Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 04:37:40 Player: coopco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (1011) 1011 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3191 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (43) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Katana Katana > --- INVENTORY (12) --- Deuterium Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Rocket Launcher Mining Laser Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Deuterium Engine Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Tractor Beam Rocket Launcher Mining Laser Katana Katana [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 47 | 6 6 1 8 10 16 Power 8 | 1 . . 1 3 3 Engine 5 | 1 . . . 2 2 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 12 | 2 2 . 1 3 4 Treads 6 | 2 . . . 3 1 Leg 5 | . 2 . 1 . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 4 . 1 2 4 Device 2 | . 1 . 1 . . Storage 4 | 1 2 . . 1 . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 15 | 2 . 1 5 2 5 Energy Gun 5 | 2 . . 2 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . . 1 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 22 | . 5 . 3 7 7 Power 5 | . 1 . . 2 2 Propulsion 6 | . 2 . 1 2 1 Utility 3 | . . . . . 3 Weapon 8 | . 2 . 2 3 1 Highest Loss Streak 6 | . 5 . 2 3 6 Average Slot Usage (%) 83 | . 87 62 74 86 87 Engine 5 | . 11 . . 3 8 Core 3 | . . . 7 5 2 Treads 12 | . 22 . . 18 7 Leg 7 | . 3 28 21 2 7 Device 1 | . 1 . 2 4 . Storage 19 | . 20 28 22 22 12 Processor 4 | . . . . . 12 Hackware 1 | . . . . . 4 Protection 1 | . 4 . . . 3 Energy Gun 8 | . 22 . 4 10 2 Ballistic Gun 10 | . . 5 16 19 3 Slashing Weapon 4 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 60 | 13 25 17 31 57 60 Greatest Support 43 | 40 40 20 20 43 43 Greatest Overweight (x) 6 | 1 6 . 2 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 16 | 6 12 12 12 16 16 Average Capacity 12 | 5 8 12 12 14 13 Most Carried 16 | 3 9 9 10 16 16 Average Carried 10 | 1 6 7 9 13 12 Final Capacity 16 | 6 12 12 12 16 12 Final Carried 13 | 3 7 9 10 13 12 Class Distribution -------------------- 71% | Mutant 19% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 856 | 195 59 26 105 284 187 Remotely . | . . . . . . Salvage Created 1146 | . 79 . 108 675 284 Parts 65 | . 7 . 6 35 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 26 | . 3 . 2 16 5 Melee 3 | . . . . . 3 Guns 20 | . 3 . 1 16 . Cannons 2 | . . . . . 2 AOE 1 | . . . 1 . . Classes Destroyed 7 | . 2 . 1 2 2 Worker 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 4 | . 2 . . 2 . Grunt 12 | . 1 . . 9 2 Brawler 2 | . . . . 2 . Sentry 6 | . . . 2 3 1 Hunter 2 | . . . . . 2 Best Kill Streak 4 | . 3 . 2 4 2 Combat Bots Only 4 | . 3 . 2 4 2 Max Kills in Single Turn 3 | . 1 . 2 3 1 Gunslinging 2 | . . . . 2 . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3588 | . 788 15 333 1035 1417 Core 992 | . 158 15 69 185 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . 30 . 36 . Volleys Fired 62 | . 9 . 3 43 7 Largest 3 | . 2 . 3 3 2 Hottest 102 | . 100 . 66 102 95 Shots Fired 140 | . 18 . 9 99 14 Gun 133 | . 18 . 9 99 7 Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 77 | . . . 9 61 7 Thermal 63 | . 18 . . 38 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 6 . 4 19 4 Robot Miss Streak 4 | . 1 . 2 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 2 | . . . . 2 . Shots Hit Robots 108 | . 11 . 7 73 17 Core Hits 51 | . 5 . 3 33 10 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 1787 | . 112 . 124 1072 479 Guns 1263 | . 112 . 60 1072 19 Cannons 150 | . . . . . 150 Explosions 64 | . . . 64 . . Melee 310 | . . . . . 310 Ramming . | . . . . . . Kinetic 721 | . . . 60 642 19 Thermal 692 | . 112 . . 430 150 Explosive . | . . . . . . Electromagnetic 64 | . . . 64 . . Impact . | . . . . . . Slashing 310 | . . . . . 310 Piercing . | . . . . . . Highest Corruption 2 | . . . 1 2 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Effects 7 | . . . 1 6 . Message Errors 3 | . . . 1 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . 42 . . Shots 1 | . . . 1 . . Rammed 5 | . 2 2 . . 1 Targets Rammed 5 | . 2 2 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 429 . 36 190 100 Average Temperature 94 | . 207 . 22 66 38 Received Heat Transfer 1413 | . 396 . 87 435 495 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1479 | . 333 . . 924 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 260 | . 110 23 82 260 237 Initial 109 | . . 23 8 34 109 Average 94 | . 27 23 46 136 131 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 89 | 100 100 100 100 79 87 Level 1 10 | . . . . 20 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 1 4 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 1 2 1 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . 1 . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 12 16 8 31 24 Peak Tracking Total 17 | . 7 13 5 10 17 Tactical Retreats 5 | . 1 2 . 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 9 | . 1 . 3 3 2 Terminals 8 | . . . 3 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 2 . 12 9 5 Successful 21 | . 2 . 8 6 5 Failed 7 | . . . 4 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 15 | . . . 9 3 3 Terminals 26 | . . . 