Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 14:02:49 Player: VR-DUX Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (178) 890 Value Destroyed (5356) 5356 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 12436 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 92 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -383 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 270/450 System Corruption 27% Temperature Critical (642) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Energy Well (fused) > --- WEAPON (2) ------- Firepult > --- INVENTORY (15) --- Improved Cryofiber Web Improved Heat Sink Improved Cooling System Medium Storage Unit High-capacity Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Wheel Wheel Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Improved Salvage Targeting Computer Experimental Targeting Computer Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Great Maul > --- INVENTORY -------- Improved Cryofiber Web Improved Heat Sink Improved Cooling System Medium Storage Unit High-capacity Storage Unit Energy Well Makeshift Hacking Suite Makeshift Hacking Suite Phasing AFG Heavy Laser Firepult Coil Gun Plasma Cutter [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 253 | 1 25 8 37 4 . 7 50 8 10 2 14 34 30 12 11 Power 19 | . 1 1 4 . . 3 4 1 1 . . 2 1 . 1 Engine 12 | . 1 1 4 . . . 1 1 . . . 2 1 . 1 Core 7 | . . . . . . 3 3 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 49 | . 5 2 9 . . 1 10 3 2 . . 2 13 2 . Treads 27 | . 3 1 7 . . 1 9 2 1 . . . 3 . . Leg 4 | . . . . . . . . . . . . 1 1 2 . Wheel 12 | . 2 1 2 . . . 1 1 1 . . 1 3 . . Hover 6 | . . . . . . . . . . . . . 6 . . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 5 . 11 . . 1 7 2 2 . 5 9 7 2 5 Device 25 | 1 2 . 6 . . . 2 2 . . 2 5 2 1 2 Storage 10 | . 3 . 1 . . . 1 . . . . 1 1 1 2 Processor 6 | . . . . . . 1 1 . . . . 1 2 . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 15 | . . . 4 . . . 3 . 2 . 3 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 128 | . 14 5 13 4 . 2 29 2 5 2 9 21 9 8 5 Energy Gun 22 | . 5 4 6 . . . . . . . 1 3 1 2 . Energy Cannon 4 | . 1 . . . . . . . . . . . . . 3 Ballistic Gun 43 | . 2 . 5 2 . 1 13 1 3 1 2 9 3 1 . Ballistic Cannon 4 | . . . . . . . 1 . . . . . 2 1 . Launcher 16 | . 2 1 . 1 . 1 7 . 2 . . 2 . . . Special Weapon 11 | . . . . . . . 1 . . . 4 6 . . . Impact Weapon 21 | . 4 . 2 1 . . 2 1 . 1 2 1 3 3 1 Slashing Weapon 7 | . . . . . . . 5 . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . 3 . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . . . . . 12 . Parts Lost 75 | . 2 3 7 . . . 10 . 4 . . 20 5 10 14 Power 9 | . 1 . 2 . . . 1 . 1 . . 2 1 . 1 Propulsion 24 | . . 2 2 . . . 6 . 2 . . 4 2 2 4 Utility 26 | . . . 1 . . . 3 . . . . 8 2 6 6 Weapon 16 | . 1 1 2 . . . . . 1 . . 6 . 2 3 Highest Loss Streak 12 | . 2 2 3 . . . 3 . 2 . . 8 5 9 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 95 99 98 100 100 100 97 98 98 100 99 65 81 68 45 Engine 5 | . 10 14 10 11 11 . 2 . 4 . . 4 4 . 3 Core 2 | . . . . . . 10 6 6 1 7 7 . . . . Treads 17 | . 24 17 28 33 33 33 34 23 20 15 15 . 2 6 1 Leg 1 | . . . . . . . . . . . . 3 2 7 4 Wheel 4 | . 2 9 4 . . . . 7 8 15 15 3 6 6 1 Device 12 | . 14 14 15 11 11 4 5 13 14 7 7 20 16 12 8 Storage 11 | . 14 14 11 11 11 11 12 15 15 15 15 8 6 12 14 Processor 4 | . . . . . . 6 9 7 7 7 7 5 12 3 4 Protection 6 | . . . 5 11 11 11 8 7 7 15 14 1 2 1 . Energy Gun 4 | . 