Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 05:10:34 Player: ldi (hl). (hl) Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (78) 390 Value Destroyed (2880) 2880 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 12033 Bonus ------- High Alert Combat Kills 143 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Matter Pod (200) Advanced Particle Charger Advanced Variable Charge Gun Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Targeting Computer Target Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Katana Chainsword > --- INVENTORY -------- Neutrino Core Advanced Cooling System Advanced Cooling System High-capacity Matter Pod Makeshift Terrain Scanner Makeshift Terrain Scanner Advanced Particle Charger Layered Medium Armor Plating Focal Shield Improved Force Field Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Flail [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Terrain Scan Processor Device Microactuators Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Chainsword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . Utility 9 | . . . . . 3 1 2 . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 86 | 7 2 . . . 16 13 3 1 2 1 5 6 25 2 2 1 . Power 13 | 1 . . . . 2 3 . . 1 . . 1 4 . 1 . . Engine 4 | 1 . . . . 2 1 . . . . . . . . . . . Core 7 | . . . . . . 2 . . 1 . . 1 3 . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . . Propulsion 27 | 2 1 . . . 5 5 . . 1 . 2 3 7 1 . . . Treads 1 | . . . . . . . . . . . . . 1 . . . . Leg 25 | 2 1 . . . 5 5 . . 1 . 2 3 5 1 . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 36 | 1 1 . . . 6 3 3 1 . 1 3 2 12 1 1 1 . Device 15 | . 1 . . . 4 1 1 . . 1 1 . 3 1 1 1 . Storage 2 | 1 . . . . . . . . . . . 1 . . . . . Processor 8 | . . . . . . 2 2 1 . . 1 . 2 . . . . Hackware 2 | . . . . . 1 . . . . . . . 1 . . . . Protection 9 | . . . . . 1 . . . . . 1 1 6 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 10 | 3 . . . . 3 2 . . . . . . 2 . . . . Energy Gun 4 | 2 . . . . 1 . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . 2 . . . . Parts Lost 36 | . . . . . 11 . . . 1 . 3 . 21 . . . . Power 5 | . . . . . 2 . . . . . . . 3 . . . . Propulsion 13 | . . . . . 3 . . . . . 1 . 9 . . . . Utility 15 | . . . . . 4 . . . 1 . 2 . 8 . . . . Weapon 3 | . . . . . 2 . . . . . . . 1 . . . . Highest Loss Streak 17 | . . . . . 9 . . . 1 . 3 . 17 . . . . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . Average Backups 7 | . 2 5 7 8 7 6 5 5 5 6 6 6 12 14 14 13 5 Power . | . 1 1 1 1 . . . . . . . . . . . . . Propulsion 1 | . . 2 3 3 3 1 1 1 1 . . 1 1 . . . . Utility 3 | . . . . 1 1 2 3 3 3 4 4 3 7 8 8 7 3 Weapon 2 | . . 1 2 3 2 1 1 1 1 1 1 1 4 6 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 1 . . 3 . . . . . . 2 . 1 9 5 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . . . . 1 . . . . . . . . . 7 3 Weapon 9 | . . . . . . 2 . . . . . . 2 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 100 100 76 92 98 94 97 98 92 93 79 97 100 97 . Engine 2 | . 14 14 14 14 7 3 6 2 . . . . . . . . . Core 3 | . . . . . . 3 . . 4 6 6 11 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . 2 5 6 9 . Leg 23 | . 28 28 28 28 25 27 26 26 26 26 24 23 12 18 21 20 . Device 10 | . 5 14 14 14 13 20 16 9 4 11 10 11 7 5 5 7 . Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 4 . Processor 17 | . . . . . . 5 22 28 32 26 22 17 22 26 26 25 . Protection 7 | . . . . . 1 7 6 6 6 6 8 10 6 21 21 17 . Energy Gun 1 | . 14 14 14 14 3 . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 14 14 1 . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 5 13 13 13 13 13 13 11 9 10 10 9 . Peak Build Rating 98 | 6 7 7 8 8 25 45 54 54 55 56 60 76 89 91 93 98 3 Average Rating 51 | 4 6 7 7 8 17 38 52 50 52 55 56 72 74 88 91 92 3 On Entrance 40 | . 