Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.16 @ 22:45:56 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (246) 1230 Value Destroyed (11790) 11790 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (7866) 7866 TOTAL SCORE: 29506 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 2090 Entered Garrisons 1600 Used RIF Installer 4000 Friendly Fire -53 Cogmind --------- Core Integrity 1300/1300 Matter 239/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -3/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Relay Coupler [Swarmer] (7) Relay Coupler [Grunt] (5) Relay Coupler [Duelist] (3) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (11) > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (36) --- High-capacity Matter Pod (200) Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Advanced Shield Generator Relay Coupler [NC] (32) Relay Coupler [ARC] (11) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (37) Relay Coupler [Swarmer] (33) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (15) Relay Coupler [Behemoth] (11) Relay Coupler [Behemoth] (10) Relay Coupler [Behemoth] (9) Improved System Backup Module Improved EM Pulse Cannon Improved EM Pulse Cannon KE Penetrator Advanced EMP Blaster Improved Proton Missile Launcher Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Power Sword Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Layered Medium Armor Plating Advanced Shield Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Nova Cannon Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Biometal Heavy Treads Improved Cooling System High-capacity Matter Pod Improved Transmission Jammer Improved Medium Armor Plating Layered Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Improved System Backup Module Improved EM Pulse Cannon Improved EM Pulse Cannon KE Penetrator Advanced EMP Blaster Improved Proton Missile Launcher Heavy Missile Launcher Improved Remote Datajack Improved Remote Datajack Power Sword [Rating: 105] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 12 | . . . 2 . . . 1 . . . 2 . . . 2 . . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 385 | 7 10 3 34 12 5 9 35 15 19 7 6 16 40 13 10 10 10 15 44 17 9 18 21 . Power 22 | 1 1 1 4 . . . 1 1 1 . . 1 1 . 1 1 3 . 1 1 . 2 1 . Engine 16 | 1 1 1 4 . . . 1 1 1 . . 1 1 . 1 . 2 . 1 . . . . . Core 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 80 | 2 3 . 10 3 . 3 8 3 7 1 3 5 8 3 . 3 . 6 6 2 1 1 2 . Treads 57 | 1 3 . 10 1 . 2 8 3 3 1 . 3 4 1 . 3 . 4 5 2 . 1 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 1 . . . 2 . 1 . . 4 . 3 2 4 2 . . . 2 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 2 2 . 9 2 3 2 10 7 6 1 3 4 13 5 5 3 2 4 19 9 4 6 7 . Device 28 | . . . 1 1 . . 3 . . 1 1 2 2 . 1 . 1 . 5 1 3 3 3 . Storage 13 | 2 2 . 2 . 3 . . 2 . . 1 . . 1 . . . . . . . . . . Processor 6 | . . . 2 . . . 2 . . . . 1 1 . . . . . . . . . . . Hackware 40 | . . . . . . . . 2 1 . . . 2 4 2 2 1 4 9 6 1 2 4 . Protection 41 | . . . 4 1 . 2 5 3 5 . 1 1 8 . 2 1 . . 5 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 4 2 11 7 2 4 16 4 5 5 . 6 18 5 4 3 5 5 18 5 4 9 11 . Energy Gun 8 | 1 1 . . . . 1 1 . . . . . 2 . . . . . 2 . . . . . Energy Cannon 12 | . . . . . . . 2 . . . . 2 2 . . . . . 1 1 1 2 1 . Ballistic Gun 66 | 1 2 1 9 4 2 1 10 2 3 3 . 1 9 3 1 1 1 1 3 2 1 1 4 . Ballistic Cannon 8 | . . . . . . . . . . . . 1 . . 1 1 2 2 1 . . . . . Launcher 17 | . 1 1 1 1 . 2 3 . . 2 . 2 . 1 . . . . 2 . . . 1 . Special Weapon 27 | . . . . . . . . . 1 . . . . 1 1 1 2 1 7 2 1 5 5 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 2 . . . . . . . . 3 . 1 . . 1 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 2 . . . . . 2 . . . 1 . 1 . 1 . . . Parts Lost 29 | . . . 2 2 . 3 2 4 1 1 . . 3 . 1 . . 1 5 . 1 1 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . . Utility 10 | . . . 1 1 . 2 1 1 . 1 . . 1 . . . . . 2 . . . . . Weapon 13 | . . . . 1 . 1 . 2 1 . . . 1 . . . . 1 3 . 1 . 2 . Highest Loss Streak 3 | . . . 1 2 . 3 1 2 1 1 . . 1 . 1 . . 1 2 . 1 1 1 . Average Slot Usage (%) 96 | . 99 100 99 99 84 87 84 98 99 99 92 100 95 99 93 100 100 98 92 100 95 95 89 . Engine 6 | . 13 14 11 11 11 11 9 9 9 9 7 7 7 7 6 1 3 6 5 4 . . . . Treads 14 | . 14 14 21 21 . 4 22 26 12 17 12 19 6 12 6 15 20 16 5 17 15 15 10 . Wheel 5 | . 14 14 . . 