Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.21 @ 18:00:57 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (293) 1465 Value Destroyed (9019) 9019 Prototype IDs (144) 2880 Alien Tech Used (2) 400 Bonus (6348) 6348 TOTAL SCORE: 31112 Bonus ------- High Alert Combat Kills 1781 Follower Combat Kills 2655 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -288 Cogmind --------- Core Integrity 1067/1450 Matter 208/300 Energy 25/100 System Corruption 1% Temperature Cool (0) Movement Hovering (220) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Zionite Weapon Casing Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Mini Smartbomb Launcher Makeshift Axe > --- INVENTORY (20) --- Antigrav System Zionite Biocell (600) Experimental Target Analyzer Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Shade Armor Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Compact HERF Cannon Vortex Cannon (26) Vortex Cannon (22) Hypervelocity Railgun Hypervelocity Mass Driver Advanced Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Inertial Stasis Machine Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Zionite Shade Armor Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Mass Driver Makeshift Axe > --- INVENTORY -------- Zionite Glidesys II Zionite Biocell Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Compact HERF Cannon Vortex Cannon Vortex Cannon Hypervelocity Railgun Mini Smartbomb Launcher Advanced Datajack [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Improved VTOL Module Treads Armored Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun High-powered Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . . 1 . 1 . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 364 | 6 13 2 24 3 8 42 6 5 10 . 5 5 3 19 . 3 . . 22 1 10 15 13 11 4 19 5 29 2 5 3 6 16 5 44 Power 18 | 1 1 . 2 . . . 1 . . . . 1 . . . . . . 2 1 1 . . . . 4 . 3 . . . . 1 . . Engine 6 | 1 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 3 . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . Propulsion 77 | 2 3 . 6 1 4 14 2 . . . . . . 2 . . . . 7 . 2 . 1 3 . 4 . 4 . . . . 7 2 13 Treads 25 | 2 3 . 6 1 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . . . . . . . . . . . . . 6 . 2 . 1 3 . 4 . 4 . . . . 7 2 13 Flight 10 | . . . . . 1 4 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Utility 138 | 1 5 2 8 2 3 17 2 2 4 . . 4 . 11 . 2 . . 8 . 4 5 2 4 . 4 4 12 . . 3 2 4 2 21 Device 73 | . 1 2 2 1 2 5 . 2 2 . . 2 . 7 . 1 . . 3 . 2 5 2 4 . 2 4 8 . . 2 2 3 1 8 Storage 15 | 1 2 . 1 . . 2 . . 1 . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . Processor 8 | . . . . . . 1 1 . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 2 Hackware 7 | . . . . . . 1 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Protection 34 | . 2 . 5 1 1 8 . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . 1 . 11 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 131 | 2 4 . 8 . 1 11 1 3 6 . 5 . 3 6 . 1 . . 5 . 3 10 10 4 4 7 1 10 2 5 . 4 4 1 10 Energy Gun 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 3 . . . . . . . Energy Cannon 25 | . 2 . 5 . 1 5 . . . . 1 . . 2 . . . . 2 . 1 . . 1 1 1 . 1 . . . . 2 . . Ballistic Gun 20 | 2 2 . . . . . . . . . . . . . . . . . . . 1 3 4 . . 1 1 1 1 2 . 2 . . . Ballistic Cannon 9 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 5 Launcher 26 | . . . 3 . . . . . . . . . . . . . . . . . . 2 5 1 2 . . 4 1 2 . 1 . . 5 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 2 . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 5 . 1 . . . . 1 2 . 1 . . 2 . 1 4 . . . 1 . 1 . 1 . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 9 | . . . . . . 1 . . 2 . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 24 | . 1 1 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . 2 . . . 8 . . 3 . . 1 3 Parts Lost 27 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . 16 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 10 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Utility 13 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 8 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 6 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . 6 Average Slot Usage (%) 98 | . 97 100 100 100 99 97 97 100 100 100 99 100 99 99 100 100 100 100 98 100 96 94 99 100 100 95 94 98 100 100 99 100 94 95 92 Engine 4 | . 13 14 11 11 9 9 7 7 7 7 7 1 . . . . . . 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 5 7 6 6 6 6 6 2 5 2 . . . . 5 5 4 5 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 5 5 5 5 5 5 4 4 3 Treads 10 | . 27 28 33 33 36 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . 17 29 29 29 29 29 29 30 31 31 31 31 31 31 33 33 28 Flight 9 | . . . . . . . 37 38 38 38 38 38 38 32 33 33 33 33 10 . . . . . . . . . . . . . . . . Device 10 | . 2 14 11 11 17 7 7 7 7 7 7 7 7 12 13 13 13 13 13 11 10 11 11 11 11 11 10 11 10 10 8 12 14 14 19 Storage 7 | . 16 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . . 8 7 7 7 7 7 7 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 Hackware 10 | . . . . . . . 12 15 15 15 15 15 15 13 13 13 13 13 20 23 18 17 17 17 17 15 15 15 15 15 15 15 14 14 11 Protection 5 | . 8 . 11 11 9 18 . . . . . . . . . . . . . . 4 5 5 5 5 3 5 3 5 5 5 2 3 4 4 Energy Cannon 5 | . 5 28 21 22 18 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 21 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 . 1 . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 7 7 7 7 6 5 6 6 6 6 4 5 4 3 5 5 5 5 . 4 5 5 5 4 3 4 4 Special Melee Weapon 1 | . . . . . . . 1 . 1 . . 7 6 6 6 6 6 6 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 33 33 41 45 48 51 20 21 25 24 24 22 24 29 29 29 29 29 41 33 44 49 49 46 46 83 72 72 74 74 72 75 88 96 109 Greatest Support 119 | 40 46 46 69 66 83 92 25 25 25 25 25 25 25 38 38 38 33 33 45 45 45 57 57 57 57 72 72 77 77 77 77 77 90 97 119 Greatest Overweight (x) 2 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 14 | 6 13 15 15 15 15 14 8 8 9 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 14 15 15 15 15 15 8 7 10 10 10 10 10 15 14 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | 2 7 14 14 14 14 14 7 7 9 10 9 9 10 10 14 14 15 15 14 13 14 14 14 14 15 17 19 19 20 20 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 12 15 15 15 15 5 7 7 10 10 10 10 10 14 14 15 15 15 13 15 15 15 14 15 15 17 20 20 20 20 20 19 20 19 16 Class Distribution -------------------- 44% | Hacker-Scout 33% | Mutant 12% | Hacker-Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 9267 | 231 502 75 640 30 75 425 50 . 120 40 40 60 . 368 20 30 . . 520 . 143 682 1265 170 125 194 394 418 248 228 40 213 120 332 1469 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13828 | . 528 . 1496 80 936 1882 332 . 68 43 34 . . 583 . 33 . 36 656 . 174 904 876 . 39 231 1241 431 290 224 55 398 189 505 1564 Parts 618 | . 45 . 91 8 54 85 22 . 