19 16 8 . . . . . . . 2 6 2 3 1 Ballistic Gun 9 | . 4 . 12 21 22 21 13 12 12 13 4 6 5 1 . Peak Build Rating 55 | 7 9 8 19 19 22 22 27 30 30 31 45 38 55 55 55 Average Rating 26 | 6 7 7 15 18 19 21 24 29 28 30 33 29 46 40 34 On Entrance 24 | 6 7 8 8 19 19 21 22 27 30 30 30 33 36 55 39 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 15 30 29 62 57 57 57 59 62 70 71 86 65 52 39 60 Greatest Support 83 | 20 40 40 63 60 60 60 83 20 26 26 26 26 30 10 10 Greatest Overweight (x) 21 | . 1 1 3 . . . 3 3 3 2 3 21 14 3 19 Average Overweight (x) 2 | . . . . . . . . 2 2 2 2 5 2 2 6 Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 18 | 8 14 15 18 20 20 20 20 20 20 20 20 19 15 15 15 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 17 20 20 15 15 14 Average Carried 16 | 6 12 14 18 19 18 19 19 19 18 17 19 14 14 13 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 15 15 15 15 Final Carried 20 | 6 15 14 20 20 20 20 19 20 17 17 20 13 15 13 8 Class Distribution -------------------- 56% | Scavenger-Mutant 26% | Mutant 11% | Derelict-Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 5476 | 219 284 291 767 128 12 278 1317 206 156 6 147 750 396 348 171 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6811 | 116 626 81 1386 146 . 397 1808 206 54 . . 616 515 427 433 Parts 312 | 6 43 4 70 5 . 21 98 14 1 . . 22 13 7 8 Haulers Intercepted 9 | . 1 . 5 . . . 2 . . . . . 1 . . Recyclers Shooed 12 | . 2 . 2 . . 1 2 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 1 . . 18 . 5 3 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 125 | . 13 7 19 3 . 10 37 1 4 . . 15 4 5 7 Melee 3 | . . . . . . . . . . . . . 1 1 1 Guns 60 | . 13 1 17 3 . 6 11 1 . . . 6 . 2 . Cannons 11 | . . . . . . . 4 . . . . 2 2 2 1 AOE 45 | . . 6 . . . 4 22 . 4 . . 7 . . 2 Classes Destroyed 17 | 2 6 1 2 . . 1 1 . 1 . . 1 . 2 . Worker 9 | . 1 . 2 1 . . 3 1 . . . . 1 . . Builder 10 | . 2 . 1 . . . 3 2 . . . . 2 . . Tunneler 6 | 1 . 1 1 . . . 2 . . . . . 1 . . Hauler 9 | . 1 . 5 . . . 2 . . . . . 1 . . Recycler 13 | 1 1 . 1 . . 2 5 1 . . . . 2 . . Operator 4 | . . . . . . . 3 1 . . . . . . . Watcher 7 | . 2 . 2 . . . 3 . . . . . . . . Swarmer 20 | . 6 . . . . 4 4 . . . . 6 . . . Grunt 62 | . 7 3 11 3 . 5 22 . 2 . . 4 . 2 3 Brawler 8 | . . . 2 . . . 2 . . . . . . 1 3 Duelist 5 | . . . . . . 1 1 . 1 . . . . 1 1 Sentry 17 | . . . 6 . . . 8 1 . . . . 1 1 . Hunter 4 | . . . . . . . . . 1 . . 2 1 . . Programmer 5 | . . . . . . . . . . . . 3 2 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . . . . . 3 . Assembled 4 | . . 4 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 6 4 5 2 . 4 14 3 3 . . 4 2 3 4 Combat Bots Only 11 | . 5 4 4 2 . 4 11 1 3 . . 4 1 3 4 Max Kills in Single Turn 6 | 1 2 2 2 2 . 3 6 1 1 . . 3 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . . 2 . . . 3 4 . 1 . . 3 . . 1 Melee 1 | . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 926 | . 74 8 121 11 . 41 170 18 34 19 . 187 71 44 128 Missed 247 | . 19 1 29 4 . 9 44 6 12 8 . 40 22 8 45 Damage Taken 11463 | . 547 206 1271 83 . 590 2095 91 551 104 . 2478 748 830 1869 Core 2114 | . 65 22 215 . . 66 230 5 27 . . 626 65 101 692 Absorbed by Shields 137 | . . . . . . . . . . . . 137 . . . Core Remaining (%) 51 | 100 . 65 . . . 29 58 . . . . 6 . . . Volleys Fired 525 | 3 60 15 116 15 . 32 133 11 16 . 2 63 25 29 5 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 1 Hottest 250 | 70 100 90 100 46 . 46 67 46 30 . 