Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:15:48 Player: darki Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (216) 1080 Value Destroyed (7466) 7466 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2873) 2873 TOTAL SCORE: 16419 Bonus ------- High Alert Combat Kills 2236 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 80/100 System Corruption 30% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Matter Compressor (23) Matter Filter Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Modified TNC Launcher Guidance Computer Matter Filter Thermal Shield > --- WEAPON ----------- Guided EMP Blaster Mini Smartbomb Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Titanium Leg VTOL Module Cooled Cesium-ion Thruster High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Matter Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Proton Cannon Proton Cannon Heavy Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Neutron Cannon Magnetic Acceleration Cannon [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 161 | . 18 . . 2 32 8 3 23 4 12 59 Power 14 | . 2 . . . 1 1 . 2 . . 8 Engine 12 | . 2 . . . 1 1 . 1 . . 7 Core 2 | . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | . 6 . . . 1 1 . 3 . 2 8 Treads 2 | . . . . . . . . 1 . 1 . Leg 18 | . 6 . . . 1 1 . 2 . 1 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 62 | . 7 . . . 12 6 3 9 1 5 19 Device 24 | . . . . . 2 4 3 2 1 1 11 Storage 8 | . 3 . . . 2 . . 1 . 1 1 Processor 7 | . . . . . 4 . . . . 1 2 Hackware 3 | . . . . . . 2 . . . . 1 Protection 20 | . 4 . . . 4 . . 6 . 2 4 Artifact . | . . . . . . . . . . . . Weapon 64 | . 3 . . 2 18 . . 9 3 5 24 Energy Gun 19 | . . . . . 9 . . 6 2 1 1 Energy Cannon 23 | . 3 . . 2 4 . . . . 2 12 Ballistic Gun 1 | . . . . . . . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 17 | . . . . . 4 . . 3 . 2 8 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 2 1 Corrupted Parts 3 | . 1 . . . . . . 1 . . 1 System Corruption 7 | . 1 . . . . . . 2 . . 4 Parts Lost 72 | . 1 . . . 6 . . 17 . 11 37 Power 9 | . . . . . . . . 2 . 2 5 Propulsion 9 | . . . . . 1 . . 3 . 2 3 Utility 29 | . . . . . 2 . . 7 . 4 16 Weapon 25 | . 1 . . . 3 . . 5 . 3 13 Highest Loss Streak 13 | . 1 . . . 4 . . 13 . 4 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 71 100 98 99 99 92 69 76 85 Engine 8 | . 14 14 14 14 9 15 15 5 7 . 8 Core 1 | . . . . . . . . 6 7 . . Leg 15 | . 28 28 28 28 18 15 15 12 7 4 12 Device 8 | . . . . . 3 14 14 5 . 7 17 Storage 11 | . 14 14 14 14 9 7 7 14 15 16 6 Processor 10 | . . . . . 20 15 15 7 7 10 14 Protection 9 | . 13 14 14 14 12 7 7 16 15 6 4 Energy Gun 7 | . . . . . 14 23 23 19 . 7 1 Energy Cannon 7 | . 22 28 . 28 9 . . . . 1 6 Ballistic Gun 1 | . 5 . . . . . . . . 4 . Launcher 2 | . . . . . 1 . . . . 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 13 62 62 62 62 73 73 74 82 81 81 100 Greatest Support 48 | 20 26 26 26 26 26 26 26 26 20 28 48 Greatest Overweight (x) 21 | . 2 2 2 2 2 2 2 20 4 21 6 Average Overweight (x) 1 | . 1 2 2 2 2 2 2 4 3 2 1 Largest Inventory Capacity 25 | . 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 19 | . 13 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 16 18 20 19 20 20 20 20 14 13 20 Average Carried 14 | . 