1 2 1 . . 23 . 3 . . 22 . 11 23 21 . 4 10 30 18 6 2 . 24 8 16 88 Haulers Intercepted 31 | . 1 . 6 . 2 6 3 . 1 . . . . 5 . . . . 3 . . . 1 . . . . 3 . . . . . . . Recyclers Shooed 13 | . 1 . . . . 3 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . . 2 2 . 1 . . 3 . . . . . 16 23 66 4 . . . . 4 . 39 . . . Prevented 18 | . . . . . . . . . . . 2 . . . . 3 . . . . . . 3 9 . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 175 | . 11 . 29 . 14 19 . . . . . . . 1 . . . . . . 3 15 21 . 4 2 4 1 1 1 . 8 . 8 33 Melee 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 Guns 29 | . 11 . . . . . . . . . . . . . . . . . . . 1 2 8 . . . 4 1 1 . . 1 . . . Cannons 65 | . . . 16 . 13 15 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 6 12 AOE 69 | . . . 10 . . . . . . . . . . . . . . . . . . 13 13 . 4 . . . . 1 . 7 . 2 19 Classes Destroyed 20 | . 7 . 3 1 1 2 . . . . 1 . . 1 . . . 1 . . . . . . . 1 1 . 1 . . . . . . Worker 34 | . 2 . 5 1 1 4 3 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 8 . 6 Builder 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tunneler 7 | . 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . Hauler 31 | . 1 . 6 . 2 6 3 . 1 . . . . 5 . . . . 3 . . . 1 . . . . 3 . . . . . . . Recycler 13 | . . . 1 . . 6 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . 2 Minesweeper 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 1 1 Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . 3 . 3 1 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 Swarmer 57 | . 4 . 10 . . . . . . . . . . . . . . . . . 2 7 1 . 4 . . . . . . 7 . . 22 Grunt 61 | . 7 . 9 . 8 4 . . . . . . . . . . . . . . . 5 14 . . . . . . . . 1 . 8 5 Brawler 6 | . . . 1 . . 2 . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Duelist 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 32 | . . . 9 . 5 10 . . . . . . . . . . . . . . 1 2 2 . . . . 1 . . . . . . 2 Hunter 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Decomposer 6 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Packrat 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 4 . 13 2 4 5 3 . 1 . 1 . . 2 . 1 . . 3 . 1 8 7 . 4 2 3 1 1 1 . 4 3 4 11 Combat Bots Only 10 | . 3 . 10 . 3 3 . . . . . . . 1 . . . . . . 1 8 7 . 4 2 3 1 1 1 . 4 . 3 6 Max Kills in Single Turn 4 | . 1 . 4 2 1 1 1 . 1 1 1 . . 1 . 1 . 1 1 . 1 3 2 . 3 1 1 1 1 1 . 3 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . . . . . . . . . . . . . . . 3 2 . 3 . . . . 1 . 3 . 2 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Damage Taken 7541 | . 503 . 647 . 331 1232 22 . . 33 . . 20 131 . . . . . . 353 112 . . 66 666 . 258 22 64 . 72 . 169 2840 Core 1005 | . 88 . 63 . . 134 . . . 33 . . . 30 . . . . . . 100 . . . 16 92 . . . 32 . . . 34 383 Absorbed by Shields 59 | . . . . . 54 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 64 . 84 . 75 . . . . . . 95 . . . . 96 . . . . . . 88 . . . . . . 89 . 97 . Volleys Fired 776 | 1 81 . 76 2 56 107 . . 1 . . . 3 . . . . . 2 . 5 34 104 10 3 7 60 18 34 17 . 11 6 28 110 Largest 2 | 2 2 . 2 2 2 2 . . 1 . . . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Hottest 136 | 40 136 . 136 136 136 136 . . 70 . . . 53 . . . . . 35 . 40 80 80 40 80 110 40 40 40 80 . 80 66 80 80 Shots Fired 1080 | 2 149 . 147 4 112 214 . . 1 . . . 3 . . . . . 2 . 5 34 104 10 3 7 59 18 34 17 . 11 6 28 110 Gun 377 | 2 143 . . . . . . . 1 . . . . . . . . . . . 3 17 77 . . 2 59 18 34 13 . 8 . . . Cannon 614 | . 6 . 142 4 112 214 . . . . . . 3 . . . . . 2 . 2 . . . . 4 . . . . . . 6 26 93 Launcher 72 | . . . 5 . . . . . . . . . . . . . . . . . . 14 24 . 3 . . . . 4 . 3 . 2 17 Special 17 | . . . . . . . . . . . . . . . . . . . . . . 3 3 10 . 1 . . . . . . . . . Kinetic 500 | 2 143 . . . . . . . . . . . 3 . . . . . . . 3 17 77 . . 2 59 18 34 13 . 8 2 26 93 Thermal 487 | . 6 . 142 4 112 214 . . 1 . . . . . . . . . 2 . 2 . . . . 4 . . . . . . . . . Explosive 72 | . . . 5 . . . . . . . . . . . . . . . . . . 14 24 . 3 . . . . 4 . 3 . 2 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Hit Streak 13 | . 12 . 11 3 12 13 . . . . . . . . . . . . . . 6 5 7 6 . 7 9 8 10 5 . 6 . 5 6 Robot Miss Streak 11 | 2 5 . 9 . 4 11 . . . . . . . . . . . . . . 1 1 2 1 . . 5 1 1 3 . 2 . 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 835 | . 94 . 80 2 74 125 23 . 9 2 3 6 1 44 . 2 1 3 33 . 11 26 58 8 . 6 33 31 27 9 2 11 18 17 76 Core Hits 466 | . 31 . 43 3 31 40 9 . . 2 1 . . 13 . 1 . 1 10 . 4 43 59 . 5 3 12 7 7 7 1 20 8 17 88 Critical Kills 46 | . 1 . 5 . 1 3 . . . . . . . . . . . . . . 1 2 7 . . . 4 . 1 . . 1 . 6 14 Critical Parts Destroyed 62 | . 1 . . . . . . . 1 . . . . . . . . . . . . 3 16 . . . 4 2 5 2 . . . 4 24 Critical Strikes 130 | . 2 . 5 . 1 3 . . 1 . . . . 3 . . . . 2 . 1 5 23 . . . 19 3 6 2 . 2 . 10 42 Meltdown 9 | . . . 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 115 | . 2 . . . . . . . . . . . . . . . . . . . 1 5 23 . . . 19 3 6 2 . 2 . 10 42 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 646 | . . . . . . 7 76 . 27 13 15 6 22 80 9 2 1 5 100 . 25 47 2 . 2 25 . 60 3 3 2 11 45 25 33 Impact 48 | . . . . . . . 32 . 10 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 569 | . . . . . . 7 41 . 13 9 13 . 21 74 9 1 . 4 94 . 25 47 2 . 2 25 . 60 3 3 2 11 45 25 33 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 104 | . . . . . . 2 11 . 4 2 1 6 1 18 . 2 1 3 17 . 1 5 2 . . 1 . 6 2 2 . 2 10 . 5 Combat Hostiles 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34285 | . 1052 . 2326 61 1620 2791 1288 . 249 216 166 . . 2263 . 101 . 334 1885 . 459 2464 3396 . 465 318 442 1481 364 585 272 1072 1569 729 6317 Guns 2155 | . 969 . . . . . . . . . . . . . . . . . . . 9 53 423 . . . 442 70 116 35 . 38 . . . Cannons 7651 | . 83 . 1659 61 1620 2553 . . . . . . . . . . . . . . 62 . . . . 201 . . . . . . . 319 1093 Explosions 11020 | . . . 667 . . . . . . . . . . . . . . . . . . 1588 2747 . 465 . . . . 257 . 689 . 374 4233 Melee 13459 | . . . . . . 238 1288 . 249 216 166 . . 2263 . 101 . 334 1885 . 388 823 226 . . 117 . 1411 248 293 272 345 1569 36 991 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3567 | . 969 . . . . . . . . . . . . . . . . . . . 9 53 423 . . . 442 70 116 35 . 38 . 319 1093 Thermal 6239 | . 83 . 1659 61 1620 2553 . . . . . . . . . . . . . . 62 . . . . 201 . . . . . . . . . Explosive 11020 | . . . 667 . . . . . . . . . . . . . . . . . . 1588 2747 . 465 . . . . 257 . 689 . 374 4233 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1200 | . . . . . . . 866 . 215 119 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12259 | . . . . . . 238 422 . 34 97 166 . . 2263 . 101 . 334 1885 . 388 823 226 . . 117 . 1411 248 293 272 345 1569 36 991 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 . . . . . . . . . 4 . . . . . 5 7 7 7 7 . 2 2 2 3 3 3 3 . . 1 Average Corruption 3 | . . . 2 2 . . . . . . . . . 3 . . . . . 