Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 15:13:29 Player: Mogwok Wargfriend Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (156) 780 Value Destroyed (3536) 3536 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 6736 Bonus ------- High Alert Combat Kills 740 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Target Analyzer > --- WEAPON (4) ------- Improved Medium Laser Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Deuterium Engine Nuclear Core Improved Heat Sink Advanced Heat Sink Large Storage Unit Medium Matter Pod (100) Improved Medium Laser Improved Datajack Blade Saw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 112 | 8 18 41 45 Power 14 | 1 2 6 5 Engine 11 | 1 2 6 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 26 | 4 7 10 5 Treads 17 | . 2 10 5 Leg 1 | . 1 . . Wheel 8 | 4 4 . . Hover . | . . . . Flight . | . . . . Utility 24 | 2 2 3 17 Device 10 | 1 1 3 5 Storage 6 | 1 1 . 4 Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 5 | . . . 5 Artifact . | . . . . Weapon 48 | 1 7 22 18 Energy Gun 13 | . 1 3 9 Energy Cannon . | . . . . Ballistic Gun 32 | 1 6 19 6 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 4 | . . 2 2 Parts Lost 30 | . 8 3 19 Power 5 | . 1 2 2 Propulsion 9 | . 4 1 4 Utility 4 | . 1 . 3 Weapon 12 | . 2 . 10 Highest Loss Streak 11 | . 3 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 98 94 Engine 8 | . 12 10 6 Treads 18 | . 16 21 16 Wheel 1 | . 9 . . Device 10 | . 13 11 8 Storage 10 | . 14 11 9 Processor 4 | . . . 8 Hackware 1 | . . . 2 Protection 3 | . . . 6 Energy Gun 11 | . 4 10 14 Ballistic Gun 23 | . 23 32 18 Naked Turns . | . . . . Heaviest Build 46 | 11 17 25 46 Greatest Support 46 | 32 46 46 43 Greatest Overweight (x) 8 | . 4 8 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 8 8 8 10 Average Carried 7 | 4 7 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 9 | 8 8 8 9 Class Distribution -------------------- 50% | Gunner 24% | Mutant 10% | Tank 5% | Scavenger-Gunner 4% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3570 | 330 390 1310 1540 Remotely . | . . . . Salvage Created 5944 | 154 751 1704 3335 Parts 325 | 13 55 107 150 Haulers Intercepted 9 | . 1 3 5 Recyclers Shooed 8 | 1 1 2 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 87 | . 16 26 45 Melee 1 | . . . 1 Guns 83 | . 16 26 41 Cannons 3 | . . . 3 Classes Destroyed 17 | 3 5 3 6 Worker 13 | 1 2 2 8 Builder 5 | . 1 1 3 Tunneler 7 | 3 . 3 1 Hauler 9 | . 1 3 5 Recycler 17 | 1 3 3 10 Mechanic 3 | . . 2 1 Operator 5 | . . 3 2 Watcher 10 | . 3 4 3 Swarmer 23 | . 9 7 7 Cutter 2 | . . . 2 Grunt 42 | . 7 13 22 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 14 | . . 6 8 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | 4 5 9 5 Combat Bots Only 6 | . 4 6 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 487 | . 109 84 294 Missed 118 | . 26 20 72 Damage Taken 5434 | . 810 823 3801 Core 828 | . 179 90 559 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 28 77 . Volleys Fired 326 | 18 72 72 164 Largest 4 | 1 2 4 4 Hottest 168 | 20 70 125 168 Shots Fired 960 | 18 143 286 513 Gun 933 | 18 143 286 486 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 651 | 18 98 216 319 Thermal 290 | . 45 70 175 Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 50 | 5 8 10 50 Robot Miss Streak 5 | 2 5 5 4 Penetration Max . | . . . . Secondary Targets 11 | . 3 3 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 602 | 12 76 150 364 Core Hits 246 | 6 37 63 140 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 33 | . 1 7 25 Burn 23 | . 1 5 17 Destroy 6 | . . 2 4 Blast 1 | . . . 1 Corrupt 1 | . . . 1 Sever 2 | . . . 2 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10214 | 148 976 2398 6692 Guns 8824 | 148 973 2339 5364 Cannons 1014 | . . . 1014 Explosions 182 | . . . 182 Melee 91 | . . . 91 Ramming 103 | . 3 59 41 Kinetic 6452 | 148 674 1711 3919 Thermal 3302 | . 299 628 2375 Explosive . | . . . . Electromagnetic 266 | . . . 266 Impact . | . . . . Slashing 91 | . . . 91 Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 7 . 26 Message Errors 10 | . 4 . 6 Matter Fused 4 | . . . 4 Heat Flow Errors 6 | . 1 . 5 Energy Discharges 4 | . . . 4 Data Loss (minor) 1 | . . . 1 Data Loss (major) 3 | . 1 . 2 Misfires 3 | . 1 . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 182 | . . 71 111 Projectiles 66 | . . . 66 Explosions 116 | . . 71 45 Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 194 | . . 115 79 Shots 3 | . . 2 1 Rammed 26 | . 1 14 11 Targets Rammed 28 | . 1 15 12 Kicked . | . . . . Crushed 2 | . . 1 1 Highest Temperature 530 | . 100 478 530 Average Temperature 94 | . 23 106 103 Received Heat Transfer 1833 | . 150 243 1440 Effects 12 | . . 3 9 Shutdowns 3 | . . 1 2 Energy Bleed 4 | . . 1 3 Interference 3 | . . . 3 Matter Decay 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . 