Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 03:11:34 Player: monkeman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4156) 4156 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 9307 Bonus ------- High Alert Combat Kills 493 Follower Combat Kills 299 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -386 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads (fused) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating Remote Force Field > --- WEAPON (2) ------- Variable Charge Gun Flak Gun > --- INVENTORY (25) --- Micro Fission Core Light Treads Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) Machine Analyzer Improved Signal Interpreter Matter Filter System Shield High-powered Tractor Beam Tesla Rifle Tesla Rifle Flak Gun Flak Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon AWS/Autocannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Hardened Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Light Treads Armored Treads Improved Heat Sink Improved Cooling System High-capacity Matter Pod Improved Signal Interpreter Remote Force Field High-powered Tractor Beam Recalibrator Advanced Field Recycling Unit Variable Charge Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Heavy Plasma Cannon Heavy Assault Rifle Improved Light Cannon AWS/Autocannon Rocket Launcher Rocket Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 114 | 7 6 7 25 4 2 . 8 36 19 . Power 10 | 1 . 1 3 . . . 1 2 2 . Engine 8 | 1 . 1 3 . . . 1 2 . . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . 8 . 1 . . 10 3 . Treads 20 | 2 . . 8 . 1 . . 7 2 . Leg . | . . . . . . . . . . . Wheel 4 | . . . . . . . . 3 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 2 3 . 8 4 1 . 6 10 9 . Device 17 | 1 . . 3 1 . . 1 6 5 . Storage 6 | 1 1 . 1 . . . 3 . . . Processor 5 | . . . 1 1 . . 1 . 2 . Hackware 1 | . . . . . . . 1 . . . Protection 14 | . 2 . 3 2 1 . . 4 2 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 3 6 6 . . . 1 14 5 . Energy Gun 3 | . . . . . . . . 2 1 . Energy Cannon 9 | . 1 . 3 . . . 1 4 . . Ballistic Gun 9 | 2 1 . . . . . . 4 2 . Ballistic Cannon 9 | . 1 3 2 . . . . 2 1 . Launcher 5 | . . 2 1 . . . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . 1 . . . . 1 14 5 . Power 4 | . . 1 . . . . 1 2 . . Propulsion 6 | . . . . . . . . 5 1 . Utility 8 | . . . . . . . . 5 3 . Weapon 3 | . . . . . . . . 2 1 . Highest Loss Streak 10 | . . 1 . . . . 1 10 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 92 95 95 98 100 Engine 10 | . 14 14 11 11 11 11 8 8 5 . Treads 27 | . 28 28 33 33 33 33 27 20 23 27 Wheel 1 | . . . . . . . . 3 3 . Device 10 | . . . 10 11 11 3 4 15 19 18 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 1 | . . . . . . . 9 . 3 9 Hackware 2 | . . . . . . . 9 9 3 . Protection 10 | . 13 14 11 10 11 11 9 9 9 9 Energy Gun 2 | . . . . . . . . 5 8 9 Energy Cannon 7 | . 1 . 15 11 11 11 13 7 1 . Ballistic Gun 4 | . 14 14 1 . . . . 3 3 9 Ballistic Cannon 6 | . 12 13 5 11 11 11 4 1 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 11 31 31 68 66 66 66 108 129 128 106 Greatest Support 77 | 40 40 40 60 60 60 60 60 77 60 60 Greatest Overweight (x) 42 | . . . 1 1 1 1 1 42 10 1 Average Overweight (x) 1 | . . . . . 1 1 1 5 4 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 12 15 17 20 20 20 24 25 25 25 Most Carried 25 | 5 15 15 20 20 20 20 25 25 25 25 Average Carried 18 | 3 11 14 16 19 19 19 21 23 24 25 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 Final Carried 25 | 4 15 15 20 19 20 19 25 22 25 25 Class Distribution -------------------- 51% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Matter Collected 3128 | 284 323 79 587 63 91 . 117 991 544 49 Remotely . | . . . . . . . . . . . Salvage Created 4497 | 107 360 61 1184 145 . . 383 1190 929 138 Parts 258 | 3 45 9 67 13 . . 26 47 41 7 Haulers Intercepted 11 | . 2 . 6 . . . 1 . 2 . Recyclers Shooed 3 | . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 86 | . 11 7 21 3 . . 5 22 15 2 Guns 24 | . 4 2 . . . . . 10 6 2 Cannons 55 | . 7 3 18 3 . . 5 10 9 . AOE 6 | . . 2 3 . . . . 1 . . Classes Destroyed 16 | 2 6 . 4 . . . . 3 1 . Worker 6 | . 