Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 17:43:04 Player: Johge Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2692) 2692 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1838) 1838 TOTAL SCORE: 8660 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 226 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 54/100 System Corruption 0% Temperature Warning (384) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Matter Compressor (170) Graphene Brace Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Active Sensor Suite Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Cooling System Matter Compressor Advanced Targeting Computer Layered Light Armor Plating Graphene Brace Gatling Laser Plasma Cannon Gauss Rifle Heavy Machine Gun Rocket Launcher Remote Datajack [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 2 1 . . 2 . Weapon . | . . . . . . . . . Parts Attached 70 | 7 6 15 10 4 8 4 4 12 Power 14 | 1 1 2 1 1 3 1 1 3 Engine 12 | 1 1 2 1 . 3 1 . 3 Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 7 3 1 3 1 2 1 Treads 19 | 2 1 7 3 1 3 1 1 . Leg 2 | . . . . . . . 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 2 . 3 1 . 1 1 3 Device 6 | 1 . . 2 . . 1 1 1 Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . 1 . . . . 1 Hackware 1 | . . . . 1 . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 2 6 3 1 2 1 . 5 Energy Gun 6 | . . 3 2 . . . . 1 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 9 | 2 1 2 . 1 1 . . 2 Ballistic Cannon 2 | . 1 . . . . 1 . . Launcher 2 | . . 1 . . . . . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 41 | . . 7 5 3 1 5 . 20 Power 8 | . . 1 1 . . 1 . 5 Propulsion 15 | . . 3 2 2 1 2 . 5 Utility 5 | . . . 1 . . 1 . 3 Weapon 13 | . . 3 1 1 . 1 . 7 Highest Loss Streak 19 | . . 3 2 3 1 5 . 19 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 96 | . 97 98 99 95 97 98 84 81 Engine 11 | . 14 10 9 7 11 14 7 5 Core 1 | . . . . 7 3 . 5 5 Treads 31 | . 27 42 35 26 28 28 21 18 Device 6 | . 9 . 13 7 7 7 6 5 Storage 9 | . 14 11 9 7 7 7 6 6 Processor 12 | . 4 11 12 15 15 15 13 13 Hackware 3 | . . . . 7 7 7 6 6 Energy Gun 7 | . . 14 11 7 7 5 . . Ballistic Gun 7 | . 20 6 . 2 6 7 6 5 Ballistic Cannon 1 | . 5 . . . . 1 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 31 31 35 39 48 51 50 57 Greatest Support 90 | 40 40 80 80 80 80 80 90 90 Greatest Overweight (x) 1 | . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 Most Carried 15 | 4 14 15 15 13 15 15 15 15 Average Carried 12 | 1 9 11 12 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 14 13 14 15 15 4 Class Distribution -------------------- 55% | Scavenger-Mutant 36% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Matter Collected 2361 | 284 742 430 85 39 338 179 200 64 Remotely . | . . . . . . . . . Salvage Created 3553 | 122 676 805 650 64 804 128 . 304 Parts 199 | 10 52 48 29 1 32 8 . 19 Haulers Intercepted 6 | . 2 2 2 . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Combat Hostiles Destroyed 60 | . 12 15 13 1 7 4 . 8 Guns 42 | . 6 14 9 1 7 1 . 4 Cannons 17 | . 6 1 4 . . 3 . 3 AOE 1 | . . . . . . . . 1 Classes Destroyed 14 | 3 5 1 . . 1 3 . 1 Worker 2 | 1 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 6 | . 2 2 2 . . . . . Recycler 4 | 1 2 1 . . . . . . Operator 3 | . 2 1 . . . . . . Watcher 5 | . 3 2 . . . . . . Swarmer 8 | . 3 . 3 . . . . 2 Grunt 35 | . 9 13 9 . 2 . . 2 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . 2 1 1 . . . 2 Specialist 1 | . . . . . . 1 . . Hunter 4 | . . . . . 3 1 . . Programmer 2 | . . . . . . 1 . 1 Heavy 1 | . . . . . . 1 . . Thug 2 | . . . . . 2 . . . Best Kill Streak 6 | 4 5 6 3 1 3 3 . 3 Combat Bots Only 4 | . 