5 6 7 7 7 . 1 2 2 3 3 3 3 . . 1 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . 8 13 . . . . . . . . . 1 . . . . . . 20 19 23 . . 1 5 12 6 4 . 12 . . . Message Errors 48 | . . . 3 8 . . . . . . . . . . . . . . . . 8 6 5 . . . 3 6 2 2 . 5 . . . Matter Fused 24 | . . . . . . . . . . . . . . . . . . . . . 6 5 6 . . . . . 3 . . 4 . . . Heat Flow Errors 17 | . . . 1 2 . . . . . . . . . 1 . . . . . . 3 4 1 . . . . 4 . . . 1 . . . Energy Discharges 19 | . . . 2 1 . . . . . . . . . . . . . . . . 3 1 5 . . 1 1 2 . 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . . 2 2 . . . . . . . . . . . . . . . . . 2 4 . . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4106 | . . . 17 . 9 95 196 . 59 . 56 . . 268 . . . 180 442 . 124 436 142 . 52 . . 357 128 92 125 39 525 3 761 Projectiles 61 | . . . 1 . 9 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Explosions 525 | . . . 16 . . . . . . . . . . . . . . . . . . 31 28 . 52 . . . . . . 2 . . 396 Melee 3520 | . . . . . . 53 196 . 59 . 56 . . 268 . . . 180 442 . 124 405 114 . . . . 357 128 92 125 37 525 . 359 Knockbacks 13 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Impact 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . 72 . . . . . . . . . . . . . . . . . . 58 . . . . . . . 65 . . . . 168 Shots 7 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 18 . 111 242 51 396 . 1 33 . . 30 30 224 . . . 1 . . 193 259 98 58 60 222 68 323 246 191 107 142 . . 72 Average Temperature 51 | . 6 . 20 68 18 93 . 1 17 . . 9 8 28 . . . 1 . . 82 65 38 26 28 89 25 85 58 57 57 48 . . 26 Received Heat Transfer 1416 | . 207 . 282 . 201 297 . . . . . . 9 9 . . . . . . 63 9 . . . 21 . 63 9 . . . . 39 207 Effects 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 5 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 39 | . . . 13 . 8 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10930 | . 148 . 2997 111 2886 4588 . . . . . . . . . . . . . . 100 . . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Peak Influence 2113 | . 216 33 484 74 276 528 322 120 497 . . . . 642 . . . . 784 250 754 . . . . 344 185 582 . . . . 396 483 2113 Initial 235 | . . 18 12 64 . 87 95 75 84 . . . . 18 . . . . . 235 157 . . . . 56 116 . . . . . 81 128 167 Average 254 | . 50 32 140 23 87 277 196 110 211 . . . . 290 . . . . 298 232 337 . . . . 110 134 342 . . . . 277 339 1176 Maximum Alert Level 5 | . 1 . 2 . 1 2 1 . 2 . . . . 2 . . . . 3 1 3 . . . . 1 . 2 . . . . 1 2 5 Low Security (%) 56 | 100 99 100 68 100 89 17 50 100 65 . . . . 46 . . . . 56 . 27 . . . . 87 100 20 . . . . 23 2 4 Level 1 24 | . . . 27 . 10 71 49 . 16 . . . . 21 . . . . . 100 37 . . . . 12 . 27 . . . . 76 74 11 Level 2 12 | . . . 3 . . 10 . . 17 . . . . 32 . . . . 29 . 27 . . . . . . 51 . . . . . 23 9 Level 3 2 | . . . . . . . . . . . . . . . . . . . 13 . 7 . . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . 2 . 1 4 2 . 1 . . . . 7 . . . . 7 . 5 . . . . 1 . 2 . . . . 3 1 22 Investigation 5 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Extermination 11 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 3 Reinforcement 24 | . 3 . 1 . 1 1 2 . . . . . . 3 . . . . 5 . 1 . . . . . . . . . . . 2 1 4 Assault 8 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 4 Garrison 13 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 9 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 25 | . 1 . 3 . 2 3 2 . 1 . . . . 2 . . . . . . 2 . 1 1 . 2 . . . . . . 1 . 4 Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 40 Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 40 Times Spotted 431 | . 30 2 44 . 25 30 9 5 3 2 1 . 5 24 1 . . . 25 6 30 6 8 . 4 38 8 12 1 1 . 9 4 16 82 Peak Tracking Total 14 | . 5 2 6 . 8 3 3 5 2 4 1 . 3 7 1 . . . 4 6 13 8 8 . 4 14 2 5 1 2 . 4 2 3 11 Tactical Retreats 54 | . 1 . 1 . 2 . 2 . 1 1 . . 2 6 1 . . . 5 . 9 3 2 . . 8 1 . . . . 1 1 . 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 31 | . 2 . 2 . 1 4 3 . . . . . . 5 . . . . 1 . 4 . . . . 2 . 2 . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 26 | . . . . 2 . . . . . . 5 . . . . 3 . . . . . . . . . . . 16 . . . . . . . Triggered 20 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . 13 . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 24 | . . . 2 . 2 6 . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 . . 3 1 1 4 Max in Single Turn 1 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 1 1 1 Garrison Access 13 | . . . . . 1 1 2 . 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 117 | . 4 . 14 . 9 10 11 . 17 . . . . 9 . 1 4 . 4 . 5 . . 2 . 1 . 6 . 1 8 1 6 2 2 Terminals 50 | . 4 . 10 . 8 8 7 . 12 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 15 | . . . . . . . 1 . 3 . . . . 4 . . . . 2 . 1 . . . . . . 2 . . . . 1 . 1 Repair Stations 10 | . . . 2 . . 1 1 . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 2 . . . . 3 1 1 Garrison Access 13 | . . . . . 1 1 2 . 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . Total Hacks 351 | . 13 . 41 . 27 23 23 . 48 . . . . 24 . 1 26 . 12 . 16 . . 2 . 3 . 23 . 1 45 1 15 2 5 Successful 256 | . 10 . 29 . 15 16 12 . 27 . . . . 16 . 1 26 . 9 . 14 . . 2 . 2 . 17 . 1 45 1 9 2 2 Failed 95 | . 3 . 12 . 12 7 11 . 21 . . . . 8 . . . . 3 . 2 . . . . 1 . 6 . . . . 6 . 3 Catastrophic 8 | . . . 2 . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 251 | . 1 . 10 . 5 1 6 . 18 . . . . 43 . . . . 49 . 13 . . 1 . 19 . 32 . . . . 7 30 16 Terminals 135 | . 13 . 30 . 26 16 16 . 33 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 54 | . . . . . . . 3 . 11 . . . . 14 . . . . 6 . 6 . . . . . . 9 . . . . 3 . 2 Repair Stations 26 | . . . 4 . . 4 2 . . . . . . 5 . . . . . . 4 . . . . 3 . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . . 7 . . . . . . . . . . 4 . . . . 5 . 3 . . . . . . 9 . . . . 10 1 3 Garrison Access 19 | . . . . . 1 3 2 . 4 . . . . 1 . . . . 1 . 3 . . . . . . 1 . . . . 2 1 . Terminal Hacks 145 | . 9 . 16 . 13 12 6 . 13 . . . . . . 1 26 . . . . . . 2 . . . . . 1 45 1 . . . Record 46 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 35 . . . . Part Schematic 13 | . . . . . . 1 . . 3 . . . . . . . 6 . . . . . . . . . . . . . 3 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Prototype ID Bank 20 | . 1 . 3 . 2 2 2 . 3 . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . Open Door 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . 1 . . . Branch Access Points 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 14 | . 3 . 3 . 2 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . 3 . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . 1 . 4 . . . . 8 . . . . 5 . 5 . . . . . . 5 . . . . 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Load Schematic 14 | . . . . . . . 1 . 2 . . . . 4 . . . . 2 . 2 . . . . . . 2 . . . . 1 . . Build 13 | . . . . . . . . . 2 . . . . 4 . . . . 2 . 3 . . . . . . 