12 16 19 18 16 19 20 11 13 11 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 16 18 20 19 20 20 20 11 10 13 3 Class Distribution -------------------- 29% | Mutant 22% | Skirmisher 13% | Gunner 11% | Scavenger-Tank 10% | Tank 8% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3834 | 200 678 19 . 25 349 178 48 443 . 478 1416 Remotely . | . . . . . . . . . . . . Salvage Created 7055 | . 1019 25 . 36 1591 178 . 928 . 520 2758 Parts 364 | . 60 3 . 3 88 6 . 22 . 18 164 Haulers Intercepted 5 | . 2 . . . 2 . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 13 . 12 . Prevented 7 | . . . . . . . . 5 . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 162 | . 21 . . 2 33 3 . 22 . 18 63 Guns 26 | . 2 . . . 8 2 . 6 . 6 2 Cannons 40 | . 12 . . 2 6 . . . . . 20 AOE 93 | . 7 . . . 18 1 . 15 . 12 40 Classes Destroyed 18 | . 7 . . . 4 . . 3 . 1 3 Worker 15 | . . . . . 3 . . . . . 12 Builder 16 | . 1 1 . . 1 . . . . . 13 Tunneler 2 | . . . . . 1 . . . . . 1 Hauler 5 | . 2 . . . 2 . . . . . 1 Recycler 5 | . 1 . . . 1 . . . . . 3 Mechanic 2 | . . . . . . . . . . . 2 Operator 7 | . 4 . . . 2 . . . . . 1 Drone 2 | . . . . . . . . . . 2 . Watcher 5 | . 3 . . . 1 . . . . . 1 Swarmer 39 | . 6 . . 2 6 . . 3 . 5 17 Saboteur 1 | . . . . . . . . . . . 1 Grunt 85 | . 15 . . . 23 3 . 11 . 7 26 Brawler 8 | . . . . . . . . 5 . 1 2 Duelist 4 | . . . . . . . . 1 . 2 1 Protector 2 | . . . . . . . . 1 . . 1 Sentry 8 | . . . . . 3 . . 1 . 1 3 Hunter 7 | . . . . . 1 . . . . . 6 Programmer 6 | . . . . . . . . . . . 6 Best Kill Streak 16 | . 9 1 . 2 10 3 . 16 . 4 15 Combat Bots Only 16 | . 8 . . 2 8 3 . 16 . 4 7 Max Kills in Single Turn 10 | . 4 1 . 1 6 1 . 4 . 3 10 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 3 . . . 4 1 . 4 . 3 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 808 | . 71 . . 10 95 8 . 121 . 67 436 Missed 257 | . 22 . . 2 28 4 . 46 . 21 134 Damage Taken 10834 | . 626 . . 66 937 115 . 1900 . 1244 5946 Core 1480 | . 60 . . . 29 18 . 249 . 219 905 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 58 | . . . . . . . . . . . 58 Regen/Repaired (Parts) 131 | . . . . . . . . . . . 131 Core Remaining (%) 75 | 100 . . . 76 94 . . . . 30 . Volleys Fired 306 | . 60 . . 7 52 4 3 25 . 28 127 Largest 3 | . 2 . . 1 3 3 3 3 . 3 3 Hottest 233 | . 112 . . 56 206 150 150 180 . 169 233 Shots Fired 559 | . 118 1 . 7 109 12 9 53 . 48 202 Gun 184 | . 29 . . . 43 12 9 44 . 36 11 Cannon 266 | . 89 1 . 7 51 . . . . 1 117 Launcher 108 | . . . . . 14 . . 9 . 11 74 Special 1 | . . . . . 1 . . . . . . Kinetic 76 | . 29 . . . . . . . . 13 34 Thermal 102 | . . . . . 2 . . 10 . 12 78 Explosive 72 | . . . . . 14 . . 9 . 11 38 Electromagnetic 309 | . 89 1 . 7 93 12 9 34 . 12 52 Robot Hit Streak 35 | . 11 2 . 2 26 7 . 35 . 10 11 Robot Miss Streak 4 | . 2 . . 3 3 2 . 2 . 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 337 | . 64 1 . 3 75 9 . 46 . 35 104 Core Hits 395 | . 31 1 . 2 80 8 . 59 . 38 176 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . 2 Burn 1 | . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22926 | . 2087 43 . 56 3527 295 . 3119 . 1996 11803 Guns 2623 | . 130 . . . 697 234 . 824 . 518 220 Cannons 4976 | . 1307 23 . 56 820 . . . . . 2770 Explosions 15323 | . 650 20 . . 2010 61 . 2295 . 1478 8809 Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . 4 Kinetic 776 | . 130 . . . . . . . . 160 486 Thermal 5163 | . 256 20 . . 702 61 . 491 . 233 3400 Explosive 11345 | . 394 . . . 1334 . . 2055 . 1441 6121 Electromagnetic 5638 | . 1307 23 . 