1 . 1 . . . . . 4 . Builder 5 | . . . 1 1 . . 1 . 1 1 Tunneler 2 | 1 . . . . . . . . 1 . Hauler 11 | . 2 . 6 . . . 1 . 2 . Recycler 4 | 1 . . 1 . . . . . 2 . Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . Watcher 10 | . 3 . 2 . . . 2 1 1 1 Swarmer 27 | . 9 7 9 . . . . . 2 . Grunt 28 | . 2 . 3 2 . . 2 14 5 . Brawler 3 | . . . . . . . . 2 1 . Duelist 4 | . . . 1 1 . . . 1 1 . Sentry 20 | . . . 8 . . . 3 4 3 2 Specialist 2 | . . . . . . . . . 2 . Hunter 3 | . . . . . . . . 2 1 . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 2 7 3 8 3 . . 2 3 5 2 Combat Bots Only 6 | . 6 3 6 3 . . 2 3 4 2 Max Kills in Single Turn 3 | 1 1 3 3 1 . . 1 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 539 | . 54 31 82 6 . . 52 200 103 11 Missed 132 | . 12 6 13 3 . . 14 48 32 4 Damage Taken 5853 | . 389 205 833 91 . . 515 2748 994 78 Core 682 | . 37 32 49 . . . 58 352 128 26 Absorbed by Shields 192 | . . . . . . . . 59 105 28 Core Remaining (%) 86 | 100 . 72 . . . 87 . . . . Volleys Fired 340 | 7 46 9 71 5 . . 21 104 69 8 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 Hottest 315 | 40 80 55 150 114 . . 150 315 165 103 Shots Fired 658 | 14 92 17 138 11 . . 42 201 127 16 Gun 286 | 14 51 9 2 . . . . 123 71 16 Cannon 360 | . 41 6 131 11 . . 42 73 56 . Launcher 12 | . . 2 5 . . . . 5 . . Special . | . . . . . . . . . . . Kinetic 308 | 14 87 15 27 5 . . 7 91 54 8 Thermal 338 | . 5 . 106 6 . . 35 105 73 8 Explosive 12 | . . 2 5 . . . . 5 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | 6 4 5 8 8 . . 10 24 16 17 Robot Miss Streak 5 | 2 4 1 5 1 . . 2 3 4 2 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 393 | 9 44 10 74 9 . . 25 122 85 15 Core Hits 190 | 4 23 5 41 5 . . 12 47 39 14 Critical Kills 3 | . . . . . . . . 2 1 . Critical Parts Destroyed 9 | . . . . . . . . 9 . . Critical Strikes 21 | . 1 . . . . . . 15 5 . Meltdown 1 | . . . . . . . . 1 . . Destroy 15 | . . . . . . . . 14 1 . Blast 5 | . 1 . . . . . . . 4 . Melee Attacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9583 | 70 634 281 2222 219 . . 683 2749 2334 391 Guns 3145 | 70 276 64 27 . . . . 1255 1079 374 Cannons 5630 | . 357 111 1987 217 . . 683 1093 1182 . Explosions 644 | . . 106 142 . . . . 396 . . Melee . | . . . . . . . . . . . Ramming 164 | . 1 . 66 2 . . . 5 73 17 Kinetic 3213 | 70 579 175 294 88 . . 67 821 943 176 Thermal 5562 | . 54 . 1720 129 . . 616 1527 1318 198 Explosive 644 | . . 106 142 . . . . 396 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 1 1 . 4 4 4 Average Corruption 2 | . . . 1 1 1 1 . 4 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 104 | . . . 4 4 15 2 . 28 43 8 Message Errors 23 | . . . 2 . 4 . . 5 10 2 Matter Fused 25 | . . . . 1 6 1 . 4 10 3 Heat Flow Errors 18 | . . . 1 . 2 . . 6 7 2 Energy Discharges 9 | . . . . 1 1 1 . 5 1 . Parts Fused 4 | . . . . . . . . 1 3 . Data Loss (minor) 11 | . . . . 1 1 . . 3 5 1 Data Loss (major) 5 | . . . . . 1 . . 1 3 . Misfires 6 | . . . 1 1 . . . 3 1 . Alerts 2 | . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . 1 . . Overflow Damage 103 | . . 46 13 . . . . 15 29 . Projectiles 51 | . . . 7 . . . . 15 29 . Explosions 52 | . . 46 6 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . 3 3 1 1 . . . 1 3 . Impact 1 | . . . . . . . . . 1 . Kinetic 11 | . 3 3 1 1 . . . 1 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . 180 10 . Shots 3 | . . . . . . . . 3 . . Rammed 18 | . 1 . 8 1 . . . 1 6 1 Targets Rammed 20 | . 1 . 8 1 . . . 1 8 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . Highest Temperature 498 | . 60 . 323 252 253 . 258 498 256 243 Average Temperature 96 | . 17 . 94 120 130 . 97 103 94 75 Received Heat Transfer 2322 | . 18 . 171 . . . 252 1644 198 39 Effects 3 | . . . 1 . . . . 2 . . Interference 1 | . . . 1 . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 14 | . . . 7 . . . 1 5 . 1 Heat Transferred 8303 | . 111 . 2442 185 . . 888 2351 2030 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1412 | 10 165 203 597 291 . . 126 1412 902 387 Initial 688 | . 6 . 78 215 . . . 69 688 278 Average 341 | 4 44 69 345 180 . . 48 596 697 317 Maximum Alert Level 4 | . . 