22 17 4 . 14 9 9 3 10 9 13 4 . 1 6 . 1 2 . . Device 3 | . . . . 2 11 7 5 4 . 7 9 13 12 4 1 . 1 1 1 . 2 3 3 . Storage 21 | . 28 28 22 22 18 11 9 19 18 18 17 23 23 25 26 26 26 26 23 23 21 21 21 . Processor 3 | . . . 9 . . . . . . . . 1 1 7 6 6 6 6 5 5 5 5 5 . Hackware 12 | . . . . . . . . 4 9 1 . . 3 12 15 20 24 24 26 29 28 26 29 . Protection 8 | . . . 11 19 11 14 15 15 17 18 18 15 12 3 2 5 . . 4 4 5 5 2 . Energy Gun 1 | . 14 14 . . . 3 . . . . . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . 4 . . . . 2 . . . . . . 1 4 5 4 4 . Ballistic Gun 9 | . 13 13 21 17 . 18 12 17 17 17 15 10 12 9 7 1 . 5 3 4 . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . 10 12 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 15 41 43 56 56 103 103 114 161 94 97 128 134 134 146 167 159 159 159 167 170 176 177 180 . Greatest Support 145 | 10 10 10 40 40 28 40 60 60 60 40 40 68 40 28 24 90 90 90 73 73 73 120 145 . Greatest Overweight (x) 10 | 1 4 4 4 1 3 6 7 2 4 9 10 6 6 10 6 6 1 5 5 2 2 2 2 . Average Overweight (x) 3 | . 2 3 1 1 1 3 4 1 2 6 5 2 4 7 6 2 1 2 3 2 2 1 1 . Largest Inventory Capacity 40 | 8 16 16 16 16 24 24 24 40 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 . Average Capacity 28 | 5 15 16 16 16 19 24 24 22 20 20 22 28 28 30 36 36 36 36 36 36 36 36 36 . Most Carried 36 | 4 16 16 16 16 19 22 24 24 20 20 27 28 28 36 36 36 36 36 36 36 36 36 36 . Average Carried 27 | 3 13 15 15 15 15 19 23 18 19 19 21 27 27 29 35 35 35 35 35 35 35 35 34 . Final Capacity 36 | 8 16 16 16 16 24 24 24 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 4 16 16 15 16 15 21 24 19 20 20 27 28 28 36 36 36 36 36 34 36 36 36 31 31 Class Distribution -------------------- 46% | Botlord-Mutant 20% | Bothacker-Mutant 18% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Armory Botlord-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Matter Collected 9139 | 278 80 154 831 216 108 345 996 342 432 206 85 286 986 566 61 327 380 478 771 325 3 366 517 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9714 | 71 289 108 1522 150 . 318 1845 359 490 307 58 402 799 488 100 123 175 606 313 608 60 64 459 . Parts 493 | 1 16 6 96 6 . 14 92 18 29 15 3 17 45 20 4 6 13 22 17 27 3 . 23 . Haulers Intercepted 14 | . . . 6 . . . 3 . 2 . 1 . 2 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Combat Hostiles Destroyed 216 | . 8 5 34 13 . 8 38 8 7 10 . 9 13 15 2 3 4 11 5 12 1 2 8 . Melee 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Guns 131 | . 4 2 31 10 . 3 22 8 7 5 . 3 12 12 2 1 . 1 1 5 . . 2 . Cannons 45 | . . . . . . . 8 . . . . 3 1 . . 2 3 10 3 7 1 2 5 . AOE 37 | . 4 3 3 3 . 5 7 . . 5 . 3 . 3 . . . . . . . . 1 . Classes Destroyed 17 | 1 2 . 4 1 . 2 2 . 2 . . 1 . . 1 . . . . . . . 1 . Worker 5 | . . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 6 . . . 3 . 2 . 1 . 2 . . . . . . . . . . . Recycler 4 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Watcher 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Swarmer 67 | . 3 3 13 4 . . 12 1 1 6 . 3 5 10 1 1 . . . 4 . . . . Grunt 79 | . 5 2 12 . . 7 13 6 2 2 . 2 2 5 . 1 4 7 1 5 . 1 2 . Brawler 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Sentry 32 | . . . 8 . . . 10 . 2 1 . 2 3 . . . . 2 1 3 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . 3 . 1 1 . 1 1 . . . . . 1 . . 1 . . Programmer 11 | . . . . . . . . . . . . 1 2 . . . . 1 2 . 1 . 4 . Behemoth 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 3 8 9 . 3 8 3 4 4 1 4 3 5 1 1 1 6 1 4 1 2 2 . Combat Bots Only 9 | . 5 3 7 9 . 3 8 3 3 4 . 4 3 4 1 1 1 6 1 4 1 2 2 . Max Kills in Single Turn 3 | 1 2 2 3 3 . 2 3 1 1 2 1 2 1 2 1 1 1 1 1 1 1 1 1 . Gunslinging 1 | . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . Exploded 3 | . 2 2 3 3 . 2 3 . . 2 . 2 . 2 . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Damage Taken 14740 | . 108 51 1159 699 . 715 1792 783 366 214 . 559 1263 424 336 473 623 641 1323 767 117 748 1579 . Core 1579 | . 18 22 125 65 . 87 131 88 83 . . 35 76 38 6 24 113 93 163 192 . 64 156 . Absorbed by Shields 1168 | . . . . . . . . 36 . . . 18 . 35 . 212 . . . 236 30 340 261 . Core Remaining (%) 69 | 100 . 84 . . . 30 . . . 45 . . . 78 . . . 72 . 64 . . 80 . Volleys Fired 784 | 4 15 5 87 23 . 23 94 22 37 15 3 26 70 51 19 25 30 30 68 41 5 33 58 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . Hottest 153 | 60 60 60 60 46 . 