Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.06 @ 21:28:07 Player: Olexender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (142) 710 Value Destroyed (5696) 5696 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1536) 1536 TOTAL SCORE: 13602 Bonus ------- High Alert Combat Kills 236 Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 433/550 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Field Propulsion Array > --- UTILITY (7) ------ Advanced Heat Sink Matter Compressor Advanced Hacking Suite > --- WEAPON (3) ------- High-powered Shotgun Coil Gun > --- INVENTORY (5) ---- Gravmag Array Field Propulsion Array Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Matter Compressor Advanced Hacking Suite > --- WEAPON ----------- High-powered Shotgun Coil Gun KE Penetrator > --- INVENTORY -------- Gravmag Array Field Propulsion Array Chainsword [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 . 2 . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . 1 . 1 . . 1 . 1 . . Utility 5 | . . 1 . 1 . 1 . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 173 | 4 4 14 42 1 7 27 10 6 . 23 20 . 15 Power 19 | . 1 1 8 . 1 2 1 . . 2 1 . 2 Engine 13 | . 1 1 5 . 1 2 1 . . . . . 2 Core 5 | . . . 3 . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 55 | 2 1 6 12 . 3 8 2 1 . 6 8 . 6 Treads 7 | . . . . . . . . 1 . 4 2 . . Leg 43 | 2 1 6 12 . 3 8 2 . . 2 2 . 5 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight 4 | . . . . . . . . . . . 3 . 1 Utility 43 | . 1 2 9 1 . 12 4 4 . 5 3 . 2 Device 26 | . . . 6 1 . 10 3 2 . 2 1 . 1 Storage 4 | . 1 . . . . . . 1 . 1 . . 1 Processor 1 | . . . . . . . . . . . 1 . . Hackware 5 | . . 2 . . . 1 . . . 1 1 . . Protection 7 | . . . 3 . . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 1 5 13 . 3 5 3 1 . 10 8 . 5 Energy Gun 9 | . . 1 1 . . . . 1 . 6 . . . Energy Cannon 6 | . 1 1 . . . . . . . . 4 . . Ballistic Gun 23 | 2 . 1 3 . 3 4 1 . . 1 3 . 5 Ballistic Cannon 13 | . . 2 9 . . 1 1 . . . . . . Launcher 4 | . . . . . . . 1 . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . Parts Lost 67 | . . 1 6 . . 7 12 4 . 23 5 . 9 Power 10 | . . . 1 . . 2 2 . . 2 1 . 2 Propulsion 21 | . . 1 1 . . 2 3 2 . 7 1 . 4 Utility 13 | . . . 2 . . 3 3 1 . 4 . . . Weapon 23 | . . . 2 . . . 4 1 . 10 3 . 3 Highest Loss Streak 12 | . . 1 3 . . 5 7 3 . 12 4 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 68 96 94 92 98 88 83 26 17 24 20 41 50 Engine 7 | . . 11 8 15 15 7 9 . . . . . 4 Core 2 | . . . 6 . . . . . . 2 . . . Leg 22 | . 28 31 26 23 29 27 21 6 . 2 4 3 9 Device 9 | . . . 10 15 15 17 18 12 5 . . 1 2 Storage 6 | . 10 11 9 7 7 6 5 4 . . . . 2 Hackware 4 | . . 20 1 . . 6 5 . . 1 . 5 5 Protection 2 | . . . 5 7 7 1 . 1 . 1 . . . Energy Gun 1 | . . 6 3 . . . . . 5 1 . . . Ballistic Gun 9 | . 26 6 2 . 15 19 11 . . 1 4 10 12 Ballistic Cannon 7 | . . 3 18 23 6 . 5 . . . . . . Peak Build Rating 90 | 4 6 17 35 36 51 58 55 29 13 35 72 73 90 Average Rating 32 | 2 4 15 25 36 47 51 48 14 13 19 26 68 71 On Entrance 27 | . 4 6 17 35 36 51 48 25 13 13 2 72 61 Naked Turns 124 | . . . . . . . . 23 . 16 85 . . Heaviest Build 52 | 4 20 23 43 44 52 50 44 19 8 24 17 14 35 Greatest Support 95 | 20 20 30 40 40 70 90 71 31 28 84 50 15 95 Greatest Overweight (x) 6 | . . 