Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 16:58:55 Player: Lazz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3525) 3525 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 10569 Bonus ------- Follower Combat Kills 396 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -267 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 67/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Large Matter Pod (150) Improved Force Field Molecular Scythe Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Shield Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Improved Phase Shifter Improved Medium Armor Plating Improved Force Field Mini Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator Overtuned Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Large Matter Pod Thermal Shield Improved Force Field Molecular Scythe [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . 2 Utility 5 | . . . . . . 4 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 128 | 6 9 1 8 2 7 19 6 4 3 1 27 35 Power 15 | 1 . . . 1 1 6 . 1 . . 2 3 Engine 7 | 1 . . . 1 1 1 . 1 . . 2 . Core 8 | . . . . . . 5 . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 3 . 3 . 1 5 1 3 . 1 7 12 Treads 11 | 2 . . . . . . . 3 . 1 2 3 Leg 23 | . 3 . 3 . 1 4 1 . . . 5 6 Wheel 2 | . . . . . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 39 | 1 3 . 2 . 1 5 3 . 2 . 9 13 Device 15 | . 2 . . . . 2 2 . 1 . 1 7 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 9 | . . . . . . 2 1 . . . 3 3 Hackware 4 | . . . 1 . . . . . . . 2 1 Protection 8 | . . . 1 . . 1 . . 1 . 3 2 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 3 1 3 1 4 3 2 . 1 . 9 7 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 26 | . 3 1 3 1 3 1 2 . 1 . 7 4 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 2 | . . . . . . 1 . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 . . . 1 . . 2 Parts Lost 58 | . . . 2 . . 7 1 4 . 3 20 21 Power 7 | . . . 1 . . 2 . . . . 1 3 Propulsion 21 | . . . . . . 2 . 3 . 1 8 7 Utility 19 | . . . 1 . . 3 1 1 . 2 4 7 Weapon 11 | . . . . . . . . . . . 7 4 Highest Loss Streak 13 | . . . 1 . . 5 1 4 . 3 13 13 To Critical Strikes 4 | . . . . . . . . . . 1 2 1 Average Backups 11 | . 7 8 9 10 11 12 12 14 14 14 13 4 Power . | . . . . . . 1 . . . . . 1 Propulsion 2 | . 1 1 1 1 1 2 3 4 3 2 1 1 Utility 4 | . 2 4 3 4 5 3 3 4 5 6 6 2 Weapon 3 | . 3 3 4 5 4 4 4 4 4 5 3 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . 3 . 4 . 1 1 . . 3 . 6 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . 1 Utility 11 | . 1 . 1 . 1 . . . 1 . 5 2 Weapon 8 | . 2 . 3 . . 1 . . 2 . . . Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 98 99 96 89 99 96 97 97 97 96 91 68 Engine 6 | . 14 11 8 . 11 4 5 6 6 6 8 2 Core 2 | . . . . . . 5 4 5 6 6 1 5 Treads 5 | . 4 . . . . . . 4 20 19 12 . Leg 20 | . 23 33 33 33 33 25 25 21 6 6 5 15 Device 8 | . 12 11 . . . 10 16 18 13 13 8 10 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 4 . Processor 5 | . . . . . . 7 10 13 13 10 5 8 Hackware 1 | . . . 5 . . . . . . . 8 . Protection 6 | . . . 4 11 11 12 5 . 3 6 6 5 Energy Gun 1 | . 11 . . . . . . . . . . 2 Ballistic Gun 22 | . 16 32 32 33 32 19 19 20 20 20 20 11 Peak Build Rating 120 | 6 15 19 21 17 32 53 55 57 64 62 67 120 Average Rating 43 | 4 12 18 18 16 21 45 52 55 60 59 59 73 On Entrance 27 | . 6 15 19 16 17 24 29 55 57 62 54 1 Avg Prop Armor Cover (%) 4 | . . . . . . 7 . 4 4 4 3 7 Naked Turns 40 | . . . . . . . . . . . 25 15 Heaviest Build 80 | 14 22 25 29 27 44 68 65 56 52 52 80 78 Greatest Support 155 | 40 40 39 39 39 43 63 58 86 86 86 106 155 Greatest Overweight (x) 7 | 3 1 . . . 1 6 1 1 . . 7 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 10 10 10 13 15 15 15 15 15 14 5 Most Carried 15 | 3 10 9 10 10 15 15 15 15 15 15 15 5 Average Carried 11 | . 7 8 9 10 12 13 12 14 14 14 13 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 3 10 9 10 10 15 15 15 13 15 14 5 4 Class Distribution -------------------- 34% | Tank 13% | Gunner 12% | Mutant 11% | Derelict-Skirmisher 9% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Matter Collected 4648 | 260 366 83 511 46 30 364 661 157 62 110 944 1054 Remotely . | . . . . . . . . . . . . . Salvage Created 4190 | 84 389 148 815 109 . 376 330 139 . 179 946 675 Parts 251 | 7 23 12 59 7 . 26 13 13 . 5 44 42 Haulers Intercepted 3 | . 2 . . . . . . . . . 1 . Recyclers Shooed 6 | . . . . 1 . 