46 112 56 53 50 48 92 94 56 56 106 106 106 88 131 131 138 153 . Shots Fired 1299 | 8 27 8 172 46 . 40 184 42 75 22 6 46 125 75 27 31 39 52 84 70 6 38 76 . Gun 900 | 8 24 6 170 45 . 34 132 42 75 14 6 28 117 56 18 15 8 12 24 29 1 5 31 . Cannon 231 | . . . . . . . 48 . . . . 13 8 . . 15 23 37 11 34 2 13 27 . Launcher 40 | . 3 2 2 1 . 6 4 . . 8 . 5 . 3 . . . . 1 . . . 5 . Special 128 | . . . . . . . . . . . . . . 16 9 1 8 3 48 7 3 20 13 . Kinetic 934 | 4 12 3 163 45 . 34 130 42 75 14 6 34 123 37 18 30 31 49 18 29 1 5 31 . Thermal 108 | . . . . . . . 2 . . . . . . 19 . . . . 11 34 2 13 27 . Explosive 23 | . 3 2 2 1 . 6 . . . . . . . 3 . . . . 1 . . . 5 . Electromagnetic 106 | 4 12 3 7 . . . 52 . . 8 . 12 2 . . . . . 6 . . . . . Robot Hit Streak 24 | 5 6 9 21 17 . 10 18 8 17 5 7 17 24 15 8 9 6 15 12 17 10 21 20 . Robot Miss Streak 9 | 2 1 1 3 4 . 2 7 9 6 1 2 1 6 3 1 6 4 3 5 2 . 1 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Secondary Targets 21 | . . 1 5 5 . . 1 3 1 2 . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 956 | 5 15 6 137 28 . 27 158 38 52 9 3 33 86 50 21 22 26 40 61 47 4 32 56 . Core Hits 484 | 2 12 8 58 21 . 20 122 31 18 13 1 16 32 24 6 11 14 23 11 19 1 4 17 . Critical Hits 17 | . . . 1 . . . . . . . . 1 7 1 1 . . . . 4 . . 2 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Critical Parts Destroyed 13 | . . . 1 . . . . . . . . 1 7 1 . . . . . 2 . . 1 . Melee Attacks 48 | . . . 4 2 . . . 6 1 . . . 18 . 3 . . 2 5 . 4 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . 4 2 . . . . . . . . 12 . 3 . . 2 5 . 4 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . 5 . . . . . 2 . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21211 | 62 571 258 2208 642 . 935 2907 677 822 548 32 816 1955 1212 349 404 571 1137 1062 1262 41 502 2238 . Guns 11534 | 62 211 84 1973 463 . 411 1624 677 822 126 32 371 1539 838 349 219 46 138 386 402 . 71 690 . Cannons 5527 | . . . . . . . 895 . . . . 274 171 . . 185 520 825 348 860 41 254 1154 . Explosions 3300 | . 360 174 235 179 . 524 388 . . 422 . 171 . 374 . . . . 79 . . . 394 . Melee 845 | . . . . . . . . . . . . . 245 . . . . 174 249 . . 177 . . Ramming 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Kinetic 12712 | 38 124 39 1923 463 . 411 1593 677 822 126 32 513 1647 571 349 404 566 963 288 402 . 71 690 . Thermal 3335 | . 78 . . . . . 185 . . 148 . . . 267 . . . . 348 860 41 254 1154 . Explosive 2241 | . 282 174 235 179 . 524 . . . . . . . 374 . . . . 79 . . . 394 . Electromagnetic 2073 | 24 87 45 50 . . . 1129 . . 274 . 303 63 . . . . . 98 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 845 | . . . . . . . . . . . . . 245 . . . . 174 249 . . 177 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 5 5 5 . 5 5 5 . 2 3 3 . . . . 1 1 1 1 7 . Average Corruption 3 | . . . . 5 5 5 . 5 5 5 . 1 2 3 . . . . 1 1 1 1 3 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Effects 159 | . . . . 8 10 11 . 21 23 14 . 2 26 24 . . . . 2 2 . 2 14 . Message Errors 46 | . . . . 1 3 5 . 4 7 3 . . 8 10 . . . . . 1 . 1 3 . Matter Fused 31 | . . . . 2 3 . . 4 6 5 . . 6 4 . . . . . . . . 1 . Heat Flow Errors 19 | . . . . 2 1 . . 4 . 4 . . 3 3 . . . . . . . . 2 . Energy Discharges 18 | . . . . 1 2 2 . 2 2 . . . 3 5 . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . 1 1 2 . 3 1 . . 2 2 . . . . . 2 1 . . . . Data Loss (major) 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Misfires 7 | . . . . 1 . . . 2 3 1 . . . . . . . . . . . . . . Targeting Errors 15 | . . . . . . 1 . 1 2 1 . . 4 1 . . . . . . . . 5 . Weapon Failures 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 391 | . 34 . 4 20 . . 11 . . 16 . 4 . 30 . . 6 30 13 10 . 32 181 . Projectiles 222 | . . . . . . . 1 . . . . 4 . . . . 6 30 13 10 . . 158 . Explosions 137 | . 34 . 4 20 . . 10 . . 16 . . . 30 . . . . . . . . 23 . Melee 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . Knockbacks 25 | . . . . . . . . . . . . 3 . . . 6 8 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . 3 . . . 6 6 6 . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . Self-Inflicted Damage 152 | . 5 . 48 . . 23 . . . . . 47 . 29 . . . . . . . . . . Shots 8 | . 1 . 1 . . 1 . . . . . 3 . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 450 | . 18 30 26 145 107 61 351 233 79 197 . 