4 3 3 1 3 3 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Hostile Shots Fired 795 | . 85 114 66 63 . 34 . 433 Missed 250 | . 27 36 17 27 . 11 . 132 Damage Taken 6641 | . 631 971 837 272 94 630 . 3206 Core 1267 | . 129 149 73 36 . 26 . 854 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 304 | . . 304 . . . . . . Core Remaining (%) 77 | 100 48 62 86 . . 91 . . Volleys Fired 319 | 5 58 88 44 7 68 19 . 30 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 128 | 40 55 121 123 123 80 80 . 128 Shots Fired 610 | 10 112 164 87 12 134 36 . 55 Gun 473 | 10 80 148 46 8 132 25 . 24 Cannon 133 | . 32 16 41 4 . 11 . 29 Launcher 2 | . . . . . . . . 2 Special 2 | . . . . . 2 . . . Kinetic 363 | 10 112 99 . 1 66 30 . 45 Thermal 243 | . . 65 87 11 66 6 . 8 Explosive 2 | . . . . . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 37 | 4 7 14 19 7 37 11 . 13 Robot Miss Streak 7 | 1 4 6 7 1 1 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 420 | 6 70 101 59 9 104 32 . 39 Core Hits 175 | 4 32 34 28 3 43 9 . 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 1 5 2 . 8 1 . . Burn 14 | . . 4 2 . 8 . . . Blast 3 | . 1 1 . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7516 | 76 1033 1497 1172 168 1766 670 . 1134 Guns 5229 | 76 592 1308 640 127 1766 370 . 350 Cannons 2051 | . 433 174 532 41 . 299 . 572 Explosions 212 | . . . . . . . . 212 Melee . | . . . . . . . . . Ramming 24 | . 8 15 . . . 1 . . Kinetic 4171 | 76 1025 972 . . 795 575 . 728 Thermal 3109 | . . 510 1172 168 971 94 . 194 Explosive 212 | . . . . . . . . 212 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . 3 . . . . . . . Matter Fused 1 | . 1 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . 7 . . . . . Projectiles 7 | . . . 7 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . 3 2 . . . 1 . 1 Impact . | . . . . . . . . . Kinetic 7 | . 3 2 . . . 1 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . 2 1 . . . 1 . . Targets Rammed 6 | . 2 3 . . . 1 . . Kicked . | . . . . . . . . . Crushed 2 | . . 2 . . . . . . Highest Temperature 387 | . 69 387 27 21 . 9 . 380 Average Temperature 110 | . 31 145 8 11 . 8 . 144 Received Heat Transfer 2553 | . 264 534 435 78 . 9 . 1233 Effects 2 | . . 1 . . . . . 1 Energy Bleed 2 | . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . 4 6 . 1 . . . Heat Transferred 7298 | . . 1521 2368 333 2516 185 . 375 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Peak Influence 1125 | 20 222 353 193 89 1125 778 380 386 Initial 590 | . 13 50 52 74 62 590 380 266 Average 295 | 2 108 177 84 78 490 643 380 342 Maximum Alert Level 4 | . 1 1 . . 4 3 1 1 Low Security (%) 49 | 100 89 59 100 100 19 . . . Level 1 26 | . 10 40 . . 29 . 100 100 Level 2 15 | . . . . . 23 84 . . Level 3 8 | . . . . . 26 15 . . Level 4 . | . . . . . 1 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 3 1 . . 5 . . Investigation 4 | . 1 1 1 . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 1 2 . . . 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Distress Signals 4 | . 1 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 22 25 16 1 . 11 . 19 Peak Tracking Total 13 | . 4 5 4 1 . 4 . 13 Tactical Retreats 5 | . 2 2 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Traps Triggered 7 | . 3 . 1 . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Machines Disabled 6 | . 1 2 . . . 3 . . Max in Single Turn 1 | . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Machines Accessed 17 | . 4 5 1 1 3 1 2 . Terminals 11 | . 3 3 . . 3 1 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 43 | . 11 18 2 1 6 1 4 . Successful 24 | . 5 11 2 1 2 1 2 . Failed 19 | . 6 7 . . 4 . 2 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 8 7 . . 6 1 2 . Fabricators . | . . . . . . . . . Repair Stations 11 | . 