Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 15:42:20 Player: KN-OKO Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (378) 1890 Value Destroyed (18668) 18668 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3725) 3725 TOTAL SCORE: 33343 Bonus ------- High Alert Combat Kills 1569 Follower Combat Kills 56 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 131/300 Energy 98/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Utility Shielding Layered Heavy Armor Plating Heavy Reflective Plating Graphene Brace > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Shield Leg Compact Matter Pod Stasis Canceller High-powered Tractor Beam Phasing AFG Heavy Neutron Cannon Enhanced Nova Cannon KE Penetrator Railgun Multirail Heavy Rocket Launcher CR-A16's Behemoth Slayer [Rating: 197] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 2 . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . 1 . . 1 . . . Utility 9 | . . . . 2 . . . . 1 . . . . 1 2 . 1 . 1 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Parts Attached 311 | 6 3 11 10 17 1 3 4 9 23 14 5 . 1 25 1 15 29 3 60 71 Power 37 | 1 1 1 1 1 . . . 2 4 1 4 . . 3 . 3 1 . 6 8 Engine 13 | 1 1 1 1 1 . . . 1 4 1 1 . . . . . . . 1 . Core 8 | . . . . . . . . 1 . . 3 . . 3 . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . . . 2 1 . 5 8 Propulsion 82 | 2 . 2 6 2 1 1 . 2 3 6 1 . . 5 1 3 5 1 19 22 Treads 39 | 2 . 2 6 2 1 1 . 2 2 6 1 . . 2 . 2 4 . 1 5 Leg 31 | . . . . . . . . . . . . . . 3 1 1 . 1 8 17 Wheel 12 | . . . . . . . . . 1 . . . . . . . 1 . 10 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 2 3 1 5 . 2 2 2 8 3 . . 1 11 . 5 12 2 25 22 Device 51 | . . . . 2 . 1 1 1 5 1 . . 1 6 . 4 6 1 12 10 Storage 8 | 1 2 . . . . . . . 1 . . . . . . . 1 . 1 2 Processor 12 | . . . . 1 . . . . . . . . . 1 . . 4 1 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 36 | . . 3 1 2 . 1 1 1 2 2 . . . 4 . 1 1 . 9 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 5 2 9 . . 2 3 8 4 . . . 6 . 4 11 . 10 19 Energy Gun 26 | . . . . . . . . . 3 2 . . . 4 . 1 2 . 8 6 Energy Cannon 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Ballistic Gun 39 | 2 . 4 2 9 . . . 2 3 2 . . . 1 . 1 1 . 2 10 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . 2 5 . . . Launcher 5 | . . 1 . . . . . 1 1 . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 1 . 2 . . . . 3 . . 2 1 3 2 Parts Lost 168 | . 1 2 1 4 . 1 . 4 16 12 . . 2 10 . 12 30 5 24 44 Power 16 | . 1 . . . . . . . 2 1 . . 1 1 . 1 3 . 2 4 Propulsion 44 | . . 1 . 1 . 1 . 2 4 4 . . . 1 . 5 5 2 9 9 Utility 61 | . . . . 1 . . . 1 6 4 . . 1 4 . 3 12 2 9 18 Weapon 47 | . . 1 1 2 . . . 1 4 3 . . . 4 . 3 10 1 4 13 Highest Loss Streak 16 | . 1 1 1 2 . 1 . 3 5 8 . . 2 2 . 12 16 4 6 14 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . Average Backups 15 | 3 8 16 19 19 19 19 19 16 16 14 13 18 17 17 16 14 14 10 13 13 Power . | . . . . 1 1 1 1 . . . . 2 1 1 1 . . . 1 . Propulsion 3 | 2 4 8 8 5 4 3 3 1 2 1 1 1 1 . 1 . 2 . 5 4 Utility 5 | . 1 2 5 6 7 8 8 8 6 4 4 6 5 6 7 5 3 4 5 3 Weapon 6 | . 2 3 5 5 7 7 6 5 7 9 8 9 9 8 7 8 8 4 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 . 1 7 . . 1 3 . . . . . 3 1 . 1 1 3 8 Power 6 | . . . . 1 . . . . . . . . . 2 . . . . 2 1 Propulsion 10 | . . . . 3 . . . 2 . . . . . . . . . . 1 4 Utility 4 | . . . 1 . . . . 1 . . . . . 1 1 . . . . . Weapon 10 | . 1 . . 3 . . 1 . . . . . . . . . 1 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 95 99 99 100 100 100 99 93 87 94 76 99 91 85 86 79 23 75 84 Engine 5 | . 14 11 9 7 7 7 7 6 9 7 5 . 1 1 . . . . 1 . Core 1 | . . . . . . . . . . . 1 13 11 8 10 8 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 8 . 5 10 Treads 18 | . 28 21 35 30 30 30 30 30 21 16 26 26 26 11 5 5 12 3 1 . Leg 4 | . . . . . . . . . . . . . . 4 13 12 . . 11 22 Wheel 1 | . . . . . . . . . 1 3 . . . 4 3 . . 3 9 . Device 11 | . . . . 5 7 7 7 12 19 13 13 13 14 16 10 22 22 3 17 17 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 6 3 3 4 Processor 2 | . . . . 6 7 7 7 . . . . . . . . . 3 3 4 4 Protection 7 | . . 6 9 8 7 7 7 8 6 12 13 13 11 9 15 9 4 . 3 6 Energy Gun 4 | . . . . . . . . . 4 10 6 . 6 9 21 15 4 . 9 10 Ballistic Gun 19 | . 28 43 36 30 30 30 24 27 21 14 20 2 20 11 . 2 4 . 