2 . . . . . . . Repair Station Hacks 19 | . . . 3 . . 3 2 . . . . . . 3 . . . . . . 4 . . . . 2 . 2 . . . . . . . Scan Component 11 | . . . 2 . . 2 1 . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . Repair 8 | . . . 1 . . 1 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 4 . . . . . . . . . . 3 . . . . 2 . 3 . . . . . . 7 . . . . 6 1 2 Insert Component 16 | . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 3 . . . . 4 1 2 Analyze 12 | . . . 2 . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 4 . . . . 2 . . Garrison Access Hacks 13 | . . . . . 1 1 2 . 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . Seal Access 13 | . . . . . 1 1 2 . 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . Unauthorized Hacks 22 | . 1 . 6 . 1 . 1 . 8 . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . Terminals 14 | . 1 . 6 . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 5 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . Prioritize 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 3 . 8 . 6 7 7 . 13 . . . . 5 . . . . 1 . 2 . . . . . . 3 . . . . 3 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . 4 . . 6 . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 203 | . . . 1 . . 1 . . 3 . . . . 43 . . 6 . 69 . 10 . . . . . . 3 . . 3 . 15 49 . Parts Built 12 | . . . . . . . . . 3 . . . . 3 . . . . 1 . 3 . . . . . . 2 . . . . . . . Matter 3370 | . . . . . . . . . 574 . . . . 855 . . . . 285 . 888 . . . . . . 768 . . . . . . . Time 1458 | . . . . . . . . . 299 . . . . 380 . . . . 152 . 321 . . . . . . 306 . . . . . . . Total Part Build Rating 70 | . . . . . . . . . 18 . . . . 15 . . . . 5 . 16 . . . . . . 16 . . . . . . . Parts Repaired 8 | . . . 1 . . 1 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . Time 570 | . . . 136 . . 53 60 . . . . . . 30 . . . . . . 183 . . . . 54 . 54 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 3 . . . . 3 . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 3 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . 2 . 1 . . 4 . 3 . 1 1 . 4 . . . . . . 1 . . . . . . . . . Non-combat 12 | . . . . . . . 2 . 1 . . 1 . 2 . 1 . . 4 . . . . . . 1 . . . . . . . . . Combat 5 | . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 20 | . . . . . . . 3 . 1 . . 6 . 3 . 1 1 . 4 . . . . . . 1 . . . . . . . . . parse_system 10 | . . . . . . . . . 1 . . 6 . 1 . 1 1 . . . . . . . . . . . . . . . . . . no_distress 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . find_fabricator 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 2 2 . . . . 3 . . 11 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Total Allies 83 | . . . . 4 . . 1 . 1 . . 4 1 2 . . . 1 8 1 5 2 2 2 . 2 19 5 3 . . 11 . . 9 Largest Group 18 | . . . . 4 3 . 1 . 1 1 . 4 4 2 . . . 1 7 2 5 2 2 4 . 1 18 4 3 3 2 9 . . 8 Highest-Rated Group 907 | . . . . 71 40 . 26 . 26 26 . 155 159 190 . . . 95 270 78 137 60 60 149 . 50 668 320 138 138 90 326 . . 907 Highest-Rated Ally 269 | . . . . 31 16 . 26 . 26 26 . 40 85 95 . . . 95 47 47 28 30 30 49 . 50 50 96 46 46 46 50 . . 269 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . 3 . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Ally Attacks 465 | . . . . . 22 . . . . . . . 17 21 . . . 4 63 24 30 . 7 . . 1 75 10 . 13 . 97 . . 81 Total Damage 16231 | . . . . . 270 . . . . . . . 663 611 . . . 189 1438 271 481 . 57 . . 122 2885 553 . 375 . 2811 . . 5505 Kills 82 | . . . . . 2 . . . . . . . 2 5 . . . . 13 . 7 . . . . 1 9 4 . 2 . 11 . . 26 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Robot Analysis Total 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Derelict Logs Recovered 16 | . . . . 1 . . . . . 3 2 1 . . 1 . . 2 . . . 1 1 . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 45 | . . . . . . . . . . . . . . 11 . . . . 12 . 2 . . . . 3 . 6 . . . . 1 9 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Component Schematics 7 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 1 1 . Prototype Schematics 8 | . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . 3 . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 25047 | 55 1515 264 2187 1190 1290 1893 703 44 596 343 468 635 537 1190 313 1071 25 471 1600 58 910 705 925 521 340 549 438 988 425 327 61 478 464 418 1050 Spaces Moved 35041 | 37 732 157 1048 700 634 851 1846 153 1601 957 1568 1198 841 2875 435 832 90 655 2752 130 1513 1377 1572 612 869 1014 441 1514 806 724 174 718 1253 1058 1304 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4108 | 19 732 157 1048 700 634 818 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16800 | . . . . . . . . . . . . . . . . . . . 1721 130 1513 1377 1572 612 869 1014 441 1514 806 724 174 718 1253 1058 1304 Flight 14115 | . . . . . . 33 1846 153 1601 957 1568 1198 841 2875 435 832 90 655 1031 . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 160 163 167 26 23 23 23 23 23 23 23 23 23 23 26 26 23 30 30 32 32 32 32 28 33 25 25 25 25 25 21 21 26 Average Speed 42 | 106 164 160 160 165 168 161 23 23 23 23 23 23 23 23 23 24 26 26 28 30 31 32 32 32 32 30 33 27 25 25 25 25 21 25 37 Slowest Speed 370 | 160 260 160 163 166 170 370 26 23 23 23 23 23 23 23 23 26 26 26 32 30 92 32 32 32 32 84 33 33 96 25 25 25 21 26 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 2 . 4 . . . 10 8 . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 95 35 94 99 68 95 46 86 42 80 91 90 69 61 58 86 81 83 51 97 29 90 97 74 80 25 92 34 80 89 63 64 36 87 54 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 23 | . . . . . . . . . . . . 1 . 6 . . 1 1 8 . . 1 . . 1 . . . 1 . 3 . . . . Known Exits Taken 26 | . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . 2 . . . . . 3 2 1 1 . 1 2 . 3 . . . 3 4 . 5 . . . . 1 . 1 . . . Spaces Dug 355 | . . . . . . 4 38 . 12 8 6 . 24 30 9 . . 1 61 . 11 30 . . 2 21 . 34 . 20 . . 17 17 10 Terrain Destroyed 992 | . . . 43 . . 4 38 . 12 8 6 . 24 30 9 . . 1 61 . 11 187 223 . 44 21 . 35 4 51 . 25 18 49 88 Melee 328 | . . . . . . 4 38 . 12 8 6 . 21 30 9 . . 1 59 . 11 30 . . 2 21 . 34 . . . . 15 17 10 Projectile 11 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 3 . 3 AOE 647 | . . . 43 . . . . . . . . . . . . . . . . . . 157 222 . 42 . . . . 51 . 25 . 32 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Total 43203 | 50 911 171 1411 728 746 1140 2008 160 1785 1063 1658 1557 1138 3278 633 1701 90 950 3457 148 1914 1552 1878 935 924 1220 673 2003 990 846 188 990 1402 1148 1757 Wait 5820 | . 59 3 227 14 30 102 73 . 142 97 48 326 277 239 190 852 . 291 553 15 323 78 181 277 43 137 158 326 136 97 4 211 58 25 228 Move 34963 | 36 731 156 1047 699 633 850 1842 152 1592 956 1567 1197 824 2859 434 831 89 654 2750 129 1512 1376 1571 611 868 1014 440 1513 805 723 173 717 1252 1057 1303 Hop 20 | . . . . . . . 2 . 4 . . . 6 7 . . . . 1 . . . . . . . . . . . . . . . . Pick Up 187 | 5 21 5 15 3 9 5 4 . 5 . 9 12 . 