12 9 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . 5 4 3 Record 2 | . . . . . 2 Robot Analysis 2 | . . . 1 1 . Open Door 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 2 | . . . . 1 1 Disarm Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 3 2 2 Terminals 7 | . . . 3 2 2 Botnet 7 | . . . 3 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 3 3 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 5 | . . 3 . 2 . Largest Group 3 | . . 3 3 2 . Highest-Rated Group 62 | . . 40 40 62 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . 6 8 . Total Damage 293 | . . . 168 125 . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 2 | . . . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 1744 | 75 267 114 190 597 501 Spaces Moved 880 | 42 134 91 113 248 252 Core 8 | 4 4 . . . . Treads 474 | 38 106 . . 239 91 Legs 336 | . 24 91 113 9 99 Wheels 62 | . . . . . 62 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 110 Average Speed 156 | 153 157 120 140 178 155 Slowest Speed 350 | 160 350 120 180 180 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 40 24 16 53 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1097 | 50 164 95 135 316 337 Wait 32 | . 9 . 10 3 10 Move 875 | 41 133 90 112 247 252 Hop . | . . . . . . Pick Up 28 | 3 4 2 1 7 11 Fast Attach 32 | 6 2 1 7 5 11 Attach 10 | . 2 . 1 3 4 Detach 13 | . 1 . 1 2 9 Swap 5 | . 2 . . 2 1 Drop 25 | . . . . 4 21 Fire 62 | . 9 . 3 43 7 Melee 10 | . . . . . 10 Ram 3 | . 2 . . . 1 Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 337 | -10/Materials | Lost 5 parts (1p2n2w) 343 | -10/Materials | Entered Mines 344 | -10/Mines | Assembled infested the area 349 | -10/Mines | Assisted by a Guerilla fighting off Assembled 407 | -10/Mines | Discovered new exit (range 12) 451 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 457 | -10/Mines | Entered Materials 457 | -9/Materials | Accompanied by 3 allies 457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 498 | -9/Materials | Discovered new exit (range 8) 647 | -9/Materials | Entered Storage 999 | -9/Storage | Met a pair of Derelict thieves 1148 | -9/Storage | Core integrity fell below 50% 1176 | -9/Storage | Lost 3 parts (1p1n1w) 1220 | -9/Storage | Discovered new exit (range 12) 1244 | -9/Storage | Entered Materials 1244 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1741 | -8/Materials | Core integrity fell below 50% 1744 | -8/Materials | Core integrity fell below 20% 1745 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- analyzing esoteric technologies. >>Alert(Purge) Purged threat record, alert level lowered. 01692_ K-01 Serf collects debris. 01715_ W-25 Informer sends out distress signal. 01715_ Hacking Suite destroyed. 01724_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01729_ Lgt. Armor Plating destroyed. 01730_ W-25 Informer sends out distress signal. 01731_ Lgt. Angular Momentum Engine destroyed. 01732_ Lgt. Nuclear Core destroyed. 01739_ S-10 Pest destroyed. 01741_ Arm. Huge Wheel destroyed. 01741_ Slammed into G-47 Trooper. 01742_ U-05 Engineer destroyed. 01742_ K-01 Serf collects debris. 01744_ U-05 Engineer lays Concrete. 01744_ Katana destroyed. 01745_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ????????### ###??????????????????????????????????? | | ????????# #????????? ????????????????????????? | | ????????# #???????? ?????????????????????? | | ????????# #???????#a ???????????????????? | | ????????# #???????# #??????????????????? | | ????????? ????????# #??????????????????? | | ?????????# #????????# #??????????????????? | | ?????????# #????????# #??????????????????? | | ?????????# #????????# #??????????????????? | | ?????????# #????????# #??????????????????? | | ?????????# #????????# #??????????????????? | | ?######### ######+### #??????????????????? | | ?# Y #######????????????? | | ?# g s ????????????? | | ?+ g k % ?????????????? | | ?# u b sg"" ?????????????? | | ?# !%! g G" #????????????????? | | ?# ####### ### @g"" #????????????????? | | # #?????# #?# [#????????????????? | | # #?????#!!!!!!#?# #????????????????? | | + ####??#!!!!!!#?# """ #????????????????? | | # ## ###########?# g """ #????????????????? | | # # #?????????#g g""" #????????????????? | | ?# #"" #?????????##g #????????????????? | | ?# #"T! #??????????# #????????????????? | | ?# #""%=#??????????#= ? #????????????????? | | ?# + * #??????????# ???????????????????? | | ?# # #??????????# w ???????????????????? | | ## # ]![#??????????### #???????????????????? | | # # ]! #????????????? #???????????????????? | | # # ]! #????????????? #???????????????????? | | ### ########????????????? ????????????????????? | | #?# #???????????????????? ??????????????????????? | | #?# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###*=#####???????????????????????????????????????? | | #?#=== #???????????????????????????????????????? | | #?#= !!==#???????????????????????????????????????? | | #?#!!!!==#???????????????????????????????????????? | | #?########???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed CoolantSystemCloak Manual? 0 Play Time 00:20:23 Cumulative 5.6 hours Start 2021.08.22 @ 04:17:27 End 2021.08.22 @ 04:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cf67de4-8de9-4057-8aeb-2f1a1a8d3fdf