Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 18:16:19 Player: Rohain Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (7733) 7733 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3672) 3672 TOTAL SCORE: 16725 Bonus ------- High Alert Combat Kills 1415 Follower Combat Kills 157 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Relay Coupler [Swarmer] (25) Relay Coupler [Sentry] (32) > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Energy Well (350) Target Analyzer Medium Reactive Plating Advanced Shield Generator Relay Coupler [NC] (39) Relay Coupler [Brawler] (36) Relay Coupler [Hunter] (23) Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Advanced Shield Generator Relay Coupler [Grunt] Relay Coupler [Specialist] > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Energy Well Target Analyzer Medium Reactive Plating Relay Coupler [NC] Improved Grenade Launcher Remote Datajack [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . . 2 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . Utility 4 | . . . . 1 . . 2 . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 188 | 6 3 3 24 3 8 14 2 30 11 15 59 10 Power 21 | 1 1 . 3 . . 1 . 6 2 1 5 1 Engine 16 | 1 1 . 3 . . . . 5 1 1 4 . Core 4 | . . . . . . 1 . 1 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 65 | 2 . 1 14 . 5 9 1 9 3 5 16 . Treads . | . . . . . . . . . . . . . Leg 65 | 2 . 1 14 . 5 9 1 9 3 5 16 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 1 1 . 2 1 . 2 1 8 2 6 12 . Device 17 | . 1 . . 1 . . . 7 1 4 3 . Storage 3 | 1 . . 1 . . 1 . . . . . . Processor 2 | . . . 1 . . 1 . . . . . . Hackware 8 | . . . . . . . . . . 1 7 . Protection 6 | . . . . . . . 1 1 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 66 | 2 1 2 5 2 3 2 . 7 4 3 26 9 Energy Gun 23 | . 1 . . . . . . 5 2 . 9 6 Energy Cannon 14 | . . . 1 . 3 2 . 2 1 1 4 . Ballistic Gun 15 | 2 . 1 4 2 . . . . . 1 5 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 . Special Weapon 12 | . . . . . . . . . 1 1 7 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Parts Lost 86 | . 1 2 7 1 1 1 . 26 7 2 28 10 Power 11 | . 1 . 1 . . 1 . 4 1 . 2 1 Propulsion 36 | . . 1 5 . . . . 8 3 1 14 4 Utility 15 | . . . 1 . . . . 7 2 . 3 2 Weapon 24 | . . 1 . 1 1 . . 7 1 1 9 3 Highest Loss Streak 11 | . 1 1 2 1 1 1 . 8 3 1 11 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 97 88 99 98 92 80 88 97 89 89 Engine 7 | . 10 14 10 9 9 2 . 4 6 6 4 . Leg 32 | . 28 28 41 36 36 35 30 25 28 32 28 26 Device 11 | . 11 14 9 . 9 9 7 14 21 19 14 10 Storage 8 | . 14 14 11 9 9 9 7 7 7 6 6 6 Processor 2 | . . . 1 9 9 9 7 1 . . . . Hackware 3 | . . . . . . . . . . 6 13 19 Energy Gun 6 | . 11 14 . . . . . 7 11 11 14 15 Energy Cannon 7 | . . . . . 24 26 23 13 4 . 1 . Ballistic Gun 6 | . 16 6 20 24 2 . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 13 16 17 25 28 31 41 58 69 52 53 60 55 Greatest Support 85 | 20 20 20 40 40 50 64 64 64 60 85 85 81 Greatest Overweight (x) 16 | 1 . . . . . 1 . 7 1 . 16 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 9 10 10 14 15 15 15 15 15 15 Most Carried 15 | 5 8 8 10 10 10 15 15 15 15 15 15 15 Average Carried 11 | 2 7 7 8 9 9 12 14 12 11 13 14 13 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 8 7 10 9 10 15 15 8 14 15 15 11 Class Distribution -------------------- 50% | Scavenger-Mutant 14% | Mutant 11% | Bothacker-Gunner 8% | Gunner 8% | Scavenger-Gunner 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Matter Collected 3645 | 131 212 59 1133 89 209 118 121 338 155 165 845 70 Remotely . | . . . . . . . . . . . . . Salvage Created 7197 | . 