Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 19:28:03 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (905) 905 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 2455 Bonus ------- Follower Combat Kills 240 Cogmind --------- Core Integrity 375/400 Matter 279/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Shield Generator Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Improved Assault Rifle Minigun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Cooling System Advanced Targeting Computer Light Armor Plating Light Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite Beam Rifle Shotgun Rocket Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Shield Generator Improved Trap Extractor > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Cooling System Advanced Targeting Computer Light Armor Plating Light Armor Plating Improved Light Armor Plating Hacking Suite Beam Rifle Light Assault Rifle Shotgun Rocket Launcher Datajack Mace [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 6 9 12 6 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 5 | . 2 2 1 Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 3 2 Device 5 | . 2 2 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 2 | . 1 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 12 | 3 10 13 14 Power . | . . . 1 Propulsion 1 | 2 2 . 1 Utility 5 | . 4 7 6 Weapon 3 | . 3 3 4 Tool/Special . | . . . . Unused Backups 13 | . 1 1 11 Power . | . . . . Propulsion 2 | . . . 2 Utility 8 | . . 1 7 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 94 95 Engine 12 | . 14 10 11 Treads 17 | . 26 10 7 Wheel 9 | . 1 17 13 Device 14 | . 13 8 22 Storage 13 | . 14 14 11 Protection 3 | . . 5 7 Energy Gun 4 | . 9 1 . Energy Cannon 1 | . . 5 . Ballistic Gun 14 | . 18 6 14 Impact Weapon 2 | . . 7 3 Special Melee Weapon 1 | . . 2 3 Peak Build Rating 23 | 6 10 18 23 Average Rating 14 | 3 9 15 21 On Entrance 8 | . 6 10 17 Naked Turns . | . . . . Heaviest Build 43 | 13 32 39 43 Greatest Support 40 | 26 40 40 32 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 5 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 3 10 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1106 | 246 292 306 262 Remotely . | . . . . Salvage Created 1323 | . 561 386 376 Parts 68 | . 29 17 22 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 10 11 7 Melee 3 | . . 3 . Guns 20 | . 10 4 6 Cannons 2 | . . 2 . AOE 1 | . . . 1 Classes Destroyed 8 | . 6 . 2 Worker 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 2 | . 2 . . Operator 2 | . 1 . 1 Watcher 3 | . 2 . 1 Swarmer 11 | . 6 3 2 Grunt 15 | . 4 8 3 Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 168 | . 43 82 43 Missed 40 | . 5 25 10 Hits 128 | . 38 57 33 Projectile 128 | . 38 57 33 Critical Strikes 1 | . . . 1 Damage Taken 1127 | . 278 596 253 Core 188 | . 35 128 25 Absorbed by Shields 352 | . 112 137 103 Core Remaining (%) 67 | 100 . 34 . Volleys Fired 113 | . 49 36 28 Largest 2 | . 2 2 2 Hottest 100 | . 76 100 81 Shots Fired 208 | . 99 53 56 Gun 191 | . 99 36 56 Cannon 17 | . . 17 . Launcher . | . . . . Special . | . . . . Kinetic 167 | . 76 36 55 Thermal 41 | . 23 17 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 10 8 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 146 | . 62 44 40 Core Hits 60 | . 29 11 20 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 10 | . 5 3 2 Burn 5 | . 5 . . Destroy 1 | . . . 1 Smash 4 | . . 3 1 Melee Attacks 21 | . 1 17 3 Impact 20 | . . 17 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2724 | . 729 1092 903 Guns 1698 | . 729 377 592 Cannons 300 | . . 300 . Explosions 160 | . . . 160 Melee 566 | . . 415 151 Ramming . | . . . . Kinetic 1496 | . 541 377 578 Thermal 502 | . 188 300 14 Explosive . | . . . . Electromagnetic 160 | . . . 160 Impact 566 | . . 415 151 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 9 7 . Message Errors 5 | . 3 2 . Matter Fused 2 | . 1 1 . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 4 | . . 4 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 122 | . . 114 8 Projectiles 13 | . . 13 . Explosions 8 | . . . 8 Melee 101 | . . 101 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | . 273 466 38 Average Temperature 106 | . 48 221 11 Received Heat Transfer 441 | . 86 301 54 Effects 6 | . . 6 . Shutdowns 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried . | . . . . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1332 | . 851 444 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 95 Level 1 1 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 264 | . 100 96 264 Initial . | . . . . Average 26 | . 13 27 52 Influence Increases 1181 | . 298 275 608 Destroy 0b10 Robot/C 760 | . 200 220 340 Destroy 0b10 Robot/NC 60 | . 30 . 30 Destroy Leader 172 | . 46 50 76 Allied During Kill 54 | . . . 54 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 29 | . 6 . 23 Disable Machine 30 | . . . 