2/Section 7 | Destroyed Striker 41520 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+80) 41522 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 41506_ System corrupted: Energy discharge (-1). 41508_ P-80 Master resets Striker, system corruption cleaned. 41514_ Striker destroyed. 41516_ Core Membrane filtered system corruption (1). 41516_ Acquired 63 matter. 41519_ Centrium Leg destroyed. 41519_ Core Membrane filtered system corruption (1). 41519_ Penetrated by EMDS Slug. 41520_ Integrity redistributed to core (+80). 41520_ Penetrated by EMDS Slug. 41520_ Core Membrane filtered system corruption (1). 41521_ Penetrated by EMDS Slug. 41522_ Core Membrane filtered system corruption (1). [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ????# #?# ""# ## """"""" #= [# # | | ????# ### ""# ## # #!*! !"= | | ????# / S# ## # !#%###+##!=! | | ????# ### ""# ## ] # ### #+## | | ????# ### ""# ## # # ### ]!# | | ????# T## ""# ## #! ##??# ## =! | | ???# ### # ### # # ## #???# ##### | | "" ?+ #?# # ## # #???#^#???? | | ##### % #?# # ## # #???# #???? | | ##### "#?# # ## #???###???? | | #" "%################ %! # #?????????? | | "" #%" "#[ ] ####??# %] #?????????? | | T"" " # = ] ""#??#### # # # #?????????? | | "" ""#????# =%!* #?????????? | | ! S"#???? %=%%= #?????????? | | """#??? ## #?????????? | | " "" "" """#??? ?# #######+### | | ! % ""R"" """#??#??# | | #"%" """" ####?????# | | # " #????????# =!! """"""" | | # ######????????# !! """"""" ! | | # #?########## !! """"""" ! | | ####" != """ #?# # | | /=% T" #?# # *=% | | ! # = %" #?# """" ####=####/############# | | # %#?# " "@p#??#/#??? ????????????? | | ###### #?# "" /#?## #???"????????????? | | ?????######"### "K*p#?#/=#????????????????? | | ???????????## ## "g"g#?##*#????!???????????? | | ###????????????## # ggp #??#%#????????????????? | | ????????????????##; l Y p#??#/#????????????????? | | ?????????????????###+##+##/####%################## | | ???????????????????# !*=/%=== | | ???????????????????# %=%*!* | | ???????????????????## /![=! | | ????????????????????# * | | ????????????????????#!%! ######"########+### ## | | ??????????????####### =% " "#??????????? #? | | ??????????????+ #= " " #??????????????? | | ??????????????####### # ??" " #??????????????? | | ???????"????????????# +? ?" " #??????????????? | | ???????"????????????# #?? " " #??????????????? | | ??????? ????????????# #??? " " #??????????????? | | ####+#+"??+##+####### #??? " " #??????????????? | | #????" " #??????????????? | | #?########### #???? #??????????????? | | !*=???????????# #????#####??????????????? | | "" [%"???????????# #???????????????????????? | | "" =!="???????????# #???????????????????????? | | "" !!=""??????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 100 Energy Generation 75 Energy Capacity 950 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Resistance: EM 100 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Targeting Computer | -2/Section 7 | Archive Point Singularity Launcher | -2/Section 7 | Archive Robot Schematics ------------------ M-36 Artificer | -2/Section 7 | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Core Analyzer | x2 | -6/Factory Repaired ---------- Hvy. Assault Rifle | 60% | -9/Materials Hvy. Assault Rifle | 13% | -8/Materials Hvy. Assault Rifle | 17% | -8/Materials Hvy. Assault Rifle | 43% | -8/Materials Cld. Deuterium Engine | 28% | -7/Factory Helical Railgun | 16% | -3/Testing Helical Railgun | 35% | -3/Testing Alien Tech Used ----------------- Phase Armor Core Stripper Subatomic Replicator Core Reset Matrix Integrated Mediator Core Membrane LRC Insulator LRC Armor Integrity Redistributor Sigix Sheargun High-powered Transdimensional Reconstructor Microwarp Drive Achievements -------------- Equal Opportunity Bot Gunslinger Preemptive Strike Punisher Rambo Superinsulated Challenges ------------ None Game ------ Seed BiometalTrackerReactor Manual? 0 Play Time 06:50:52 Cumulative 188.3 hours Start 2025.04.28 @ 14:49:50 End 2025.04.30 @ 15:20:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 63 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e53bcbd7-c546-475c-9be2-cb7d44580d15