Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 13:36:22 Player: kaj Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2571) 2571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 7815 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 13/100 System Corruption 9% Temperature Cool (2) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON ----------- KE Penetrator Great Axe Great Axe > --- INVENTORY -------- Neutrino Core Improved Treads Nuclear Pulse Array High-capacity Matter Pod Variable Charge Gun Heavy Machine Gun KE Penetrator KE Penetrator [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Slots Evolved 10 | . . . 2 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 6 | . . . 2 . 1 . 1 . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 131 | 2 15 2 15 5 10 18 20 6 38 Power 22 | . 2 1 2 . 2 6 3 1 5 Engine 10 | . 2 1 2 . 1 3 1 . . Core 11 | . . . . . 1 3 2 1 4 Reactor 1 | . . . . . . . . . 1 Propulsion 41 | 2 3 1 2 3 3 2 9 1 15 Treads 18 | 1 2 . 1 2 3 2 4 . 3 Leg 4 | . . . . . . . . . 4 Wheel 12 | 1 1 1 1 1 . . 5 1 1 Hover 6 | . . . . . . . . . 6 Flight 1 | . . . . . . . . . 1 Utility 35 | . 5 . 5 . 3 6 5 1 10 Device 14 | . 3 . 3 . 1 2 2 . 3 Storage 5 | . 2 . 1 . . . 1 . 1 Processor 8 | . . . 1 . 1 . 1 . 5 Hackware . | . . . . . . . . . . Protection 8 | . . . . . 1 4 1 1 1 Artifact . | . . . . . . . . . . Weapon 33 | . 5 . 6 2 2 4 3 3 8 Energy Gun 8 | . 4 . 2 . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | . 1 . 4 2 1 3 2 3 4 Ballistic Cannon 2 | . . . . . 1 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 78 | . 4 . 8 . . 6 22 6 32 Power 15 | . 2 . 1 . . 2 4 . 6 Propulsion 28 | . 2 . 2 . . 1 9 2 12 Utility 17 | . . . 2 . . 2 5 1 7 Weapon 18 | . . . 3 . . 1 4 3 7 Highest Loss Streak 17 | . 1 . 8 . . 4 12 4 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 84 99 97 98 95 69 70 Engine 8 | . 13 14 11 9 7 8 5 . . Core 3 | . . . . . 5 4 6 6 7 Treads 15 | . 14 14 16 26 22 25 16 . 2 Wheel 8 | . 13 14 5 9 7 4 6 16 . Hover 1 | . . . . . . . . . 7 Device 10 | . 12 14 18 18 11 3 4 . 7 Storage 8 | . 14 14 11 9 7 7 6 6 4 Processor 8 | . . . . 9 15 15 13 13 19 Protection 3 | . . . . . 3 10 13 6 . Energy Gun 5 | . 17 14 9 . . . . . . Ballistic Gun 12 | . 10 14 12 18 13 12 14 20 4 Slashing Weapon 2 | . . . . . . . 4 . 8 Peak Build Rating 81 | 6 11 11 15 21 38 52 56 33 81 Average Rating 30 | 6 9 10 11 19 32 45 52 31 54 On Entrance 18 | 6 6 10 11 15 21 38 52 13 13 Naked Turns . | . . . . . . . . . . Heaviest Build 136 | 11 51 51 53 55 67 112 136 81 81 Greatest Support 112 | 10 40 16 40 10 10 112 48 36 69 Greatest Overweight (x) 13 | 1 5 5 5 5 6 6 13 5 4 Average Overweight (x) 3 | 1 2 3 3 5 5 1 9 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 20 20 20 20 20 20 20 17 Most Carried 20 | 6 14 20 19 20 20 20 19 11 9 Average Carried 13 | 6 9 16 16 18 19 18 14 6 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 19 17 19 20 18 12 6 2 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Mutant 8% | Scavenger-Gladiator 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Matter Collected 3463 | 157 334 259 378 186 . 726 794 59 570 Remotely . | . . . . . . . . . . Salvage Created 3136 | . 808 . 331 283 . 442 662 57 553 Parts 198 | . 59 . 20 20 . 32 33 4 30 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Combat Hostiles Destroyed 64 | . 21 . 7 7 . 11 9 1 8 Melee 3 | . . . . . . . . . 3 Guns 58 | . 21 . 7 7 . 8 9 1 5 Cannons 3 | . . . . . . 3 . . . Classes Destroyed 13 | . 4 . 2 2 . 2 2 1 . Worker 8 | . 2 . 1 1 . . 