3 6 Peak Build Rating 197 | 6 7 15 21 42 45 48 58 54 63 62 66 66 67 84 82 117 150 46 168 197 Average Rating 69 | 4 6 11 19 33 43 47 48 51 58 53 53 51 65 78 81 93 129 31 115 160 On Entrance 51 | . 6 7 15 21 42 45 48 50 51 63 52 66 66 64 81 82 117 37 15 163 Naked Turns 34 | . . . . . . . . . . . . . . . . . . . . 34 Heaviest Build 188 | 12 47 60 59 74 72 72 72 82 91 92 94 94 94 107 103 110 137 53 139 188 Greatest Support 225 | 40 40 40 80 80 88 88 88 88 90 98 106 106 106 86 68 150 225 16 153 174 Greatest Overweight (x) 4 | . 1 1 . . . . . 1 2 3 . . . 3 3 3 3 3 4 1 Average Overweight (x) . | . . 1 . . . . . . . 1 . . . 2 2 . . 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 17 Most Carried 20 | 6 11 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 12 20 20 Average Carried 16 | 4 8 16 19 19 19 19 19 18 17 15 15 20 19 18 17 16 16 11 14 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 5 Final Carried 20 | 6 11 20 20 19 20 19 20 20 20 15 20 20 18 18 17 20 12 5 20 . Class Distribution -------------------- 43% | Scavenger-Tank 15% | Tank 13% | Gunner 13% | Scavenger-Gunner 9% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Matter Collected 10404 | 264 365 402 489 561 87 261 30 306 1237 429 128 . 269 940 320 199 1133 . 1183 1801 Remotely 934 | . . . . . . . . . . . . . . . . . 660 . . 274 Salvage Created 18850 | 54 497 759 972 909 125 491 . 223 2441 792 121 . 444 1431 153 700 1813 . 3264 3661 Parts 833 | 1 25 49 47 52 4 17 . 3 108 40 6 . 23 55 3 26 77 . 135 162 Haulers Intercepted 8 | . 2 2 1 1 . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 16 | . . 2 1 . . . . . 4 . . . . 4 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . 4 17 1 3 . 26 9 . 23 . . . . . . . Prevented 9 | . . . . . . . . . . 9 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 327 | . 10 15 17 17 3 11 . 7 44 19 2 . 12 34 . 10 37 . 35 54 Melee 8 | . . . . . . . . . . . . . . . . . . . 8 . Guns 247 | . 10 12 17 17 3 11 . 5 40 11 2 . 12 32 . 8 8 . 18 41 Cannons 17 | . . . . . . . . . . . . . . . . 2 12 . . 3 AOE 32 | . . 3 . . . . . 2 2 6 . . . 1 . . 13 . . 5 Classes Destroyed 21 | 1 4 2 3 3 . 2 . . . 1 . . 1 . . 2 . . . 2 Worker 10 | . . . 1 1 . . . . 3 . . . . 2 . . 2 . 1 . Builder 8 | . . . 1 . . . . . 4 . . . . . . . 1 . 1 1 Tunneler 4 | . . . . 1 . . . . . . . . . . . . . . 2 1 Hauler 8 | . 2 2 1 1 . . . . . . . . . 1 . . . . 1 . Recycler 15 | 1 . 2 3 1 . . . . 3 . . . . 1 1 . . . 3 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 Swarmer 72 | . 3 4 3 3 . . . . 11 10 2 . 6 15 . . 7 . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 120 | . 7 8 10 7 3 6 . 6 22 1 . . 2 14 . 5 8 . 10 11 Brawler 8 | . . . 1 . . . . . . 2 . . 1 . . . . . 1 3 Duelist 9 | . . . . 1 . 3 . . 2 1 . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 28 | . . 3 3 3 . 1 . 1 6 2 . . 1 . . 1 2 . 1 4 Specialist 9 | . . . . . . . . . . . . . . . . 3 4 . 2 . Hunter 22 | . . . . . . 1 . . 1 . . . . . . . 4 . 5 11 Programmer 48 | . . . . 3 . . . . 2 2 . . . 4 . . 11 . 15 11 Heavy 2 | . . . . . . . . . . . . . . . . 1 1 . . . Behemoth 5 | . . . . . . . . . . 1 . . . 1 . . . . 1 2 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 1 3 7 5 4 3 11 . 4 9 6 2 . 4 6 1 7 17 . 7 7 Combat Bots Only 15 | . 3 7 5 3 3 10 . 4 8 6 2 . 4 6 . 7 15 . 4 7 Max Kills in Single Turn 3 | 1 1 2 2 2 1 2 . 1 3 2 1 . 2 2 1 1 3 . 2 3 Gunslinging 1 | . . 1 1 . . . . . 1 . . . 1 1 . . . . . 1 Exploded 3 | . . 2 . . . . . 1 1 2 . . . 1 . . 3 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 3279 | . 67 68 71 130 7 54 . 84 323 128 3 . 31 150 . 220 485 76 483 899 Missed 976 | . 19 20 24 42 2 13 . 30 99 44 1 . 8 37 . 94 125 35 119 264 Hits 2303 | . 48 48 47 88 5 41 . 54 224 84 2 . 23 113 . 126 360 41 364 635 Melee 27 | . . . . 4 . 4 . . 4 . . . . . . . . . . 15 Projectile 2276 | . 48 48 47 84 5 37 . 54 220 84 2 . 23 113 . 126 360 41 364 620 Critical Strikes 88 | . 1 . 2 1 . 3 . 2 6 3 . . . 7 . 2 11 2 21 27 Actively Blocked 44 | . . . . . . . . . . . . . . . . . . . 21 23 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 3 1 Damage Taken 40481 | . 558 578 701 1143 77 762 . 618 2854 1533 29 . 405 1580 . 1844 7205 665 7393 12536 Core 4242 | . 96 118 77 77 44 14 . 19 259 105 . . . 210 . 228 744 202 443 1606 Absorbed by Shields 2501 | . . . . . . . . 114 60 . . . . 491 . . 399 . 