1 2 1 1 . 1 . . 6 5 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 5 8 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 4 6 10 10 8 10 10 10 5 5 5 5 5 5 Average Carried 7 | . 2 9 9 8 9 8 9 2 5 4 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | . 5 9 9 8 10 10 4 5 5 4 4 5 5 Class Distribution -------------------- 30% | Scavenger-Tank 20% | Mutant 17% | Hacker-Mutant 12% | Scavenger-Gunner 8% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Hacker-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Matter Collected 5493 | 215 345 319 1912 . 321 707 260 . . 324 295 . 795 Remotely . | . . . . . . . . . . . . . . Salvage Created 5596 | . 320 702 1565 . 311 770 343 . . 519 199 . 867 Parts 286 | . 11 46 83 . 24 46 6 . . 17 9 . 44 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 9 | . . . . . . 2 . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Combat Hostiles Destroyed 120 | . 6 19 44 . 8 15 9 . . 7 3 . 9 Guns 68 | . 4 12 14 . 6 15 5 . . 2 1 . 9 Cannons 44 | . 2 7 30 . 2 . 1 . . . 2 . . AOE 7 | . . . . . . . 3 . . 4 . . . Classes Destroyed 18 | . 2 3 6 . 2 3 . . . . . . 2 Worker 2 | . . . 1 . . . . . . . . . 1 Builder 6 | . . . 3 . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 2 Operator 1 | . . 1 . . . . . . . . . . . Watcher 9 | . 2 2 5 . . . . . . . . . . Swarmer 22 | . . 5 8 . 3 4 2 . . . . . . Grunt 48 | . 6 10 20 . 2 3 2 . . 1 . . 4 Brawler 4 | . . . 2 . . . 2 . . . . . . Duelist 4 | . . . 3 . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 22 | . . 4 10 . . 4 2 . . . 1 . 1 Specialist 4 | . . . . . 2 . . . . 2 . . . Hunter 8 | . . . . . . 2 . . . 2 2 . 2 Programmer 4 | . . . . . . 1 . . . 1 . . 2 Heavy 2 | . . . . . 1 . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 3 7 9 . 5 4 6 . . 4 1 . 13 Combat Bots Only 7 | . 2 7 6 . 5 4 6 . . 4 1 . 6 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 . . 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Hostile Shots Fired 1166 | . 27 66 210 . 32 162 65 84 . 172 183 2 163 Missed 346 | . 8 22 48 . 10 49 12 38 . 46 62 1 50 Damage Taken 12569 | . 204 416 2007 . 378 1481 1498 536 . 2690 1692 30 1637 Core 3213 | . 58 98 314 . 57 213 441 153 . 718 875 . 286 Absorbed by Shields 120 | . . . 120 . . . . . . . . . . Ignored by Resistances 3450 | . 62 126 588 . 107 427 310 156 . 732 468 8 466 Regen/Repaired (Parts) 140 | . . . 140 . . . . . . . . . . Core Remaining (%) 59 | 100 76 75 42 . 91 . . 5 . 28 . . . Volleys Fired 397 | . 23 52 119 . 16 47 27 5 . 40 18 1 49 Largest 3 | . 2 2 3 . 3 3 3 1 . 3 2 2 3 Hottest 210 | . 80 95 153 . 132 104 104 50 . 165 210 50 88 Shots Fired 892 | . 46 91 304 . 48 141 63 5 . 58 25 2 109 Gun 557 | . 40 45 93 . 30 137 42 1 . 44 14 2 109 Cannon 313 | . 6 46 211 . 18 4 13 4 . . 11 . . Launcher 22 | . . . . . . . 8 . . 14 . . . Special . | . . . . . . . . . . . . . . Kinetic 742 | . 40 48 258 . 48 141 55 4 . 23 14 2 109 Thermal 106 | . 6 43 46 . . . . . . . 11 . . Explosive 22 | . . . . . . . 8 . . 14 . . . Electromagnetic 22 | . . . . . . . . 1 . 21 . . . Robot Hit Streak 24 | . 12 14 18 . 10 23 15 21 . 24 13 . 17 Robot Miss Streak 3 | . 2 3 2 . 1 2 2 . . 1 2 . 3 Penetration Max 1 | . . . . . . 