4 . . Builder 3 | . . . . 1 . . 1 . 1 Tunneler 1 | . . . . . . . 1 . . Recycler 2 | . . . 1 . . . 1 . . Watcher 4 | . 2 . 1 . . . 1 . . Swarmer 20 | . 7 . 3 3 . 4 3 . . Grunt 29 | . 14 . 2 2 . 3 5 . 3 Sentry 5 | . . . 2 1 . . . . 2 Specialist 3 | . . . . . . 3 . . . Hunter 2 | . . . . 1 . . . . 1 Programmer 3 | . . . . . . . 1 . 2 Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 5 . 4 3 . 5 6 1 5 Combat Bots Only 5 | . 4 . 4 3 . 5 3 1 4 Max Kills in Single Turn 2 | . 2 . 2 1 . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Hostile Shots Fired 879 | . 91 . 64 40 . 107 173 105 299 Missed 266 | . 27 . 19 15 . 39 35 41 90 Damage Taken 10554 | . 649 . 939 366 . 1403 2380 1004 3813 Core 2115 | . 141 . 145 58 . 260 379 125 1007 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 366 | . . . . . . 83 126 157 . Core Remaining (%) 66 | 100 . 43 63 89 . 62 . 40 . Volleys Fired 207 | . 47 . 25 25 . 35 36 13 26 Largest 3 | . 2 . 2 2 . 2 3 3 2 Hottest 112 | . 112 . 76 46 . 74 90 88 105 Shots Fired 434 | . 94 . 47 50 . 70 87 39 47 Gun 419 | . 94 . 47 50 . 55 87 39 47 Cannon 15 | . . . . . . 15 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 346 | . 35 . 23 50 . 70 87 39 42 Thermal 88 | . 59 . 24 . . . . . 5 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 8 . 8 10 . 17 6 7 13 Robot Miss Streak 6 | . 2 . 4 3 . 2 6 5 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 13 | . 4 . 2 . . 3 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 Shots Hit Robots 290 | . 56 . 27 31 . 51 45 26 54 Core Hits 132 | . 28 . 15 14 . 19 28 7 21 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 9 | . 3 . . . . . . . 6 Burn 2 | . 2 . . . . . . . . Destroy 4 | . 1 . . . . . . . 3 Sever 3 | . . . . . . . . . 3 Melee Attacks 25 | . . . . . . . 3 . 22 Impact . | . . . . . . . . . . Slashing 25 | . . . . . . . 3 . 22 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 6336 | . 806 . 371 409 . 1010 1396 678 1666 Guns 5184 | . 806 . 371 409 . 700 1290 678 930 Cannons 310 | . . . . . . 310 . . . Explosions . | . . . . . . . . . . Melee 842 | . . . . . . . 106 . 736 Ramming . | . . . . . . . . . . Kinetic 4618 | . 217 . 144 409 . 1010 1290 678 870 Thermal 876 | . 589 . 227 . . . . . 60 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 842 | . . . . . . . 106 . 736 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 3 . . . 5 5 9 Average Corruption 6 | . . . 3 . . . 2 5 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . 4 . . . 1 5 17 Message Errors 1 | . . . 1 . . . . . . Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 4 | . . . 1 . . . . 1 2 Energy Discharges 3 | . . . . . . . . 3 . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . 5 Data Loss (major) 4 | . . . . . . . 1 . 3 Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 2210 | . 196 . 151 . . 2210 470 227 259 Average Temperature 212 | . 46 . 27 . . 754 148 118 65 Received Heat Transfer 1595 | . 183 . 135 90 . 162 465 222 338 Effects 57 | . . . . . . 50 7 . . Shutdowns 15 | . . . . . . 12 3 . . Energy Bleed 8 | . . . . . . 8 . . . Interference 7 | . . . . . . 4 3 . . Matter Decay 6 | . . . . . . 6 . . . Short Circuit 3 | . . . . . . 3 . . . Damage (minor) 5 | . . . . . . 4 1 . . Damage (major) 12 | . . . . . . 12 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . Heat Transferred 2221 | . 1555 . 555 . . . . . 111 Parts Sabotaged 2 | . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Peak Influence 424 | . 424 106 271 220 24 221 142 55 89 Initial 115 | . . 106 . 