284 1153 Reduced by Siege Mode 713 | . . . . . . . . . . . . . . . . . 628 . 85 . Redirected to Shielding 211 | . . . . . . . . . . . . . . . . . . . 42 169 Ignored by Resistances 2486 | . . . . . . . . 27 229 58 . . . 155 . 314 650 . 573 480 Regen/Repaired (Parts) 123 | . . 123 . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 61 70 86 . . . . 78 . . . . 57 79 . 80 . 27 69 . Volleys Fired 756 | 2 61 53 53 38 7 17 . 12 85 25 5 . 18 65 2 23 91 1 73 125 Largest 5 | 2 2 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 1 5 5 Hottest 400 | 40 40 83 86 112 112 112 . 112 216 216 150 . 150 307 307 318 320 113 363 400 Shots Fired 2643 | 4 124 197 212 152 28 63 . 33 326 76 21 . 71 251 8 89 237 2 248 501 Gun 2432 | 4 124 192 212 152 28 63 . 28 322 68 21 . 71 249 8 82 94 . 248 466 Cannon 161 | . . . . . . . . . . . . . . . . 7 126 2 . 26 Launcher 50 | . . 5 . . . . . 5 4 8 . . . 2 . . 17 . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1734 | 4 124 192 212 152 28 63 . 28 259 45 16 . 53 140 . 17 135 . 66 200 Thermal 842 | . . . . . . . . . 63 23 5 . 18 109 8 72 85 2 165 292 Explosive 26 | . . 5 . . . . . 5 . 3 . . . . . . 4 . . 9 Electromagnetic 41 | . . . . . . . . . 4 5 . . . 2 . . 13 . 17 . Robot Hit Streak 28 | 3 14 12 13 12 8 15 . 10 23 7 15 . 9 23 4 9 28 . 16 13 Robot Miss Streak 9 | . 4 4 4 5 6 3 . 5 5 7 1 . 3 9 1 3 5 1 4 8 Penetration Max 2 | . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 2 Secondary Targets 73 | . 3 2 4 1 1 7 . 2 12 3 . . 4 13 . 3 . . 5 13 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 1 1 . . 1 1 . 1 . . 1 1 Shots Hit Robots 1792 | 3 77 125 132 95 23 56 . 27 245 45 14 . 38 166 4 76 170 . 200 296 Core Hits 1100 | 2 35 47 58 66 14 72 . 36 233 30 4 . 22 105 3 44 84 . 74 171 Critical Kills 17 | . . . . . . . . . 1 . . . . . . . 1 . 7 8 Critical Parts Destroyed 26 | . . 2 2 . . 1 . . 1 . . . . . . . . . 10 10 Critical Strikes 103 | . . 2 2 . . 1 . . 10 2 . . . 1 . 1 15 . 41 28 Burn 32 | . . . . . . . . . 8 2 . . . 1 . 1 2 . 10 8 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . Destroy 44 | . . 2 2 . . 1 . . 2 . . . . . . . . . 17 20 Blast 12 | . . . . . . . . . . . . . . . . . 12 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Impale 13 | . . . . . . . . . . . . . . . . . . . 13 . Melee Attacks 91 | . . . . . . . 1 . 2 8 . . . 2 . . . . 67 11 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . Piercing 87 | . . . . . . . . . . 8 . . . 1 . . . . 67 11 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47119 | 25 642 1424 1649 1610 320 1266 . 889 5644 1704 262 . 719 4486 101 1938 7666 . 6090 10684 Guns 34530 | 25 642 1046 1504 1582 316 1266 . 467 5070 793 262 . 719 4024 101 1802 2135 . 4238 8538 Cannons 4040 | . . . . . . . . . . . . . . . . 136 3322 . . 582 Explosions 6428 | . . 378 114 . . . . 422 504 845 . . . 462 . . 2178 . . 1525 Melee 1912 | . . . . . . . . . . 66 . . . . . . . . 1846 . Ramming 209 | . . . 31 28 4 . . . 70 . . . . . . . 31 . 6 39 Kinetic 22466 | 25 642 1046 1504 1582 316 1266 . 467 4101 470 185 . 564 1792 . 340 3291 . 1043 3832 Thermal 15991 | . . . . . . . . . 969 411 77 . 155 2232 101 1598 2306 . 2854 5288 Explosive 4517 | . . 378 114 . . . . 422 . 449 . . . 271 . . 1358 . . 1525 Electromagnetic 2024 | . . . . . . . . . 504 308 . . . 191 . . 680 . 341 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1912 | . . . . . . . . . . 66 . . . . . . . . 1846 . Highest Corruption 47 | . 2 . . 2 . . . . 1 1 1 1 1 3 . . 32 32 47 34 Average Corruption 12 | . 2 . . 1 . . . . 1 1 1 1 1 2 . . 16 32 30 17 Corruption Purged 6 | . . . . 3 . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 320 | . 13 . . 2 . . . . 6 4 8 3 6 20 . . 43 14 99 102 Message Errors 60 | . 4 . . . . . . . 1 . 2 . 1 4 . . 7 4 17 20 Matter Fused 60 | . 2 . . 1 . . . . 2 1 2 2 3 4 . . 10 2 12 19 Heat Flow Errors 40 | . 2 . . . . . . . 1 . 2 . . . . . 6 2 15 12 Energy Discharges 25 | . 1 . . 1 . . . . . 2 . . 1 2 . . 5 . 5 8 Parts Rejected 8 | . . . . . . . . . . . . . . . . . 1 . 3 4 Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 33 | . 2 . . . . . . . . 1 1 . . 3 . . 5 . 13 8 Data Loss (major) 17 | . . . . . . . . . 1 . . 1 . 2 . . 1 . 9 3 Misfires 15 | . 2 . . . . . . . 1 . 1 . . 3 . . 3 1 2 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . 2 2 Misdirections 20 | . . . . . . . . . . . . . . . . . 1 4 4 11 Weapon Failures 35 | . . . . . . . . . . . . . 1 2 . . 3 . 17 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 346 | . . 21 41 . . . . . 5 18 . . . 37 . . 111 . 90 23 Projectiles 57 | . . . . . . . . . . . . . . . . . 34 . . 23 Explosions 191 | . . 21 41 . . . . . . 18 . . . 37 . . 74 . . . Melee 98 | . . . . . . . . . 5 . . . . . . . 3 . 90 . Knockbacks 20 | . . . . . 1 . . . . . . . . . . 2 17 . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . 2 17 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . . . . . . 11 50 39 . . . 110 . . 103 . . 42 Shots 8 | . . . . . . . . 1 1 1 . . . 1 . . 3 . . 1 Rammed 15 | . . . 3 2 1 . . . 7 . . . . . . . 1 . . 1 Targets Rammed 24 | . . . 8 2 1 . . . 7 . . . . . . . 2 . 2 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . 2 1 Crushed 6 | . . . 5 . . . . . . . . . . . . . 1 . . . Highest Temperature 418 | . 270 418 298 201 294 245 . 6 252 36 94 . . 268 136 84 222 191 328 316 Average Temperature 84 | . 45 101 90 53 154 91 . 6 42 16 48 . . 57 76 36 82 74 87 111 Received Heat Transfer 5409 | . 252 252 369 234 45 324 . 140 850 231 . . 81 290 . 258 858 105 624 496 Effects 9 | . . . 1 . . 3 . . . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . Interference 5 | . . . . . . 2 . . . . . . . . . . . . 3 . Siege Activations 11 | . . . . . . . . . . . . . . . . . 8 . 3 . Total Turns 302 | . . . . . . . . . . . . . . . . . 225 . 77 . Longest Duration 67 | . . . . . . . . . . . . . . . . . 67 . 35 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 8 | . . . . . . . . . 1 1 . . . . . . 3 . 3 . Combat Hostiles 8 | . . . . . . . . . 1 1 . . . . . . 3 . 3 . Parts Fried 18 | . . . . . . . . . 6 . . . . . . . 7 . 5 . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Robots Melted 10 | . . . . . . . . . 1 . . . . . . . 1 . 5 3 Combat Hostiles 10 | . . . . . . . . . 1 . . . . . . . 1 . 5 3 Parts Melted 67 | . . . . . . . . . 6 3 . . 1 6 . 1 5 . 25 20 Heat Transferred 25778 | . . . . . . . . . 3150 933 148 . 296 3799 186 3167 2742 . 4847 6510 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Maximum Alert Level 3 | . . . 1 . . . . . 2 . . . . 3 1 1 2 1 1 3 Low Security (%) 57 | 100 100 100 52 100 . . . . 57 . . . . 42 . . 36 5 75 5 Level 1 23 | . . . 47 . . . . . 30 . . . . 8 100 100 18 94 24 46 Level 2 15 | . . . . . . . . . 11 . . . . 47 . . 45 . . 27 Level 3 3 | . . . . . . . . . . . . . . 1 . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 1024 | 5 91 188 298 118 . . . . 692 . . . . 713 347 317 694 317 349 1024 Initial 347 | . . 3 11 91 . . . . . . . . . 38 347 207 177 315 105 196 Average 225 | . 17 62 145 39 . . . . 204 . . . . 331 321 278 374 271 120 520 Influence Increases 9722 | 5 286 427 557 499 145 245 . 184 1246 430 55 . 245 1105 10 230 1206 13 974 1860 Destroy 0b10 Robot/C 6500 | . 200 300 340 340 60 220 . 160 880 380 40 . 200 680 . 200 740 . 700 1060 Destroy 0b10 Robot/NC 275 | 5 15 25 35 20 . 5 . . 55 . 5 . 10 20 5 . 15 . 40 20 Destroy Leader 1312 | . 56 74 82 102 10 20 . 20 202 50 10 . 20 112 . 30 170 . 132 222 Allied During Kill 4 | . . . . . . . . 4 . . . . . . . . . . . . Successful Hack 138 | . . . 14 21 . . . . . . . . . 14 5 . 27 9 . 48 Disable Machine 300 | . . 15 60 . . . . . 30 . . . . 105 . . 60 . 15 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 503 | . . 13 11 1 . . . . 4 . . . . 114 . . 194 4 27 135 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 15 . . 15 75 . . . 75 . . . 15 60 . . . . 60 210 Influence Decreases 8724 | 5 278 406 384 628 218 245 . 184 558 698 334 141 183 457 423 210 962 386 835 1189 Entered New Map 1716 | . . 5 18 111 28 . . . . 256 80 141 . 24 363 90 140 246 83 131 Time Decay 5312 | 5 258 381 366 422 190 235 . 154 398 302 254 . 163 353 60 . 522 90 541 618 Lost Part 1562 | . . 20 . 21 . 10 . 10 160 120 . . 20 80 . 120 300 50 211 440 Lost Ally 40 | . . . . . . . . 20 . 20 . . . . . . . . . . Purge Threat 94 | . 20 . . 74 . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 3 3 8 . 1 . . 14 . . . . 6 . 2 12 2 9 18 Investigation 9 | . . . . 3 . . . . 2 . . . . 2 . . . . . 2 Extermination 23 | . . . . 4 . . . . 3 . . . . 2 . . 3 . 6 5 Reinforcement 30 | . 2 3 3 1 . . . . 2 . . . . 2 . 2 6 2 3 4 Assault 6 | . . . . . . 