76 104 104 83 250 Shots Fired 903 | 6 103 17 226 29 . 60 224 22 16 . 3 104 46 42 5 Gun 756 | 6 103 7 226 28 . 56 154 22 . . 1 92 33 28 . Cannon 62 | . . . . . . . 30 . . . . . 13 14 5 Launcher 75 | . . 10 . 1 . 4 39 . 16 . . 5 . . . Special 10 | . . . . . . . 1 . . . 2 7 . . . Kinetic 555 | 3 33 . 109 28 . 56 184 22 . . . 59 34 27 . Thermal 264 | 3 70 5 117 . . . 1 . . . 3 33 12 15 5 Explosive 82 | . . 10 . 1 . 4 39 . 16 . . 12 . . . Electromagnetic 2 | . . 2 . . . . . . . . . . . . . Robot Hit Streak 20 | 2 8 2 14 14 . 11 12 10 20 . . 17 18 7 13 Robot Miss Streak 5 | 2 4 5 4 1 . 1 5 1 . . . 3 3 3 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 2 1 . 1 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . 1 . . . Shots Hit Robots 598 | 3 67 2 155 18 . 38 125 19 10 . . 60 58 36 7 Core Hits 356 | 3 31 14 52 6 . 20 112 9 8 . . 36 26 23 16 Critical Kills 3 | . . . . . . . 1 1 . . . . 1 . . Critical Parts Destroyed 13 | . 1 . . 1 . . . 1 . . . 2 4 3 1 Critical Strikes 27 | . 4 . 5 1 . . 2 2 . . . 4 5 3 1 Burn 10 | . 3 . 5 . . . . . . . . 2 . . . Destroy 8 | . . . . 1 . . 1 2 . . . 2 1 1 . Blast 1 | . . . . . . . 1 . . . . . . . . Smash 8 | . 1 . . . . . . . . . . . 4 2 1 Melee Attacks 79 | . 8 . 3 9 . . 13 2 . 1 4 . 27 7 5 Impact 69 | . 8 . 3 9 . . 5 2 . 1 4 . 27 7 3 Slashing 10 | . . . . . . . 8 . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . 1 . . . . . . 1 . . . . 10 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16820 | 37 949 596 2306 285 . 944 4490 369 675 . . 1858 2234 1262 815 Guns 7695 | 37 871 12 2306 285 . 599 1511 270 . . . 898 545 361 . Cannons 1337 | . . . . . . . 464 . . . . . 345 341 187 Explosions 5524 | . . 584 . . . 345 2515 . 675 . . 888 . . 517 Melee 2192 | . 78 . . . . . . 99 . . . . 1344 560 111 Ramming . | . . . . . . . . . . . . . . . . Kinetic 6385 | 24 270 . 1228 285 . 599 1975 270 . . . 544 623 567 . Thermal 3164 | 13 601 12 1078 . . . . . . . . 354 267 135 704 Explosive 5007 | . . 584 . . . 345 2515 . 675 . . 888 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2165 | . 78 . . . . . . 99 . . . . 1344 560 84 Slashing 99 | . . . . . . . . . . . . 72 . . 27 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . . 4 3 27 27 Average Corruption 11 | . . . . . . . . . . . . 3 2 19 27 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . . . . . . 68 5 26 63 Message Errors 40 | . . . . . . . . . . . . 18 . 4 18 Matter Fused 45 | . . . . . . . . . . . . 24 1 6 14 Heat Flow Errors 16 | . . . . . . . . . . . . 3 1 5 7 Energy Discharges 20 | . . . . . . . . . . . . 9 1 5 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 14 | . . . . . . . . . . . . 5 1 1 7 Data Loss (major) 12 | . . . . . . . . . . . . 5 1 1 5 Misfires 2 | . . . . . . . . . . . . 1 . 1 . Alerts 6 | . . . . . . . . . . . . 2 . 2 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1489 | . 78 66 . . . . 12 59 73 . . 12 622 483 84 Projectiles . | . . . . . . . . . . . . . . . . Explosions 163 | . . 66 . . . . 12 . 73 . . 12 . . . Melee 1326 | . 78 . . . . . . 59 . . . . 622 483 84 Knockbacks 14 | . 1 . . . . . 3 1 . . . . 6 3 . Impact 5 | . 1 . . . . . . 1 . . . . 2 1 . Kinetic 9 | . . . . . . . 3 . . . . . 4 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 826 | . . 129 . . . . 321 . 204 . . . . . 172 Shots 29 | . . 5 . . . . 9 . 5 . . . . . 10 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 633 | 9 264 140 438 4 . 37 62 . 7 . . 376 194 234 633 Average Temperature 83 | 6 62 51 135 1 . 