5 247 239 38 24 90 240 45 268 42 239 450 . Average Temperature 63 | . 11 24 11 41 62 27 90 66 29 50 . 5 104 93 23 12 22 78 8 92 22 65 141 . Received Heat Transfer 3471 | . 30 30 330 40 . 369 594 309 81 18 . 114 156 45 108 32 258 300 246 171 6 93 141 . Effects 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 15 | . . 1 . . . . 9 . . . . 1 1 . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . 1 . . . 6 . . . . 3 1 . . . . Heat Transferred 3614 | . 100 . . . . . 224 . . 250 . . . 518 . . . . 450 925 37 259 851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . . . 3 . . 5 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Peak Influence 705 | 5 135 172 379 100 . 120 705 623 303 350 283 433 345 519 300 236 180 354 185 331 203 132 178 . Average Influence 173 | . 80 115 147 41 . 48 287 505 173 190 203 291 148 321 227 184 55 257 49 196 54 62 100 . Maximum Alert Level 3 | . . . 1 . . . 3 2 1 1 1 2 1 2 1 1 . 1 . 1 1 . . . Low Security (%) 66 | 100 100 100 75 100 . 100 44 . 70 53 54 25 76 22 31 61 100 16 100 53 96 100 100 . Level 1 25 | . . . 24 . . . 31 10 29 46 45 62 23 44 68 38 . 83 . 46 3 . . . Level 2 7 | . . . . . . . 20 89 . . . 12 . 33 . . . . . . . . . . Level 3 . | . . . . . . . 3 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 3 . . . 7 . 1 . 2 . 5 . . . 10 . 5 . 3 . 2 . Investigation 15 | . 3 . 2 . . . 2 . . . 2 . 1 . . . 5 . . . . . . . Extermination 5 | . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . Reinforcement 11 | . . . 1 . . . 1 . . . . . 2 . . . 4 . 2 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . 4 . 1 . . . . . . . 1 . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Alert ID Control Effect 58 | . . . . . . . . . . . . . . 13 2 4 7 . 18 2 2 7 3 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Distress Signals 17 | . . . 5 . . . 2 . 2 . . . 1 . . . 1 . 4 . 1 . 1 . Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . Times Spotted 458 | . 10 3 57 13 . 9 57 22 11 9 1 10 28 30 5 7 22 15 59 26 8 28 28 . Peak Tracking Total 9 | . 6 2 5 5 . 3 7 9 3 4 1 4 5 6 2 3 5 7 5 5 3 7 4 . Tactical Retreats 33 | . . . 3 . . . 3 4 1 . . 1 5 2 . . 1 3 1 4 . 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Traps Triggered 66 | . 3 . 1 . . . 2 11 1 4 1 5 2 6 . 6 . 2 1 10 2 6 3 . Indirectly 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . 5 . . . . . . . . . . . 10 . . . . . Reused 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Machines Disabled 32 | . 1 . . . . . 1 2 . 2 . 2 2 3 . 2 2 2 1 4 2 3 3 . Max in Single Turn 2 | . 1 . . . . . 1 1 . 1 . 1 1 1 . 1 2 1 . 1 1 1 1 . Garrison Relay 17 | . . . . . . . . 2 . 1 . 1 . 3 . 2 . 2 . 4 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Machines Accessed 92 | . 6 . 13 1 1 . 8 . 9 . 4 . 17 . 5 . 11 . 10 . 4 . 3 . Terminals 49 | . 4 . 8 . . . 4 . 7 . 1 . 9 . 2 . 5 . 7 . 1 . 1 . Fabricators 8 | . . . . . . . . . . . 1 . 2 . 1 . 2 . . . 1 . 1 . Repair Stations 7 | . 1 . 1 . . . . . 1 . . . 1 . . . 2 . . . . . 1 . Recycling Units 11 | . 1 . 2 . . . 1 . . . 1 . 3 . 1 . 1 . 1 . . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . . . 1 . . . . . 1 . 1 . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 265 | . 20 . 39 1 1 . 32 . 26 . 15 . 47 . 11 . 30 . 26 . 10 . 7 . Successful 153 | . 6 . 28 1 1 . 20 . 15 . 8 . 29 . 4 . 19 . 12 . 5 . 5 . Failed 110 | . 13 . 11 . . . 11 . 11 . 7 . 18 . 7 . 11 . 14 . 5 . 2 . Catastrophic 18 | . 3 . 1 . . . . . . . 1 . 4 . 3 . 3 . 2 . 1 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 123 | . 15 . 12 . . . 20 . 14 . 4 . 18 . 5 . 12 . 17 . 5 . 1 . Terminals 143 | . 17 . 22 . . . 19 . 22 . 5 . 23 . 2 . 10 . 19 . 2 . 2 . Fabricators 30 | . . . . . . . . . . . 3 . 10 . 3 . 9 . . . 3 . 2 . Repair Stations 21 | . 2 . 6 . . . . . 2 . . . 2 . . . 6 . . . . . 3 . Recycling Units 24 | . 1 . 4 . . . 2 . . . 4 . 5 . 3 . 3 . 2 . . . . . Scanalyzers 21 | . . . 7 . . . 7 . . . . . 3 . . . . . 2 . 2 . . . Garrison Access 24 | . . . . . . . 4 . 2 . 3 . 4 . 3 . 2 . 3 . 3 . . . Terminal Hacks 46 | . 3 . 10 1 1 . 7 . 5 . 1 . 9 . . . 4 . 4 . . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 3 . . . 3 . 2 . . . 1 . . . 1 . 1 . . . . . Reprogram Traps 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 13 | . . . 2 . . . 1 . 2 . 1 . 5 . . . . . 1 . . . 1 . Fabricator Hacks 11 | . . . . . . . . . . . 