1 1 . . . . . 1 Secondary Targets 7 | . . . . . 1 2 . . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . 1 Shots Hit Robots 618 | . 33 63 189 . 31 95 47 5 . 48 21 . 86 Core Hits 306 | . 15 30 88 . 16 39 23 2 . 33 11 . 49 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . 3 . . 2 . . . . . . 3 Critical Strikes 20 | . . 1 11 . 1 2 . . . . . . 5 Burn 2 | . . . 2 . . . . . . . . . . Destroy 9 | . . . 3 . . 2 . . . . . . 4 Blast 8 | . . 1 6 . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14580 | . 436 1039 4388 . 665 2005 1155 141 . 1942 598 . 2211 Guns 8105 | . 347 475 1230 . 389 1979 641 25 . 609 273 . 2137 Cannons 4816 | . 89 564 3155 . 276 26 276 116 . . 314 . . Explosions 1532 | . . . . . . . 238 . . 1294 . . . Melee 74 | . . . . . . . . . . . . . 74 Ramming 53 | . . . 3 . . . . . . 39 11 . . Kinetic 11292 | . 347 565 3898 . 665 2005 917 116 . 369 273 . 2137 Thermal 1364 | . 89 474 487 . . . . . . . 314 . . Explosive 1532 | . . . . . . . 238 . . 1294 . . . Electromagnetic 265 | . . . . . . . . 25 . 240 . . . Impact . | . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . 74 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 . . 1 11 11 . 2 . 7 7 Average Corruption 2 | . . . 1 . . 1 3 11 . 1 . 7 7 Corruption Purged 5 | . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . 6 . . 3 7 4 . 3 . 2 12 Message Errors 5 | . . . 1 . . 1 . 1 . . . 1 1 Matter Fused 7 | . . . . . . 1 2 1 . . . . 3 Heat Flow Errors 3 | . . . . . . 1 . 1 . 1 . . . Energy Discharges 3 | . . . 1 . . . 1 . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . 1 2 Data Loss (minor) 8 | . . . 3 . . . 1 . . 2 . . 2 Data Loss (major) 3 | . . . . . . . 2 . . . . . 1 Misfires 2 | . . . . . . . 1 . . . . . 1 Alerts 1 | . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 81 | . . 6 53 . . . 4 . . 18 . . . Projectiles 59 | . . 6 53 . . . . . . . . . . Explosions 22 | . . . . . . . 4 . . 18 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 34 | . . . 28 . . . 3 3 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 33 | . . . 27 . . . 3 3 . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . 85 . . 107 4 . . Shots 9 | . . . . . . . 6 . . 3 . . . Rammed 4 | . . . . . . . . . . 2 2 . . Targets Rammed 22 | . . . 1 . . . . . . 17 4 . . Kicked 18 | . . . 1 . . . . . . 15 2 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 569 | . 57 207 569 . . 46 30 229 . 195 81 . . Average Temperature 136 | . 29 73 173 . . 13 17 129 . 92 26 . . Received Heat Transfer 2920 | . 162 189 1040 . 63 276 216 117 . 472 205 . 180 Effects 21 | . . . 21 . . . . . . . . . . Shutdowns 11 | . . . 11 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 2886 | . 185 1073 1295 . . . . . . . 333 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Peak Influence 641 | . 133 297 641 171 285 335 . . 18 282 246 32 266 Initial 171 | . . 18 81 171 105 129 . . 18 13 92 17 19 Average 215 | . 52 122 397 171 205 131 . . 18 150 146 28 110 Maximum Alert Level 2 | . . 1 2 . 1 1 . . . 1 1 . 1 Low Security (%) 57 | 100 100 72 18 100 52 83 . . 100 43 64 100 82 Level 1 23 | . . 27 23 . 47 16 . . . 56 35 . 17 Level 2 19 | . . . 58 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 20 | . . 1 7 . 