Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 16:01:46 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (595) 595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2555 Bonus ------- None Cogmind --------- Core Integrity 199/550 Matter 294/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Large Matter Pod (0) EM Pulse Gun Shock Rifle Shock Rifle Assault Rifle Light Cannon Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg EM Pulse Gun Shock Rifle Shock Rifle Ion Cannon Assault Rifle Subdweller Machine Gun Light Cannon Axe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 19 | 7 1 . . 11 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . . 2 Device 3 | 1 . . . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . . 5 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 7 | 3 5 6 6 10 Power 1 | . 1 1 1 2 Propulsion 1 | 1 2 2 2 2 Utility . | . 1 1 1 . Weapon 3 | . 1 2 2 5 Tool/Special . | . . . . . Unused Backups 9 | . . . 1 8 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 100 100 89 Engine 10 | . 14 14 14 7 Treads 29 | . 28 28 28 30 Device 18 | . 14 14 14 22 Storage 11 | . 14 14 14 9 Energy Gun 9 | . 14 14 14 4 Ballistic Gun 12 | . 14 14 14 11 Peak Build Rating 25 | 7 7 7 8 25 Average Rating 12 | 4 7 7 7 19 On Entrance 5 | . 7 7 7 7 Naked Turns . | . . . . . Heaviest Build 35 | 15 30 30 30 35 Greatest Support 86 | 40 40 40 40 86 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 14 | 6 6 6 7 14 Average Carried 7 | 3 5 6 6 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 5 6 6 6 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 596 | 244 . . 38 314 Remotely . | . . . . . Salvage Created 582 | 53 . . . 529 Parts 36 | 7 . . . 29 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 14 | . . . . 14 Guns 11 | . . . . 11 Cannons 2 | . . . . 2 AOE 1 | . . . . 1 Classes Destroyed 8 | 1 . . . 7 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Watcher 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 8 | . . . . 8 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 6 | 1 . . . 6 Combat Bots Only 5 | . . . . 5 Max Kills in Single Turn 1 | 1 . . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 139 | . . . . 139 Missed 33 | . . . . 33 Hits 106 | . . . . 106 Melee 5 | . . . . 5 Projectile 101 | . . . . 101 Critical Strikes 4 | . . . . 4 Damage Taken 1631 | . . . . 1631 Core 351 | . . . . 351 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 61 | 7 . . . 54 Largest 2 | 2 . . . 2 Hottest 116 | 60 . . . 116 Shots Fired 120 | 14 . . . 106 Gun 107 | 14 . . . 93 Cannon 13 | . . . . 13 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | 7 . . . 72 Thermal 27 | . . . . 27 Explosive . | . . . . . Electromagnetic 14 | 7 . . . 7 Robot Hit Streak 10 | 5 . . . 10 Robot Miss Streak 4 | 1 . . . 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 86 | 11 . . . 75 Core Hits 40 | 4 1 . . 35 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1588 | 141 8 . . 1439 Guns 1296 | 141 . . . 1155 Cannons 231 | . . . . 231 Explosions 36 | . . . . 36 Melee . | . . . . . Ramming 25 | . 8 . . 17 Kinetic 1079 | 61 . . . 1018 Thermal 359 | . . . . 359 Explosive . | . . . . . Electromagnetic 125 | 80 . . . 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 1 . . 4 Targets Rammed 5 | . 1 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | . . . . 100 Average Temperature 24 | . . . . 24 Received Heat Transfer 837 | . . . . 837 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 753 | . . . . 753 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | 5 . . . 131 Initial . | . . . . . Average 29 | 1 . . . 45 Influence Increases 404 | 15 . . . 389 Destroy 0b10 Robot/C 280 | . . . . 280 Destroy 0b10 Robot/NC 30 | 15 . . . 15 Destroy Leader 72 | . . . . 72 Successful Hack 5 | . . . . 5 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 404 | 15 . . . 389 Time Decay 374 | 15 . . . 359 Lost Part 30 | . . . . 30 Squads Dispatched 4 | . . . . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . . . . 21 Peak Tracking Total 6 | . . . . 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 2 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 . . 8 Successful 6 | . 2 . . 4 Failed 8 | . 4 . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Prototype ID Bank 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1738 | 18 161 162 492 905 Terrain 847 | . . . . 847 Seismic 1738 | 18 161 162 492 905 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1884 | 164 161 162 492 905 Spaces Moved 1019 | 84 98 92 307 438 Core 8 | 8 . . . . Treads 1011 | 76 98 92 307 438 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 149 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 12 34 29 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1152 | 109 102 107 308 526 Wait 20 | . . 16 . 4 Move 1015 | 83 97 91 306 438 Hop . | . . . . . Pick Up 28 | 12 2 . 1 13 Fast Attach . | . . . . . Attach 12 | 7 . . . 5 Detach . | . . . . . Swap 7 | . 1 . . 6 Drop 4 | . 1 . 1 2 Fire 61 | 7 . . . 54 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 4 | . 1 . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 473 | -10/Mines | Discovered new exit (range 5) 488 | -10/Mines | Entered Subcaves 501 | -10/Subcaves | Learned Materials terminal intel 602 | -10/Subcaves | Discovered new exit (range 10) 843 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 859 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 964 | -10/Subcaves | Discovered new exit (range 11) 975 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 978 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 980 | -10/Subcaves | Entered Materials 980 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 981 | -8/Materials | Loaded intel: 12 terminal locations 1555 | -8/Materials | Discovered new exit (range 10) 1881 | -8/Materials | Core integrity fell below 50% 1885 | -8/Materials | Self-destructed Last Messages --------------- 01855_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01855_ Critical hit (Burn: +37). 01857_ Lgt. Treads destroyed. 01857_ Hpw. Shotgun destroyed. 01860_ L-31 Rogue suffers critical hit (Burn). 01860_ Melee Analysis Suite melted. 01860_ L-31 Rogue destroyed. 01861_ K-01 Serf collects debris. 01863_ Imp. Treads destroyed. 01863_ Lgt. Nuclear Core destroyed. 01865_ K-01 Serf collects debris. 01875_ Slammed into G-47 Trooper. 01876_ K-01 Serf collects debris. 01879_ K-01 Serf destroyed. 01879_ Ion Cannon destroyed. 01880_ K-01 Serf collects debris. 01884_ Critical hit (Burn: +37). 01884_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????T | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"T"????????????? | | ??????????????????????????????????"""????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #?????????????????#? | | ??????????????????????????? #??????????????????# | | ??????????????????????????# #?"????????????????? | | ??????????????????????????# # "????????????????? | | ??????#??????????????"???## # ?????????????????? | | ????#????????????????S????# ^+??????????????????? | | ?????#????????????????????# #??????????????????? | | ???????#????????????????#?# ????? ?????????????? | | ???#???????######????#????#a #???????????????????? | | #???????#??# ########### #???????????? ??????? | | ??????#????# ########???? ???????? | | ????????#??# ! kgg ## #### ????"???? | | #??#??#????# #?# /%@g ## ?????????? | | #????######## #??# *%k g ## ??????????? | | ?????# # #??# ### #### #? ??????????? | | ###### + ##?? #?# #??# #? #??#???????#?? | | # """ # #??????# ####+### #????#?????#??? | | # """ # #??????# # #! #?????????????? | | # """ + #??????# # #% ##########????? | | # # ####+###+# +[ #! #?#??? | | ####+### # # #% # """"" ##??#? | | #??# ### # """ /# # =#[ """"" #????? | | ##+###### ### # """ # # %# """"" #????? | | # """ ######## *# #????? | | / !#??????# + """"" #????? | | ##+####+######+# ######## # """"" #????? | | # # # + # """""%###### | | *# """ # ! # # #! + | | """ # | """ # !! !# # < ########## | | """ # """ ########## """" # | | """ # #?####???# """" #### | | #"S * #??##?#??# """" + | | #######""" ##???????##################### | | ??????# "" #????????????????????????????# | | ??????? | #?#??????????????????????????###### | | ???????#########??????#????????????#??????#????#?? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed BlastStorageExoskeleton Manual? 0 Play Time 00:12:55 Cumulative 16.9 hours Start 2025.07.19 @ 15:50:48 End 2025.07.19 @ 16:01:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591997d3-2d2d-4be8-a849-9afc76784d36