3 8 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 3 2 . . . . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 10 | . 4 3 . . 2 1 . . Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 3 | . 1 1 . . . 1 . . Locate Traps 2 | . 2 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 1 6 . . . . . . Scan Component 4 | . 1 3 . . . . . . Repair 3 | . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . Insert Component 2 | . . 1 1 . . . . . Analyze 2 | . . 1 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 5 . . 2 . 2 . Full Trace Events 4 | . 1 2 . . 1 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . Time 78 | . . 78 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Used RIF Installer 2 | . . . . . 2 . . . Structural Interface 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 . . Highest-Rated Group 157 | . . . . . 157 150 . . Highest-Rated Ally 95 | . . . . . 95 95 . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . 1 19 . . Total Damage 1147 | . . . . . 21 1126 . . Kills 8 | . . . . . 1 7 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Turns Passed 6126 | 233 884 1281 745 161 1704 622 145 351 Spaces Moved 2951 | 45 415 555 323 83 946 349 82 153 Core 7 | 7 . . . . . . . . Treads 2944 | 38 415 555 323 83 946 349 82 153 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 162 Average Speed 160 | 142 160 160 160 160 160 161 162 166 Slowest Speed 245 | 160 240 160 160 160 160 240 163 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 69 44 30 3 92 15 3 29 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 13 | . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Total 3785 | 204 523 780 466 100 1035 381 93 203 Wait 346 | 139 17 107 74 4 . . . 5 Move 2940 | 44 414 554 322 82 941 348 82 153 Hop . | . . . . . . . . . Pick Up 75 | 9 19 12 11 3 8 6 5 2 Fast Attach 4 | . . 3 . . 1 . . . Attach 51 | 7 3 9 9 4 1 4 2 12 Detach . | . . . . . . . . . Swap 15 | . 3 3 1 . 6 . 2 . Drop 28 | . 7 1 5 . 9 3 2 1 Fire 319 | 5 58 88 44 7 68 19 . 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 2 3 . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 829 | -10/Materials | Discovered new exit (range 8) 841 | -10/Materials | Identified exit to Mines 1010 | -10/Materials | Discovered new exit (range 14) 1028 | -10/Materials | Core integrity fell below 50% 1092 | -10/Materials | Identified exit to Materials 1118 | -10/Materials | Entered another Materials area 1118 | -9/Materials | Evolved 2 slots: Propulsion x2 1256 | -9/Materials | Lost 3 parts (1p1n1w) 1739 | -9/Materials | Build established: Scavenger-Mutant 2055 | -9/Materials | Discovered new exit (range 6) 2061 | -9/Materials | Identified exit to Mines 2156 | -9/Materials | Repaired Ion Engine 2184 | -9/Materials | Repaired Lgt. Treads 2211 | -9/Materials | Repaired Lgt. Treads 2341 | -9/Materials | Discovered new exit (range 3) 2343 | -9/Materials | Identified exit to Materials 2399 | -9/Materials | Entered another Materials area 2399 | -8/Materials | Evolved 2 slots: Utility x2 3055 | -8/Materials | Discovered new exit (range 15) 3127 | -8/Materials | Build established: Mutant 3142 | -8/Materials | Identified exit to Factory 3144 | -8/Materials | Entered Factory 3144 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3267 | -7/Factory | Lost 3 parts (2n1w) 3299 | -7/Factory | Identified exit to Garrison 3305 | -7/Factory | Entered Garrison 3305 | -7/Garrison | Discovered recently destroyed garrison 3434 | -7/Garrison | Build established: Scavenger-Mutant 3798 | -7/Garrison | Discovered new exit (range 10) 3811 | -7/Garrison | Identified exit to Factory 4002 | -7/Garrison | Found embedded Infiltrators 4052 | -7/Garrison | Discovered exit