Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 22:00:30 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (177) 885 Value Destroyed (4594) 4594 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 13425 Bonus ------- Follower Combat Kills 86 Met Data Miner 300 Cogmind --------- Core Integrity 949/1150 Matter 300/300 Energy 14/170 System Corruption 2% Temperature Cool (0) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (11) ----- Large Storage Unit Inertial Stasis Machine Experimental Sensor Array Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Light Nuclear Core Antimatter Reactor Advanced Weight Redist. System Long-range Sensor Array Improved Force Field Heavy Missile Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Inertial Stasis Machine Experimental Sensor Array Maneuvering Thrusters Improved Force Field Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Inertial Stasis Machine Long-range Sensor Array Heavy Missile Launcher Power Sword [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Power Sword Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . Utility 9 | . . 1 2 . . . . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 21 45 39 42 . . . . 19 . 2 . . 17 . . 22 Power 39 | 1 6 10 4 13 . . . . 2 . . . . 1 . . 2 Engine 24 | 1 6 10 4 2 . . . . 1 . . . . . . . . Core 14 | . . . . 11 . . . . 1 . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 53 | 2 2 16 11 13 . . . . 5 . . . . 1 . . 3 Treads 20 | 2 2 8 6 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 19 | . . 8 5 6 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 5 . . . . 5 . . . . 1 . . 3 Utility 69 | 1 6 3 10 11 . . . . 8 . 2 . . 13 . . 15 Device 34 | . 3 1 5 4 . . . . 1 . 1 . . 7 . . 12 Storage 10 | 1 2 1 1 3 . . . . 1 . . . . 1 . . . Processor 6 | . . . 1 . . . . . . . 1 . . 3 . . 1 Hackware 14 | . . . 1 3 . . . . 6 . . . . 2 . . 2 Protection 5 | . 1 1 2 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 7 16 14 5 . . . . 4 . . . . 2 . . 2 Energy Gun 22 | 2 5 9 6 . . . . . . . . . . . . . . Energy Cannon 4 | . 1 1 2 . . . . . . . . . . . . . . Ballistic Gun 11 | . 1 6 4 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 2 4 . . . . 3 . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . 1 . . . . 1 . . . Parts Lost 46 | . 5 12 9 5 . . . . 1 . . . . 1 . . 13 Power 5 | . 1 1 . 1 . . . . . . . . . . . . 2 Propulsion 13 | . 1 4 3 1 . . . . 1 . . . . . . . 3 Utility 12 | . . 1 1 3 . . . . . . . . . 1 . . 6 Weapon 16 | . 3 6 5 . . . . . . . . . . . . . 2 Highest Loss Streak 4 | . 3 3 3 2 . . . . 1 . . . . 1 . . 4 Average Slot Usage (%) 98 | . 98 99 99 95 100 100 100 100 100 100 100 100 100 99 100 100 95 Engine 5 | . 13 10 9 1 . . . . . 6 6 6 6 4 . . . Core 6 | . . . . 12 15 15 15 15 12 6 6 6 6 5 11 11 9 Treads 9 | . 27 22 11 4 . . . . . . . . . . . . . Wheel 5 | . . 10 15 6 . . . . . . . . . . . . . Flight 11 | . . . . 14 30 30 30 30 26 26 26 26 26 23 23 23 19 Device 9 | . 8 9 8 9 7 7 7 7 6 6 4 6 6 12 11 11 16 Storage 11 | . 14 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 4 | . . . 8 7 7 7 7 7 6 6 7 6 6 4 5 5 3 Hackware 13 | . . . 9 10 15 15 15 15 25 26 26 26 26 28 29 29 29 Energy Gun 5 | . 22 7 8 . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 13 6 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 14 15 15 15 15 13 13 13 13 13 10 11 11 9 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 42 78 83 39 26 26 26 26 26 26 26 26 26 42 42 42 54 Greatest Support 60 | 40 40 60 28 50 26 26 26 26 30 30 30 30 30 42 42 42 58 Greatest Overweight (x) 7 | . 1 7 6 2 . . . . . . . . . . . . . Average Overweight (x) . | . . 5 3 . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 20 24 14 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 12 | 5 9 19 20 8 8 8 8 8 8 8 8 8 8 9 10 10 10 Most Carried 20 | 4 12 20 20 12 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 11 | 2 8 17 19 8 8 8 8 8 7 7 8 8 8 8 10 10 8 Final Capacity 20 | 6 12 20 20 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 20 | 4 12 20 20 8 8 8 8 8 8 8 8 8 8 10 10 10 8 Class Distribution -------------------- 34% | Hacker-Sprinter 23% | Scavenger-Mutant 19% | Hauler-Mutant 10% | Mutant 10% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 2833 | 219 253 700 644 436 . . . . 198 . 20 . . 198 . . 165 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7306 | . 729 1605 1995 1245 52 . . 48 564 . . . . 533 . 63 472 Parts 354 | . 39 102 90 51 1 . . 7 26 . . . . 20 . 1 17 Haulers Intercepted 23 | . 2 4 6 6 . . . . 2 . . . . 2 . . 1 Recyclers Shooed 10 | . 3 4 1 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 3 . . 3 . . . . 2 . . 2 . Prevented 3 | . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 95 | . 15 32 21 14 . . . 1 3 . . . . 2 . 1 6 Melee 19 | . . . . 10 . . . 1 . . . . . 1 . 1 6 Guns 60 | . 12 30 18 . . . . . . . . . . . . . . Cannons 5 | . 3 2 . . . . . . . . . . . . . . . AOE 9 | . . . 1 4 . . . . 3 . . . . 1 . . . Classes Destroyed 15 | . 7 3 1 2 1 . . . . . . . . . . . 1 Worker 10 | . . 4 1 3 . . . . 2 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 4 | . 1 . . 2 . . . . . . . . . . . . 1 Hauler 23 | . 2 4 6 6 . . . . 2 . . . . 2 . . 1 Recycler 12 | . . 2 4 3 . . . . 1 . . . . 1 . . 1 Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . Operator 12 | . 2 3 1 2 . . . . 2 . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 17 | . 2 5 4 . . . . . 3 . . . . 2 . . 1 Swarmer 27 | . 5 14 . 4 . . . . 3 . . . . 1 . . . Grunt 42 | . 10 12 13 6 . . . . . . . . . . . 1 . Sentry 11 | . . 6 5 . . . . . . . . . . . . . . Hunter 3 | . . . 3 . . . . . . . . . . . . . . Programmer 11 | . . . . 4 . . . 1 . . . . . 1 . . 5 Samaritan 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 3 5 . . . 1 3 . . . . 1 . 1 2 Combat Bots Only 6 | . 3 6 3 3 . . . 1 3 . . . . 1 . 1 2 Max Kills in Single Turn 4 | . 1 1 1 4 1 . . 1 3 . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . 3 . . . . 1 . . . Melee 1 | . . . . 1 . . . 1 . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Damage Taken 6782 | . 847 2048 1638 797 . . . . 155 . . . 45 204 19 . 1029 Core 1170 | . 129 258 231 189 . . . . 17 . . . 45 100 . . 201 Absorbed by Shields 33 | . . . . . . . . . 24 . . . . . . . 9 Core Remaining (%) 70 | 100 48 35 58 . . . . 73 . . . . 92 . . 90 . Volleys Fired 384 | . 83 181 115 2 . . . . 1 . . . . 2 . . . Largest 2 | . 2 2 2 1 . . . . 1 . . . . 1 . . . Hottest 115 | . 110 115 113 36 . . . . 36 . . . . 39 . . . Shots Fired 747 | . 162 351 229 2 . . . . 1 . . . . 2 . . . Gun 693 | . 144 336 213 . . . . . . . . . . . . . . Cannon 49 | . 18 15 16 . . . . . . . . . . . . . . Launcher 5 | . . . . 2 . . . . 1 . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 300 | . 17 187 96 . . . . . . . . . . . . . . Thermal 340 | . 120 164 56 . . . . . . . . . . . . . . Explosive 5 | . . . . 2 . . . . 1 . . . . 2 . . . Electromagnetic 102 | . 25 . 77 . . . . . . . . . . . . . . Robot Hit Streak 21 | . 11 20 21 4 . . . . 5 . . . . . . . . Robot Miss Streak 6 | . 4 6 4 . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 6 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 648 | . 102 230 153 71 2 . . 1 28 . . . 1 23 . 2 35 Core Hits 259 | . 40 83 63 34 1 . . 1 15 . . . . 9 . 1 12 Critical Hits 11 | . . 4 2 2 . . . . 1 . . . . 2 . . . Critical Kills 3 | . . 1 1 . . . . . . . . . . 1 . . . Critical Parts Destroyed 7 | . . 2 1 2 . . . . 1 . . . . 1 . . . Melee Attacks 369 | . . . 13 127 2 3 . 4 62 . 1 . 3 67 1 9 77 Impact . | . . . . . . . . . . . . . . . . . . Slashing 369 | . . . 