6 7 7 8 8 25 45 54 49 52 56 60 76 86 91 92 3 Avg Prop Armor Cover (%) 11 | . . . . . . . . 11 11 . . . 12 . . . . Naked Turns 36 | . . . . . . . . . . . . . . . . 8 28 Heaviest Build 68 | 14 15 15 15 15 25 35 31 30 26 28 47 66 68 60 63 63 . Greatest Support 87 | 20 20 20 20 20 32 57 57 57 60 60 65 87 84 85 85 85 3 Greatest Overweight (x) 8 | . . . . . . . . . . . . . 8 . . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 5 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 10 15 15 15 14 5 Most Carried 15 | 2 4 7 8 8 8 8 8 8 8 8 8 15 15 15 15 15 5 Average Carried 8 | . 2 5 7 8 7 7 7 7 7 8 7 8 13 14 14 13 5 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 1 4 7 8 8 8 8 7 8 8 8 8 15 14 14 13 15 5 Class Distribution -------------------- 41% | Scavenger-Gladiator 23% | Scavenger-Mutant 18% | Mutant 11% | Gladiator 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Matter Collected 1101 | 227 111 21 . . 145 140 23 47 30 . 60 80 146 44 22 5 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3634 | . 222 36 . . 651 411 23 13 247 . 494 988 476 73 . . . Parts 177 | . 12 5 . . 36 22 1 1 15 . 24 42 17 2 . . . Haulers Intercepted 3 | . . . . . . 1 . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 18 . 21 . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 59 | . 4 3 . . 13 5 . 1 4 . 12 10 6 1 . . . Melee 50 | . . . . . 11 5 . 1 4 . 12 10 6 1 . . . Guns 8 | . 4 3 . . 1 . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . Classes Destroyed 17 | . 3 1 . . 5 2 1 1 2 . . 1 1 . . . . Worker 4 | . . . . . 2 . . . . . . 1 1 . . . . Builder 3 | . 1 . . . . 1 . . . . . 1 . . . . . Tunneler 2 | . . . . . 1 . . . . . . . 1 . . . . Hauler 3 | . . . . . . 1 . . . . . 2 . . . . . Recycler 4 | . . . . . 2 1 . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 19 | . . 3 . . 7 . . . 2 . 7 . . . . . . Grunt 21 | . 4 . . . 2 2 . . 1 . 5 4 2 1 . . . Sentry 6 | . . . . . 2 2 . . . . . 1 1 . . . . Specialist 4 | . . . . . 2 . . . . . . . 2 . . . . Hunter 5 | . . . . . . . . . . . . 5 . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 3 . . 8 3 1 1 2 . 4 5 3 1 . . . Combat Bots Only 8 | . 2 3 . . 8 3 . 1 2 . 4 4 3 1 . . . Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 1 1 . 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 608 | . 23 17 . . 111 49 . 4 15 . 72 67 168 4 . 53 25 Missed 203 | . 6 4 . . 39 24 . 1 4 . 27 23 40 3 . 23 9 Hits 405 | . 17 13 . . 72 25 . 3 11 . 45 44 128 1 . 30 16 Melee 8 | . . . . . . . . 3 . . . . . . . 5 . Projectile 397 | . 17 13 . . 72 25 . . 11 . 45 44 128 1 . 25 16 AOE 3 | . . . . . . . . . . . . . 3 . . . . Critical Strikes 10 | . . . . . 1 1 . . 1 . . 1 3 . . 3 . Damage Taken 6834 | . 189 101 . . 828 246 . 21 181 . 719 840 2754 23 . 585 347 Core 1658 | . 33 23 . . 186 36 . 8 20 . 61 123 261 . . 560 347 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . 74 15 . 16 . Regen/Repaired (Parts) 525 | . . . . . 30 . . . . 407 . . . . . 88 . Core Remaining (%) 85 | 100 . . . 77 66 94 . . . . 89 87 . . . . . Volleys Fired 33 | . 16 7 . . 10 . . . . . . . . . . . . Largest 2 | . 2 2 . . 2 . . . . . . . . . . . . Hottest 110 | . 70 70 . . 110 . . . . . . . . . . . . Shots Fired 66 | . 32 14 . . 20 . . . . . . . . . . . . Gun 57 | . 32 14 . . 11 . . . . . . . . . . . . Cannon 9 | . . . . . 9 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 29 | . 16 7 . . 6 . . . . . . . . . . . . Thermal 37 | . 16 7 . . 14 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 6 . . 9 . . . . . . . . . . . . Robot Miss Streak 3 | . 1 3 . . 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 244 | . 22 9 . . 47 22 2 5 18 . 25 47 44 3 . . . Core Hits 93 | . 10 3 . . 19 6 1 1 5 . 12 20 14 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 3 . . . 4 4 . . 2 . 3 9 1 1 . . . Burn 3 | . 