212 114 1546 184 695 402 218 978 993 259 1212 384 Parts 366 | . 12 8 98 11 44 29 7 28 44 11 65 9 Haulers Intercepted 5 | . 1 . 3 . . 1 . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 178 | . 4 18 35 4 20 6 4 36 13 4 27 7 Guns 108 | . 4 3 35 4 6 . . 24 8 2 16 6 Cannons 43 | . . . . . 14 6 4 11 5 . 3 . AOE 22 | . . 15 . . . . . . . . 7 . Classes Destroyed 16 | . 2 3 6 . 1 1 . . 2 . 1 . Worker 10 | . . . 1 . . 4 . . 4 1 . . Builder 3 | . . . 1 . . 1 . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 5 | . 1 . 3 . . 1 . . . . . . Recycler 7 | . . . 4 . . . . . 3 . . . Mechanic 3 | . . . 1 . . 1 . . 1 . . . Watcher 3 | . . . 3 . . . . . . . . . Swarmer 41 | . . 3 13 . 8 2 . 6 2 . 7 . Grunt 43 | . 4 . 13 3 5 1 3 4 4 . 2 4 Brawler 3 | . . . . . . 1 . 1 1 . . . Duelist 7 | . . . . . . . . . 1 1 5 . Sentry 37 | . . . 9 1 4 2 1 6 2 3 7 2 Specialist 3 | . . . . . . . . . . . 3 . Hunter 7 | . . . . . 3 . . . 2 . 2 . Programmer 3 | . . . . . . . . . 1 . 1 1 Assembled 34 | . . 15 . . . . . 19 . . . . Best Kill Streak 14 | . 2 14 8 3 6 5 2 12 8 2 7 4 Combat Bots Only 14 | . 2 14 7 3 6 2 2 12 4 2 7 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 2 1 2 2 1 2 1 Gunslinging 1 | . . . . . 1 . . 1 1 . . . Exploded 2 | . . 2 . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Damage Taken 12041 | . 236 356 1342 138 612 220 469 2507 1090 307 3980 784 Core 1862 | . 21 77 131 . 96 60 17 512 94 63 648 143 Absorbed by Shields 92 | . . . . . . . . 10 . . 82 . Regen/Repaired (Parts) 82 | . . . . . . 82 . . . . . . Core Remaining (%) 61 | 100 . 60 67 . . 71 . . 11 . . . Volleys Fired 540 | . 24 28 109 9 67 21 10 85 37 18 99 33 Largest 3 | . 2 2 2 2 3 3 3 3 3 2 3 3 Hottest 240 | . 85 85 50 50 204 204 204 211 223 160 230 240 Shots Fired 1063 | . 48 35 185 18 129 53 30 186 79 27 209 64 Gun 670 | . 48 14 185 18 27 . . 97 54 20 155 52 Cannon 333 | . . . . . 102 53 30 89 25 4 30 . Launcher 31 | . . 21 . . . . . . . . 10 . Special 29 | . . . . . . . . . . 3 14 12 Kinetic 310 | . 28 7 185 18 27 . . . . . 45 . Thermal 693 | . 20 7 . . 102 53 30 186 79 24 140 52 Explosive 31 | . . 21 . . . . . . . . 10 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 4 10 4 11 15 12 17 17 12 11 25 Robot Miss Streak 9 | . 2 5 9 3 5 2 1 7 4 4 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . . 5 . 2 . . 1 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 1 . 1 . Shots Hit Robots 666 | . 26 13 135 14 51 30 18 118 62 24 126 49 Core Hits 401 | . 12 29 76 10 30 14 10 67 52 16 58 27 Critical Kills 5 | . . . 3 . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . Critical Strikes 14 | . . 1 5 . . . . 4 2 1 1 . Burn 7 | . . 1 . . . . . 4 2 . . . Meltdown 2 | . . . . . . . . . . 1 1 . Destroy 5 | . . . 5 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14938 | . 344 965 2531 229 943 655 371 2392 1555 459 3578 916 Guns 9184 | . 344 107 2531 229 308 . . 1301 1080 398 1970 916 Cannons 3800 | . . . . . 635 655 371 1091 328 61 659 . Explosions 1954 | . . 858 . . . . . . 147 . 949 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3808 | . 156 27 2531 229 308 . . . . . 557 . Thermal 9323 | . 188 80 . . 635 655 371 2392 1555 459 2072 916 Explosive 1807 | . . 858 . . . . . . . . 