13 127 2 3 . 4 62 . 1 . 3 67 1 9 77 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . 1 20 2 . . . 15 . . . . 6 . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 17 | . . . . 9 . . . . 3 . . . . 4 . . 1 Damage Inflicted 17845 | . 1300 2714 2883 4363 211 . . 38 2462 . . . 57 1715 . 84 2018 Guns 6130 | . 1069 2530 2531 . . . . . . . . . . . . . . Cannons 566 | . 229 177 160 . . . . . . . . . . . . . . Explosions 725 | . . . 66 340 . . . . 202 . . . . 117 . . . Melee 10383 | . . . 94 4023 211 . . 38 2260 . . . 57 1598 . 84 2018 Ramming 41 | . 2 7 32 . . . . . . . . . . . . . . Kinetic 2211 | . 95 1162 954 . . . . . . . . . . . . . . Thermal 3435 | . 953 1545 793 144 . . . . . . . . . . . . . Explosive 515 | . . . . 196 . . . . 202 . . . . 117 . . . Electromagnetic 1260 | . 250 . 1010 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10383 | . . . 94 4023 211 . . 38 2260 . . . 57 1598 . 84 2018 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . . . . . . 1 . . 1 Average Corruption 1 | . . . . 1 2 2 2 . . . . . . 1 . . 1 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . Effects 23 | . . . . 18 1 1 . . . . . . . 1 . . 2 Message Errors 10 | . . . . 9 . . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . 3 . . . . . . . . . . . . . Energy Discharges 2 | . . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 4 . 1 . . . . . . . . . . . Targeting Errors 3 | . . . . 1 . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1926 | . . 5 1 647 19 . . . 594 . . . . 322 . . 338 Projectiles 6 | . . 5 1 . . . . . . . . . . . . . . Explosions 49 | . . . . 34 . . . . . . . . . 15 . . . Melee 1871 | . . . . 613 19 . . . 594 . . . . 307 . . 338 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 3 16 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 1 1 . . . . . . . . . . . . . . Targets Rammed 3 | . 1 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 303 251 162 214 10 14 24 10 . . . . . . . . 3 Average Temperature 34 | . 59 49 42 16 4 6 9 3 . . . . . . . . 2 Received Heat Transfer 1686 | . 357 471 531 189 . . . . 42 . . . . 27 . . 69 Effects 3 | . 3 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . Parts Fried 5 | . 1 . 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 6 . . . . . . . . . . . . . . 1 Heat Transferred 7774 | . 2279 3717 1678 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 505 | . 157 389 403 302 . . . . 167 . . . . 493 . . 505 Average Influence 142 | . 43 199 154 125 . . . . 51 . . . . 135 . . 305 Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . 2 . . 2 Low Security (%) 71 | 100 100 47 63 84 . . . . 100 . . . . 80 . . 21 Level 1 25 | . . 52 36 15 . . . . . . . . . 10 . . 58 Level 2 2 | . . . . . . . . . . . . . . 8 . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 4 4 8 . . . . 3 . . . . 5 . . 1 Investigation 10 | . 1 . . 4 . . . . 2 . . . . 3 . . . Extermination 4 | . . . . 2 . . . . . . . . . 1 . . 1 Reinforcement 10 | . 2 4 1 2 . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 16 | . 3 6 5 . . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 225 | . 32 55 39 27 1 2 . 2 17 . . . 3 23 1 9 14 Peak Tracking Total 7 | . 7 6 4 4 1 3 . 7 7 . . . 2 5 1 4 4 Tactical Retreats 31 | . 1 4 2 2 1 2 . 2 3 . . . . 7 . 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 9 | . 1 . . 5 . . . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 2 . . . . . . . 1 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 18 | . 1 3 4 8 . . . . . . . . . 1 . . 1 Max in Single Turn 8 | . 1 1 1 8 . . . . . . . . . 1 . . 1 Garrison Access 7 | . . . 1 2 . . . . 2 . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 92 | . 6 6 11 17 . . . . 24 1 1 3 . 15 . 2 6 Terminals 57 | . 6 5 8 8 . . . . 16 . . . . 10 . . 