Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.20 @ 01:54:54 Player: Moredread Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1756) 1756 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 5274 Bonus ------- High Alert Combat Kills 288 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Heat Sink Beam Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Improved Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Armored Huge Wheel Beam Rifle Pulse Rifle High-powered Shotgun High-powered Shotgun Improved Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 48 | 2 4 13 4 25 . . Power 9 | . 2 1 . 6 . . Engine 8 | . 2 1 . 5 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 4 | 2 . 1 . 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 . 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 2 4 2 6 . . Device 1 | . . 1 . . . . Storage 3 | . . . 2 1 . . Processor 7 | . 2 2 . 3 . . Hackware . | . . . . . . . Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 21 | . . 7 2 12 . . Energy Gun 3 | . . 1 . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | . . 6 1 4 . . Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 1 6 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . 2 . . 3 4 . Power 3 | . 1 . . 2 . . Propulsion 4 | . 1 . . 1 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Highest Loss Streak 4 | . 1 . . 1 4 . Average Slot Usage (%) 88 | . 95 97 100 87 48 . Engine 8 | . 14 10 11 6 2 . Core 1 | . . . . 2 . . Wheel 18 | . 25 19 22 15 9 . Storage 13 | . 14 11 11 15 11 . Processor 18 | . 12 22 22 20 11 . Protection 7 | . . 8 11 9 3 . Energy Gun 7 | . 28 2 . 4 . . Ballistic Gun 11 | . . 19 22 11 9 . Naked Turns 54 | . . . . . 15 39 Heaviest Build 37 | 11 13 23 27 37 31 . Greatest Support 40 | 20 20 22 22 40 40 3 Greatest Overweight (x) 2 | . 1 1 1 2 . . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 4 Average Capacity 6 | 6 6 6 6 8 7 4 Most Carried 8 | 6 6 6 7 8 8 4 Average Carried 6 | 6 5 5 6 7 7 4 Final Capacity 8 | 6 6 6 8 8 4 4 Final Carried 8 | 6 5 6 7 8 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 1288 | 200 45 74 254 715 . . Remotely . | . . . . . . . Salvage Created 1817 | 93 250 85 119 1270 . . Parts 108 | 2 10 7 10 79 . . Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 51 | . 6 5 7 33 . . Guns 31 | . 6 5 3 17 . . AOE 20 | . . . 4 16 . . Classes Destroyed 9 | 1 4 1 1 2 . . Worker 6 | . . . 1 5 . . Tunneler 1 | . . . . 1 . . Hauler 3 | . 1 . . 2 . . Recycler 2 | 1 . . 1 . . . Watcher 3 | . 1 . . 2 . . Swarmer 22 | . 3 4 7 8 . . Grunt 20 | . 3 . . 17 . . Sentry 8 | . . 1 . 7 . . Hunter 1 | . . . . 1 . . Best Kill Streak 6 | 1 2 4 4 6 . . Combat Bots Only 6 | . 2 4 4 6 . . Max Kills in Single Turn 3 | 1 1 1 3 3 . . Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 2753 | . 280 119 61 1325 455 513 Core 971 | . 71 18 15 162 192 513 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 71 . 91 70 . . Volleys Fired 142 | 2 40 8 7 85 . . Largest 2 | 2 2 2 2 2 . . Hottest 119 | 100 100 50 50 119 . . Shots Fired 238 | 4 64 16 12 142 . . Gun 212 | 4 64 16 10 118 . . Cannon . | . . . . . . . Launcher 26 | . . . 2 24 . . Special . | . . . . . . . Kinetic 116 | . . 16 10 90 . . Thermal 96 | 4 64 . . 28 . . Explosive 14 | . . . 2 12 . . Electromagnetic 12 | . . . . 12 . . Robot Hit Streak 28 | 2 15 16 8 28 . . Robot Miss Streak 5 | . 5 2 3 5 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 185 | 2 48 13 9 113 . . Core Hits 113 | 2 13 7 10 77 1 3 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5247 | 26 577 299 437 3878 9 21 Guns 2701 | 26 577 294 146 1658 . . Cannons . | . . . . . . . Explosions 2483 | . . . 278 2205 . . Melee . | . . . . . . . Ramming 63 | . . 5 13 15 9 21 Kinetic 1720 | . . 294 146 1280 . . Thermal 1031 | 26 577 . . 428 . . Explosive 1733 | . . . 278 1455 . . Electromagnetic 700 | . . . . 700 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 125 | . . . 2 123 . . Projectiles . | . . . . . . . Explosions 125 | . . . 2 123 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 407 | . . 2 6 386 4 9 Shots 9 | . . . . 9 . . Rammed 12 | . . 1 1 1 2 7 Targets Rammed 12 | . . 1 1 1 2 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 422 | 78 422 7 14 386 . . Average Temperature 123 | 40 187 4 9 70 . . Received Heat Transfer 1047 | . 66 18 . 441 342 180 Effects 7 | . 6 . . 1 . . Shutdowns 2 | . 1 . . 1 . . Energy Bleed 1 | . 1 . . . . . Interference 4 | . 4 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 7 . . . . . Heat Transferred 2751 | 74 1702 . . 975 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 1004 | 5 185 243 249 1004 391 238 Initial 391 | . 2 66 79 81 391 223 Average 277 | 3 76 122 210 414 374 236 Maximum Alert Level 3 | . . 