949 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . 2 2 2 . 11 13 . . . Average Corruption 4 | . . . . 1 2 2 . 7 12 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . . . . 13 10 . 23 22 . . . Message Errors 19 | . . . . . 8 1 . 6 4 . . . Matter Fused 15 | . . . . . 1 3 . 3 8 . . . Heat Flow Errors 6 | . . . . . . 2 . 3 1 . . . Energy Discharges 7 | . . . . . 2 1 . . 4 . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . 1 3 . 6 1 . . . Misfires 2 | . . . . . . . . 1 1 . . . Weapon Failures 7 | . . . . . 1 . . 3 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 58 | . . 27 . . . 1 . 8 21 . 1 . Projectiles 10 | . . . . . . 1 . 8 . . 1 . Explosions 48 | . . 27 . . . . . . 21 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 136 . . . . . . . . . . Shots 7 | . . 7 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 550 | . 9 32 4 . 309 385 366 550 117 18 196 197 Average Temperature 112 | . 6 12 3 . 92 97 157 187 18 8 65 109 Received Heat Transfer 3219 | . 138 40 429 45 171 81 198 830 342 66 702 177 Effects 18 | . . . . . 3 . 1 14 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 6 | . . . . . 3 . . 3 . . . . Matter Decay 2 | . . . . . . . 1 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . Damage (major) 1 | . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 1 . 2 1 1 Combat Hostiles 5 | . . . . . . . . 1 . 2 1 1 Parts Melted 44 | . 2 . . . 2 3 . 3 6 5 13 10 Heat Transferred 17968 | . 444 296 . . 1147 1184 666 5123 3225 1011 2966 1906 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Peak Influence 1092 | . 207 250 819 467 1013 701 367 691 967 531 1092 658 Initial 573 | . . 5 97 345 303 493 252 256 330 414 371 573 Average 551 | . 75 122 523 382 726 561 311 563 652 438 723 602 Maximum Alert Level 3 | . 1 1 3 2 3 3 1 2 3 2 3 2 Low Security (%) 12 | 100 94 91 13 . . . . . . . . . Level 1 10 | . 5 8 16 73 4 . 100 7 23 . 1 . Level 2 46 | . . . 32 26 35 96 . 92 18 99 44 100 Level 3 30 | . . . 37 . 60 3 . . 58 . 53 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . 4 1 . . 1 . 4 4 . 5 Investigation 3 | . . . 2 . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . 2 1 . . . . . 1 . 1 Assault 1 | . . . . . . . . . 1 . . . Garrison 10 | . . . . . . . 1 . 2 3 . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Distress Signals 5 | . . 1 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 244 | . 10 19 47 5 18 7 4 54 19 7 42 12 Peak Tracking Total 21 | . 2 9 7 3 3 2 3 21 5 3 9 3 Tactical Retreats 18 | . 2 1 4 . . . . 8 . . 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Traps Triggered 19 | . . . 2 2 4 2 . 2 . 1 6 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Disabled 28 | . . 2 3 . 2 2 . 1 13 . 5 . Max in Single Turn 12 | . . 2 1 . 1 1 . 1 12 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . Garrison Relay 8 | . . . . . 2 . . 1 . . 5 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Accessed 20 | . 7 . 2 1 1 3 1 1 2 1 . 1 Terminals 14 | . 7 . 2 . 1 2 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . . 1 . 1 Total Hacks 41 | . 16 . 6 1 1 7 1 3 3 1 . 2 Successful 19 | . 6 . 2 1 . 5 1 1 1 1 . 1 Failed 22 | . 10 . 4 . 1 2 . 2 2 . . 1 Catastrophic 5 | . 3 . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 16 . 6 . . 3 . . . . . 1 Terminals 31 | . 16 . 6 . 1 3 . 3 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . 1 . 2 Terminal Hacks 3 | . 2 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . 1 . 