4 Fabricators 13 | . . . . 5 . . . . 4 . . . . 2 . . 2 Repair Stations 4 | . . 1 2 . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 2 . . . . . . . . Garrison Access 8 | . . . 1 3 . . . . 2 . . . . 2 . . . Total Hacks 316 | . 19 18 32 44 . . . . 74 1 1 20 . 62 . 9 36 Successful 205 | . 9 10 21 25 . . . . 47 1 1 20 . 40 . 9 22 Failed 111 | . 10 8 11 19 . . . . 27 . . . . 22 . . 14 Catastrophic 18 | . 2 2 2 1 . . . . 4 . . . . 6 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 145 | . 14 10 17 9 . . . . 33 . . . . 37 . . 25 Terminals 209 | . 19 16 25 19 . . . . 53 . . . . 48 . . 29 Fabricators 50 | . . . . 19 . . . . 14 . . . . 10 . . 7 Repair Stations 10 | . . 2 6 . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . 4 . . . . . . . . Garrison Access 11 | . . . 1 5 . . . . 3 . . . . 2 . . . Terminal Hacks 125 | . 6 6 11 11 . . . . 23 1 1 20 . 25 . 9 12 Record 20 | . . . . . . . . . . . . 11 . 1 . 8 . Part Schematic 20 | . . . 2 2 . . . . 2 . . 6 . 5 . . 3 Prototype ID Bank 24 | . 2 3 1 3 . . . . 6 . . 3 . 3 . . 3 Open Door 3 | . . . . . . . . . . 1 1 . . . . 1 . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . 1 . . 1 Terminal Index 3 | . . . . . . . . . 1 . . . . 1 . . 1 Fabricator Index 5 | . . . . 1 . . . . 1 . . . . 2 . . 1 Alert Level 9 | . . 1 3 1 . . . . 1 . . . . 3 . . . Unreport Threat 17 | . 2 1 2 1 . . . . 5 . . . . 5 . . 1 Locate Traps 6 | . 1 . 1 . . . . . 2 . . . . 1 . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 1 . . . . 1 . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . . . . 1 Zone Layout 4 | . . . 1 . . . . . 2 . . . . 1 . . . Fabricator Hacks 35 | . . . . 11 . . . . 13 . . . . 6 . . 5 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 13 | . . . . 5 . . . . 5 . . . . 2 . . 1 Build 21 | . . . . 6 . . . . 8 . . . . 4 . . 3 Repair Station Hacks 8 | . . 2 4 . . . . . . . . . . 2 . . . Scan Component 4 | . . 1 2 . . . . . . . . . . 1 . . . Repair 4 | . . 1 2 . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 7 | . . . 1 2 . . . . 2 . . . . 2 . . . Seal Access 7 | . . . 1 2 . . . . 2 . . . . 2 . . . Unauthorized Hacks 62 | . 7 6 10 2 . . . . 14 . . . . 11 . . 12 Terminals 21 | . 3 2 5 . . . . . 5 . . . . 3 . . 3 Track 5 | . 2 1 2 . . . . . . . . . . . . . . Botnet 16 | . 1 1 3 . . . . . 5 . . . . 3 . . 3 Fabricators 5 | . . . . 1 . . . . . . . . . 2 . . 2 Prioritize 4 | . . . . 1 . . . . . . . . . 2 . . 1 Siphon 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 6 6 10 16 . . . . 15 . . . . 11 . . 4 Full Trace Events 8 | . . . . 3 . . . . 2 . . . . 3 . . . Feedback Events 2 | . . . . 1 . . . . . . . . . 1 . . . Hackware Fried 2 | . . . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 2 . . . . 4 . . 6 . 5 . . 3 Parts Built 16 | . . . . 6 . . . . 5 . . . . 3 . . 2 Matter 3283 | . . . . 1040 . . . . 862 . . . . 855 . . 526 Time 829 | . . . . 317 . . . . 238 . . . . 88 . . 186 Total Part Build Rating 67 | . . . . 17 . . . . 21 . . . . 15 . . 14 Parts Repaired 4 | . . 1 2 . . . . . . . . . . 1 . . . Time 140 | . . 32 70 . . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 6 | . . . . . . . 3 . . . . . 1 . . 2 . Largest Group 3 | . . . . . . . 3 3 . . . . 1 . . 2 . Highest-Rated Group 94 | . . . . . . . 82 82 . . . . 94 . . 56 . Highest-Rated Ally 94 | . . . . . . . 31 31 . . . . 94 . . 31 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 9 . . . . 10 . . 8 . Total Damage 616 | . . . . . . . . 205 . . . . 284 . . 127 . Kills 2 | . . . . . . . . . . . . . 1 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 2 1 . . 1 1 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 14808 | 59 1456 2228 2990 2627 204 88 307 283 1300 77 107 23 169 1316 131 483 960 Spaces Moved 14544 | 31 623 904 1475 2225 352 243 580 372 2390 256 290 78 288 2088 367 985 997 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 680 | 29 623 13 13 2 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3281 | . . 