56 1491 234 . 573 . 162 1792 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . 4 4 4 4 . . . 15 15 15 30 Average Corruption 8 | . 2 4 4 4 . . . 12 15 15 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 220 | . 18 4 8 3 . . . 48 15 60 64 Message Errors 51 | . 3 1 5 . . . . 13 4 11 14 Matter Fused 62 | . 4 1 . 1 . . . 12 9 18 17 Heat Flow Errors 26 | . 1 . . . . . . 7 1 6 11 Energy Discharges 29 | . 3 1 2 1 . . . 5 . 9 8 Parts Rejected 5 | . 1 . . . . . . 1 . . 3 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 20 | . 4 . . . . . . 3 . 10 3 Data Loss (major) 6 | . 1 . . 1 . . . 1 1 1 1 Misfires 9 | . . 1 . . . . . 4 . 2 2 Alerts 6 | . 1 . 1 . . . . 2 . 1 1 Weapon Failures 5 | . . . . . . . . . . 2 3 Overload Shots 4 | . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . 1 Overflow Damage 627 | . 48 . . . 28 . . 36 . 18 497 Projectiles 208 | . 31 . . . . . . . . . 177 Explosions 419 | . 17 . . . 28 . . 36 . 18 320 Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 646 | . 40 . . . 23 49 . 113 . 200 221 Shots 27 | . 2 . . . 1 1 . 7 . 6 10 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 515 | . 333 26 . 168 393 190 99 444 169 235 515 Average Temperature 111 | . 102 17 . 87 110 113 46 104 86 61 130 Received Heat Transfer 2785 | . 174 . . . 387 27 . 486 . 220 1491 Effects 9 | . . . . . 1 . . 2 . . 6 Shutdowns 4 | . . . . . 1 . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . 1 . . 1 . . 1 Combat Hostiles 3 | . . . . . 1 . . 1 . . 1 Parts Fried 33 | . 9 . . . 8 2 . 2 . 1 11 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 Heat Transferred 4898 | . 300 50 . . 750 . . 875 . 500 2423 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 23 | . 4 1 . . 6 1 . 3 . 1 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 2280 | . 464 113 . 40 775 442 . . . . 2280 Initial 911 | . . 106 . . 15 352 . . . . 911 Average 782 | . 302 109 . 23 441 381 . . . . 1219 Maximum Alert Level 5 | . 2 . . . 3 2 . . . . 5 Low Security (%) 11 | . 14 100 . 100 16 . . . . . . Level 1 23 | . 66 . . . 27 65 . . . . 1 Level 2 20 | . 19 . . . 37 34 . . . . 16 Level 3 20 | . . . . . 17 . . . . . 33 Level 4 12 | . . . . . . . . . . . 23 Level 5 12 | . . . . . . . . . . . 24 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . 6 . . . 10 1 . 1 . . 19 Investigation 5 | . 2 . . . 1 1 . . . . 1 Extermination 4 | . . . . . . . . . . . 4 Reinforcement 15 | . 4 . . . 6 . . . . . 5 Assault 7 | . . . . . . . . 1 . . 6 Garrison 6 | . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded 6 | . . . . . 2 . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . . . . . 6 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 213 | . 33 . . 3 46 4 . 23 . 22 82 Peak Tracking Total 10 | . 5 . . 3 9 3 . 10 . 5 8 Tactical Retreats 16 | . 3 . . . 4 . . 1 . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . 4 . . . . . . . . . 5 Indirectly 4 | . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 46 | . 5 . . . 6 1 . 1 . . 33 Max in Single Turn 14 | . 2 . . . 2 1 . 1 . . 14 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 18 | . 1 . 2 . 2 1 . . 4 . 8 Terminals 8 | . 1 . . . 2 1 . . . . 4 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 66 | . 1 . 5 . 5 9 . . 27 . 19 Successful 45 | . 1 . 5 . 2 2 . . 27 . 8 Failed 21 | . . . . . 3 7 . . . . 11 Catastrophic 2 | . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . . . 1 . 