30 Destroy Structure 6 | . 1 5 . Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 1070 | . 298 275 497 Time Decay 714 | . 233 248 233 Lost Part 17 | . . 17 . Lost Ally 10 | . . 10 . Purge Threat 329 | . 65 . 264 Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 20 11 26 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 17 | . . 17 . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed 1 | . . 1 . Reused 1 | . . . 1 Traps Extracted 1 | . . 1 . Installed 1 | . . . 1 Triggered 1 | . . . 1 Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 4 1 8 Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 35 | . 9 1 25 Successful 19 | . 5 1 13 Failed 16 | . 4 . 12 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 24 | . 7 . 17 Terminals 32 | . 9 . 23 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Open Door 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Unreport Threat 3 | . 1 . 2 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 3 . 8 Terminals 11 | . 3 . 8 Assimilate 3 | . 2 . 1 Botnet 6 | . . . 6 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 10 | . 3 . 7 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . 1 3 . Largest Group 3 | . 1 3 3 Highest-Rated Group 40 | . 10 40 40 Highest-Rated Ally 16 | . 10 16 16 Total Orders 3 | . . . 3 AID 3 | . . . 3 Ally Attacks 64 | . . . 64 Total Damage 713 | . . . 713 Kills 13 | . . . 13 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3285 | 44 1518 923 800 Spaces Moved 1868 | 39 799 586 444 Core 15 | 15 . . . Treads 877 | . 745 132 . Legs . | . . . . Wheels 976 | 24 54 454 444 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 115 Average Speed 136 | 75 155 123 125 Slowest Speed 160 | 100 160 160 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 4 96 98 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile 5 | . . 5 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2376 | 52 981 715 628 Wait 255 | . 92 30 133 Move 1865 | 38 798 585 444 Hop . | . . . . Pick Up 42 | 8 18 7 9 Fast Attach 3 | 2 . 1 . Attach 11 | 4 2 2 3 Detach . | . . . . Swap 27 | . 13 10 4 Drop 20 | . 7 10 3 Fire 113 | . 49 36 28 Melee 21 | . 1 17 3 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 18 | . . 17 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 924 | -10/Materials | Discovered new exit (range 9) 1480 | -10/Materials | Discovered new exit (range 15) 1539 | -10/Materials | Discovered new exit (range 7) 1563 | -10/Materials | Entered Mines 1563 | -10/Mines | Accompanied by 1 ally 1563 | -10/Mines | Discovered new exit (range 13) 1606 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1928 | -10/Mines | Learned Materials trap positions 2002 | -10/Mines | Core integrity fell below 50% 2119 | -10/Mines | Discovered new exit (range 10) 2177 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2428 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2472 | -10/Mines | Discovered new exit (range 8) 2486 | -10/Mines | Entered Materials 2486 | -9/Materials | Accompanied by 3 allies 2486 | -9/Materials | Evolved 2 slots: Utility x2 2487 | -9/Materials | Loaded intel: 7 trap records 2583 | -9/Materials | Discovered new exit (range 8) 3069 | -9/Materials | Discovered new exit (range 11) 3286 | -9/Materials | Self-destructed Last Messages --------------- 03173_ U-05 Engineer lays Concrete. 03173_ Acquired 45 matter. 03174_ K-01 Serf collects debris. 03174_ U-05 Engineer lays Concrete. 03176_ K-01 Serf collects debris. 03177_ U-05 Engineer lays Concrete. 03177_ K-01 Serf collects debris. 03203_ S-10 Pest destroyed. 03207_ Imp. Trap Extractor dropped EMP Trap. 03215_ K-01 Serf cleans the Purification Channel. 03218_ Installed EMP Trap. 03223_ Critical hit (Burn: +27). 03226_ Y-45 Defender triggered EMP Trap. 03226_ A bubble of electromagnetic force engulfs the area. 03226_ Door malfunctions. 03226_ K-01 Serf destroyed. 03226_ Chain reaction triggered in Corrupted Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????#^ #??????? | | ?????????#^< = * ! #??????? | | ?????????#^ % [%=%=! #??????? | | ??????######## == ! 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""""" + # !"# ##?????? | | ???????# """"" # #" # ###+### | | ???????# """ # #" =#[ | | ???????# ]@## ##"" %/= | | ???????# ## ## " # | | ???????########### ## # ###+### | | ?????????????????# ## #?#####?????? | | ?????????????????# ########???????????? | | ?????????????????# #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????? +??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????? ??????????????????? | | ??????????????????? ???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSubatomicCorpse Manual? 0 Play Time 00:22:31 Cumulative 101.5 hours Start 2025.10.08 @ 17:50:22 End 2025.10.08 @ 19:28:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 162 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b24f0b0e-0c8e-46db-8619-92ba5e2d1026