19 24 16 115 25 7 Average 80 | . 177 52 113 63 24 142 66 25 27 Maximum Alert Level 2 | . 2 . 1 1 . 1 . . . Low Security (%) 87 | 100 56 100 74 89 100 60 100 100 100 Level 1 12 | . 41 . 25 10 . 39 . . . Level 2 . | . 2 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 15 | . 7 . . 1 1 2 3 . 1 Investigation 6 | . 5 . . . . . 1 . . Extermination 4 | . . . . . 1 . 2 . 1 Reinforcement 5 | . 2 . . 1 . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Distress Signals 6 | . 3 . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 28 . 14 7 . 12 28 5 14 Peak Tracking Total 15 | . 5 . 5 2 1 5 15 4 4 Tactical Retreats 6 | . . . 1 1 . 1 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Traps Triggered 6 | . 3 . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Machines Accessed 13 | . 4 . 1 2 1 . 3 1 1 Terminals 11 | . 3 . 1 2 1 . 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . 11 . 4 3 2 . 7 1 1 Successful 13 | . 5 . 2 1 1 . 2 1 1 Failed 14 | . 5 . 2 1 1 . 5 . . Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts 2 | . 1 . . 1 . . . . . Manual 22 | . 12 . 4 5 . . 1 . . Terminals 22 | . 8 . 4 3 2 . 3 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 1 1 . . 1 1 Robot Analysis 4 | . 2 . 1 1 . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 . 1 1 1 . 3 . . Full Trace Events 5 | . 4 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . 41 . . . . . . Total Damage 367 | . . . 367 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Robot Analysis Total 4 | . 2 . 1 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Turns Passed 5557 | 3 824 811 550 559 267 386 1131 166 860 Spaces Moved 2661 | 1 453 526 227 270 137 129 377 97 444 Core 4 | . . . . . . . . . 4 Treads 314 | . 1 . 96 . . 109 41 . 67 Legs 35 | . . . . . . . . . 35 Wheels 2070 | 1 452 526 131 270 137 20 336 97 100 Hover 167 | . . . . . . . . . 167 Flight 71 | . . . . . . . . . 71 Fastest Speed 40 | 95 80 145 140 155 155 160 105 116 40 Average Speed 162 | 95 118 149 190 155 167 187 243 125 140 Slowest Speed 400 | 95 240 155 240 155 170 400 275 175 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 35 | 2 71 90 28 23 6 92 11 26 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . . . 1 . . 7 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . 1 . . 7 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Total 3475 | 2 648 553 299 364 178 212 516 115 588 Wait 299 | . 102 17 23 52 . 1 71 . 33 Move 2651 | . 452 525 226 269 137 128 376 96 442 Hop 1 | . . . . . . . . . 1 Pick Up 79 | . 20 6 6 8 14 9 6 . 10 Fast Attach 42 | . 3 . 2 . 4 4 6 . 23 Attach 52 | . 4 . 8 2 2 6 11 6 13 Detach 5 | . . . . . 2 . 1 . 2 Swap 37 | 2 8 2 5 3 4 8 3 . 2 Drop 59 | . 12 3 4 5 15 13 3 . 4 Fire 207 | . 47 . 25 25 . 35 36 13 26 Melee 22 | . . . . . . . 3 . 19 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 21 | . . . . . . 8 . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 4) 451 | -10/Materials | Discovered new exit (range 9) 494 | -10/Materials | Discovered new exit (range 3) 587 | -10/Materials | Central database locked down 773 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Entered Mines 863 | -10/Mines | Learned location of Zion (-6) 1241 | -10/Mines | Learned location of 2 exits from Materials 1246 | -10/Mines | Found DCF Scrap (14 items) 1337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1382 | -10/Mines | Discovered new exit (range 10) 1388 | -10/Mines | Learned location of Storage (-8) 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Accompanied by 3 