891 1462 928 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10581 | . . . . 1295 352 243 580 372 2390 256 290 78 288 2088 367 985 997 Fastest Speed 27 | 50 160 140 115 28 28 28 28 28 27 29 29 29 29 29 31 31 31 Average Speed 56 | 152 161 146 123 55 28 28 28 28 28 29 29 29 29 30 31 31 31 Slowest Speed 240 | 160 180 220 240 180 28 28 28 28 29 29 29 29 29 31 31 31 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 2 . . . . 6 . . . . 6 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 82 65 93 55 55 44 77 51 57 51 57 68 46 45 60 89 13 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 7 | . . . . . . . 1 . . 1 . 1 1 . 1 2 . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . 3 2 1 . 2 3 . 3 . 4 2 . Spaces Dug 120 | . . . 12 24 . 3 . 2 23 . 1 . . 27 1 5 22 Terrain Destroyed 173 | . . . 18 43 . 3 . 2 37 . 1 . . 41 1 5 22 Melee 120 | . . . 12 24 . 3 . 2 23 . 1 . . 27 1 5 22 Projectile . | . . . . . . . . . . . . . . . . . . AOE 53 | . . . 6 19 . . . . 14 . . . . 14 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Total 19951 | 40 921 1503 2419 3409 453 256 723 544 2926 258 310 77 368 2678 382 1150 1534 Wait 4193 | . 159 304 716 954 100 11 144 170 432 1 16 . 78 497 15 159 437 Move 14494 | 30 622 903 1474 2221 351 242 579 371 2379 255 289 77 287 2075 366 984 989 Hop 15 | . . . . 1 . . . . 4 . . . . 6 . . 4 Pick Up 117 | 4 17 31 26 17 . . . . 9 1 . . . 7 . . 5 Fast Attach 59 | 6 4 7 10 14 . . . . 5 . 2 . . 5 . . 6 Attach 57 | . 6 12 10 12 . . . . 3 . . . . 4 . . 10 Detach 12 | . 1 . 1 3 . . . . 2 . . . . 1 . . 4 Swap 97 | . 11 26 19 16 . . . . 11 . . . . 8 . . 6 Drop 149 | . 17 38 34 30 . . . . 13 1 2 . . 9 . . 5 Fire 384 | . 83 181 115 2 . . . . 1 . . . . 2 . . . Melee 315 | . . . 13 109 2 3 . 3 52 . 1 . 3 53 1 7 68 Ram 2 | . . 1 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . 30 . . . . 15 . . . . 11 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 11) 568 | -10/Materials | Lost 3 parts (1p2w) 1233 | -10/Materials | Core integrity fell below 50% 1258 | -10/Materials | Discovered new exit (range 12) 1516 | -10/Materials | Entered another Materials area 1516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1518 | -9/Materials | Discovered new exit (range 8) 2363 | -9/Materials | Repaired Beam Rifle 2451 | -9/Materials | Build established: Hauler-Mutant 2528 | -9/Materials | Lost 3 parts (1n2w) 2585 | -9/Materials | Discovered new exit (range 16) 2709 | -9/Materials | Lost 3 parts (1p1n1w) 2776 | -9/Materials | Core integrity fell below 50% 2828 | -9/Materials | Build established: Scavenger-Mutant 3726 | -9/Materials | Discovered new exit (range 8) 3744 | -9/Materials | Entered another Materials area 3744 | -8/Materials | Evolved 2 slots: Utility x2 4391 | -8/Materials | Garrison activated, responded to threat 4408 | -8/Materials | Lost 3 parts (1n2w) 4511 | -8/Materials | Repaired Arm. Wheel 4665 | -8/Materials | Build established: Hauler-Mutant 5056 | -8/Materials | Discovered new exit (range 8) 5255 | -8/Materials | Discovered new exit (range 4) 5257 | -8/Materials | Identified exit to Factory 5582 | -8/Materials | Repaired Adv. Sensor Array 6430 | -8/Materials | Discovered exit to Factory (range 9) 6734 | -8/Materials | Entered Factory 6734 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6991 | -7/Factory | Hacking Suite fried by hacking feedback 7050 | -7/Factory | Build established: Scavenger-Mutant 7385 | -7/Factory | Discovered new exit (range 11) 7395 | -7/Factory | Identified exit to Factory 7787 | -7/Factory | Fabricated Imp. Flight Unit? 8135 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 8180 | -7/Factory | Fabricated Lrn. Sensor Array? 