14 14 . 7 . . 142 82 107 154 Received Heat Transfer 3476 | . 198 86 516 45 . 246 837 30 90 12 . 513 30 180 693 Effects 13 | . 2 . 4 . . . . . . . . 7 . . . Shutdowns 3 | . . . 1 . . . . . . . . 2 . . . Energy Bleed 4 | . . . 2 . . . . . . . . 2 . . . Interference 6 | . 2 . 1 . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . . 1 . . . . 3 3 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 13 | . 1 . . . . . . 2 . . . . 7 3 . Impact Corruptions 55 | . 3 . . . . . . 2 . . . . 20 26 4 Robots Melted 5 | . . . 2 . . . . . . . . . . . 3 Combat Hostiles 5 | . . . 2 . . . . . . . . . . . 3 Parts Melted 18 | . 4 . 6 . . . . . . . . 2 . . 6 Heat Transferred 10248 | 37 1924 37 3293 . . . . . . . . 851 407 259 3440 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 860 | 10 304 136 274 122 . 273 860 528 . . . . 110 . . Initial 391 | . 6 37 . 62 . . . 391 . . . . 18 . . Average 167 | 6 155 106 154 50 . 103 344 443 . . . . 34 . . Maximum Alert Level 3 | . 1 . 1 . . 1 3 2 . . . . . . . Low Security (%) 77 | 100 77 100 77 100 . 79 53 . . . . . 100 . . Level 1 12 | . 22 . 22 . . 20 9 24 . . . . . . . Level 2 7 | . . . . . . . 22 75 . . . . . . . Level 3 3 | . . . . . . . 14 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 . . 1 8 1 . . . . 3 . 1 Investigation 4 | . 2 . 1 . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . Reinforcement 9 | . 1 . . . . 1 5 1 . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 13 | . 1 . 6 . . . 6 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 197 | . 22 8 33 5 . 12 58 2 8 1 . 17 10 6 15 Peak Tracking Total 11 | . 4 4 4 2 . 4 9 2 4 1 . 3 3 5 11 Tactical Retreats 18 | . 1 . 3 . . . 4 . 1 1 . 2 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 5 | . 1 . . . . . 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 9 | . . . 2 . . . 4 . . . 3 . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 26 | . 7 1 6 1 2 . 2 2 1 . 1 1 2 . . Terminals 18 | . 6 1 5 1 . . 1 2 . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 70 | . 18 2 18 3 2 . 8 5 1 . 5 2 6 . . Successful 35 | . 8 . 8 2 2 . 2 2 1 . 5 2 3 . . Failed 35 | . 10 2 10 1 . . 6 3 . . . . 3 . . Catastrophic 8 | . 1 1 4 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 11 2 7 2 1 . 6 4 . . 1 . 4 . . Terminals 53 | . 17 2 14 3 . . 6 5 . . . 2 4 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 5 | . 1 . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 30 | . 7 . 6 2 2 . 2 1 1 . 5 2 2 . . Record 5 | . . . 1 1 1 . . . . . . 2 . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 6 | . 1 . 1 1 . . 1 1 . . . . 1 . . Locate Traps 4 | . 1 . 2 . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 . . . . . . . Terminals 2 | . . . 1 . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 1 6 1 . . 2 2 . . . 1 2 . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 19 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 4 | . . . . 4 . . . . . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . . . . . . . Total Damage 306 | . . . . 306 . . . . . . . . . . . Kills 7 | . . . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . 1 1 3 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 18232 | 33 859 427 1839 1074 1074 977 1894 298 741 309 2086 3427 1210 656 1328 Spaces Moved 9422 | 18 421 308 704 599 663 536 881 156 495 253 1617 1350 614 421 386 Core 234 | . . . . . . . . . . . . 104 32 . 98 Treads 3628 | . 