2 . 4 . . . 3 . . . 1 . 1 . Load Schematic 7 | . . . . . . . . . . . 1 . 2 . . . 2 . . . 1 . 1 . Build 4 | . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . Repair Station Hacks 15 | . 2 . 6 . . . . . 2 . . . . . . . 3 . . . . . 2 . Scan Component 8 | . 1 . 3 . . . . . 1 . . . . . . . 2 . . . . . 1 . Repair 7 | . 1 . 3 . . . . . 1 . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 10 | . 1 . 2 . . . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . Retrieve Components 10 | . 1 . 2 . . . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . Scanalyzer 19 | . . . 6 . . . 6 . . . . . 3 . . . . . 2 . 2 . . . Insert Component 9 | . . . 2 . . . 3 . . . . . 2 . . . . . 1 . 1 . . . Analyze 10 | . . . 4 . . . 3 . . . . . 1 . . . . . 1 . 1 . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 44 | . . . 4 . . . 5 . 7 . 3 . 10 . 2 . 7 . 4 . 1 . 1 . Terminals 26 | . . . 3 . . . 3 . 6 . 1 . 3 . 1 . 3 . 4 . 1 . 1 . Track 5 | . . . 1 . . . . . 2 . . . . . 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 17 | . . . 2 . . . 3 . 2 . 1 . 3 . . . 2 . 2 . 1 . 1 . Disrupt 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . . . 3 . 1 . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 5 | . . . . . . . . . . . . . 2 . 1 . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . Mask 5 | . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 2 . . . 1 . . . . . . . Reprogram 6 | . . . . . . . 1 . 1 . 1 . 2 . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 4 . 12 . . . 7 . 7 . 4 . 14 . 4 . 9 . 10 . 4 . 2 . Full Trace Events 11 | . 2 . 1 . . . 1 . . . 2 . 1 . . . 4 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Matter 189 | . . . . . . . . . . . . . . . . . 189 . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 2 . . . . . 2 . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Matter 376 | . . . . . . . . . . . 124 . 252 . . . . . . . . . . . Time 199 | . . . . . . . . . . . 31 . 168 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 4 . 8 . . . . . . . . . . . Parts Repaired 7 | . 1 . 3 . . . . . 1 . . . . . . . 1 . . . . . 1 . Time 295 | . 26 . 90 . . . . . 32 . . . . . . . 44 . . . . . 103 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 1 . 20 . . . 6 . . . 3 . 4 . 2 . . . 10 . . . . . Parts Scanalyzed 7 | . . . 2 . . . 2 . . . . . 1 . . . . . 1 . 1 . . . Part Schematics Acquired 6 | . . . 2 . . . 2 . . . . . 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Robots Hacked 91 | . . . . . . . . 4 1 . . . 3 5 4 1 7 4 24 8 3 14 13 . Non-combat 10 | . . . . . . . . . . . . . 3 . . . . . 5 . 1 . 1 . Combat 81 | . . . . . . . . 4 1 . . . . 5 4 1 7 4 19 8 2 14 12 . Autoassimilated 13 | . . . . . . . . . . . . . . . . . 2 2 1 2 1 . 5 . Robot Hacks Applied 83 | . . . . . . . . 4 1 . . . 4 5 4 1 5 2 24 6 3 14 10 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . ignore_parts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . overload_power 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . reboot_system 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 20 | . . . . . . . . 3 . . . . . 1 2 . 2 . 1 1 . 8 2 . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . streamctrl_high 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . formatsys_high 36 | . . . . . . . . . . . . . . 3 2 1 1 1 13 5 1 5 4 . Relay Couplers Released 68 | . . . . . . . . 7 . 3 . 3 . 12 . 10 . 10 . 17 . 6 . . Machine Destruction 68 | . . . . . . . . 7 . 3 . 3 . 12 . 10 . 10 . 17 . 6 . . Attached 38 | . . . . . . . . 2 . . . . 1 4 2 2 1 4 9 6 1 2 4 . Robots Rewired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Total Allies 104 | . . . . . . . 2 4 2 . 2 . 5 10 4 1 10 3 18 10 3 17 13 . Largest Group 8 | . . . . . . . 2 1 1 1 2 2 4 8 3 2 3 2 5 6 4 4 5 . Highest-Rated Group 248 | . . . . . . . 32 16 29 15 42 42 64 164 64 64 90 49 163 170 154 152 248 . Highest-Rated Ally 64 | . . . . . . . 16 16 29 15 21 21 20 32 32 32 47 32 47 47 49 58 64 . Total Orders 9 | . . . . . . . . . . . . . 2 3 2 2 . . . . . . . . STAY 5 | . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . ROAM 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 459 | . . . . . . . 18 18 9 3 . 8 5 66 6 16 36 32 134 30 14 34 30 . Total Damage 9405 | . . . . . . . 203 158 154 71 . 127 18 1570 42 546 939 756 2748 446 444 598 585 . Kills 70 | . . . . . . . 