1 . . . . . . . . . . . . . 5 Garrison 12 | . . . . . . . . . 7 . . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . 5 Construction Impeded 7 | . . . 2 . . . . . 1 . . . . . . . 2 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Distress Signals 23 | . 1 3 4 . . . . . 5 . . . . 1 . . 2 . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 25 25 25 19 5 13 . 8 63 19 2 . 13 42 . 10 55 14 48 96 Peak Tracking Total 12 | . 6 4 7 3 5 7 . 4 6 5 2 . 5 5 . 5 9 12 5 11 Tactical Retreats 18 | . 1 . . 1 1 . . . 3 . . . 1 2 . . . . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Traps Triggered 20 | . 1 . . 5 . . . . 2 . . . . 3 . 1 2 . 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Machines Disabled 22 | . . 1 4 . . . . . 2 1 . . . 7 . . 4 . 1 2 Max in Single Turn 3 | . . 1 3 . . . . . 1 1 . . . 2 . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Machines Accessed 40 | . 3 1 2 6 . . . 1 2 . . 4 . 6 1 . 4 1 2 7 Terminals 22 | . 1 . 2 4 . . . 1 . . . . . 2 1 . 3 1 1 6 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 2 . . 1 . . . . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 Total Hacks 111 | . 7 3 7 15 . . . 2 4 . . 29 . 13 1 . 9 6 3 12 Successful 57 | . 5 2 4 4 . . . 2 2 . . 29 . 2 1 . 2 1 1 2 Failed 54 | . 2 1 3 11 . . . . 2 . . . . 11 . . 7 5 2 10 Catastrophic 14 | . . . . 3 . . . . 1 . . . . 3 . . 1 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 3 6 . . . . . . . . . 6 . . 3 5 . 1 Terminals 52 | . 3 . 7 8 . . . 2 . . . . . 6 1 . 7 6 2 10 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . 3 . . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . 4 . . 2 . . . . 2 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . 5 . . . . 2 . . . . 4 . . 2 . . 2 Terminal Hacks 42 | . 2 . 3 2 . . . 2 . . . 29 . . 1 . 1 1 . 1 Record 13 | . . . . . . . . 2 . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 1 . . . . . . . . . . . . 1 . . 1 Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . . . . . 2 . . . . . . . . . 1 . Report Inventory 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . Retrieve Components 3 | . 2 . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 2 . . . . . . . . . 1 . . 1 . . 1 Terminals 6 | . . . 1 2 . . . . . . . . . 1 . . 1 . . 1 Botnet 6 | . . . 1 2 . . . . . . . . . 1 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 1 5 . . . . 1 . . . . 6 . . 4 1 1 7 Full Trace Events 5 | . . . . 1 . . . . . . . . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 14 . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Total Allies 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Largest Group 2 | . . . . . . 2 2 2 . 1 . . . . . . . . . . Highest-Rated Group 52 | . . . . . . 52 52 52 . 29 . . . . . . . . . . Highest-Rated Ally 32 | . . . . . . 32 32 32 . 29 . . . . . . . . . . Initial Warlord ECA Mod 33 | . . . . . . . . . . . . . . . . . 9 9 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 14 . 4 . . . . . . . . . . Total Damage 646 | . . . . . . . . 561 . 85 . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Active Infowar (turns) 2 | . . . . . . . . . . . . . . . . . 2 . . . Jamming 2 | . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . 1 . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Turns Passed 19367 | 86 1270 1148 884 1496 638 609 1496 975 1426 670 544 165 501 1659 130 272 1441 189 1708 2060 Spaces Moved 9264 | 44 529 370 414 808 364 324 899 483 479 309 324 99 273 789 75 78 570 134 892 1007 Core 345 | 3 . . . . . . . . . . . . . . . . . 29 58 255 Treads 6181 | 41 529 370 414 808 364 324 899 483 414 118 324 99 273 134 . 42 541 . 3 1 Legs 1199 | . . . . . . . . . . . . . . . 24 36 . . 388 751 Wheels 1539 | . . . . . . . . . 65 191 . . . 655 51 . 29 105 443 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 162 162 165 165 130 130 160 160 160 130 145 160 150 50 50 50 Average Speed 162 | 152 203 240 160 161 162 164 165 183 200 172 160 160 160 161 157 184 164 122 113 132 Slowest Speed 330 | 160 240 240 160 162 162 165 165 250 250 240 160 160 160 240 185 330 232 150 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 91 39 37 20 46 53 86 75 14 55 51 70 45 18 3 46 12 22 18 27 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 4 . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . . . . . 1 . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 14 | . . . . . 2 2 4 3 . 1 2 . . . . . . . . . Spaces Dug 27 | . . . . . . . . . 2 . . . . 1 . . 16 1 4 3 Terrain Destroyed 306 | . . 16 8 . . . . 19 2 42 . . . 52 . . 102 2 7 56 Melee 9 | . . . . . . . . . 2 . . . . 1 . . . . 4 2 Projectile 63 | . . . . . . . . . . 1 . . . 1 . . 48 2 3 8 AOE 228 | . . 16 8 . . . . 19 . 41 . . . 50 . . 54 . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Total 11766 | 57 630 541 527 924 394 358 911 548 740 376 339 106 298 1021 83 144 894 158 1298 1419 Wait 853 | . 26 84 29 23 20 9 . 30 119 8 1 . 6 86 1 16 149 17 126 103 Move 9244 | 43 528 369 413 807 363 323 898 482 478 308 323 98 272 788 74 77 569 133 891 1007 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 6 7 15 5 15 1 . 2 7 13 2 3 . . 16 2 6 13 2 30 13 Fast Attach 153 | 6 2 2 1 1 . . 3 1 4 5 1 4 . 13 . 7 15 1 50 37 Attach 114 | . 1 4 3 7 . 1 . 5 13 9 . . 2 8 2 7 19 2 17 14 Detach 38 | . 2 . . 1 . . . . 1 1 . . . 8 . 2 7 1 9 6 Swap 154 | . . 7 6 11 1 2 2 5 13 7 4 . . 14 . 3 18 . 11 50 Drop 166 | . 3 7 9 19 1 1 5 6 5 . 2 4 . 21 2 3 11 1 20 46 Fire 756 | 2 61 53 53 38 7 17 . 12 85 25 5 . 18 65 2 23 91 1 73 125 Melee 91 | . . . . . . . 1 . 2 8 . . . 2 . . . . 67 11 Ram 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . 2 1 Crush 19 | . . . 8 2 1 . . . 6 . . . . . . . 2 . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . 2 5 Rewire 8 | . . . . . . 5 . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Discovered new exit (range 16) 1170 | -10/Materials | Discovered new exit (range 5) 1357 | -10/Materials | Entered another Materials area 1357 | -9/Materials | Evolved 2 slots: Weapon x2 1397 | -9/Materials | Repaired Lgt. Treads 1665 | -9/Materials | Build established: Gunner 1763 | -9/Materials | Discovered new exit (range 14) 1974 | -9/Materials | Destroyed 7 combat bots 2034 | -9/Materials | Discovered new exit (range 15) 2297 | -9/Materials | Build established: Scavenger-Tank 2406 | -9/Materials | Discovered new exit (range 12) 2505 | -9/Materials | Entered another Materials area 2505 | -8/Materials | Evolved 2 slots: Propulsion x2 3323 | -8/Materials | Discovered new exit (range 11) 3389 | -8/Materials | Entered Factory 3389 | -7/Factory | Evolved 2 slots: Utility x2 3626 | -7/Factory | Discovered new exit (range 15) 4388 | -7/Factory | Build established: Scavenger-Gunner 4421 | -7/Factory | Identified exit to Lower Caves 4885 | -7/Factory | Entered Lower Caves 5320 | -7/Lower Caves | Discovered new exit (range 4) 5414 | -7/Lower Caves | Encountered a Warlord checkpoint 5523 | -7/Lower Caves | Entered another Lower Caves area 5523 | -7/Lower Caves | Discovered new exit (range 10) 5604 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5679 | -7/Lower Caves | Destroyed 10 combat bots 5925 | -7/Lower Caves | Build established: Gunner 6109 | -7/Lower Caves | Discovered new exit (range 9) 6132 | -7/Lower Caves | Entered Zion 6132 | -7/Zion | Accompanied by 2 allies 6175 | -7/Zion | Found GAL Module 6320 | -7/Zion | Discovered new exit (range 14) 6666 | -7/Zion | Found CR-A16's Pointy Stick 6814 | -7/Zion | Met Imprinter 7032 | -7/Zion | Received a hallucinogenic algorithm 7095 | -7/Zion | Learned location of Quarantine (-2) 7124 | -7/Zion | Learned location of Warlord (-4) 7577 | -7/Zion | Found Prototype Device 7577 | -7/Zion | Identified Phasing AFG 7628 | -7/Zion | Entered Proximity Caves 7628 | -6/Proximity Caves | Accompanied by 2 allies 7657 | -6/Proximity Caves | Spotted B-75 Beast 7686 | -6/Proximity Caves | Allies destroyed B-75 Beast 7694 | -6/Proximity Caves | Lost 3 parts (2n1u) 7978 | -6/Proximity Caves | Build established: Tank 8073 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8320 | -6/Proximity Caves | Found DCF Scrap (13 items) 8368 | -6/Proximity Caves | Discovered new exit (range 9) 8603 | -6/Proximity Caves | Entered Factory 8603 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9090 | -6/Factory | Garrison activated, responded to threat 9234 | -6/Factory | Lost 3 parts (2u1w) 9488 | -6/Factory | Garrison activated, responded to threat 9546 | -6/Factory | Destroyed 8 combat bots 9546 | -6/Factory | Lost 5 parts (1p2n1u1w) 9950 | -6/Factory | Garrison activated, responded to threat 9995 | -6/Factory | Discovered new