294 61 674 599 663 536 799 2 . . . . . . . Legs 193 | 18 14 . . . . . . . . . . 126 35 . . Wheels 5318 | . 113 247 30 . . . 82 154 495 253 1617 1120 498 421 288 Hover 49 | . . . . . . . . . . . . . 49 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 100 115 100 160 160 160 145 145 120 120 120 120 95 110 125 Average Speed 168 | 120 145 123 193 160 160 160 161 147 138 120 120 236 161 124 333 Slowest Speed 1100 | 120 160 160 320 160 160 160 245 320 145 120 135 1100 750 125 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 84 44 55 94 79 96 78 4 67 53 84 97 11 60 49 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . . . . 1 . . . . 1 3 1 . . . Known Exits Taken 10 | . 1 . 1 . . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . 1 . . . Scrap Searched 14 | . . 1 . 1 . 1 . . 2 . 3 5 . . 1 Spaces Dug 52 | . 5 . 2 12 . . 27 1 . 1 . . 4 . . Terrain Destroyed 533 | . 5 57 2 12 . 40 196 1 78 1 . 133 5 3 . Melee 26 | . 5 . 2 . . . 13 1 . 1 . . 4 . . Projectile 11 | . . . . . . . 4 . . . . 3 1 3 . AOE 496 | . . 57 . 12 . 40 179 . 78 . . 130 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 10688 | 23 544 334 948 668 681 596 1111 200 532 255 1687 1477 726 495 411 Wait 179 | . 5 . 35 40 . 15 8 12 . . . 24 18 22 . Move 9407 | 17 420 307 703 598 662 535 880 155 494 252 1616 1349 613 420 386 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | 1 16 3 25 1 9 2 13 6 5 . 11 5 5 2 . Fast Attach 72 | 1 1 . 14 . . 2 11 3 3 . 4 7 20 1 5 Attach 62 | . 3 3 8 . . 1 10 1 4 . 1 14 3 8 6 Detach 14 | . 1 . 3 . . . . . . . 1 2 . 3 4 Swap 119 | . 21 5 15 4 . 4 29 4 3 2 9 13 7 3 . Drop 100 | 1 9 1 26 1 10 5 14 6 7 . 12 . 8 . . Fire 525 | 3 60 15 116 15 . 32 133 11 16 . 2 63 25 29 5 Melee 79 | . 8 . 3 9 . . 13 2 . 1 4 . 27 7 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered new exit (range 3) 324 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Discovered new exit (range 12) 893 | -10/Materials | Entered Mines 950 | -10/Mines | Assembled infested the area 955 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1071 | -10/Mines | Discovered new exit (range 5) 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -9/Materials | Identified exit to Mines 2186 | -9/Materials | Core integrity fell below 50% 2222 | -9/Materials | Lost 3 parts (1p1n1w) 2275 | -9/Materials | Discovered new exit (range 10) 2320 | -9/Materials | Build established: Scavenger-Mutant 3090 | -9/Materials | Discovered new exit (range 7) 3159 | -9/Materials | Entered Mines 3266 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3396 | -9/Mines | Discovered new exit (range 15) 3520 | -9/Mines | Discovered new exit (range 15) 3524 | -9/Mines | Received a Mining Laser from a helpful Derelict 3632 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3701 | -9/Mines | Excavation squad dispatched 3701 | -9/Mines | A large section of the Mines collapsed 3881 | -9/Mines | Learned Materials garrison access intel 4226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4226 | -9/Mines | Discovered new exit (range 5) 4233 | -9/Mines | Entered Exiles 4272 | -9/Exiles | Met 8R-AWN 4299 | -9/Exiles | Met EX-HEX 4361 | -9/Exiles | Met EX-DEC 4419 | -9/Exiles | Discovered new exit (range 10) 4510 | -9/Exiles | Learned location of Zion (-7) 4593 | -9/Exiles | Visited The Gauntlet 4744 | -9/Exiles | Met EX-BIN 4761 | -9/Exiles | Aligned with FarCom system 4763 | -9/Exiles | Given EX-Vault access code 4801 | -9/Exiles | Opened EX-Vault 