1 2 1 . . . 4 3 1 Low Security (%) 48 | 100 100 94 35 41 . 100 100 22 . . Level 1 13 | . . 5 12 58 . . . 23 . 100 Level 2 19 | . . . 51 . . . . 8 46 . Level 3 15 | . . . . . . . . 31 53 . Level 4 3 | . . . . . . . . 14 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . 3 . . . 3 . 2 1 Investigation 2 | . . . 1 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . . . 2 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Distress Signals 8 | . 2 . 1 . . . . 2 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 21 9 38 3 . . 16 28 23 6 Peak Tracking Total 6 | . 6 3 6 3 . . 5 4 4 4 Tactical Retreats 3 | . . . . . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 10 | . 1 . 2 . . . . 5 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 12 | . 2 . 4 . . . . 6 . . Max in Single Turn 1 | . 1 . 1 . . . . 1 . . Garrison Relay 3 | . . . . . . . . 3 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 22 | . 6 . 3 . 1 . 4 3 3 2 Terminals 18 | . 6 . 2 . . . 3 3 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 46 | . 15 . 8 . 1 . 7 5 7 3 Successful 21 | . 7 . 5 . 1 . 3 1 2 2 Failed 25 | . 8 . 3 . . . 4 4 5 1 Catastrophic 4 | . 1 . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 5 . 6 . 1 . 3 . 2 . Terminals 41 | . 15 . 7 . . . 6 5 5 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 19 | . 7 . 4 . 1 . 2 1 2 2 Part Schematic 3 | . 1 . 2 . . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . Prototype ID Bank 4 | . 2 . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . 2 . . . 3 2 3 1 Full Trace Events 3 | . 1 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . Machine Destruction 12 | . . . . . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Total Allies 8 | . . 5 . . . . . 3 . . Largest Group 5 | . . 5 5 . . . . 3 1 . Highest-Rated Group 93 | . . 93 93 . . . . 45 15 . Highest-Rated Ally 31 | . . 31 31 . . . . 15 15 . Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . 3 36 . . . . 18 6 . Total Damage 946 | . . 34 491 . . . . 296 125 . Kills 17 | . . 2 10 . . . . 3 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Turns Passed 12975 | 89 2352 600 2351 689 1030 474 639 2533 1982 236 Spaces Moved 5396 | 39 1345 346 1081 271 427 198 213 736 658 82 Core 10 | 5 . . . . . . . 5 . . Treads 4822 | 34 1345 346 1081 271 427 198 213 423 402 82 Legs . | . . . . . . . . . . . Wheels 564 | . . . . . . . . 308 256 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 195 225 240 Average Speed 211 | 145 160 160 189 239 240 240 240 286 252 240 Slowest Speed 2150 | 160 160 160 240 240 240 240 240 2150 560 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 98 62 71 70 90 57 21 63 27 20 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 3 | . . 1 . . . . 2 . . . Terrain Destroyed 267 | . . 22 88 1 . . 10 120 26 . Melee 1 | . . 1 . . . . . . . . Projectile 74 | . . . 37 1 . . 10 . 26 . AOE 189 | . . 21 51 . . . . 117 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Total 6279 | 57 1462 373 1248 301 434 199 297 964 840 104 Wait 203 | . 34 4 20 17 1 . 43 14 61 9 Move 5387 | 38 1344 345 1080 270 426 197 213 735 657 82 Hop . | . . . . . . . . . . . Pick Up 93 | 5 17 4 20 2 2 . 11 21 11 . Fast Attach 30 | 6 3 . 2 1 . . . 8 10 . Attach 25 | 1 . 1 2 . . . 4 12 5 . Detach 8 | . 2 . . . . . . 2 4 . Swap 59 | . 3 6 21 3 2 . 4 16 4 . Drop 76 | . 12 3 24 2 3 2 1 18 11 . Fire 340 | 7 46 9 71 5 . . 21 104 69 8 Melee 1 | . . 1 . . . . . . . . Ram 3 | . . . . . . . . . 3 . Kick . | . . . . . . . . . . . Crush 17 | . 1 . 8 1 . . . 1 5 1 Escape Stasis 12 | . . . . . . . . 8 . 4 Rewire 25 | . . . . . . . . 