11 . 4 . . 13 2 5 . 3 11 . 8 5 4 . . 1 . 13 3 11 Fast Attach 113 | 3 3 2 3 1 4 19 3 3 3 . 2 . 3 5 . 3 . . 1 1 2 . 1 3 4 3 2 19 . 1 4 . . . 15 Attach 80 | 3 9 . 3 . 3 9 1 . 1 . 1 1 . 2 . . . . 7 . 2 2 2 . . 11 1 3 . . . 1 3 1 14 Detach 23 | . . 1 . . 1 1 . . . . . . . . . . . . . . 2 2 1 1 . 6 1 2 . . . . . . 5 Swap 172 | . 1 . 18 2 1 14 2 2 6 . 2 4 . 12 . . . . 14 . 6 13 10 8 . 5 2 7 2 4 . 5 13 4 15 Drop 233 | 2 6 4 22 5 9 26 2 3 6 . 11 11 3 12 . 6 . . 15 1 7 . 3 14 4 4 4 22 . 1 4 . 12 5 9 Fire 776 | 1 81 . 76 2 56 107 . . 1 . . . 3 . . . . . 2 . 5 34 104 10 3 7 60 18 34 17 . 11 6 28 110 Melee 624 | . . . . . . 7 61 . 25 10 13 6 22 80 9 2 1 5 100 . 25 47 2 . 2 25 . 60 3 3 2 11 45 25 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . . 18 . . . . . . 51 . . . . . . 25 . . . . . . 13 . . . . . . 14 Rewire 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 34 . . . Trap 27 | . . . . 2 . . . . . . 5 . . . . 3 . . 1 . . . . . . . . 16 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 6) 881 | -10/Materials | Discovered new exit (range 10) 1357 | -10/Materials | Discovered new exit (range 14) 1571 | -10/Materials | Entered Mines 1578 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1628 | -10/Mines | Found Prototype Device 1628 | -10/Mines | Identified Exp. Sensor Array 1788 | -10/Mines | Assembled infested the area 1819 | -10/Mines | Discovered new exit (range 7) 1835 | -10/Mines | Entered Materials 1835 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -9/Materials | Discovered new exit (range 16) 2573 | -9/Materials | Discovered new exit (range 15) 2590 | -9/Materials | Destroyed 10 combat bots 2709 | -9/Materials | Discovered new exit (range 11) 2826 | -9/Materials | Identified exit to Mines 2978 | -9/Materials | Discovered new exit (range 10) 3828 | -9/Materials | Repaired Broken Exp. Sensor Array 4022 | -9/Materials | Entered Mines 4044 | -9/Mines | Identified exit to Materials 4293 | -9/Mines | Discovered exit to Materials (range 6) 4331 | -9/Mines | Received a Mining Laser from a helpful Derelict 4575 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4593 | -9/Mines | Found a hidden stash of uninstalled traps 4638 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5212 | -9/Mines | Entered Materials 5212 | -8/Materials | Accompanied by 3 allies 5212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5561 | -8/Materials | Discovered new exit (range 16) 6032 | -8/Materials | Identified exit to Storage 6192 | -8/Materials | Discovered new exit (range 4) 6502 | -8/Materials | Entered Storage 7074 | -8/Storage | Discovered new exit (range 16) 7221 | -8/Storage | Garrison activated, responded to threat 7731 | -8/Storage | Repaired Broken Arm. Treads 7812 | -8/Storage | Discovered new exit (range 7) 8369 | -8/Storage | Identified exit to Factory 8395 | -8/Storage | Entered Factory 8395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8751 | -7/Factory | Discovered new exit (range 4) 8768 | -7/Factory | Discovered new exit (range 3) 8768 | -7/Factory | Identified exit to Lower Caves 8938 | -7/Factory | Build established: Hacker-Sprinter 8965 | -7/Factory | Repaired Imp. VTOL Module 9098 | -7/Factory | Sucked down chute 9098 | -7/Factory | Entered Waste 9099 | -7/Waste | Spotted C-40 Crusher 9103 | -7/Waste | Spotted C-40 Crusher 9106 | -7/Waste | Spotted C-40 Crusher 9109 | -7/Waste | Spotted C-40 Crusher 9112 | -7/Waste | Spotted C-40 Crusher 9113 | -7/Waste | EMP discharged 9114 | -7/Waste | Discovered new exit (range 16) 9142 | -7/Waste | Identified exit to Factory 9142 | -7/Waste | Entered Factory 9499 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 9631 | -7/Factory | Local fabrication network quarantined 9699 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9738 | -7/Factory | Entered Lower Caves 9738 | -7/Lower Caves | Accompanied by 1 ally 9768 | -7/Lower Caves | Encountered a Warlord checkpoint 9775 | -7/Lower Caves | Learned Factory stockpile data 10078 | -7/Lower Caves | Discovered new exit (range 14) 10081 | -7/Lower Caves | Identified exit to Lower Caves 10081 | -7/Lower Caves | Entered another Lower Caves area 10084 | -7/Lower Caves | Learned 4 Factory zone layouts 10088 | -7/Lower Caves | Discovered new exit (range 5) 10156 | -7/Lower Caves | Encountered a Warlord checkpoint 10169 | -7/Lower Caves | Discovered new exit (range 11) 10171 | -7/Lower Caves | Identified exit to Zion 10243 | -7/Lower Caves | Learned Factory terminal intel 10447 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10549 | -7/Lower Caves | Entered Zion 10568 | -7/Zion | Discovered new exit (range 12) 10610 | -7/Zion | Learned location of Extension (-4) 10667 | -7/Zion | Given A8's code to call for help 10730 | -7/Zion | Found Prototype Processor 10731 | -7/Zion | Found Prototype Processor 10733 | -7/Zion | Found Prototype Processor 10734 | -7/Zion | Identified Exp. Targeting Computer (x2) 10734 | -7/Zion | Found Prototype Processor 10735 | -7/Zion | Found Prototype Processor 10745 | -7/Zion | Found Prototype Processor 10809 | -7/Zion | Identified Exp. Signal Interpreter 10829 | -7/Zion | Identified Exp. Target Analyzer 10865 | -7/Zion | Identified Exp. Core Analyzer 10870 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10935 | -7/Zion | Imprinted 10937 | -7/Zion | Declared Zion's savior 11151 | -7/Zion | Visited the Megawrench Repair Shop 11151 | -7/Zion | Megawrench repaired 1 part 11158 | -7/Zion | Identified exit to Proximity Caves 11184 | -7/Zion | Entered Proximity Caves 11184 | -6/Proximity Caves | Accompanied by 4 allies 11369 | -6/Proximity Caves | Spotted B-75 Beast 11431 | -6/Proximity Caves | Rewired B-75 Beast 11654 | -6/Proximity Caves | Discovered new exit (range 7) 11720 | -6/Proximity Caves | Identified exit to Factory 11721 | -6/Proximity Caves | Entered Factory 11721 | -6/Factory | Evolved 2 slots: Utility x2 11724 | -6/Factory | Loaded intel: 20 terminal locations 11792 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11828 | -6/Factory | Spotted B-75 Beast 11835 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11853 | -6/Factory | Discovered new exit (range 5) 11855 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11858 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11860 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11905 | -6/Factory | Identified exit to Factory 11933 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11994 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11997 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12022 | -6/Factory | Build established: Hacker-Scout 12031 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12036 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12039 | -6/Factory | Retrieved Zion intel report: Emergency Access 12122 | -6/Factory | Retrieved Zion intel report: Active Terminals 12135 | -6/Factory | Retrieved Zion intel report: Component Schematics 12337 | -6/Factory | Fabricated Cld. Aerolev Unit? 12401 | -6/Factory | Fabricated Cld. Aerolev Unit? 12417 | -6/Factory | Fabricated Cld. Aerolev Unit? 12464 | -6/Factory | Discovered exit to Factory (range 22) 12523 | -6/Factory | Local fabrication network quarantined 12614 | -6/Factory | Discovered new exit (range 21) 12771 | -6/Factory | First assault squad dispatched 12834 | -6/Factory | Repaired Imp. VTOL Module 12910 | -6/Factory | Identified exit to Lower Caves 12911 | -6/Factory | Entered Lower Caves 13091 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13168 | -6/Lower Caves | Discovered new exit (range 6) 13169 | -6/Lower Caves | Identified exit to Lower Caves 13173 | -6/Lower Caves | Spotted B-75 Beast 13224 | -6/Lower Caves | Entered another Lower Caves area 14260 | -6/Lower Caves | Encountered a Warlord checkpoint 14262 | -6/Lower Caves | Discovered new exit (range 7) 14271 | -6/Lower Caves | Spotted B-75 Beast 14283 | -6/Lower Caves | Identified exit to Data Miner 14295 | -6/Lower Caves | Entered Data Miner 14295 | -6/Data Miner | Discovered new exit (range 6) 14299 | -6/Data Miner | Met Data Miner 14311 | -6/Data Miner | Learned location of Section 7 (-2) 14311 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14314 | -6/Data Miner | Received God Mode back door access code from Data Miner 14320 | -6/Data Miner | Identified exit to Proximity Caves 14320 | -6/Data Miner | Entered Proximity Caves 14332 | -5/Proximity Caves | Learned location of 1 exit from Factory 14581 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14714 | -5/Proximity Caves | Escorted by Enhanced Grunt 14791 | -5/Proximity Caves | Entered Factory 14791 | -5/Factory | Evolved 2 slots: Utility x2 14792 | -5/Factory | Identified exit to Upper Caves 14793 | -5/Factory | Identified exit to Factory 14889 | -5/Factory | Retrieved Zion intel report: Active Terminals 14892 | -5/Factory | Discovered exit to Upper Caves (range 21) 14894 | -5/Factory | Retrieved Zion intel report: Trap Installations 15302 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15404 | -5/Factory | Retrieved Zion intel report: Component Schematics 15450 | -5/Factory | Retrieved Zion intel report: Component Schematics 15459 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15474 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15490 | -5/Factory | Garrison activated, responded to threat 15513 | -5/Factory | Fabricated Lgt. Regenerative Plating? 15523 | -5/Factory | Retrieved Zion intel report: Component Schematics 15540 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15619 | -5/Factory | Discovered exit to Factory (range 16) 15647 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15648 | -5/Factory | Zion Fire squad teleported in 15699 | -5/Factory | Local fabrication network quarantined 15708 | -5/Factory | Retrieved Zion intel report: Guard Positions 15722 | -5/Factory | Retrieved Zion intel report: Component Schematics 15723 | -5/Factory | Zion Hacker squad teleported in 16364 | -5/Factory | Terminal network hard line cut 16391 | -5/Factory | Sucked down chute 16391 | -5/Factory | Entered Waste 16392 | -5/Waste | Met a frightened Derelict 16395 | -5/Waste | 1 allies followed down the chute 16395 | -5/Waste | Spotted C-40 Crusher 16403 | -5/Waste | Spotted C-40 Crusher 16406 | -5/Waste | EMP discharged 16408 | -5/Waste | Spotted C-40 Crusher 16410 | -5/Waste | Spotted C-40 Crusher 16413 | -5/Waste | Spotted C-40 Crusher 16413 | -5/Waste | Spotted C-40 Crusher 16443 | -5/Waste | Discovered new exit (range 10) 16449 | -5/Waste | Identified exit to Factory 16449 | -5/Waste | Entered Factory 16511 | -5/Factory | Repaired Broken Hyp. Railgun 16537 | -5/Factory | Discovered exit to Upper Caves (range 14) 16624 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16924 | -5/Factory | Repaired Corrupted Graviton Reactor? 16955 | -5/Factory | Retrieved Zion intel report: Active Terminals 16956 | -5/Factory | Zion Fire squad teleported in 16957 | -5/Factory | Spotted B-75 Beast 17011 | -5/Factory | Zion Infowar Resupply teleported in 17049 | -5/Factory | First assault squad dispatched 17115 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17193 | -5/Factory | Fabricated Cld. Aerolev Unit? 17286 | -5/Factory | Fabricated Cld. Aerolev Unit? 17294 | -5/Factory | Cargo convoy interrupted 17309 | -5/Factory | Incoming assault squad redirected 17317 | -5/Factory | Incoming assault squad redirected 17359 | -5/Factory | Entered Upper Caves 17607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17761 | -5/Upper Caves | Discovered new exit (range 12) 17765 | -5/Upper Caves | Identified exit to Upper Caves 17765 | -5/Upper Caves | Learned location of Armory (-3) 17859 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17883 | -5/Upper Caves | Destroyed 8 combat bots 18064 | -5/Upper Caves | Entered another Upper Caves area 18064 | -5/Upper Caves | Accompanied by 2 allies 18069 | -5/Upper Caves | Discovered exit to Factory (range 8) 18222 | -5/Upper Caves | Found Imp. Powered Armor 18373 | -5/Upper Caves | Discovered new exit (range 5) 18374 | -5/Upper Caves | Identified exit to Warlord 18376 | -5/Upper Caves | Learned Factory terminal intel 18507 | -5/Upper Caves | Destroyed 7 combat bots 18989 | -5/Upper Caves | Entered Warlord 18989 | -5/Warlord | Accompanied by 2 allies 19000 | -5/Warlord | System corruption cleaned by Quarantine Array 19075 | -5/Warlord | Visited the Vortex Lab 19076 | -5/Warlord | Found Prototype Energy Gun 19076 | -5/Warlord | Identified Vortex Rail 19079 | -5/Warlord | Found Prototype Energy Cannon 19079 | -5/Warlord | Identified Vortex Cannon 19084 | -5/Warlord | Found Vortex Cannon 19097 | -5/Warlord | Warlord's base attacked by MAIN.C 19126 | -5/Warlord | Rebuked by Warlord 19133 | -5/Warlord | Opened Warlord's prototype stash 19138 | -5/Warlord | Found Prototype Device 19158 | -5/Warlord | Identified Thermal Barrier 19163 | -5/Warlord | Found Prototype Reactor 19178 | -5/Warlord | Identified Vortex Chain Reactor 19185 | -5/Warlord | Found Exp. Target Analyzer 19369 | -5/Warlord | Opened side exit 19388 | -5/Warlord | Discovered new exit (range 14) 19392 | -5/Warlord | Identified exit to Proximity Caves 19447 | -5/Warlord | Warlord forces counterattacked 19510 | -5/Warlord | Entered Proximity Caves 19850 | -4/Proximity Caves | Entered Factory 19850 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19851 | -4/Factory | Identified exit to Extension 19852 | -4/Factory | Loaded intel: 22 terminal locations 19929 | -4/Factory | Repaired Graviton Reactor 19967 | -4/Factory | Discovered new exit (range 14) 19978 | -4/Factory | Retrieved Zion intel report: Guard Positions 20076 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20126 | -4/Factory | Discovered new exit (range 23) 20198 | -4/Factory | Retrieved Zion intel report: Emergency Access 20199 | -4/Factory | Zion Recon squad teleported in 20243 | -4/Factory | Zion Hover Resupply teleported in 20246 | -4/Factory | Lost 3 parts (1n1u1w) 20378 | -4/Factory | Zion Demo squad teleported in 20399 | -4/Factory | Sucked down chute 20399 | -4/Factory | Entered Waste 20400 | -4/Waste | Met a frightened Derelict 20406 | -4/Waste | Spotted C-40 Crusher 20427 | -4/Waste | Destroyed C-40 Crusher 20433 | -4/Waste | Spotted C-40 Crusher 20444 | -4/Waste | Destroyed C-40 Crusher 20447 | -4/Waste | Spotted C-40 Crusher 20458 | -4/Waste | Destroyed C-40 Crusher 20482 | -4/Waste | Spotted C-40 Crusher 20482 | -4/Waste | Spotted C-40 Crusher 20533 | -4/Waste | Destroyed C-40 Crusher 20551 | -4/Waste | Spotted C-40 Crusher 20584 | -4/Waste | Discovered new exit (range 12) 20591 | -4/Waste | Warlord forces began an assault 20591 | -4/Waste | Found Prototype Device 20597 | -4/Waste | Identified Adv. Particle Accelerator 20620 | -4/Waste | Allies destroyed C-40 Crusher 20628 | -4/Waste | Found Prototype Device 20632 | -4/Waste | Identified Exp. Cloaking Device 20647 | -4/Waste | Allies destroyed C-40 Crusher 20837 | -4/Waste | Identified exit to Factory 20837 | -4/Waste | Entered Factory 20909 | -4/Factory | Retrieved Zion intel report: Branch Access 20909 | -4/Factory | Identified exit to Upper Caves 20915 | -4/Factory | Retrieved Zion intel report: Active Garrisons 20944 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20958 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20991 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21040 | -4/Factory | Local fabrication network quarantined 21063 | -4/Factory | Fabricated Cld. Antigrav System (x1) 21115 | -4/Factory | Fabricated Cld. Antigrav System (x1) 21131 | -4/Factory | Retrieved Zion intel report: Trap Installations 21132 | -4/Factory | Zion Light squad teleported in 21209 | -4/Factory | Zion Thermal Resupply teleported in 21291 | -4/Factory | Found Prototype Protection 21291 | -4/Factory | Identified Zio. Weapon Casing 21713 | -4/Factory | Zion Trap Resupply teleported in 21810 | -4/Factory | Repaired Exp. Sensor Array? 21825 | -4/Factory | Entered Upper Caves 22028 | -4/Upper Caves | Discovered new exit (range 8) 22165 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22225 | -4/Upper Caves | Identified exit to Upper Caves 22250 | -4/Upper Caves | Entered another Upper Caves area 22250 | -4/Upper Caves | Accompanied by 3 allies 22251 | -4/Upper Caves | Encountered a Warlord checkpoint 22254 | -4/Upper Caves | Discovered new exit (range 10) 22383 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22549 | -4/Upper Caves | Discovered new exit (range 4) 22549 | -4/Upper Caves | Identified exit to Zhirov 22577 | -4/Upper Caves | Entered Zhirov 22577 | -4/Zhirov | Accompanied by 2 allies 22577 | -4/Zhirov | Discovered new exit (range 3) 22582 | -4/Zhirov | Met Zhirov 22588 | -4/Zhirov | Learned location of Quarantine (-3) 22588 | -4/Zhirov | Learned location of Testing (-2) 22588 | -4/Zhirov | Learned location of Command (-1) 22592 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22601 | -4/Zhirov | Found Alien Artifact 22601 | -4/Zhirov | Identified Integrated Dissipator 22601 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22617 | -4/Zhirov | Found Alien Artifact 22637 | -4/Zhirov | Identified exit to Proximity Caves 22638 | -4/Zhirov | Entered Proximity Caves 22638 | -3/Proximity Caves | Accompanied by 2 allies 22866 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 22892 | -3/Proximity Caves | Discovered new exit (range 3) 22892 | -3/Proximity Caves | Identified exit to Research 23116 | -3/Proximity Caves | Entered Research 23116 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23226 | -3/Research | Identified Transdimensional Reconstructor 23232 | -3/Research | Found Prototype Processor 23269 | -3/Research | Identified Spectral Analyzer 23329 | -3/Research | Spotted B-86 Titan 23351 | -3/Research | Retrieved Zion intel report: Component Schematics 23502 | -3/Research | Build established: Hacker-Ninja 23558 | -3/Research | Spotted B-90 Cyclops 23563 | -3/Research | Discovered new exit (range 7) 23580 | -3/Research | Identified exit to Quarantine 23580 | -3/Research | Entered Quarantine 23622 | -3/Quarantine | Found Transdimensional Reconstructor 23669 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 23691 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 23743 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 23747 | -3/Quarantine | Discovered new exit (range 14) 23754 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 23758 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 23791 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23830 | -3/Quarantine | Identified exit to Research 23895 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 23901 | -3/Quarantine | Found Alien Artifact 23906 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23935 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23976 | -3/Quarantine | Identified Core Reset Matrix 23991 | -3/Quarantine | Found Alien Artifact 23992 | -3/Quarantine | Identified Phase Redirector 23998 | -3/Quarantine | Entered Research 23998 | -2/Research | Evolved 2 slots: Utility x2 24091 | -2/Research | Garrison activated, responded to threat 24260 | -2/Research | Zion Heavy squad teleported in 24278 | -2/Research | Garrison activated, responded to threat 24334 | -2/Research | Zion Light squad teleported in 24380 | -2/Research | Zion Light squad teleported in 24435 | -2/Research | Spotted B-90 Cyclops 24470 | -2/Research | Allies destroyed B-90 Cyclops 24480 | -2/Research | Found Zio. Weapon Casing 24480 | -2/Research | Garrison activated, responded to threat 24544 | -2/Research | Discovered new exit (range 22) 24545 | -2/Research | First assault squad dispatched 24571 | -2/Research | Incoming assault squad redirected 24575 | -2/Research | Incoming assault squad redirected 24601 | -2/Research | Retrieved Zion intel report: Trap Installations 24602 | -2/Research | Zion Experimental squad teleported in 24818 | -2/Research | Found Prototype Protection 24818 | -2/Research | Identified Zio. Shade Armor 24824 | -2/Research | Found Zio. Shade Armor 24828 | -2/Research | Found Zio. Weapon Casing 24884 | -2/Research | Incoming assault squad redirected 24915 | -2/Research | Lost 5 parts (2n3u) 24957 | -2/Research | Lost 3 parts (2n1u) 25039 | -2/Research | Spotted B-90 Cyclops 25048 | -2/Research | Self-destructed Last Messages --------------- 25033_ U-05 Engineer lays Concrete. 25034_ K-01 Serf collects debris. 25034_ U-05 Engineer lays Concrete. 25035_ K-01 Serf cleans the Subatomic Condenser. 