3 . . . . . . . . . . . . . . . . Sever 24 | . . . . . 4 4 . . 2 . 3 9 1 1 . . . Melee Attacks 261 | . . . . . 41 30 7 9 24 11 28 59 47 4 . 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 261 | . . . . . 41 30 7 9 24 11 28 59 47 4 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 4 3 1 . 3 . . 6 3 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . Follow-up Attacks 18 | . . . . . . 1 . . 3 . 1 7 6 . . . . Damage Inflicted 9981 | . 291 110 . . 1980 1125 146 239 923 . 1185 2428 1410 124 . 20 . Guns 489 | . 291 110 . . 88 . . . . . . . . . . . . Cannons 88 | . . . . . 88 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 9348 | . . . . . 1799 1125 146 239 923 . 1185 2406 1401 124 . . . Ramming 56 | . . . . . 5 . . . . . . 22 9 . . 20 . Kinetic 274 | . 151 59 . . 64 . . . . . . . . . . . . Thermal 303 | . 140 51 . . 112 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 9348 | . . . . . 1799 1125 146 239 923 . 1185 2406 1401 124 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . 1 . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1109 | . . . . . 249 168 56 42 296 . 78 165 27 28 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1109 | . . . . . 249 168 56 42 296 . 78 165 27 28 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 . Targets Rammed 7 | . . . . . 1 . . . . . . 2 1 . . 3 . Kicked 5 | . . . . . 1 . . . . . . 2 1 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 53 | . 45 . . . . . . . 5 . . 2 53 . . 21 . Average Temperature 19 | . 21 . . . . . . . 5 . . 2 18 . . 13 . Received Heat Transfer 1300 | . 102 . . . 72 81 . . 54 . 66 27 702 12 . 184 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1036 | . 629 148 . . 259 . . . . . . . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . . . . . . 12 . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . 2 . . . . . . 2 1 . . . . Low Security (%) 64 | 100 100 100 . 100 45 100 100 . . . . . 69 . . . . Level 1 23 | . . . . . 44 . . . . . . 42 30 . . . . Level 2 11 | . . . . . 10 . . . . . . 57 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 555 | . 88 86 . . 419 135 37 . . . . 555 267 . . . . Initial 406 | . . 26 . . . 135 37 . . . . 406 267 . . . . Average 152 | . 21 58 . . 195 46 11 . . . . 424 121 . . . . Influence Increases 2772 | . 135 70 . . 635 176 45 . 155 . 485 787 264 20 . . . Destroy 0b10 Robot/C 1160 | . 80 60 . . 260 100 . . 80 . 240 200 120 20 . . . Destroy 0b10 Robot/NC 100 | . 10 . . . 25 15 5 . 10 . . 25 10 . . . . Destroy Leader 248 | . 22 10 . . 40 42 . . 20 . 20 54 40 . . . . Successful Hack 97 | . 7 . . . 9 . 7 . . . . 12 62 . . . . Disable Machine 15 | . . . . . . . 15 . . . . . . . . . . Anti-Garrison Action 300 | . . . . . 150 . . . . . . 150 . . . . . Destroy Structure 27 | . 1 . . . 1 4 3 . . . . 16 2 . . . . Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 510 | . 15 . . . 150 15 . . 45 . 225 30 30 . . . . Influence Decreases 2772 | . 67 102 36 . 338 396 117 5 155 . 316 409 760 71 . . . Entered New Map 646 | . . 42 36 . . 162 40 3 . . . 63 280 20 . . . Time Decay 1676 | . 67 60 . . 238 234 77 2 145 . 286 246 270 51 . . . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . Lost Part 350 | . . . . . 100 . . . 10 . 30 . 210 . . . . Squads Dispatched 23 | . 2 . . . 4 2 4 . . . . 7 4 . . . . Investigation 8 | . 1 . . . . 1 4 . . . . 1 1 . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 . . . . Reinforcement 9 | . 1 . . . 2 . . . . . . 4 2 . . . . Assault 4 | . . . . . 2 . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Distress Signals 1 | . . . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 10 3 . . 22 7 1 8 7 . 24 20 10 1 . 20 5 Peak Tracking Total 18 | . 4 3 . . 11 4 . 7 3 . 5 5 4 1 . 18 5 Tactical Retreats 16 | . 1 . . . 6 1 . . 1 . 