1 Unlock Access 3 | . . . . 1 . . 1 . . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 4 . 2 . . 2 . . . . . . Terminals 8 | . 4 . 2 . . 2 . . . . . . Botnet 7 | . 3 . 2 . . 2 . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 6 . 2 . 1 2 . 1 2 1 . 1 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 53 | . . . . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . 1 . Hotswap 1 | . . . . . . . . 1 . . . . Robots Hacked 17 | . . . . . . . . . . 3 10 4 Non-combat 3 | . . . . . . . . . . 1 . 2 Combat 14 | . . . . . . . . . . 2 10 2 Robot Hacks Applied 18 | . . . . . . . . . . 3 10 5 find_chute 1 | . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . 1 . formatsys_high 13 | . . . . . . . . . . 2 9 2 Relay Couplers Released 34 | . . . . . 9 . . 3 1 . 21 . Machine Destruction 34 | . . . . . 9 . . 3 1 . 21 . Attached 8 | . . . . . . . . . . 1 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Total Allies 15 | . . . . . . . . 2 . 2 9 2 Largest Group 2 | . . . . . . . . 2 . 2 2 2 Highest-Rated Group 76 | . . . . . . . . 62 . 53 76 24 Highest-Rated Ally 47 | . . . . . . . . 31 . 29 47 12 Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . 6 . 2 21 22 Total Damage 953 | . . . . . . . . 107 . 39 580 227 Kills 4 | . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Turns Passed 8167 | 80 547 237 1650 166 1244 556 159 834 498 357 1507 332 Spaces Moved 4782 | 59 365 143 989 112 826 320 84 354 279 232 845 174 Core 14 | 12 . . . . . . . 1 . . 1 . Treads . | . . . . . . . . . . . . . Legs 4768 | 47 365 143 989 112 826 320 84 353 279 232 844 174 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 120 120 120 120 120 Average Speed 122 | 114 120 120 120 120 120 122 125 142 123 120 122 128 Slowest Speed 850 | 120 120 120 120 120 120 200 125 400 190 120 850 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 48 44 84 10 70 33 2 38 7 8 80 6 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 275 | . . 151 . . . . . . 47 . 77 . Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . . . 15 . AOE 259 | . . 151 . . . . . . 47 . 61 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Total 6094 | 69 426 174 1270 127 970 445 115 512 344 279 1141 222 Wait 414 | . 29 . 123 . 40 68 19 33 5 2 90 5 Move 4772 | 58 364 142 988 111 825 319 84 353 278 232 844 174 Hop . | . . . . . . . . . . . . . Pick Up 82 | 5 6 1 11 2 7 12 . 8 11 . 19 . Fast Attach 64 | 4 1 . 6 2 . 6 . 10 3 6 26 . Attach 58 | 2 1 2 7 1 1 1 1 18 6 2 12 4 Detach 5 | . . . 1 . . . . 1 . . 3 . Swap 66 | . 1 1 11 . 7 7 1 2 2 7 21 6 Drop 65 | . . . 14 2 9 11 . 1 2 7 19 . Fire 540 | . 24 28 109 9 67 21 10 85 37 18 99 33 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 14 . . . . 5 5 . Rewire 4 | . . . . . . . . 1 . . 3 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 13) 81 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 467 | -10/Materials | Identified exit to Mines 628 | -10/Materials | Entered Mines 629 | -10/Mines | Assembled infested the area 634 | -10/Mines | Assisted by a Guerilla fighting off Assembled 745 | -10/Mines | Destroyed 14 combat bots 832 | -10/Mines | Discovered new exit (range 15) 865 | -10/Mines | Entered Materials 865 | -9/Materials | Evolved 2 slots: Propulsion x2 1240 | -9/Materials | Discovered new exit (range 7) 1289 | -9/Materials | Destroyed 7 combat bots 1580 | -9/Materials | Build established: Scavenger-Mutant 1699 | -9/Materials | Discovered new