3 3 1 1 . . . 14 2 4 7 1 18 3 2 8 3 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Turns Passed 23150 | 91 747 493 2132 810 266 471 1933 807 698 511 318 558 2192 1463 581 913 1049 1226 1848 1714 626 1075 628 . Spaces Moved 11263 | 70 583 380 889 244 212 277 768 344 377 256 165 241 1237 650 315 466 468 581 1023 718 287 476 236 . Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5213 | . . . 827 227 . 6 319 344 48 52 64 182 . . . 325 468 426 208 718 287 476 236 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6046 | 66 583 380 62 17 212 271 449 . 329 204 101 59 1237 650 315 141 . 155 815 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 105 95 125 160 180 115 125 135 140 125 140 150 150 180 125 125 203 203 183 152 . Average Speed 161 | 84 107 119 175 174 112 135 172 182 125 170 172 171 138 167 150 170 180 182 148 203 203 192 183 . Slowest Speed 203 | 90 120 120 180 180 125 200 183 203 183 200 200 180 145 190 150 180 180 200 203 203 203 203 200 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 79 78 64 34 52 72 55 66 40 45 4 35 30 78 10 50 19 83 34 95 12 81 27 . Regions Visited 24 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 33 | . . . 1 2 . 20 . . . . . . 3 . 3 . . . 3 . 1 . . . Terrain Destroyed 212 | . 18 6 15 12 . 58 16 . . 3 . . 9 18 3 . 2 3 10 5 1 1 32 . Melee 12 | . . . 1 2 . . . . . . . . 3 . 3 . . . 2 . 1 . . . Projectile 23 | . . . . . . . . . . . . . 6 3 . . 2 3 2 5 . 1 1 . AOE 177 | . 18 6 14 10 . 58 16 . . 3 . . . 15 . . . . 6 . . . 31 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Total 14984 | 90 671 413 1288 575 241 330 1197 485 557 313 192 340 1588 954 396 558 639 692 1276 910 320 603 356 . Wait 1839 | 6 47 19 225 289 . 13 244 53 101 5 6 40 177 127 40 12 120 38 103 95 2 51 26 . Move 11242 | 69 582 379 888 243 211 276 767 343 376 255 165 240 1236 649 314 465 467 580 1023 717 287 475 235 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 4 14 3 18 3 17 8 22 9 8 3 7 5 17 17 5 10 6 7 14 8 4 5 2 . Fast Attach 78 | 7 4 . 7 2 1 1 10 2 8 . 1 2 12 . 3 2 1 4 3 1 3 2 2 . Attach 64 | . 1 . 5 2 1 3 3 6 1 1 1 . 8 3 3 2 . 2 14 . 2 3 3 . Detach 24 | . . . 1 1 . 1 3 2 1 . . 2 4 1 . 1 . 1 2 1 1 2 . . Swap 243 | . 5 3 22 8 3 5 22 7 10 6 4 14 20 10 4 6 9 9 27 16 4 13 16 . Drop 205 | . 3 4 31 2 8 . 32 10 14 2 1 6 25 8 5 11 5 9 7 10 4 3 5 . Fire 784 | 4 15 5 87 23 . 23 94 22 37 15 3 26 70 51 19 25 30 30 68 41 5 33 58 . Melee 48 | . . . 4 2 . . . 6 1 . . . 18 . 3 . . 2 5 . 4 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 187 | . . . . . . . . 21 . 26 4 5 . 54 . 24 . 10 8 20 3 12 . . Rewire 49 | . . . . . . . . . . . . . 1 34 . . . . 2 1 1 1 9 . Trap 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 650 | -10/Materials | Repaired Lgt. Treads 789 | -10/Materials | Discovered new exit (range 14) 816 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Central database locked down 839 | -10/Materials | Entered Mines 910 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 916 | -10/Mines | Found Prototype Device 1072 | -10/Mines | Discovered new exit (range 11) 1080 | -10/Mines | Discovered new exit (range 9) 1200 | -10/Mines | Learned Materials stockpile data 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Evolved 2 slots: Utility x2 1558 | -9/Materials | Discovered new exit (range 16) 1720 | -9/Materials | Destroyed 7 combat bots 1752 | -9/Materials | Discovered new exit (range 8) 1867 | -9/Materials | Discovered new exit (range 15) 1946 | -9/Materials | Identified exit to Mines 1946 | -9/Materials | Identified exit to Storage 2490 | -9/Materials | Discovered new exit (range 13) 2598 | -9/Materials | Identified Exp. Sensor Array 2890 | -9/Materials | Repaired Lgt. Treads 3301 | -9/Materials | Repaired Arm. Wheel 3334 | -9/Materials | Repaired Hrd. Light Armor Plating 3464 | -9/Materials | Entered Mines 3465 | -9/Mines | Learned location of Storage (-9) 3465 | -9/Mines | Assembled infested the area 3487 | -9/Mines | Met a Derelict bent on vengeance 3906 | -9/Mines | Learned Materials terminal intel 4072 | -9/Mines | Destroyed 9 combat bots 4103 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4267 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4268 | -9/Mines | Discovered new exit (range 5) 4274 | -9/Mines | Entered Exiles 4300 | -9/Exiles | Met 8R-AWN 4318 | -9/Exiles | Met EX-HEX 4377 | -9/Exiles | Met EX-DEC 4396 | -9/Exiles | Learned location of Zion (-6) 4524 | -9/Exiles | Discovered new exit (range 14) 4540 | -9/Exiles | Entered Mines 4655 | -8/Mines | Build established: Hauler-Mutant 4691 | -8/Mines | Core integrity fell below 50% 4890 | -8/Mines | Lost 3 parts (2u1w) 4964 | -8/Mines | Discovered new exit (range 15) 5011 | -8/Mines | Entered Materials 5011 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5012 | -8/Materials | Loaded intel: 12 terminal locations 6115 | -8/Materials | Discovered new exit (range 16) 6218 | -8/Materials | Central database locked down 6474 | -8/Materials | Garrison activated, responded to threat 6520 | -8/Materials | Destroyed 8 combat bots 6716 | -8/Materials | Identified exit to Garrison 6885 | -8/Materials | Garrison activated, responded to threat 6944 | -8/Materials | Entered Garrison 6944 | -8/Garrison | Accompanied by 1 ally 7106 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Discovered new exit (range 10) 7201 | -8/Garrison | Installed Relay Interface Framework 7242 | -8/Garrison | Triggered checkpoint 7284 | -8/Garrison | Garrison Relay disabled 7397 | -8/Garrison | Triggered checkpoint 7431 | -8/Garrison | Triggered checkpoint 7536 | -8/Garrison | Triggered checkpoint 7575 | -8/Garrison | Garrison Relay disabled 7736 | -8/Garrison | Discovered new exit (range 9) 7751 | -8/Garrison | Entered Materials 7901 | -8/Materials | Build established: Bothacker-Mutant 8124 | -8/Materials | Repaired Hrd. Light Armor Plating 8155 | -8/Materials | Core integrity fell below 50% 8321 | -8/Materials | Discovered new exit (range 5) 8425 | -8/Materials | Identified exit to Garrison 8449 | -8/Materials | Entered Garrison 8449 | -8/Garrison | Accompanied by 1 ally 8501 | -8/Garrison | Triggered checkpoint 8514 | -8/Garrison | Triggered checkpoint 8638 | -8/Garrison | Discovered new exit (range 8) 8718 | -8/Garrison | Triggered checkpoint 8762 | -8/Garrison | Discovered new exit (range 9) 8796 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 8853 | -8/Garrison | Triggered checkpoint 8893 | -8/Garrison | Garrison Relay disabled 8960 | -8/Garrison | Entered Factory 8960 | -7/Factory | Evolved 2 slots: Utility x2 9242 | -7/Factory | Fabricated Arm. Wheel (x2) 9277 | -7/Factory | Identified exit to Garrison 9278 | -7/Factory | Entered Garrison 9278 | -7/Garrison | Accompanied by 2 allies 9285 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9524 | -7/Garrison | Triggered checkpoint 9564 | -7/Garrison | Triggered checkpoint 9639 | -7/Garrison | Discovered new exit (range 15) 9705 | -7/Garrison | Triggered checkpoint 9768 | -7/Garrison | Garrison Relay disabled 9836 | -7/Garrison | Entered Factory 10526 | -7/Factory | Discovered new exit (range 15) 10761 | -7/Factory | Discovered new exit (range 9) 11334 | -7/Factory | Fabricated Remote Datajack? 11566 | -7/Factory | Identified exit to Garrison 11580 | -7/Factory | Fabricated Remote Datajack (x1) 11860 | -7/Factory | Discovered new exit (range 14) 12028 | -7/Factory | Entered Garrison 12028 | -7/Garrison | Accompanied by 4 allies 12035 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12286 | -7/Garrison | Triggered checkpoint 12332 | -7/Garrison | Build established: Botlord-Mutant 12400 | -7/Garrison | Triggered checkpoint 12619 | -7/Garrison | Discovered new exit (range 7) 12620 | -7/Garrison | Triggered checkpoint 12662 | -7/Garrison | Triggered checkpoint 12665 | -7/Garrison | Build established: Bothacker-Mutant 12704 | -7/Garrison | Triggered checkpoint 12729 | -7/Garrison | Garrison Relay disabled 12818 | -7/Garrison | Triggered checkpoint 12919 | -7/Garrison | Discovered new exit (range 9) 12938 | -7/Garrison | Triggered checkpoint 13008 | -7/Garrison | Garrison Relay disabled 13039 | -7/Garrison | Build established: Botlord-Mutant 13201 | -7/Garrison | Triggered checkpoint 13295 | -7/Garrison | Garrison Relay disabled 13491 | -7/Garrison | Entered Factory 13491 | -6/Factory | Accompanied by 3 allies 13491 | -6/Factory | Evolved 2 slots: Utility x2 13529 | -6/Factory | Spotted B-75 Beast 13644 | -6/Factory | Destroyed B-75 Beast 13924 | -6/Factory | Identified exit to Garrison 14072 | -6/Factory | Entered Garrison 14072 | -6/Garrison | Accompanied