allies 1639 | -9/Materials | Evolved 2 slots: Utility x2 1640 | -9/Materials | Identified exit to Materials 1640 | -9/Materials | Identified exit to Mines 1915 | -9/Materials | Crushed by falling debris 1962 | -9/Materials | Lost 8 parts (1p2n2u3w) 2189 | -9/Materials | Entered another Materials area 2189 | -8/Materials | Evolved 2 slots: Propulsion x2 2279 | -8/Materials | Central database locked down 2394 | -8/Materials | Build established: Scavenger-Mutant 2634 | -8/Materials | Discovered new exit (range 5) 2748 | -8/Materials | Entered Factory 2748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3015 | -7/Factory | Identified exit to DSF 3015 | -7/Factory | Entered DSF 3088 | -7/DSF | Additional patrols routed to DSF 3148 | -7/DSF | Lost 4 parts (1p2u1w) 3274 | -7/DSF | Sterilization system engaged 3294 | -7/DSF | Ambient heat levels rising (+10) 3296 | -7/DSF | Discovered new exit (range 17) 3309 | -7/DSF | Ambient heat levels rising (+10) 3324 | -7/DSF | Ambient heat levels rising (+10) 3339 | -7/DSF | Ambient heat levels rising (+10) 3354 | -7/DSF | Ambient heat levels rising (+10) 3369 | -7/DSF | Ambient heat levels rising (+10) 3384 | -7/DSF | Ambient heat levels rising (+10) 3393 | -7/DSF | Build established: Mutant 3399 | -7/DSF | Ambient heat levels rising (+10) 3401 | -7/DSF | Entered Factory 3401 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4088 | -6/Factory | Lost 6 parts (4n2u) 4479 | -6/Factory | Cargo convoy interrupted 4510 | -6/Factory | Discovered new exit (range 16) 4532 | -6/Factory | Entered Extension 4562 | -6/Extension | Lost 12 parts (2p4n3u3w) 4617 | -6/Extension | Spotted B-75 Beast 4625 | -6/Extension | Spotted B-75 Beast 4661 | -6/Extension | Core integrity fell below 50% 4666 | -6/Extension | Destroyed B-75 Beast 4696 | -6/Extension | Discovered new exit (range 3) 4698 | -6/Extension | Entered Factory 4698 | -5/Factory | Evolved 2 slots: Utility x2 4726 | -5/Factory | Lost 4 parts (1u3w) 4893 | -5/Factory | Lost 3 parts (1p1n1u) 5044 | -5/Factory | Lost 5 parts (1p2n2u) 5207 | -5/Factory | Build established: Scavenger-Gladiator 5408 | -5/Factory | Lost 7 parts (1p2n2u2w) 5506 | -5/Factory | Core integrity fell below 50% 5527 | -5/Factory | Core integrity fell below 20% 5558 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05526_ Penetrated by Slug. 05534_ Lgt. Antimatter Reactor destroyed. 05534_ Slug penetrates H-66 Slayer. 05534_ Penetrated by Slug. 05537_ Slug penetrates Wall. 05537_ Penetrated by Slug. 05539_ Acquired Imp. Targeting Computer. 05540_ Slug penetrates Wall. 05542_ Acquired Imp. Shock Absorption System. 05544_ Acquired Lrn. Tractor Beam. 05547_ Slug penetrates Wall. 05548_ Penetrated by Slug. 05552_ Slug penetrates Wall. 05553_ System corrupted: Matter fused (-5). 05553_ Penetrated by Slug. 05553_ Com. Wheel destroyed. 05556_ Imp. Shock Absorption System destroyed. 05556_ Penetrated by Slug. 05558_ Nuclear Pulse Array destroyed. 05558_ Penetrated by Slug. 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"" | | # ##### | # ## [/ """ | | + ! # ## ####### """ | | " " # #### ## ! ##### #?????#| ! | | ""G"" # #??# ##############+######### [[ | | # #??#####??????# + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: EX 50 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyServoDeflector Manual? 0 Play Time 00:50:29 Cumulative 179.8 hours Start 2024.11.22 @ 12:46:29 End 2024.11.22 @ 13:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: f579d9e7-2b35-45fa-86d3-bdfaaf9dfe75