to Factory (range 12) 4174 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4357 | -7/Garrison | Discovered exit to Factory (range 15) 4392 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4409 | -7/Garrison | Installed Relay Interface Framework 4745 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5009 | -7/Garrison | Entered Factory 5009 | -7/Factory | Accompanied by 2 allies 5567 | -7/Factory | Discovered new exit (range 16) 5585 | -7/Factory | Lost 5 parts (1p2n1u1w) 5614 | -7/Factory | Found Prototype Device 5629 | -7/Factory | Identified exit to Factory 5631 | -7/Factory | Entered another Factory area 5631 | -6/Factory | Evolved 2 slots: Utility x2 5632 | -6/Factory | Identified Active Sensor Suite 5776 | -6/Factory | Identified exit to Garrison 5776 | -6/Factory | Entered Garrison 5898 | -6/Garrison | Triggered checkpoint 5911 | -6/Garrison | Build established: Scavenger-Skirmisher 5958 | -6/Garrison | Discovered new exit (range 10) 5971 | -6/Garrison | Identified exit to Factory 6092 | -6/Garrison | Spotted B-75 Beast 6116 | -6/Garrison | Core integrity fell below 50% 6123 | -6/Garrison | Core integrity fell below 20% 6127 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Arm. Treads destroyed. Critical hit (Meltdown: +330). The unstable cave ceiling collapses. Overheating: Energy bleed (-11). S-27 Virus destroyed. Rocket Launcher destroyed. Plasma Cannon destroyed. Cooling System destroyed. Lyr. Light Armor Plating destroyed. Knocked back. Hvy. Machine Gun destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Lgt. Angular Momentum Engine destroyed. Slug penetrates B-75 Beast. S-27 Virus destroyed. Gauss Rifle destroyed. Imp. Deuterium Engine destroyed. Critical hit (Burn: +37). Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | #?????#+#???????????????????????????????????????? | | #?????# ???????????????????????????????????????? | | !#?????# #????????#??????????????????????????????? | | *#######"######## #######????????????????????????? | | /%[ %!% #????????????????????????? | | = * =%[ #????????????????????????? | | ############ ###+##?? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????+ #????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# +??????# #?#####??????????????????? | | ???????????# #??????# #? #??????????????????? | | ???????????# #?????## ## ###+###????????????? | | ???????????# ###+### % ???????????? | | ???????????# ^ ????????????? | | ???????????# %% g ????????????? | | ???????????########## ## Y## g#?????????????? | | ??????????????????### %## ## ###???????????? | | ??????????????????# #???????????? | | ??????????????????# ????????????? | | ??????????????????# "?????????????? | | ??????????????????# % "?????????????? | | ??????????????????### ##% ## #?????????????? | | ??????????########### ## * # #?????????????? | | ??????????# @ !%[ #???????????? | | ??????????# % Y*BB g Y #????????? | | ??????????# s gBBg ##??????????? | | ??????????# ########+### #%[ ##???????????? | | ??????????# #??????????# #? #????????????? | | ??????????# #??????????######???###????????????? | | ??????????/ +????????????????????#?????????????? | | ??????????/^ ^#??????????????????????????????????? | | ??????????# ^ #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ????# ????# #??????????????????????????????????? | | ????# #### #??????????????????????????????????? | | ????# +??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????####### #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeCentriumExpander Manual? 0 Play Time 00:55:44 Cumulative 25.9 hours Start 2024.07.21 @ 16:48:05 End 2024.07.21 @ 17:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd9f4227-c8a5-4793-ad4b-1f8419b83bbf