exit (range 11) 10027 | -6/Factory | Destroyed 8 combat bots 10029 | -6/Factory | Entered Lower Caves 10066 | -6/Lower Caves | Lost 3 parts (2n1u) 10083 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10237 | -6/Lower Caves | Learned Factory stockpile data 10270 | -6/Lower Caves | Encountered a Warlord checkpoint 10318 | -6/Lower Caves | Spotted B-75 Beast 10368 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 10371 | -6/Lower Caves | Destroyed B-75 Beast 10426 | -6/Lower Caves | Build established: Scavenger-Tank 10433 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 10650 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10667 | -6/Lower Caves | Discovered new exit (range 12) 10699 | -6/Lower Caves | Entered another Lower Caves area 10799 | -6/Lower Caves | Learned Factory emergency access door positions 11156 | -6/Lower Caves | Discovered new exit (range 10) 11243 | -6/Lower Caves | Entered Data Miner 11246 | -6/Data Miner | Discovered new exit (range 6) 11276 | -6/Data Miner | Met Data Miner 11305 | -6/Data Miner | Learned location of Section 7 (-2) 11305 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11333 | -6/Data Miner | Received God Mode back door access code from Data Miner 11408 | -6/Data Miner | Entered Proximity Caves 11520 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11903 | -5/Proximity Caves | Discovered new exit (range 4) 11909 | -5/Proximity Caves | Entered Factory 11909 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11910 | -5/Factory | Identified exit to Upper Caves 12414 | -5/Factory | Spotted B-75 Beast 12437 | -5/Factory | Destroyed B-75 Beast 12638 | -5/Factory | Discovered new exit (range 7) 13139 | -5/Factory | Discovered new exit (range 2) 13368 | -5/Factory | Found Prototype Processor 13368 | -5/Factory | Identified Exp. Targeting Computer 13568 | -5/Factory | Entered another Factory area 13568 | -4/Factory | Evolved 2 slots: Utility x2 13697 | -4/Factory | Identified exit to DSF 13698 | -4/Factory | Entered DSF 13743 | -4/DSF | Additional patrols routed to DSF 13789 | -4/DSF | Discovered new exit (range 16) 13849 | -4/DSF | Sterilization system engaged 13869 | -4/DSF | Ambient heat levels rising (+10) 13882 | -4/DSF | Destroyed 7 combat bots 13884 | -4/DSF | Ambient heat levels rising (+10) 13890 | -4/DSF | Lost 12 parts (1p5n3u3w) 13899 | -4/DSF | Ambient heat levels rising (+10) 13914 | -4/DSF | Ambient heat levels rising (+10) 13929 | -4/DSF | Ambient heat levels rising (+10) 13944 | -4/DSF | Ambient heat levels rising (+10) 13959 | -4/DSF | Ambient heat levels rising (+10) 13970 | -4/DSF | Entered Research 13970 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14167 | -3/Research | Garrison activated, responded to threat 14272 | -3/Research | Identified exit to Testing 14740 | -3/Research | System corruption reached 10% 14775 | -3/Research | Lost 9 parts (1p5u3w) 14806 | -3/Research | Destroyed 15 combat bots 15021 | -3/Research | Build established: Tank 15179 | -3/Research | System corruption reached 30% 15349 | -3/Research | Core integrity fell below 50% 15379 | -3/Research | Lost 16 parts (2p2n5u7w) 15411 | -3/Research | Entered Testing 15439 | -3/Testing | Found Prototype Processor 15439 | -3/Testing | Identified Spectral Analyzer 15478 | -3/Testing | Identified exit to Research 15600 | -3/Testing | Entered Research 15600 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15605 | -2/Research | Build established: Mutant 15620 | -2/Research | Lost 4 parts (2n2u) 15791 | -2/Research | Found Hvy. Reactive Plating 15794 | -2/Research | Found Hvy. Reactive Plating 15796 | -2/Research | Found Hvy. Reactive Plating 15798 | -2/Research | Found Hvy. Reactive Plating 15830 | -2/Research | System corruption reached 10% 15949 | -2/Research | Build established: Scavenger-Mutant 16094 | -2/Research | Spotted B-90 Cyclops 16136 | -2/Research | Destroyed B-90 Cyclops 16180 | -2/Research | Lost 4 parts (1p2n1u) 16286 | -2/Research | Lost 6 parts (1p1n3u1w) 16546 | -2/Research | System corruption reached 30% 16569 | -2/Research | Build established: Scavenger-Tank 16609 | -2/Research | Lost 4 parts (2n1u1w) 16972 | -2/Research | Found Powered Armor 17174 | -2/Research | Build established: Scavenger-Gunner 17291 | -2/Research | Discovered new exit (range 15) 17308 | -2/Research | Entered Access 17308 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17612 | -1/Access | Build established: Scavenger-Tank 17666 | -1/Access | Identified exit to Command 17742 | -1/Access | System corruption reached 10% 17933 | -1/Access | Energy Cycler disabled 18411 | -1/Access | Lost 4 parts (4u) 18459 | -1/Access | Spotted B-99 Colossus 18484 | -1/Access | Destroyed B-99 Colossus 18489 | -1/Access | Found Prototype Ballistic Gun 18489 | -1/Access | Identified Multirail 18537 | -1/Access | Lost 5 parts (1p1n2u1w) 18564 | -1/Access | Incoming assault squad redirected 18575 | -1/Access | Incoming assault squad redirected 18641 | -1/Access | Spotted B-99 Colossus 18682 | -1/Access | Destroyed B-99 Colossus 18686 | -1/Access | Found Multirail 18690 | -1/Access | Found Multirail 18692 | -1/Access | Found Hvy. Reflective Plating 18707 | -1/Access | Lost 4 parts (1p2u1w) 18808 | -1/Access | First assault squad dispatched 18827 | -1/Access | Incoming assault squad redirected 19013 | -1/Access | Destroyed 7 combat bots 19052 | -1/Access | Lost 10 parts (1p4u5w) 19130 | -1/Access | Incoming assault squad redirected 19140 | -1/Access | System corruption reached 30% 19205 | -1/Access | Incoming assault squad redirected 19207 | -1/Access | Released all parts (14) 19235 | -1/Access | Lost 14 parts (1p4n5u4w) 19291 | -1/Access | Core integrity fell below 50% 19355 | -1/Access | Core integrity fell below 20% 19365 | -1/Access | Lost 3 parts (3n) 19368 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 19331_ Adv. Heavy Siege Treads destroyed. 19334_ Slug penetrates Wall. 19334_ Arm. Heavy Treads destroyed. 19334_ K-01 Serf cleans the TF Node. 19335_ TF Node disabled. 19335_ Adv. Sensor Array tumbles out of TF Node. 19335_ Adv. Signal Interpreter tumbles out of TF Node. 19335_ K-01 Serf destroyed. 19335_ K-01 Serf collects debris. 19338_ R-10 Processor collects Lgt. Ion Engine. 19344_ Connecting with Terminal... 19344_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 19345_ ZSTKGCYXTK7QHY8ZCESVNLXVUA5WJX 19358_ Slammed into P-80 Master. 19358_ Destabilizing: Core damaged (-48). 19360_ System corrupted: Component data lost. 19361_ P-80 Master resets Y-72 Warden, system corruption cleaned. 19365_ K-01 Serf cleans the Terminal. 19368_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####+###?????????????????????????????????????? | | ????# #????????????######???????????????????? | | ????# ############## ############## ??? | | ????+ " k ??? | | ????# pp @ R kA ??? | | ????# ############## ##"T#########???????? | | ????# #????????????##h####""#???????????????? | | ????### ###########?????# #??####???????????????? | | ??????# # #?????# #?????????????????????? | | ??????# # #?????# #?????????????????????? | | ??????# + " #?????# #?????????????????????? | | ####### # """ #?????# #?????????????????????? | | # """??????# #?????????????????????? | | #? " #?????# #?????????????????????? | | ####### #? #?????# #?????????????????????? | | #####?# #?? = #?????# #?????????????????????? | | #?# #??########?????# #?????????????????????? | | #?# #?????????????### #####?????????????????? | | "" #?# #?????????????# #?????????????????? | | "" #?# #?????????????# #?????????????????? | | T" ### ##????????????# #?????????????????? | | "" ## #????????????# +?????????????????? | | "" + #????????????# #?????????????????? | | ## #????????????# #?????????????????? | | ## #????????????# #?????????????????? | | ###########????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# # ?????????? | | ???????????????????????# + ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 100 Energy Generation 88 Energy Capacity 950 Matter Stores 489 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Corruption Block 20 Armor Coverage 1425 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Item Schematics ----------------- Imp. Target Analyzer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatTerrorDerivative Manual? 0 Play Time 02:19:41 Cumulative 481.5 hours Start 2025.05.15 @ 20:16:01 End 2025.05.18 @ 15:42:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 44 Types 38/0/4/2/0/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9382633e-f615-4d40-ba38-e7bb4887e583