1 3 . . . 2 4 . 2 Investigation 8 | . . . 4 . . 2 . . . . 1 . 1 Extermination 2 | . . . . . . 1 . . . . . . 1 Reinforcement 4 | . . 1 . . 1 . . . . 2 . . . Assault 2 | . . . 2 . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Distress Signals 3 | . . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 163 | . 8 23 51 . 8 16 7 5 . 12 11 6 16 Peak Tracking Total 7 | . 4 4 4 . 3 4 7 5 . 5 5 6 6 Tactical Retreats 11 | . . 2 2 . . . . 2 . 2 3 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Traps Triggered 13 | . 2 1 4 . . 2 . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Machines Disabled 5 | . . . 2 . . 1 2 . . . . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Machines Accessed 37 | . 2 4 14 2 . 8 1 . 1 . 2 . 3 Terminals 23 | . 2 4 8 2 . 5 . . 1 . . . 1 Fabricators 3 | . . . . . . 1 . . . . 1 . 1 Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units 3 | . . . 2 . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . 1 . . 1 . . . . 1 . . Total Hacks 105 | . 3 17 41 4 . 28 1 . 1 . 3 . 7 Successful 57 | . 1 10 27 1 . 9 1 . 1 . 1 . 6 Failed 48 | . 2 7 14 3 . 19 . . . . 2 . 1 Catastrophic 10 | . . . 4 1 . 4 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 67 | . 3 17 21 4 . 19 . . 1 . . . 2 Fabricators 7 | . . . . . . 3 . . . . 2 . 2 Repair Stations 6 | . . . 6 . . . . . . . . . . Recycling Units 14 | . . . 10 . . 4 . . . . . . . Scanalyzers 6 | . . . 3 . . . . . . . . . 3 Garrison Access 4 | . . . 1 . . 2 . . . . 1 . . Terminal Hacks 35 | . 1 10 12 1 . 7 1 . 1 . . . 2 Record 9 | . . 1 7 . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . . . . . 1 Robot Analysis 2 | . . . 1 . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . . 1 . . . 2 . . . . . . . Machine Index 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . 1 . . . . . . . Locate Traps 3 | . . 1 1 . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 2 1 . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 2 Network Status 2 | . . . . . . 1 . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 5 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . . 7 . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 4 | . . . 3 . . 1 . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . . 1 Analyze 2 | . . . 1 . . . . . . . . . 1 Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 2 4 10 2 . 8 . . . . 1 . 3 Full Trace Events 7 | . . . 3 . . 2 . . . . 1 . 1 Feedback Events 2 | . . . 1 . . 1 . . . . . . . Corruption 2 | . . . 1 . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 15 | . . . 15 . . . . . . . . . . Retrieved Matter 15 | . . . 15 . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Turns Passed 6869 | 43 473 736 2009 193 238 1054 682 130 7 390 508 68 338 Spaces Moved 4255 | 38 326 458 897 102 137 681 464 114 5 161 505 135 232 Core 325 | 14 . . . . . . . 42 . 62 207 . . Treads 59 | . . . . . . . . 6 5 48 . . . Legs 3410 | 24 326 458 897 102 137 681 464 66 . 51 121 . 83 Wheels . | . . . . . . . . . . . . . . Hover 85 | . . . . . . . . . . . 85 . . Flight 376 | . . . . . . . . . . . 92 135 149 Fastest Speed 40 | 50 120 120 120 190 120 120 120 50 160 50 44 40 40 Average Speed 121 | 94 120 120 164 190 121 120 121 96 160 144 76 47 70 Slowest Speed 350 | 120 120 190 260 190 190 120 190 160 160 350 300 50 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 43 | 4 52 52 72 4 80 21 60 19 . 