8360 | -7/Factory | Build established: Hacker-Sprinter 8474 | -7/Factory | Discovered new exit (range 14) 8479 | -7/Factory | Identified exit to Storage 8558 | -7/Factory | Identified exit to Lower Caves 8910 | -7/Factory | Discovered exit to Factory (range 14) 9122 | -7/Factory | Fabricated Imp. Flight Unit? 9177 | -7/Factory | Fabricated Imp. Flight Unit? 9348 | -7/Factory | Fabricated System Shield (x1) 9361 | -7/Factory | Entered Lower Caves 9364 | -7/Lower Caves | Encountered a Warlord checkpoint 9381 | -7/Lower Caves | Spotted B-75 Beast 9407 | -7/Lower Caves | Learned Factory stockpile data 9558 | -7/Lower Caves | Discovered new exit (range 10) 9565 | -7/Lower Caves | Identified exit to Lower Caves 9565 | -7/Lower Caves | Entered another Lower Caves area 9594 | -7/Lower Caves | Encountered a Warlord checkpoint 9594 | -7/Lower Caves | Learned 4 Factory zone layouts 9638 | -7/Lower Caves | Discovered new exit (range 10) 9642 | -7/Lower Caves | Learned Factory emergency access door positions 9652 | -7/Lower Caves | Identified exit to Zion 9653 | -7/Lower Caves | Entered Zion 9686 | -7/Zion | System corruption cleaned by Quarantine Array 9701 | -7/Zion | Learned location of Quarantine (-2) 9769 | -7/Zion | Learned Factory emergency access door positions 9799 | -7/Zion | Gained Derelict followers 9877 | -7/Zion | Discovered new exit (range 15) 9882 | -7/Zion | Identified exit to Proximity Caves 9960 | -7/Zion | Entered Proximity Caves 9960 | -6/Proximity Caves | Accompanied by 3 allies 10240 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10243 | -6/Proximity Caves | Entered Factory 10243 | -6/Factory | Evolved 2 slots: Utility x2 10256 | -6/Factory | Identified exit to Lower Caves 10256 | -6/Factory | Identified exit to Extension 10412 | -6/Factory | Fabricated Hacking Suite (x1) 10551 | -6/Factory | Fabricated Hacking Suite (x1) 10700 | -6/Factory | Discovered new exit (range 3) 11136 | -6/Factory | Discovered new exit (range 18) 11229 | -6/Factory | Fabricated Imp. System Shield (x1) 11278 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11327 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11543 | -6/Factory | Entered Lower Caves 11566 | -6/Lower Caves | Learned location of Extension (-6) 11602 | -6/Lower Caves | Encountered a Warlord checkpoint 11617 | -6/Lower Caves | Discovered new exit (range 9) 11620 | -6/Lower Caves | Identified exit to Lower Caves 11620 | -6/Lower Caves | Entered another Lower Caves area 11650 | -6/Lower Caves | Identified exit to Data Miner 11710 | -6/Lower Caves | Encountered a Warlord checkpoint 11727 | -6/Lower Caves | Entered Data Miner 11727 | -6/Data Miner | Discovered new exit (range 6) 11733 | -6/Data Miner | Met Data Miner 11738 | -6/Data Miner | Learned location of Section 7 (-2) 11738 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11743 | -6/Data Miner | Received God Mode back door access code from Data Miner 11750 | -6/Data Miner | Identified exit to Proximity Caves 11750 | -6/Data Miner | Entered Proximity Caves 11834 | -5/Proximity Caves | Escorted by Enhanced Grunt 11838 | -5/Proximity Caves | Learned location of Warlord (-5) 11860 | -5/Proximity Caves | Discovered new exit (range 13) 11880 | -5/Proximity Caves | Identified exit to Factory 11919 | -5/Proximity Caves | Entered Factory 11919 | -5/Factory | Evolved 2 slots: Utility x2 12136 | -5/Factory | Discovered new exit (range 14) 12141 | -5/Factory | Identified exit to Factory 12182 | -5/Factory | Repaired Adv. Weight Redist. System 12251 | -5/Factory | Fabricated Exp. Signal Interpreter? 12257 | -5/Factory | Fabricated Exp. Sensor Array? 