1 1 9 Heat Transferred 9098 | . 962 1961 6175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1089 | 25 421 574 1089 Initial 206 | . 16 32 206 Average 506 | 8 214 351 744 Maximum Alert Level 3 | . 2 2 3 Low Security (%) 18 | 100 45 23 . Level 1 21 | . 51 25 7 Level 2 37 | . 2 50 47 Level 3 22 | . . . 45 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 3 10 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 9 | . 1 2 6 Assault 4 | . . 1 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 143 | . 28 42 73 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 12 | . 3 2 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 12 | . 4 7 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 3 | . . 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 3 10 7 Terminals 16 | . 2 8 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 74 | . 10 41 23 Successful 41 | . 4 22 15 Failed 32 | . 6 18 8 Catastrophic 5 | . 1 2 2 Database Lockouts 1 | . . 1 . Manual 59 | . 9 30 20 Terminals 55 | . 7 29 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 3 2 4 Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 14 | . 1 7 6 Robot Analysis 7 | . . 6 1 Branch Access Points 1 | . . . 1 Locate Traps 2 | . . 1 1 Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Registered Components 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 9 | . . 9 . Insert Component 4 | . . 4 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 3 6 8 Terminals 13 | . 2 5 6 Botnet 10 | . 1 5 4 Operators 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 1 2 Reject 3 | . 1 1 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 19 | . 3 9 7 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 7 | . . 6 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5765 | 135 1203 1613 2814 Spaces Moved 2771 | 83 752 732 1204 Core 28 | 11 6 8 3 Treads 2317 | . 392 724 1201 Legs 3 | . 3 . . Wheels 423 | 72 351 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 145 Average Speed 156 | 91 123 171 172 Slowest Speed 450 | 100 250 450 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 3 67 64 79 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . 36 31 Melee . | . . . . Projectile 10 | . . . 10 AOE 57 | . . 36 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3494 | 121 894 930 1549 Wait 137 | 2 23 43 69 Move 2768 | 82 751 731 1204 Hop . | . . . . Pick Up 43 | 8 12 9 14 Fast Attach 63 | 8 9 27 19 Attach 23 | . 5 7 11 Detach 7 | 1 1 1 4 Swap 27 | . 4 7 16 Drop 62 | 2 16 18 26 Fire 326 | 18 72 72 164 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush 28 | . 1 15 12 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Core integrity fell below 50% 545 | -10/Materials | Lost 3 parts (1n1u1w) 611 | -10/Materials | Discovered new exit (range 10) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Weapon x2 1728 | -9/Materials | Discovered new exit (range 11) 1960 | -9/Materials | Build established: Gunner 2023 | -9/Materials | Discovered new exit (range 7) 2190 | -9/Materials | Central database locked down 2539 | -9/Materials | First assault squad dispatched 2564 | -9/Materials | Discovered new exit (range 6) 2952 | -9/Materials | Entered another Materials area 2952 | -8/Materials | Evolved 2 slots: Utility x2 3246 | -8/Materials | Discovered new exit (range 16) 3275 | -8/Materials | Build established: Tank 3752 | -8/Materials | Identified exit to Storage 4129 | -8/Materials | Build established: Gunner 4302 | -8/Materials | Discovered new exit (range 8) 4522 | -8/Materials | Garrison activated, responded to threat 4552 | -8/Materials | First assault squad dispatched 5151 | -8/Materials | Core integrity fell below 50% 5193 | -8/Materials | Lost 11 parts (1p2n2u6w) 5439 | -8/Materials | Core integrity fell below 20% 5514 | -8/Materials | Lost 4 parts (1n1u2w) 5766 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05544_ K-01 Serf cleans the Processing Tank. 05545_ U-05 Engineer builds a Wall. 05551_ Acquired 6 matter. 05552_ U-05 Engineer lays Concrete. 05558_ K-01 Serf cleans the Processing Tank. 05629_ System corrupted: Energy discharge (-22). 05712_ System corrupted: Matter fused (-10). 05712_ Acquired 10 matter. 05717_ K-01 Serf cleans the Atomic Centrifuge. 05752_ ALERT: Significant disruption in Zone 9H, assault force dispatched. 05752_ C-30 ARC bursts open, deploying its payload. 05752_ G-50 Soldier unfolds itself. 05752_ L-31 Rogue unfolds itself. 05752_ M-28 Smith unfolds itself. 05757_ Imp. Medium Laser severed. 05758_ Slammed into L-31 Rogue. 05758_ Adv. Treads destroyed. 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Treads | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveAssemblyRefractor Manual? 0 Play Time 00:38:26 Cumulative 197.0 hours Start 2024.05.04 @ 01:28:25 End 2024.05.04 @ 15:13:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882ad71e-6265-4ccb-8a53-3c5edb497a55