5 9 . . . . 9 Terminals 26 | . 1 . . . 5 9 . . . . 11 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 35 | . 1 . 5 . 1 1 . . 27 . . Record 15 | . . . 4 . . . . . 11 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . Branch Access Points 2 | . . . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . . . 1 1 . . . . 3 Terminals 4 | . . . . . 1 1 . . . . 2 Botnet 4 | . . . . . 1 1 . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 2 1 . . . . 6 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 56 | . . . . . . . . . . . 56 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . . . . 1 Time 89 | . . . . . . . . . . . 89 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . . . . . 1 3 Largest Group 3 | . . . . . . . . . . 1 3 Highest-Rated Group 96 | . . . . . . . . . . 96 87 Highest-Rated Ally 96 | . . . . . . . . . . 96 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . 9 12 Total Damage 315 | . . . . . . . . . . 181 134 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 11577 | . 1642 231 549 165 1139 304 783 1395 310 1435 3624 Spaces Moved 3947 | 1 675 88 210 56 335 104 296 305 77 380 1420 Core 9 | . . . . . . . . 5 . 4 . Treads 349 | . . . . . . . . 10 77 262 . Legs 3589 | 1 675 88 210 56 335 104 296 290 . 114 1420 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 260 260 260 260 260 260 260 400 260 190 Average Speed 253 | 120 193 260 260 260 260 260 260 418 401 342 209 Slowest Speed 1100 | 120 260 260 260 260 260 260 260 1050 480 1100 540 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 44 | 2 98 34 59 11 46 4 47 57 68 62 40 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . . 1 1 . 2 . Spaces Dug 5 | . . . . . 1 . . . . . 4 Terrain Destroyed 709 | . 37 2 . . 96 . . 109 . 119 346 Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . 1 . . . . 1 19 AOE 688 | . 37 2 . . 95 . . 109 . 118 327 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5014 | . 905 91 217 70 506 129 303 377 83 462 1871 Wait 455 | . 113 2 . 5 57 6 . 22 . 37 213 Move 3936 | . 674 87 209 55 334 103 295 304 76 379 1420 Hop . | . . . . . . . . . . . . Pick Up 71 | . 19 2 3 1 14 3 . 1 . 4 24 Fast Attach 55 | . 2 . . . 8 4 2 8 . 8 23 Attach 57 | . 3 . . 2 10 2 . 10 4 1 25 Detach 16 | . . . 2 . 3 2 . 1 3 1 4 Swap 49 | . 13 . . . 14 2 1 5 . 3 11 Drop 68 | . 21 . 3 . 14 3 2 1 . 1 23 Fire 306 | . 60 . . 7 52 4 3 25 . 28 127 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Destroyed 8 combat bots 300 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Discovered new exit (range 10) 1312 | -10/Materials | Discovered new exit (range 16) 1444 | -10/Materials | Discovered new exit (range 8) 1643 | -10/Materials | Entered Mines 1739 | -10/Mines | Excavation squad dispatched 1739 | -10/Mines | A large section of the Mines collapsed 1788 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1863 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1863 | -10/Mines | Discovered new exit (range 5) 1874 | -10/Mines | Entered Exiles 1943 | -10/Exiles | Met 8R-AWN 1985 | -10/Exiles | Met EX-HEX 2058 | -10/Exiles | Met EX-BIN 2097 | -10/Exiles | Aligned with FarCom system 2099 | -10/Exiles | Given EX-Vault access code 2162 | -10/Exiles | Opened EX-Vault 2183 | -10/Exiles | Found Modified TNC 2234 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2268 | -10/Exiles | Exiles lab attacked by MAIN.C 2319 | -10/Exiles | Learned location of Zion (-6) 2395 | -10/Exiles | Discovered new exit (range 14) 2423 | -10/Exiles | Left Exiles lab with Modified TNC 2423 | -10/Exiles | Entered Mines 2481 | -9/Mines | Met a Derelict bent on vengeance 2517 | -9/Mines | Discovered new exit (range 5) 2588 | -9/Mines | Entered Materials 2588 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2809 | -8/Materials | Destroyed 8 combat bots 2881 | -8/Materials | Build established: Tank 3057 | -8/Materials | Lost 4 parts (1n2u1w) 3129 | -8/Materials | Garrison activated, responded to threat 3527 | -8/Materials | Build established: Gunner 3666 | -8/Materials | Discovered new exit (range 16) 3727 | -8/Materials | Entered Factory 3727 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3912 | -7/Factory | Identified exit to Storage 3912 | -7/Factory | Identified exit to Lower Caves 4031 | -7/Factory | Entered Lower Caves 4796 | -7/Lower Caves | Discovered new exit (range 6) 4814 | -7/Lower Caves | Entered another Lower Caves area 4820 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4839 | -7/Lower Caves | Crushed by falling debris 4839 | -7/Lower Caves | System corruption reached 10% 4894 | -7/Lower Caves | Lost 13 parts (2p2n5u4w) 4904 | -7/Lower Caves | Destroyed 16 combat bots 5241 | -7/Lower Caves | Encountered a Warlord checkpoint 5335 | -7/Lower Caves | Build established: Scavenger-Tank 6164 | -7/Lower Caves | Discovered new exit (range 7) 6189 | -7/Lower Caves | Lost 4 parts (1n2u1w) 6209 | -7/Lower Caves | Entered Data Miner 6211 | -7/Data Miner | Discovered new exit (range 6) 6287 | -7/Data Miner | Met Data Miner 6355 | -7/Data Miner | Learned location of Section 7 (-2) 6355 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6419 | -7/Data Miner | Received God Mode back door access code from Data Miner 6459 | -7/Data Miner | Build established: Mutant 6519 | -7/Data Miner | Entered Proximity Caves 6522 | -6/Proximity Caves | Spotter reported a threat 6618 | -6/Proximity Caves | Lost 3 parts (2p1u) 6678 | -6/Proximity Caves | Spotter reported a threat 6777 | -6/Proximity Caves | Spotter reported a threat 6807 | -6/Proximity Caves | Build established: Tank 6889 | -6/Proximity Caves | Spotter reported a threat 6976 | -6/Proximity Caves | Spotter reported a threat 7134 | -6/Proximity Caves | Core integrity fell below 50% 7151 | -6/Proximity Caves | Escorted by Enhanced Grunt 7205 | -6/Proximity Caves | Spotter reported a threat 7447 | -6/Proximity Caves | Build established: Skirmisher 7651 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7711 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 7881 | -6/Proximity Caves | Discovered new exit (range 14) 7944 | -6/Proximity Caves | Build established: Scavenger-Mutant 7951 | -6/Proximity Caves | Identified exit to Factory 7954 | -6/Proximity Caves | Entered Factory 7954 | -6/Factory | Evolved 2 slots: Utility x2 8304 | -6/Factory | Search patrols dispatched 8502 | -6/Factory | Build established: Scavenger-Skirmisher 8654 | -6/Factory | Search patrols dispatched 8795 | -6/Factory | P-70 Sage assimilated allied G-50 Soldier 9039 | -6/Factory | Destroyed 7 combat bots 9375 | -6/Factory | Build established: Skirmisher 9613 | -6/Factory | Lost 3 parts (3w) 9720 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10220 | -6/Factory | Repaired Neutron Cannon 10380 | -6/Factory | Discovered