by 2 allies 14120 | -6/Garrison | Triggered checkpoint 14195 | -6/Garrison | Garrison Relay disabled 14257 | -6/Garrison | Spotted B-75 Beast 14263 | -6/Garrison | Triggered checkpoint 14317 | -6/Garrison | Destroyed B-75 Beast 14495 | -6/Garrison | Discovered new exit (range 18) 14538 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 14590 | -6/Garrison | Triggered checkpoint 14630 | -6/Garrison | Garrison Relay disabled 14985 | -6/Garrison | Entered Factory 14985 | -6/Factory | Accompanied by 1 ally 15309 | -6/Factory | Discovered new exit (range 10) 15780 | -6/Factory | Repaired Arm. Huge Wheel 15937 | -6/Factory | Discovered new exit (range 7) 15959 | -6/Factory | Fabricated S-27 Virus? 15963 | -6/Factory | Identified exit to Garrison 16034 | -6/Factory | Entered Garrison 16034 | -6/Garrison | Accompanied by 1 ally 16074 | -6/Garrison | Triggered checkpoint 16241 | -6/Garrison | Garrison Relay disabled 16334 | -6/Garrison | Triggered checkpoint 16421 | -6/Garrison | Discovered new exit (range 10) 16582 | -6/Garrison | Triggered checkpoint 16651 | -6/Garrison | Discovered new exit (range 8) 16781 | -6/Garrison | Triggered checkpoint 16937 | -6/Garrison | Discovered new exit (range 8) 16961 | -6/Garrison | Expanded RIF knowledge: Command Fork 17013 | -6/Garrison | Garrison Relay disabled 17260 | -6/Garrison | Entered Factory 17260 | -5/Factory | Evolved 2 slots: Utility x2 18576 | -5/Factory | Discovered new exit (range 5) 18792 | -5/Factory | Discovered new exit (range 15) 19064 | -5/Factory | Garrison activated, responded to threat 19108 | -5/Factory | Identified exit to Garrison 19108 | -5/Factory | Entered Garrison 19108 | -5/Garrison | Accompanied by 4 allies 19172 | -5/Garrison | Triggered checkpoint 19178 | -5/Garrison | Triggered checkpoint 19368 | -5/Garrison | Triggered checkpoint 19404 | -5/Garrison | Discovered new exit (range 19) 19618 | -5/Garrison | Triggered checkpoint 19673 | -5/Garrison | Discovered new exit (range 11) 19708 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 19816 | -5/Garrison | Triggered checkpoint 19915 | -5/Garrison | Garrison Relay disabled 20076 | -5/Garrison | Triggered checkpoint 20207 | -5/Garrison | Garrison Relay disabled 20413 | -5/Garrison | Garrison Relay disabled 20642 | -5/Garrison | Discovered new exit (range 21) 20704 | -5/Garrison | Triggered checkpoint 20738 | -5/Garrison | Garrison Relay disabled 20822 | -5/Garrison | Entered Factory 20822 | -4/Factory | Accompanied by 1 ally 20822 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21277 | -4/Factory | Found Prototype Processor 21448 | -4/Factory | Identified exit to Garrison 21448 | -4/Factory | Entered Garrison 21568 | -4/Garrison | Triggered checkpoint 21569 | -4/Garrison | Triggered checkpoint 21788 | -4/Garrison | Discovered new exit (range 19) 21986 | -4/Garrison | Triggered checkpoint 21994 | -4/Garrison | Discovered new exit (range 20) 22123 | -4/Garrison | Garrison Relay disabled 22187 | -4/Garrison | Triggered checkpoint 22248 | -4/Garrison | Triggered checkpoint 22259 | -4/Garrison | Discovered new exit (range 21) 22305 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 22380 | -4/Garrison | Garrison Relay disabled 22523 | -4/Garrison | Entered Armory 22523 | -4/Armory | Accompanied by 4 allies 22788 | -4/Armory | P-70 Sage assimilated allied Disruptor 7a 22881 | -4/Armory | P-70 Sage assimilated allied Swordsman 7a 22894 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 22922 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 23027 | -4/Armory | P-70 Sage assimilated allied Archangel 7c 23090 | -4/Armory | Repaired Broken Biometal Heavy Treads? 23141 | -4/Armory | Discovered new exit (range 5) 23151 | -4/Armory | Entered Research 23151 | -3/Research | Evolved 2 slots: Utility x2 23151 | -3/Research | Self-destructed Last Messages --------------- 23123_ Slug penetrates Wall. 23124_ Warden 7b destroyed. 23124_ Penetrated by Slug. 23126_ Activated siege mode. 23128_ Jacked Y-72 Warden... >>overwrite_iff Rewriting IFF filter. 23128_ Forked command to additional Y-72 Warden... >>overwrite_iff Rewriting IFF filter. 23134_ Ended siege mode. 23139_ Network quickbooting Y-72 Warden, ETC: 10. 23141_ EXIT=FOUND 23149_ Y-72 Warden reactivates. 23151_ LP1POJB=MDFNTR7E7MKLFQ>183RVFC