4809 | -9/Exiles | Found Firepult 4847 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5130 | -9/Exiles | Found Longsword +1 5136 | -9/Exiles | Found Skeleton Box 5307 | -9/Exiles | Left Exiles lab with Firepult 5307 | -9/Exiles | Entered Mines 5635 | -8/Mines | Discovered new exit (range 6) 5648 | -8/Mines | Discovered new exit (range 9) 5708 | -8/Mines | Identified exit to Materials 6284 | -8/Mines | Entered Materials 6284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6285 | -8/Materials | Loaded intel: 1 garrison access location 6492 | -8/Materials | Lost 3 parts (2n1u) 6802 | -8/Materials | Identified exit to Factory 7516 | -8/Materials | Destroyed 11 combat bots 7882 | -8/Materials | Garrison activated, responded to threat 7965 | -8/Materials | Lost 3 parts (1p1n1u) 8069 | -8/Materials | Garrison activated, responded to threat 8178 | -8/Materials | Entered Factory 8178 | -7/Factory | Evolved 2 slots: Utility x2 8237 | -7/Factory | Build established: Mutant 8348 | -7/Factory | Identified exit to Storage 8348 | -7/Factory | Identified exit to Lower Caves 8476 | -7/Factory | Entered Lower Caves 8491 | -7/Lower Caves | Identified exit to Lower Caves 8576 | -7/Lower Caves | Encountered a Warlord checkpoint 8781 | -7/Lower Caves | Build established: Scavenger-Mutant 9217 | -7/Lower Caves | Entered another Lower Caves area 9319 | -7/Lower Caves | Learned location of Extension (-4) 9380 | -7/Lower Caves | Spotted B-75 Beast 9505 | -7/Lower Caves | Discovered new exit (range 16) 9525 | -7/Lower Caves | Identified exit to Zion 9526 | -7/Lower Caves | Entered Zion 9578 | -7/Zion | Found GAL Module 9647 | -7/Zion | Discovered new exit (range 15) 9681 | -7/Zion | Received a hallucinogenic algorithm 9936 | -7/Zion | Learned location of Storage (-7) 9969 | -7/Zion | Found Prototype Special Weapon 9970 | -7/Zion | Identified RU-N14's Throwing Claymores 9973 | -7/Zion | Found RU-N14's Throwing Claymores 10161 | -7/Zion | Discovered new exit (range 5) 10164 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10269 | -7/Zion | Learned Factory emergency access door positions 10370 | -7/Zion | Rebuked by Imprinter 10452 | -7/Zion | Learned location of 1 exit from Factory 10477 | -7/Zion | Learned 8 Factory zone layouts 10488 | -7/Zion | Learned location of Recycling (-7) 10659 | -7/Zion | Found Prototype Device 10660 | -7/Zion | Identified Phasing AFG 10767 | -7/Zion | Found Prototype Device 10805 | -7/Zion | Identified Bomb Factory No. 2 11611 | -7/Zion | Identified exit to Proximity Caves 11612 | -7/Zion | Entered Proximity Caves 11701 | -6/Proximity Caves | Lost 3 parts (1n2u) 11716 | -6/Proximity Caves | Spotted B-75 Beast 11950 | -6/Proximity Caves | Build established: Mutant 11954 | -6/Proximity Caves | Lost 3 parts (1p2w) 12193 | -6/Proximity Caves | Ambushed by research squad 12215 | -6/Proximity Caves | Core integrity fell below 50% 12265 | -6/Proximity Caves | Lost 8 parts (1n4u3w) 12644 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12941 | -6/Proximity Caves | Build established: Derelict-Mutant 12982 | -6/Proximity Caves | Core integrity fell below 20% 13398 | -6/Proximity Caves | Learned 4 Factory zone layouts 14967 | -6/Proximity Caves | Build established: Mutant 15022 | -6/Proximity Caves | Discovered new exit (range 3) 15039 | -6/Proximity Caves | Entered Factory 15039 | -6/Factory | Evolved 2 slots: Utility x2 15040 | -6/Factory | Identified exit