25 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 3) 2442 | -10/Materials | Entered Mines 2562 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2614 | -10/Mines | Identified exit to Subcaves 2889 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2999 | -10/Mines | Discovered new exit (range 12) 3042 | -10/Mines | Entered Materials 3042 | -9/Materials | Accompanied by 5 allies 3042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3047 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3540 | -9/Materials | Discovered new exit (range 3) 3905 | -9/Materials | Build established: Scavenger-Mutant 4604 | -9/Materials | Discovered new exit (range 15) 4785 | -9/Materials | Identified exit to Materials 4956 | -9/Materials | Discovered new exit (range 7) 5393 | -9/Materials | Entered Mines 5471 | -9/Mines | Build established: Mutant 5479 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5585 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5748 | -9/Mines | Assembled infested the area 5913 | -9/Mines | Discovered exit to Materials (range 15) 5956 | -9/Mines | Discovered exit to Materials (range 6) 6069 | -9/Mines | Discovered new exit (range 5) 6080 | -9/Mines | Identified exit to Exiles 6082 | -9/Mines | Entered Exiles 6126 | -9/Exiles | Discovered new exit (range 14) 6178 | -9/Exiles | Met 8R-AWN 6219 | -9/Exiles | Met EX-HEX 6322 | -9/Exiles | Met EX-DEC 6376 | -9/Exiles | Visited The Gauntlet 6703 | -9/Exiles | Met EX-BIN 6736 | -9/Exiles | Aligned with FarCom system 6739 | -9/Exiles | Given EX-Vault access code 6794 | -9/Exiles | Opened EX-Vault 6817 | -9/Exiles | Found AWS/Autocannon 6868 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7091 | -9/Exiles | Discovered new exit (range 10) 7112 | -9/Exiles | Left Exiles lab with AWS/Autocannon 7112 | -9/Exiles | Entered Mines 7560 | -8/Mines | Discovered exit to Materials (range 9) 7586 | -8/Mines | Entered Materials 7586 | -8/Materials | Evolved 2 slots: Utility x2 8088 | -8/Materials | Garrison activated, responded to threat 8225 | -8/Materials | Identified exit to Garrison 8225 | -8/Materials | Entered Garrison 8395 | -8/Garrison | Spotted B-75 Beast 8498 | -8/Garrison | Destroyed B-75 Beast 8520 | -8/Garrison | Lost 10 parts (2p3n4u1w) 8789 | -8/Garrison | Build established: Scavenger-Mutant 8989 | -8/Garrison | Triggered checkpoint 9019 | -8/Garrison | Garrison Relay disabled 9065 | -8/Garrison | Triggered checkpoint 9121 | -8/Garrison | Core integrity fell below 50% 9323 | -8/Garrison | Triggered checkpoint 9458 | -8/Garrison | Discovered new exit (range 10) 9516 | -8/Garrison | Triggered checkpoint 9569 | -8/Garrison | Garrison Relay disabled 9577 | -8/Garrison | Triggered checkpoint 9871 | -8/Garrison | Triggered checkpoint 10115 | -8/Garrison | Triggered checkpoint 10180 | -8/Garrison | Garrison Relay disabled 10486 | -8/Garrison | Phase Generator disabled 10552 | -8/Garrison | Discovered new exit (range 3) 10758 | -8/Garrison | Entered Materials 10758 | -8/Materials | Accompanied by 1 ally 11381 | -8/Materials | Core integrity fell below 20% 11455 | -8/Materials | Discovered new exit (range 8) 11582 | -8/Materials | Identified exit to Storage 11942 | -8/Materials | Discovered exit to Storage (range 15) 12740 | -8/Materials | Entered Storage 12814 | -8/Storage | Identified exit to Recycling 12976 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12870_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12872_ System corrupted: Matter fused (-9). 12876_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 12889_ Y-45 Defender destroyed. 12899_ Heat Sink melted. 12899_ Y-45 Defender destroyed. 12907_ Acquired 39 matter. 12910_ System corrupted: Heat flow error (+204). 12938_ K-01 Serf cleans the Component Storage. 12939_ System corrupted: Matter fused (-7). 12945_ Slammed into O-16 Technician. 12950_ U-05 Engineer destroyed. 12955_ Acquired 10 matter. 12960_ KOYVWDPN6ZSBEFSZE=/IA2OK8????? | | ? ![[ #######+######## "??????? | | ??? ![[ # ! #???#+######+####"??????? | | ????? # ##???????????????????????? | | #######+## """ """ #????????????????????????? | | !% #*""" """ #????????????????????????? | | [+%""" """ #????????????????????????? | | # """ """ #????????????????????????? | | ###T###### """ """ #????????????????????????? | | ??###????# #??????????????Y?????????? | | ?????????###########????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportLatentRecalibrator Manual? 0 Play Time 01:07:40 Cumulative 52.3 hours Start 2024.04.30 @ 02:05:29 End 2024.04.30 @ 03:11:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afd4128a-1b49-434c-bb3e-5d8ec0670d9a