Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.26 @ 21:42:08 Player: Dangertech Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (176) 176 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1371 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 114/250 System Corruption 0% Temperature Cool (232) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Shield Generator Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Field Recycling Unit > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Structural Scanner Shield Generator Tractor Beam Reclamation Unit EM Pulse Gun Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 10 3 6 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 5 | . 2 1 2 Flight . | . . . . Utility 7 | 1 5 . 1 Device 3 | . 2 . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 8 | . . 3 8 Average Slot Usage (%) 95 | . 97 90 92 Engine 13 | . 14 10 11 Leg 16 | . 23 . . Hover 10 | . 4 24 28 Device 7 | . 8 . 10 Storage 14 | . 15 14 11 Processor 4 | . 1 14 11 Energy Cannon 2 | . . 8 10 Ballistic Gun 14 | . 15 14 9 Launcher 9 | . 12 2 . Naked Turns . | . . . . Heaviest Build 29 | 12 22 21 29 Greatest Support 24 | 20 20 16 24 Greatest Overweight (x) 6 | . 2 2 6 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 2 8 8 7 Average Carried 6 | 1 7 7 5 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 529 | 260 150 119 . Remotely . | . . . . Salvage Created 184 | . 15 150 19 Parts 22 | . 6 11 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled 3 | . . . 3 Retrieved Matter 12 | . . . 12 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 3 5 2 Guns 3 | . . 3 . Cannons 1 | . . . 1 AOE 6 | . 3 2 1 Classes Destroyed 3 | . 1 2 . Recycler 1 | . . 1 . Swarmer 8 | . 3 3 2 Sentry 2 | . . 2 . Best Kill Streak 6 | . 3 6 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1411 | . 116 421 874 Core 494 | . 8 81 405 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 26 | . 5 14 7 Largest 2 | . 2 2 2 Hottest 101 | . 63 50 101 Shots Fired 37 | . 9 20 8 Gun 18 | . 2 14 2 Cannon 5 | . . . 5 Launcher 14 | . 7 6 1 Special . | . . . . Kinetic 16 | . 2 14 . Thermal 5 | . . . 5 Explosive 14 | . 7 6 1 Electromagnetic 2 | . . . 2 Robot Hit Streak 5 | . 2 5 2 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 4 15 4 Core Hits 17 | . 3 12 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 677 | . 173 278 226 Guns 126 | . . 115 11 Cannons 63 | . . . 63 Explosions 488 | . 173 163 152 Melee . | . . . . Ramming . | . . . . Kinetic 115 | . . 115 . Thermal 63 | . . . 63 Explosive 488 | . 173 163 152 Electromagnetic 11 | . . . 11 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles 1 | . . . 1 Explosions 35 | . . . 35 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . 34 5 45 Shots 5 | . 2 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 289 | . 9 33 289 Average Temperature 103 | . 5 16 201 Received Heat Transfer 270 | . . 81 189 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 100 | . 84 100 71 Initial 39 | . . . 39 Average 36 | . 28 80 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 6 5 12 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 17 . 2 Successful 7 | . 5 . 2 Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1208 | 63 820 158 167 Spaces Moved 653 | 46 406 97 104 Core 6 | 4 . . 2 Treads . | . . . . Legs 392 | 42 350 . . Wheels . | . . . . Hover 255 | . 56 97 102 Flight . | . . . . Fastest Speed 50 | 50 116 116 52 Average Speed 120 | 113 125 116 108 Slowest Speed 350 | 120 180 180 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 70 23 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 101 | . 57 34 10 Melee . | . . . . Projectile . | . . . . AOE 101 | . 57 34 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1035 | 53 709 121 152 Wait 306 | . 268 7 31 Move 650 | 45 405 96 104 Hop . | . . . . Pick Up 18 | 2 12 1 3 Fast Attach 10 | 6 3 1 . Attach 9 | . 1 2 6 Detach . | . . . . Swap 6 | . 6 . . Drop 10 | . 9 . 1 Fire 26 | . 5 14 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Identified exit to Mines 884 | -10/Materials | Entered Mines 945 | -10/Mines | Lost 3 parts (1p1n1w) 977 | -10/Mines | Discovered new exit (range 15) 989 | -10/Mines | Identified exit to Materials 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Repaired Imp. Hover Unit 1202 | -9/Materials | Core integrity fell below 50% 1206 | -9/Materials | Core integrity fell below 20% 1209 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01132_ Repair station completes Imp. Hover Unit repairs. 01132_ K-01 Serf collects debris. 01134_ Acquired Imp. Hover Unit. 01136_ K-01 Serf collects debris. 01185_ Assault Rifle destroyed. 01189_ Imp. Hover Unit destroyed. 01190_ S-10 Pest destroyed. 01190_ Imp. Hover Unit destroyed. 01195_ Destroyed Flight Unit. 01195_ S-10 Pest destroyed. 01195_ Rocket Launcher destroyed. 01195_ Destroyed Rocket Launcher. 01195_ Destroyed Flight Unit. 01195_ Destroyed Com. Wheel. 01195_ Particle Cannon destroyed. 01196_ The unstable cave ceiling collapses. 01201_ EM Pulse Gun destroyed. 01201_ Imp. Ion Engine destroyed. 01206_ Overheating: System interference. 01206_ Imp. Signal Interpreter temporarily disabled. 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Y ?????????????????? | | ????????????????????????? ??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSlugScrap Manual? 0 Play Time 00:37:40 Cumulative 10.2 hours Start 2021.05.26 @ 20:01:54 End 2021.05.26 @ 21:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 4 Adventurer 5 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad44f8e8-80ab-4801-8be4-7f187ec2571f