5 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 2 | . 1 . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 1 . 1 . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 20 | . 3 . 1 . 4 2 4 . . . . 2 3 . . 1 . Terminals 12 | . 3 . . . 2 2 4 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 2 . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . Total Hacks 56 | . 7 . 1 . 12 6 15 . . . . 5 9 . . 1 . Successful 20 | . 3 . 1 . 5 1 3 . . . . 1 5 . . 1 . Failed 36 | . 4 . . . 7 5 12 . . . . 4 4 . . . . Catastrophic 10 | . 1 . . . 3 1 4 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 6 . 1 . 6 4 9 . . . . . . . . . . Terminals 38 | . 7 . . . 8 6 15 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . 3 7 . . . . Garrison Access 4 | . . . . . 2 . . . . . . 2 . . . . . Terminal Hacks 11 | . 2 . 1 . 3 1 1 . . . . . 2 . . 1 . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 1 3 . . . . Retrieve Study 4 | . . . . . . . . . . . . 1 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 2 . . . . . . . . . . Terminals 3 | . 1 . . . . . 2 . . . . . . . . . . Botnet 3 | . 1 . . . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 3 2 4 . . . . 2 3 . . . . Full Trace Events 10 | . 2 . . . 1 1 4 . . . . 1 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 1 . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . 1 3 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . . . . 1 . . . . . Machine Destruction 3 | . . . . . 2 . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Active Infowar (turns) 5057 | . . . . . . 485 221 221 691 1023 407 522 587 290 233 377 . Optics 1130 | . . . . . . . 221 221 688 . . . . . . . . Terrain 2612 | . . . . . . 485 221 98 374 1023 214 . . . . 197 . Decoding 2202 | . . . . . . . . . . . 193 522 587 290 233 377 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . 13 16 . . . . Items 23 | . . . . . . . . . . . . 11 12 . . . . Machines 3 | . . . . . . . . . . . . . 3 . . . . Guards 3 | . . . . . . . . . . . . 2 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Turns Passed 6918 | 49 255 122 292 27 727 625 221 221 691 1023 620 522 587 290 233 385 28 Spaces Moved 4482 | 32 151 82 242 23 379 408 127 160 417 683 458 266 285 230 189 294 56 Core 71 | 3 . . . . . . . . . . . . 1 . . 11 56 Treads . | . . . . . . . . . . . . . . . . . . Legs 4326 | 29 151 82 242 23 379 408 127 160 417 683 458 266 199 230 189 283 . Wheels 85 | . . . . . . . . . . . . . 85 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 115 105 105 122 122 120 110 120 120 50 50 Average Speed 118 | 113 120 120 120 120 116 113 115 109 116 122 122 120 124 120 120 117 50 Slowest Speed 450 | 120 120 120 120 120 120 115 115 115 122 122 123 122 450 120 120 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 34 13 61 12 38 9 4 37 56 78 62 6 8 51 38 60 14 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . . 2 1 . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 . . . . 1 . Scrap Searched 13 | . . 1 . . . . . 2 7 1 1 . . . 1 . . Spaces Dug 25 | . . . . . 1 4 3 2 4 . . 8 1 1 . 1 . Terrain Destroyed 25 | . . . . . 1 4 3 2 4 . . 8 1 1 . 1 . Melee 25 | . . . . . 1 4 3 2 4 . . 8 1 1 . 1 . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total 5849 | 42 192 91 244 22 598 549 195 197 601 867 502 458 471 237 196 331 56 Wait 911 | . 20 . . . 142 79 54 27 160 174 10 117 101 . . 27 . Move 4466 | 31 150 81 241 22 378 407 126 159 416 682 457 266 284 229 188 293 56 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 54 | 2 3 3 2 . 5 8 . . 1 1 2 9 12 1 2 3 . Fast Attach 44 | 6 1 . . . 9 3 3 1 1 1 1 1 15 1 . 1 . Attach 29 | 1 . . . . 7 2 1 . 1 . 3 3 11 . . . . Detach 12 | 1 . . . . 2 . 2 1 1 . 1 1 2 . . 1 . Swap 22 | . 1 . . . 2 9 . . 1 . 1 4 1 1 2 . . Drop 40 | 1 1 . 1 . 1 15 2 . 