25035_ U-05 Engineer lays Concrete. 25037_ The unstable cave ceiling collapses. 25037_ Structural Scanner crushed. 25037_ U-05 Engineer builds a Wall. 25037_ U-05 Engineer lays Concrete. 25038_ K-01 Serf collects debris. 25038_ U-05 Engineer lays Concrete. 25039_ Dropped Adv. Transmission Jammer. 25039_ U-05 Engineer lays Concrete. 25042_ U-05 Engineer builds a Wall. 25042_ U-05 Engineer lays Concrete. 25042_ K-01 Serf collects debris. 25043_ U-05 Engineer lays Concrete. 25046_ K-01 Serf collects debris. 25046_ Terminal disabled. 25047_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #???##?????????????? | | ?????????????????????????? #?? #?????????????? | | ??????????????????######## w ### ###???????????? | | ??????????????????# BB #???????????? | | ??????????????????# BB ????????????? | | ??????????????????# #???????????? | | ??????????????????# """ """#???????????? | | ??????????????????# """ """#???????????? | | ????????########### """ "#???????????? | | ????????# # "F"#???????????? | | ????????# + """#??^????????? | | ????????# ! #???????????? | | ????????# #?^?????????? | | ????????# # =% "% +?^?????????? | | ????????# " #???^^^?????? | | ????????# ! u=% #???????????? | | ????????# = k #???????????? | | ????????????????# ! @ #???????????? | | ????????????????# %[=* "" ## #???????????? | | ###################! ##"" """#?????????????????? | | =!*=%%[ ! !!u!==[## """""#?????????????????? | | ############# ##### %#########?????????????????? | | ????????????#%# [ *! #?????????????????????? | | ????????????#*# ! #?????????????????????? | | ????????????# # """ #?????????????????????? | | ????????????# # ""S"" #?????????????????????? | | ##??????????# # "" "" #?????????????????????? | | ???????????#%# !##????????????????????? | | ???????????# # = #????????????????????? | | ?????####???#%# """ """ !##????????????????????? | | ?????# ]]!??#%#= """ """ #?????????????????????? | | ???????]]! ?#%# """ """ #?????????????????????? | | ????????! ?/%# #?????????????????????? | | #???????? #=# #?????????????????????? | | ######????! # ###########+##?????????????????????? | | +????? / #??????????????????????? | | ######??????# #??????????????????????? | | ############# #??????????????????????? | | + +??????????????????????? | | ############ ######" ## #??????????????????????? | | #??????????# #?????????????????????????????????^ | | #??????????# #?###??????????????????????????^??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Power Shielding | -8/Storage | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Imp. Arc Projector | -7/Factory | Hacked Scatter Rocket Array | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Exp. Target Analyzer | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Ion Cannon | -6/Factory | Z-intel Core Shielding | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Z-intel Shock Bomb Launcher | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Matter Compressor | -5/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Plasma Cutter | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Adv. Reclamation Unit | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Melee Analysis Suite | -5/Factory | Z-intel Med. Battery | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Imp. Heat Shielding | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Imp. System Backup Module | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Overload Amplifier | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Imp. Reclamation Unit | -5/Factory | Z-intel Wheel | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Greatsword | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel System Backup Module | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Med. Matter Pod | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Flak Gun | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Axe | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Lrg. Matter Pod | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Graviton Reactor | -5/Factory | Scanalyzed Cld. Antigrav System | -4/Factory | Scanalyzed Adv. Particle Accelerator | -4/Factory | Scanalyzed Adv. Weapon Cycler | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Cloaking Device | -3/Research | Scanalyzed Spectral Analyzer | -3/Research | Scanalyzed Overload Regulator | -3/Research | Z-intel Imp. Hacking Suite | -3/Research | Z-intel System Restoration Module | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Gamma Bomb Array | -3/Research | Z-intel Fusion Bomb Launcher | -3/Research | Z-intel Imp. Component Analysis Suite | -3/Research | Z-intel Force Field | -3/Research | Z-intel Stasis Canceller | -3/Research | Z-intel Adv. Terrain Scanner | -3/Research | Z-intel Gravmag Array | -3/Research | Z-intel Hrd. Medium Armor Plating | -3/Research | Z-intel Recoil Nullifier | -3/Research | Z-intel Imp. Lightning Gun | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Centrium Medium Armor Plating | -3/Quarantine | Z-intel EM Disruption Field | -3/Quarantine | Z-intel Exp. Shield Generator | -3/Quarantine | Z-intel Exp. Transmission Jammer | -3/Quarantine | Z-intel Cld. Antimatter Reactor | -3/Quarantine | Z-intel Tactical Quantum Warhead | -3/Quarantine | Z-intel Target Analyzer | -3/Quarantine | Z-intel Enh. Force Lance | -3/Quarantine | Z-intel Imp. Hardlight Generator | -3/Quarantine | Z-intel Imp. Phase Shifter | -3/Quarantine | Z-intel Maneuvering Thrusters | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Imp. Overload Amplifier | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Dispersion Rifle | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Hvy. Disruptor Cannon | -3/Quarantine | Z-intel Impulse Thruster Array | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Exp. Melee Analysis Suite | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Exp. Thermal Generator | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Adv. Myomer Leg | -3/Quarantine | Z-intel Mni. Fusion Reactor | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Ionic Axe | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Exp. System Shield | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Prc. Matter Filter | -3/Quarantine | Z-intel Adv. Dynamic Insulation System | -3/Quarantine | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Exp. Thermal Defense Suite | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Adv. Remote Shield | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free E-15 Imp | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysMasterCarapace Manual? 0 Play Time 07:05:16 Cumulative 839.4 hours Start 2021.08.13 @ 21:02:04 End 2021.08.21 @ 18:00:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 65 Types 36/5/13/6/1/1/3/0/0 Lore% 89 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f8bef32-44b2-4de3-8f57-ddd8f2c8be4b