exit (range 7) 1978 | -9/Materials | Discovered new exit (range 15) 2506 | -9/Materials | Discovered new exit (range 4) 2515 | -9/Materials | Entered another Materials area 2515 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2668 | -8/Materials | Identified exit to Garrison 2681 | -8/Materials | Entered Garrison 2704 | -8/Garrison | Triggered checkpoint 2785 | -8/Garrison | Garrison Relay disabled 2920 | -8/Garrison | Triggered checkpoint 3009 | -8/Garrison | Discovered new exit (range 10) 3054 | -8/Garrison | Triggered checkpoint 3148 | -8/Garrison | Build established: Scavenger-Gunner 3174 | -8/Garrison | Triggered checkpoint 3276 | -8/Garrison | Triggered checkpoint 3346 | -8/Garrison | Discovered new exit (range 9) 3577 | -8/Garrison | Discovered new exit (range 9) 3606 | -8/Garrison | Installed Relay Interface Framework 3618 | -8/Garrison | Build established: Scavenger-Mutant 3756 | -8/Garrison | Garrison Relay disabled 3925 | -8/Garrison | Entered Materials 4275 | -8/Materials | Repaired Broken Carbon-fiber Leg 4454 | -8/Materials | Discovered new exit (range 15) 4466 | -8/Materials | Build established: Gunner 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Utility x2 4552 | -7/Factory | Garrison activated, responded to threat 4640 | -7/Factory | Identified exit to Garrison 4640 | -7/Factory | Entered Garrison 4656 | -7/Garrison | Triggered checkpoint 4703 | -7/Garrison | Garrison Relay disabled 4842 | -7/Garrison | Lost 4 parts (1p1n2u) 4955 | -7/Garrison | Assembled breached garrison interior 5049 | -7/Garrison | Expanded RIF knowledge: Hotswap 5125 | -7/Garrison | Lost 5 parts (3n2w) 5181 | -7/Garrison | Destroyed 12 combat bots 5214 | -7/Garrison | Core integrity fell below 50% 5222 | -7/Garrison | System corruption reached 10% 5289 | -7/Garrison | Destroyed 7 combat bots 5363 | -7/Garrison | Rescued a captive Derelict 5365 | -7/Garrison | Rescued a captive Derelict 5425 | -7/Garrison | Lost 8 parts (1p2n3u2w) 5461 | -7/Garrison | Discovered new exit (range 12) 5474 | -7/Garrison | Entered Factory 5685 | -7/Factory | Core integrity fell below 20% 5685 | -7/Factory | Garrison activated, responded to threat 5921 | -7/Factory | Lost 3 parts (2n1u) 5963 | -7/Factory | Build established: Scavenger-Mutant 5963 | -7/Factory | Discovered new exit (range 7) 5972 | -7/Factory | Entered another Factory area 5972 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6225 | -6/Factory | Discovered new exit (range 8) 6329 | -6/Factory | Identified exit to Garrison 6329 | -6/Factory | Entered Garrison 6391 | -6/Garrison | Destroyed 7 combat bots 6399 | -6/Garrison | Lost 3 parts (1n2w) 6480 | -6/Garrison | Lost 11 parts (1p5n2u3w) 6490 | -6/Garrison | Core integrity fell below 50% 6602 | -6/Garrison | Lost 8 parts (1p3n1u3w) 6709 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 6744 | -6/Garrison | Triggered checkpoint 6746 | -6/Garrison | Garrison Relay disabled 6808 | -6/Garrison | Triggered checkpoint 6922 | -6/Garrison | Triggered checkpoint 7024 | -6/Garrison | Garrison Relay disabled 7065 | -6/Garrison | Discovered new exit (range 10) 7106 | -6/Garrison | Triggered checkpoint 7142 | -6/Garrison | Garrison Relay disabled 7261 | -6/Garrison | Build established: Bothacker-Gunner 7262 | -6/Garrison | Triggered checkpoint 7314 | -6/Garrison | Triggered checkpoint 7392 | -6/Garrison | Discovered new exit (range 12) 7472 | -6/Garrison | Garrison Relay disabled 7606 | -6/Garrison | Triggered checkpoint 7654 | -6/Garrison | Discovered new exit (range 10) 7692 | -6/Garrison | Triggered checkpoint 7693 | -6/Garrison | Core integrity fell below 20% 7788 | -6/Garrison | Garrison Relay disabled 7836 | -6/Garrison | Entered Factory 8074 | -6/Factory | Lost 5 parts (1n1u3w) 8085 | -6/Factory | Spotted B-75 Beast 8146 | -6/Factory | Garrison activated, responded to threat 8168 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08104_ Virus 5b reactivates. 08115_ Virus 5a destroyed. 08116_ G-50 Soldier destroyed. 08120_ Critical hit (Burn: +37). 08126_ G-50 Soldier overheating. 08127_ Relay Coupler [NC] destroyed. 08130_ G-50 Soldier destroyed. 08138_ C-30 ARC bursts open, deploying its payload. 08138_ G-67 Veteran unfolds itself. 08138_ G-50 Soldier unfolds itself. 08138_ Particle Reactor destroyed. 08144_ Imp. Carbon-fiber Leg destroyed. 08146_ G-50 Soldier calls for garrison reinforcements. 08146_ ALERT: Activating Garrison Access F002. 08147_ Melted Flexi-carbon Leg. 08148_ G-67 Veteran critical meltdown. 08148_ Plasma Rifle melted. 08148_ Flexi-carbon Leg melted. 08148_ Virus 5b destroyed. 08152_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ?? ??? ? | | ???????????????????????"" """ """ """ ?? ? | | ???????????????????+? """ """ """ """ ? ? | | ???????????????????# """ """ """ """ # | | ????????????##+##+## ? # | | ???????????? """ % # | | ??????????? """ " " # | | ???????????? """ ""G"" # | | ?????????????? % # | | ???????????????????# !%* + | | ???????????????????# = ######### T#### # | | ???????????????????# #????????????##+# | | ???????????????????######## ####????????????# | | ?????????????????????????## #############???# | | ??????????????????######### # """ """ #???# | | ?????????????????? # # """ """ #???# | | ??????????????????"" "" # # """ """ #???# | | ????????????????? "" "" # # ##### | | ????????????????? """ """ # # + + | | ????????????????# """ """ + + #####! | | ????????????????# """ """ # # #???# ! | | ????????????????# # ##############??# ] | | ????????????????# * # #????????????#??# ] | | ???????????################p #????????????#??# | | ???????????# [%% #????????????####### | | ???????????# @!= #????????????# | | ???????????# =%[ #????????????# | | ???????????# ==% #####????????????+ | | ???#### ### * #???#????????????# | | #???#????????????# | | #???#????????????# #### | | """ """ """ """ !!#???#????????????#?#??# | | # """ """ """ """ !|#???#????????????+?#??# | | ???? """ """ """ """ #???#????????????#?#??# | | ???? """ """ """ """ #???##############?#??# | | ????? ?????????????????#??# | | ?????! ?? o ??????############??# | | ????? ???###+####### [%= ???????????????????## | | ????????????? ??????# %%[?????????????????????? | | ????????????? ??????# !*[?????????????????????? | | ????????????? ??????# ?????????????????????? | | ????????????? ??????? ""??????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 6 Relay Coupler Types 3 Relay Coupler Value 118 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator It Was An Accident, I Swear Challenges ------------ None Game ------ Seed TargetingSwordMallet Manual? 0 Play Time 01:10:00 Cumulative 33.5 hours Start 2023.04.02 @ 16:59:44 End 2023.04.02 @ 18:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 37 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca5128b-d864-4c2f-8586-95310bc97118