91 17 85 7 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . . Spaces Dug 9 | . . . 8 . . 1 . . . . . . . Terrain Destroyed 175 | . . . 42 . . 2 27 . . 101 2 . 1 Melee . | . . . . . . . . . . . . . . Projectile 48 | . . . 42 . . 2 1 . . . 2 . 1 AOE 127 | . . . . . . . 26 . . 101 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Total 5202 | 45 361 552 1193 102 175 811 527 130 4 254 603 136 309 Wait 179 | . 2 6 75 . . 34 23 . . . 38 . 1 Move 4243 | 37 325 457 896 101 136 680 463 113 4 160 505 134 232 Hop . | . . . . . . . . . . . . . . Pick Up 98 | 4 7 12 23 . 7 12 3 2 . 10 11 1 6 Fast Attach 55 | . . 6 9 . 3 3 5 3 . 11 7 . 8 Attach 64 | 4 2 2 10 1 1 8 3 3 . 12 13 . 5 Detach 8 | . . . 2 . . . . 2 . 2 2 . . Swap 54 | . 2 6 23 . 3 16 2 . . . . . 2 Drop 80 | . . 11 35 . 9 11 1 2 . 2 5 . 4 Fire 397 | . 23 52 119 . 16 47 27 5 . 40 18 1 49 Melee 2 | . . . . . . . . . . . . . 2 Ram 2 | . . . . . . . . . . . 2 . . Kick 18 | . . . 1 . . . . . . 15 2 . . Crush 2 | . . . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 5) 513 | -10/Materials | Discovered new exit (range 3) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -9/Materials | Discovered new exit (range 7) 884 | -9/Materials | Build established: Hacker-Mutant 1129 | -9/Materials | Destroyed 7 combat bots 1212 | -9/Materials | Discovered new exit (range 16) 1253 | -9/Materials | Entered another Materials area 1253 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1459 | -8/Materials | Lost 3 parts (1p1n1w) 1696 | -8/Materials | Repaired Particle Gun 1714 | -8/Materials | Garrison activated, responded to threat 1787 | -8/Materials | Discovered new exit (range 4) 2292 | -8/Materials | Build established: Scavenger-Tank 2708 | -8/Materials | Discovered new exit (range 15) 2733 | -8/Materials | Core integrity fell below 50% 2853 | -8/Materials | First assault squad dispatched 3115 | -8/Materials | Repaired Carbon-fiber Leg 3262 | -8/Materials | Entered Factory 3262 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3455 | -7/Factory | Identified exit to DSF 3455 | -7/Factory | Entered DSF 3511 | -7/DSF | Discovered new exit (range 14) 3516 | -7/DSF | Additional patrols routed to DSF 3629 | -7/DSF | Sterilization system engaged 3649 | -7/DSF | Ambient heat levels rising (+10) 3664 | -7/DSF | Ambient heat levels rising (+10) 3679 | -7/DSF | Ambient heat levels rising (+10) 3693 | -7/DSF | Entered Factory 3693 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3872 | -6/Factory | Discovered new exit (range 6) 4141 | -6/Factory | Build established: Scavenger-Gunner 4163 | -6/Factory | Discovered new exit (range 15) 4387 | -6/Factory | Spotted B-75 Beast 4424 | -6/Factory | Destroyed B-75 Beast 4452 | -6/Factory | Lost 5 parts (1p2n2u) 4747 | -6/Factory | Entered Lower Caves 4753 | -6/Lower Caves | Met a Warlord Commander 4754 | -6/Lower Caves | Learned location of Warlord (-4) 4755 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4760 | -6/Lower Caves | Found Encrypted Comm Array 4823 | -6/Lower Caves | Learned Factory trap positions 5064 | -6/Lower Caves | Build established: Hacker-Skirmisher 5224 | -6/Lower Caves | Learned Factory security intel 5286 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5330 | -6/Lower Caves | Core integrity fell below 50% 5372 | -6/Lower Caves | Lost 7 parts (2p3n2w) 5384 | -6/Lower Caves | Crushed by falling debris 5384 | -6/Lower Caves | System corruption reached 10% 5414 | -6/Lower Caves | Discovered new exit (range 10) 5415 | -6/Lower Caves | Lost 5 parts (3u2w) 5429 | -6/Lower Caves | Entered another Lower Caves area 5431 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5460 | -6/Lower Caves | Core integrity fell below 20% 5492 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5531 | -6/Lower Caves | Discovered new exit (range 14) 5540 | -6/Lower Caves | Learned location of Extension (-6) 5559 | -6/Lower Caves | Entered Factory 5559 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5560 | -5/Factory | Loaded intel: 88 trap records 5566 | -5/Factory | Identified exit to DSF 5566 | -5/Factory | Entered DSF 5605 | -5/DSF | Additional patrols routed to DSF 5636 | -5/DSF | Lost 4 parts (1n2u1w) 5819 | -5/DSF | Lost 6 parts (2n2u2w) 5843 | -5/DSF | Discovered new exit (range 14) 5932 | -5/DSF | Core integrity fell below 50% 5956 | -5/DSF | Entered Factory 5956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5977 | -4/Factory | Lost 12 parts (2p3n7w) 5980 | -4/Factory | Found Prototype Processor 5981 | -4/Factory | Identified Exp. Signal Interpreter 6021 | -4/Factory | Build established: Mutant 6164 | -4/Factory | Core integrity fell below 50% 6197 | -4/Factory | Garrison activated, responded to threat 6226 | -4/Factory | Lost 4 parts (1p3w) 6464 | -4/Factory | Sucked down chute 6464 | -4/Factory | Entered Waste 6479 | -4/Waste | EMP discharged 6480 | -4/Waste | Spotted C-40 Crusher 6485 | -4/Waste | Spotted C-40 Crusher 6489 | -4/Waste | Spotted C-40 Crusher 6492 | -4/Waste | Spotted C-40 Crusher 6496 | -4/Waste | Spotted C-40 Crusher 6507 | -4/Waste | Spotted C-40 Crusher 6519 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6529 | -4/Waste | Discovered new exit (range 10) 6532 | -4/Waste | Entered Factory 6580 | -4/Factory | Core integrity fell below 20% 6619 | -4/Factory | Lost 3 parts (1n2w) 6870 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06855_ Slug penetrates S-27 Virus. 06856_ K-01 Serf collects debris. 06857_ R-10 Processor collects Lgt. Ion Engine. 06857_ K-01 Serf collects debris. 06858_ System corrupted: KE Penetrator jammed. 06861_ R-10 Processor collects Welding Torch. 06861_ K-01 Serf collects debris. 06861_ R-10 Processor collects Unknown Special Weapon. 06861_ Slug penetrates R-10 Processor. 06862_ K-01 Serf collects debris. 06862_ KE Penetrator destroyed. 06865_ K-01 Serf collects debris. 06866_ Acquired 13 matter. 06866_ Lgt. Angular Momentum Engine destroyed. 06867_ Acquired 124 matter. 06868_ K-01 Serf collects debris. 06869_ K-01 Serf destroyed. 06869_ Acquired 179 matter. 06869_ K-01 Serf collects debris. 06870_ R-10 Processor collects Seismic Detector. Map ----- +----------------------------------------------------+ | ???????????????+ #????????? 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