12575 | -5/Factory | Garrison activated, responded to threat 12674 | -5/Factory | Fabricated Exp. Signal Interpreter? 12676 | -5/Factory | Incoming investigation squad redirected 12784 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 12810 | -5/Factory | Incoming investigation squad redirected 12815 | -5/Factory | Local fabrication network quarantined 12908 | -5/Factory | Discovered new exit (range 5) 12909 | -5/Factory | Identified exit to Upper Caves 12924 | -5/Factory | Incoming investigation squad redirected 13077 | -5/Factory | Discovered exit to Factory (range 4) 13235 | -5/Factory | Entered Upper Caves 13267 | -5/Upper Caves | Build established: Wizard-Sprinter 13284 | -5/Upper Caves | Learned location of Armory (-4) 13338 | -5/Upper Caves | Discovered new exit (range 10) 13366 | -5/Upper Caves | Identified exit to Upper Caves 13366 | -5/Upper Caves | Entered another Upper Caves area 13553 | -5/Upper Caves | A Commander dispatched an escort 13557 | -5/Upper Caves | Learned location of 1 exit from Research 13557 | -5/Upper Caves | Learned Factory trap positions 13557 | -5/Upper Caves | Learned Extension terminal intel 13557 | -5/Upper Caves | Learned Extension garrison access intel 13638 | -5/Upper Caves | Discovered new exit (range 15) 13642 | -5/Upper Caves | Identified exit to Warlord 13837 | -5/Upper Caves | Discovered exit to Factory (range 9) 13848 | -5/Upper Caves | Learned 4 Factory zone layouts 13849 | -5/Upper Caves | Entered Factory 13849 | -4/Factory | Evolved 2 slots: Utility x2 13850 | -4/Factory | Identified exit to Research 13852 | -4/Factory | Loaded intel: 104 trap records 13862 | -4/Factory | Identified exit to Upper Caves 13862 | -4/Factory | Identified exit to Armory 13953 | -4/Factory | Fabricated Inertial Stasis Machine? 14053 | -4/Factory | Local fabrication network quarantined 14066 | -4/Factory | Fabricated Inertial Stasis Machine? 14516 | -4/Factory | Lost 4 parts (1p3u) 14704 | -4/Factory | Lost 4 parts (2n2w) 14809 | -4/Factory | Self-destructed Last Messages --------------- 14773_ C-30 ARC bursts open, deploying its payload. 14773_ P-70 Sage unfolds itself. 14773_ U-05 Engineer lays Concrete. 14775_ Critical hit. 14775_ Field Propulsion Array destroyed. 14775_ Door malfunctions. 14775_ U-05 Engineer builds a Wall. 14800_ Fusion Modulator explodes. 14800_ Antimatter Reactor destroyed. 14800_ Fusion Modulator explodes. 14800_ Terminal disabled. 14800_ Fusion Modulator explodes. 14800_ P-70 Sage destroyed. 14802_ U-05 Engineer lays Concrete. 14802_ Maneuvering Thrusters destroyed. 14802_ Acquired 15 matter. 14803_ U-05 Engineer lays Concrete. 14808_ Terminal disabled. 14809_ U-05 Engineer lays Concrete. 14809_ Inertial Stasis Machine destroyed. Map ----- +----------------------------------------------------+ | ## # "" ???????????????? | | ## """ """ ? 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" #??? | | #???????????????## " #??? | | ###########????????????????#""""" """##??? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 32 Armor Coverage 225 Utility Shielding 33 Evasion (%) 69 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 36 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked System Shield | -7/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Inertial Stasis Machine | -5/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Inertial Stasis Machine | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialFieldStorage Manual? 0 Play Time 01:58:56 Cumulative 708.9 hours Start 2020.02.07 @ 19:50:20 End 2020.02.07 @ 22:00:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 640 Rogue 600 Adventurer 40 Explorer 0 Win Type - Total 62 Types 45/1/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcb67207-c8c2-4fab-ae9f-8caa30262e9b