Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 22:39:10 Player: RHAHI Result: Destroyed by 5V-26L(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (339) 339 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 899 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Subdweller Power Source Light Treads Light Treads Light Treads Subdweller Monowheel High-capacity Matter Pod (141) Subdweller Optics Improved Terrain Scanner Scrap Shield Hacking Suite Datajack Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Flail [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 7 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 11 | 6 11 14 Power 2 | 1 2 3 Propulsion 2 | 3 2 3 Utility 2 | . 2 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 16 | 1 2 13 Power 3 | . . 3 Propulsion 5 | 1 1 3 Utility 5 | . . 5 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 18 | . 15 27 Leg 8 | . 12 . Device 9 | . 8 14 Storage 14 | . 14 14 Processor 4 | . 5 . Energy Gun 1 | . . 4 Ballistic Gun 26 | . 28 20 Peak Build Rating 10 | 8 9 10 Average Rating 8 | 6 7 9 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 13 28 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 8 15 15 Average Carried 11 | 6 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 706 | 286 327 93 Remotely . | . . . Salvage Created 548 | 92 380 76 Parts 41 | 14 24 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 9 2 Guns 11 | . 9 2 Classes Destroyed 6 | 1 4 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Subdweller 2 | . . 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 92 | . 72 20 Missed 20 | . 19 1 Hits 72 | . 53 19 Projectile 72 | . 53 19 AOE 1 | . . 1 Critical Strikes 1 | . 1 . Damage Taken 970 | . 531 439 Core 264 | . 165 99 Absorbed by Shields . | . . . Regen/Repaired (Parts) 95 | . 95 . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 24 49 15 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 176 | 48 98 30 Gun 176 | 48 98 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 161 | 48 98 15 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 19 | 4 19 18 Robot Miss Streak 5 | 3 5 1 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 109 | 27 53 29 Core Hits 44 | 9 28 7 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1060 | 203 454 403 Guns 1050 | 203 444 403 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 830 | 203 444 183 Thermal 82 | . . 82 Explosive . | . . . Electromagnetic 138 | . . 138 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | 1 1 . Targets Rammed 2 | 1 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 22 | . 22 . Average Temperature 9 | . 9 . Received Heat Transfer 114 | . 114 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | 5 117 . Initial . | . . . Average 18 | 1 21 . Influence Increases 454 | 25 429 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 48 | . 48 . Trap Triggered on 0b10 10 | . 10 . Successful Hack 51 | . 51 . Select Force Hacks 30 | . 30 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 454 | 25 381 48 Entered New Map 24 | . . 24 Time Decay 410 | 25 361 24 Lost Part 10 | . 10 . Lost Ally 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 18 | . 18 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Schematic 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1941 | 100 1369 472 Seismic 1393 | 100 821 472 T.N.C. 548 | . 548 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2100 | 228 1400 472 Spaces Moved 1089 | 93 751 245 Core 9 | 9 . . Treads 748 | 84 419 245 Legs 332 | . 332 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 160 | 155 161 160 Slowest Speed 200 | 200 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 85 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1292 | 135 859 298 Wait 51 | . 31 20 Move 1087 | 92 750 245 Hop . | . . . Pick Up 29 | 10 14 5 Fast Attach 6 | 6 . . Attach 6 | 1 3 2 Detach 2 | . 1 1 Swap 9 | . 5 4 Drop 12 | 1 5 6 Fire 88 | 24 49 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | 1 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / [*Scr]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 638 | -10/Materials | Repaired Lgt. Treads 658 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Core integrity fell below 50% 942 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Identified exit to Mines 1166 | -10/Materials | Discovered new exit (range 6) 1229 | -10/Materials | Derelicts attacked the area 1300 | -10/Materials | Central database locked down 1331 | -10/Materials | Identified exit to Materials 1629 | -10/Materials | Entered Subcaves 1630 | -10/Subcaves | Approached by a straggling Scientist 1630 | -10/Subcaves | Identified exit to Materials 1636 | -10/Subcaves | Learned location of Zion (-6) 1918 | -10/Subcaves | Ambushed by Subdweller buried in earth 1935 | -10/Subcaves | Core integrity fell below 20% 2101 | -10/Subcaves | Destroyed by 5V-26L(R) with Subdweller Machine Gun Last Messages --------------- 01943_ Dropped Lgt. Assault Rifle. 01945_ Dropped Seismic Detector. 01947_ Acquired Scrap Shield. 01949_ Subatomizers dissect the Corrupted Sub. Optics. 01950_ Dropped Ion Engine. 01950_ Acquired 49 matter. 01953_ Acquired Sub. Monowheel. 01958_ Acquired 27 matter. 01961_ Dropped EM Shotgun. 01962_ Acquired Corrupted Sub. Optics. 01986_ Acquired 5 matter. 02004_ Subatomizers dissect the Lgt. Assault Rifle. 02019_ Dropped Lgt. Assault Rifle. 02020_ Acquired Sub. Laser. 02064_ Subatomizers dissect the Lgt. Assault Rifle. 02089_ Subatomizers dissect the Ion Engine. 02099_ Lgt. Treads destroyed. 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Treads | 32% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerWeaponsMallet Manual? 0 Play Time 00:22:47 Cumulative 114.6 hours Start 2026.03.27 @ 22:17:37 End 2026.03.27 @ 22:39:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6663b8ab-9f40-40cc-9e38-8ef0b6dd8218