new exit (range 8) 10390 | -6/Factory | Identified exit to Factory 10404 | -6/Factory | First assault squad dispatched 10490 | -6/Factory | Lost 3 parts (1p1u1w) 10917 | -6/Factory | Discovered exit to Factory (range 14) 10937 | -6/Factory | Garrison activated, responded to threat 10952 | -6/Factory | System corruption reached 10% 10963 | -6/Factory | Destroyed 7 combat bots 10967 | -6/Factory | Core integrity fell below 50% 11058 | -6/Factory | Lost 8 parts (1p5u2w) 11128 | -6/Factory | Incoming assault squad redirected 11535 | -6/Factory | System corruption reached 30% 11566 | -6/Factory | Incoming assault squad redirected 11578 | -6/Factory | Released all parts (6) 11578 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 11566_ ALERT: Higher priority target reported, redirecting assault. 11566_ M-28 Smith repairs Plasma Rifle. 11569_ System corrupted: Heat flow error (+257). 11573_ Dropped Hcp. Matter Pod. 11574_ Extracted 17 matter. 11574_ Dropped Hcp. Matter Pod. 11577_ Dropped Rigged Rnf. Deuterium Engine. 11577_ Broken Imp. Deuterium Engine destroyed. 11578_ Released Titanium Leg. 11578_ Released Imp. Thermal Generator. 11578_ Released Titanium Leg. 11578_ Released Hvy. Plasma Cannon. 11578_ Released Hcp. Storage Unit. 11578_ Released Hcp. Matter Pod. 11578_ Identified Cld. Cesium-ion Thruster. 11578_ Rigged Rnf. Deuterium Engine explodes. 11578_ Nuclear Reactor explodes. 11578_ G-50 Soldier destroyed. 11578_ Cld. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??########???????##############??????????????????? | | ?? #???????# #??????????????????? | | ??? = #???????# = #??????????????????? | | ??? ######### g #??????????????????? | | ??? """" #[ # g #??????????????????? | | ??" """" # % # #??????????????????? | | ?"" """" # == # #??????????????????? | | """ """" + =%=! + g @ #??????????????????? | | """ """" # ! # g g #??????????????????? | | """ """" # # ! ! #??????????????????? | | """ """" # # #??????????????????? | | ### ### mg %= #??????????????????? | | #?# "?# #??????????????????? | | #?# #?##############??????????????????? | | ##########?#" #?????????????????????????????????? | | ?# """"" #?#%" #?????????????????????????????????? | | ?# ""T"" #?#" #?????????????????????????????????? | | ?# ### #?????????????????????????????????? | | ?#= ###" ############??????????????????????? | | ## # #% ## #??????????????????????? | | ## ### ## #??????????????????????? | | ##+####### # #??????????????????????? | | # #??????????????????????? | | + #??????????????????????? | | # " "" #??????????????????????? | | ########## # "R"" #??????????????????????? | | +##### ########## """ #?########?????????????? | | ## ## ############### = #?????????????? | | ############# ###""" #?????????????? | | + + ###""" #?????????????? | | """ # # ###""" #?????????????? | | """ # # = ### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 130 Energy Generation 29 Energy Capacity 490 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Evasion (%) 45 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 1 Matter Filtering 30 Particle Charging 25 Kinecelleration 30 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralCoolantMultitool Manual? 0 Play Time 01:22:16 Cumulative 200.2 hours Start 2024.04.04 @ 19:04:24 End 2024.04.04 @ 21:15:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7e3e6bf-bfad-4052-a395-799cdf7c2d43