1 1 3 1 1 Low Security (%) 43 | 100 100 78 44 14 . . Level 1 38 | . . 21 55 48 100 100 Level 2 10 | . . . . 22 . . Level 3 7 | . . . . 14 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 2 . 7 1 . Investigation 5 | . 1 1 . 3 . . Extermination . | . . . . . . . Reinforcement 5 | . . 1 . 3 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 4 | . 1 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 10 11 7 49 4 2 Peak Tracking Total 7 | . 4 7 4 6 3 2 Tactical Retreats 7 | . 1 2 . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 3 | . . 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 12 | . . . . 12 . . Max in Single Turn 3 | . . . . 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 11 | . 2 2 . 6 1 . Terminals 6 | . 1 2 . 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 3 7 . 14 2 . Successful 16 | . 2 6 . 7 1 . Failed 10 | . 1 1 . 7 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 3 3 . 8 . . Terminals 17 | . 2 7 . 8 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . . 5 . 3 . . Record 1 | . . . . 1 . . Part Schematic 2 | . . 1 . 1 . . Level Access Points 1 | . . 1 . . . . Alert Level 2 | . . 1 . 1 . . Locate Traps 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 2 1 . 2 . . Terminals 3 | . 1 1 . 1 . . Botnet 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Tunnel 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 . 4 1 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 2099 | 22 393 294 244 1034 73 39 Spaces Moved 1477 | 12 293 249 225 639 46 13 Core 23 | . . . . . 10 13 Treads . | . . . . . . . Legs 6 | 6 . . . . . . Wheels 1448 | 6 293 249 225 639 36 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 80 80 80 95 95 50 50 Average Speed 93 | 100 82 93 95 98 85 50 Slowest Speed 120 | 120 90 95 95 110 95 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 35 20 61 48 2 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . 9 . . Terrain Destroyed 247 | . . . 23 224 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 247 | . . . 23 224 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 1959 | 16 382 291 243 900 81 46 Wait 231 | 1 34 7 4 130 29 26 Move 1471 | 11 292 248 224 638 45 13 Hop . | . . . . . . . Pick Up 23 | . 6 7 1 9 . . Fast Attach 10 | . 1 6 . 3 . . Attach 8 | . 1 2 . 5 . . Detach . | . . . . . . . Swap 30 | 2 2 5 4 17 . . Drop 32 | . 6 7 2 12 5 . Fire 142 | 2 40 8 7 85 . . Melee . | . . . . . . . Ram 12 | . . 1 1 1 2 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x2 462 | -9/Materials | Discovered new exit (range 16) 514 | -9/Materials | Identified exit to Mines 633 | -9/Materials | Identified exit to Materials 710 | -9/Materials | Entered Mines 863 | -9/Mines | Learned 2 Materials zone layouts 927 | -9/Mines | Discovered exit to Materials (range 11) 954 | -9/Mines | Entered Materials 954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1484 | -8/Materials | Repaired Lgt. Deuterium Engine 1767 | -8/Materials | Garrison activated, responded to threat 1955 | -8/Materials | Discovered new exit (range 10) 1988 | -8/Materials | Entered Factory 1988 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2060 | -7/Factory | Identified exit to Garrison 2061 | -7/Factory | Entered Garrison 2068 | -7/Garrison | Lost 4 parts (2n1u1w) 2079 | -7/Garrison | Core integrity fell below 50% 2095 | -7/Garrison | Core integrity fell below 20% 2100 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02023_ K-01 Serf destroyed. 02025_ Hrd. Medium Armor Plating destroyed. 02029_ Hpw. Shotgun destroyed. 02033_ Arm. Huge Wheel destroyed. 02037_ Arm. Wheel destroyed. 02044_ Dropped Hpw. Shotgun. 02044_ Discarded Adv. Targeting Computer. 02045_ Dropped Hcp. Matter Pod. 02045_ Dropped Med. Storage Unit. 02046_ Discarded Adv. Visual Processing Unit. 02055_ Slammed into G-47 Trooper. 02060_ Connecting with Garrison Access... 02060_ Current location identified: Factory >>Unlock Access door unlocked. 02060_ EXIT=UNLOCKED: GARRISON 02060_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 02066_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????#??????#####???????? | | ??????????????????????????? #??????# #???????? | | ??????????# ###############Y######## #???????? | | ????????? % #???????? | | ????????? @Y #???????? | | ????????? %%%% #???????? | | ?????????????############## ############???????? | | ??????????????????????????###??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ShrapnelGyrokineticKit Manual? 0 Play Time 00:29:46 Cumulative 15.7 hours Start 2020.09.20 @ 01:24:30 End 2020.09.20 @ 01:54:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 15 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(330) Filters SHIFT_HUE(30) Steam 1 RUN: c7dc4003-a8bc-49fa-84b5-2228f4c12981