1 1 1 5 4 1 4 2 . Fire 33 | . 16 7 . . 10 . . . . . . . . . . . . Melee 232 | . . . . . 41 26 7 9 19 8 26 51 40 4 . 1 . Ram 2 | . . . . . . . . . . . . . . . . 2 . Kick 4 | . . . . . 1 . . . . . . 1 1 . . 1 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered Mines 343 | -10/Mines | Assembled infested the area 372 | -10/Mines | Learned location of Storage (-8) 421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 427 | -10/Mines | Entered Exiles 457 | -10/Exiles | Met 8R-AWN 477 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-BIN 523 | -10/Exiles | Aligned with FarCom system 525 | -10/Exiles | Given EX-Vault access code 555 | -10/Exiles | Opened EX-Vault 575 | -10/Exiles | Found Longsword +1 598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 633 | -10/Exiles | Met EX-DEC 710 | -10/Exiles | Discovered new exit (range 10) 719 | -10/Exiles | Left Exiles lab with Longsword +1 719 | -10/Exiles | Entered Mines 740 | -9/Mines | Discovered new exit (range 6) 746 | -9/Mines | Entered Materials 746 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1110 | -8/Materials | Destroyed 8 combat bots 1300 | -8/Materials | Lost 9 parts (2p3n3u1w) 1335 | -8/Materials | Repaired Hrd. Medium Armor Plating 1353 | -8/Materials | Discovered new exit (range 12) 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -7/Factory | Discovered new exit (range 14) 1820 | -7/Factory | Discovered new exit (range 15) 1860 | -7/Factory | Build established: Gladiator 2098 | -7/Factory | Entered another Factory area 2098 | -6/Factory | Evolved 2 slots: Utility x2 2265 | -6/Factory | Identified exit to Lower Caves 2265 | -6/Factory | Identified exit to Extension 2319 | -6/Factory | Entered Lower Caves 2388 | -6/Lower Caves | Build established: Scavenger-Assassin 2450 | -6/Lower Caves | Identified exit to Lower Caves 2540 | -6/Lower Caves | Entered another Lower Caves area 2762 | -6/Lower Caves | Build established: Scavenger-Gladiator 3116 | -6/Lower Caves | Learned Factory emergency access door positions 3153 | -6/Lower Caves | Discovered new exit (range 14) 3226 | -6/Lower Caves | Encountered a Warlord checkpoint 3231 | -6/Lower Caves | Entered Zion 3311 | -6/Zion | Given A8's code to call for help 3340 | -6/Zion | Discovered new exit (range 12) 3599 | -6/Zion | Learned location of Warlord (-4) 3659 | -6/Zion | Rebuked by Imprinter 3699 | -6/Zion | Learned Factory emergency access door positions 3715 | -6/Zion | Discovered new exit (range 17) 3864 | -6/Zion | Learned Factory security intel 3897 | -6/Zion | Visited the Megawrench Repair Shop 3897 | -6/Zion | Megawrench repaired 11 parts 4254 | -6/Zion | Entered Proximity Caves 4319 | -5/Proximity Caves | Learned Factory trap positions 4499 | -5/Proximity Caves | Lost 3 parts (1n2u) 4576 | -5/Proximity Caves | Spotter reported a threat 4624 | -5/Proximity Caves | Learned 4 Factory zone layouts 4724 | -5/Proximity Caves | Spotter reported a threat 4799 | -5/Proximity Caves | Discovered new exit (range 12) 4874 | -5/Proximity Caves | Entered Factory 4874 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4875 | -5/Factory | Identified exit to Upper Caves 4875 | -5/Factory | Identified exit to Factory 4876 | -5/Factory | Loaded intel: 105 trap records 5174 | -5/Factory | Search patrols dispatched 5388 | -5/Factory | Discovered exit to Factory (range 4) 5396 | -5/Factory | Entered another Factory area 5396 | -4/Factory | Evolved 2 slots: Utility x2 5409 | -4/Factory | Found Prototype Processor 5409 | -4/Factory | Identified Exp. Signal Interpreter 5663 | -4/Factory | Lost 17 parts (3p7n7u) 5876 | -4/Factory | Lost 3 parts (1n1u1w) 5960 | -4/Factory | Identified exit to Upper Caves 5960 | -4/Factory | Identified exit to Armory 5983 | -4/Factory | Entered Upper Caves 6048 | -4/Upper Caves | Build established: Scavenger-Mutant 6244 | -4/Upper Caves | Discovered new exit (range 15) 6262 | -4/Upper Caves | Identified exit to Upper Caves 6273 | -4/Upper Caves | Entered another Upper Caves area 6294 | -4/Upper Caves | Encountered a Warlord checkpoint 6349 | -4/Upper Caves | Entered a destroyed Warlord outpost 6445 | -4/Upper Caves | Found DCF Scrap (15 items) 6489 | -4/Upper Caves | Discovered new exit (range 13) 6502 | -4/Upper Caves | Identified exit to Warlord 6506 | -4/Upper Caves | Entered Warlord 6637 | -4/Warlord | Met Warlord 6662 | -4/Warlord | Warlord's base attacked by MAIN.C 6832 | -4/Warlord | Opened side exit 6883 | -4/Warlord | Released all parts (7) 6884 | -4/Warlord | Discovered new exit (range 11) 6889 | -4/Warlord | Core integrity fell below 50% 6891 | -4/Warlord | Entered Proximity Caves 6902 | -3/Proximity Caves | Core integrity fell below 20% 6919 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06882_ Chainsword+ blown off. 06882_ E-15 Imp destroyed. 06883_ 0b10 Decoder Chip [Generic] blown off. 06883_ Adv. Targeting Computer blown off. 06883_ Released Lrg. Storage Unit. 06883_ Released Exp. Signal Interpreter. 06883_ Released Adv. Terrain Scan Processor. 06883_ Released Target Analyzer. 06883_ Released Imp. Propulsion Shielding. [Achievement: Live, Flee, And Rebuild] 06883_ Slammed into E-15 Imp. 06884_ Acquired 5 matter. 06884_ EXIT=FOUND 06885_ E-15 Imp destroyed. 06886_ Critical hit (Burn: +37). 06888_ Slammed into G-67 Veteran. 06889_ Critical hit (Burn: +50). 06889_ E-15 Imp destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????##????????????????# ???????????????????????? | | ????## ##?????????????? ???????????????????????? | | ???## #?????????????? ???????????????????????? | | ???# #####?????????? #???????????????????????? | | ????# # # ##????????? #???????????????????????? | | ###### # # #???????## ????????????????????????? | | ##??????## # ???##???????????????????? | | ##???????# #### ##??????????????????? | | ### ### ##???????# ## #??????????????????? | | ??# #?## #???????# @ #??????????????????? | | ?# #?## #???????# ##??????????????????? | | ?# ## ##???????# s# ##???????????????????? | | ?## # #????????# sss ##????????????????????? | | ??## ##??????## #####?????????????????????? | | ???# ## #####??# s# #????????????????????????? | | ??# # ?## #### ##????????????????????????? | | ??# ???## # ## # #????????????????????????? | | ??## ????# # ##????????????????????????? | | ???## # # ##????????????????????????? | | ????# #????????????????????????? | | ???????# # # # #???????????????????????? | | ???????## ### # ????????????????????? | | ????????#???# # ??????????????????? | | ????????????# # # ##### ?????????????????? | | ??????????? # #### ##???????????????????????? | | ?????????? # ##???###????????????????????????? | | ?????????##### #???????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Targeting Computer | -8/Materials | Hacked Fission Core | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Drone Bay | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 87% | -8/Materials Studied --------- Chainsword | -5/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Hyb. Antimatter Reactor | -4/Factory | Hacked Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fancy Inventory For Emergencies Only Heavy Suspicion Item+ Live, Flee, And Rebuild Look Less Dangerous Next Time Organ Harvest Overwhelming Sixth Sense Spot Them First Suspicious There's More Where That Came From Challenges ------------ None Game ------ Seed SensorBurstMallet Manual? 0 Play Time 00:57:29 Cumulative 648.2 hours Start 2026.03.10 @ 03:57:07 End 2026.03.10 @ 05:10:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfcc80f7-bb8f-4e2a-8244-43083c9f91d8