to Lower Caves 15041 | -6/Factory | Identified exit to Factory 15043 | -6/Factory | Loaded intel: 201 non-interactive machine locations 15104 | -6/Factory | Found Prototype Processor 15104 | -6/Factory | Identified Exp. Targeting Computer 15110 | -6/Factory | Found Exp. Targeting Computer 15324 | -6/Factory | Build established: Derelict-Skirmisher 16003 | -6/Factory | Lost 5 parts (1p2n2u) 16249 | -6/Factory | Entered Lower Caves 16282 | -6/Lower Caves | Build established: Mutant 16337 | -6/Lower Caves | Identified exit to Lower Caves 16365 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16410 | -6/Lower Caves | System corruption reached 10% 16460 | -6/Lower Caves | Lost 9 parts (1n6u2w) 16827 | -6/Lower Caves | Build established: Scavenger-Mutant 16867 | -6/Lower Caves | Encountered a Warlord checkpoint 16905 | -6/Lower Caves | Entered another Lower Caves area 17342 | -6/Lower Caves | Core integrity fell below 50% 17415 | -6/Lower Caves | Lost 12 parts (4n5u3w) 17623 | -6/Lower Caves | Build established: Mutant 18203 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18223 | -6/Lower Caves | Core integrity fell below 20% 18233 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 18227_ B-48 Gladiator destroyed. 18228_ B-48 Gladiator heat damages Lgt. Treads. 18228_ B-48 Gladiator critical meltdown. 18228_ Penetrated by Slug. 18229_ Melted Carbon-fiber Leg. 18229_ L-41 Fighter critical meltdown. 18229_ Unknown Protection melted. 18229_ Unknown Engine melted. 18230_ Y-64 Sentinel heat short circuits Imp. Treads. 18230_ Critical hit (Burn: +37). 18231_ Imp. Light Armor Plating fries itself beyond repair. 18231_ G-50 Soldier destroyed. 18231_ Melted Carbon-fiber Leg. 18232_ L-41 Fighter heat damages Unknown Protection, Carbon-fiber Leg, Microactuators, Axe. 18232_ Rnf. Deuterium Engine fries itself beyond repair. 18232_ L-41 Fighter overheating. 18233_ Y-64 Sentinel heat damages Imp. Treads. 18233_ L-41 Fighter heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????# ????????????? | | ????????????????????????????????# ????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????## #????????????? | | ???????????????????????#####???# ########???### | | ????????????????????##?# #???# ##### | | ????????????????????# ## ????# | | ????????????????????? ????### ## | | ?????????????????????? #??????# ### #### | | ??????????????##??????? ##???### ######?## | | ??????????????? ??????? #???# # ####### | | ????????????????? ???#?# #??## ## | | ??????????????????#;#?# # #?## | | ???????????????????#;;#;# ### | | ???????????????????## =%######## | | ???????????????????# @ l [#??????# | | ???????????????????# *% #??????# | | ???????????????????## % #??????# | | ????????????????????## % #??????# ## | | ?????????????????????### = #??????# ######### | | ???????????????????????## ### sY #???# ????????# | | ????????????????????????####?## #???#?????????? | | ??????????????????????????????# ???????????? | | ???????????????????????????????########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 850 Matter Stores 360 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Plasma Flamer | -7/Zion | Free Energy Well | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadSuperdenseFrame Manual? 0 Play Time 03:02:34 Cumulative 263.2 hours Start 2024.09.09 @ 10:31:28 End 2024.09.09 @ 14:02:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fb7fa50-faf2-432c-a0cb-4472497b7239