1 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 39 13 . 5 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 78 | . 6 3 22 2 . 8 5 2 . 3 17 10 Guns 69 | . 6 3 22 2 . 7 5 2 . 3 10 9 Cannons 1 | . . . . . . . . . . . 1 . AOE 7 | . . . . . . 1 . . . . 6 . Classes Destroyed 14 | 2 4 1 3 . . 1 2 1 . . . . Worker 2 | . . . 1 . . 1 . . . . . . Builder 2 | . . . 1 . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . 1 Hauler 3 | . 2 . . . . . . . . . 1 . Recycler 3 | 1 1 . . . . . . . . . . 1 Operator 3 | . 1 . . . . . . . . . 1 1 Watcher 5 | . . 2 1 . . 1 . . . . 1 . Swarmer 25 | . 3 . 9 . . 4 3 . . . 3 3 Grunt 25 | . 3 3 6 . . 3 1 . . 2 7 . Brawler 2 | . . . . . . . . . . 1 1 . Sentry 10 | . . . 7 2 . . . . . . 1 . Hunter 7 | . . . . . . . . 2 . . 3 2 Programmer 8 | . . . . . . 1 . . . . 2 5 Behemoth 1 | . . . . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 3 3 10 1 . 3 3 2 . 2 10 4 Combat Bots Only 9 | . 2 3 9 1 . 3 3 2 . 2 9 3 Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 1 1 . 1 2 2 Gunslinging 1 | . . 1 1 . . 1 . . . . . 1 Exploded 2 | . . . . . . 1 . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 975 | . 23 6 87 2 . 78 26 24 . 11 288 430 Missed 328 | . 3 2 22 . . 16 8 7 . 3 86 181 Hits 647 | . 20 4 65 2 . 62 18 17 . 8 202 249 Melee 13 | . . . . . . . . . . 6 7 . Projectile 634 | . 20 4 65 2 . 62 18 17 . 2 195 249 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 22 | . . . 2 . . 2 1 1 . 4 9 3 Actively Blocked 2 | . . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 10553 | . 193 40 765 30 . 1201 248 314 . 322 3941 3499 Core 2472 | . 90 7 79 16 . 70 31 38 . . 991 1150 Absorbed by Shields 664 | . . . . . . 149 . . . . 59 456 Redirected to Shielding 76 | . . . . . . . . . . 25 51 . Ignored by Resistances 96 | . . . . . . . . . . . . 96 Core Remaining (%) 64 | 100 64 . . . 74 . . . . 83 . . Volleys Fired 266 | 3 34 7 49 4 . 28 13 6 . 10 70 42 Largest 4 | 2 2 3 3 3 . 3 3 3 . 3 4 4 Hottest 141 | 90 90 69 69 69 . 141 88 88 . 93 123 125 Shots Fired 745 | 6 68 21 147 12 . 75 39 20 . 30 211 116 Gun 719 | 6 68 21 147 12 . 70 39 20 . 30 190 116 Cannon 19 | . . . . . . 2 . . . . 17 . Launcher 7 | . . . . . . 3 . . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 686 | . 42 21 147 12 . 70 39 20 . 30 207 98 Thermal 36 | 3 13 . . . . 2 . . . . . 18 Explosive 7 | . . . . . . 3 . . . . 4 . Electromagnetic 16 | 3 13 . . . . . . . . . . . Robot Hit Streak 20 | 4 7 4 20 5 . 8 9 6 . 20 14 18 Robot Miss Streak 7 | 1 4 3 3 1 . 3 7 2 . 1 5 6 Penetration Max 1 | . . . . . . . 1 . . . 1 1 Secondary Targets 10 | . . 1 5 . . 1 . . . . 1 2 Max Gunslinging Chain 2 | . . 1 2 . . 1 . . . . 1 1 Shots Hit Robots 422 | 4 37 9 85 9 . 39 21 13 . 25 112 68 Core Hits 190 | 3 14 6 36 6 . 23 14 5 . 7 51 25 Critical Kills 10 | . 1 . . . . . . . . . 5 4 Critical Parts Destroyed 11 | . . . 1 . . 1 1 . . . 4 4 Critical Strikes 23 | 1 1 . 1 . . 1 1 . . . 10 8 Burn 1 | 1 . . . . . . . . . . . . Destroy 22 | . 1 . 1 . . 1 1 . . . 10 8 Melee Attacks 3 | . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9357 | 52 571 134 1400 145 . 812 556 195 . 561 3151 1780 Guns 8271 | 52 547 134 1400 130 . 727 556 195 . 561 2248 1721 Cannons 72 | . . . . . . . . . . . 72 . Explosions 934 | . 24 . . . . 85 . . . . 825 . Melee 59 | . . . . . . . . . . . . 59 Ramming 21 | . . . . 15 . . . . . . 6 . Kinetic 7842 | . 326 134 1400 130 . 727 556 195 . 561 2320 1493 Thermal 366 | 25 113 . . . . . . . . . . 228 Explosive 910 | . . . . . . 85 . . . . 825 . Electromagnetic 159 | 27 132 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . 59 Highest Corruption 29 | . . . . . . 10 10 10 10 8 29 7 Average Corruption 8 | . . . . . . 5 10 10 10 7 16 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 101 | . . . . . . 7 30 25 2 4 10 23 Message Errors 22 | . . . . . . 2 5 5 . 2 3 5 Matter Fused 23 | . . . . . . 1 7 9 . 1 . 5 Heat Flow Errors 5 | . . . . . . . 1 . . . . 4 Energy Discharges 18 | . . . . . . 2 6 5 . . 2 3 Parts Rejected 2 | . . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . . 1 . 1 . . . Data Loss (minor) 14 | . . . . . . 2 5 3 . . 1 3 Data Loss (major) 8 | . . . . . . . 2 . 1 . 2 3 Misfires 3 | . . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . . 1 9 Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . 1 . Melee 9 | . . . . . . . . . . . . 9 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 209 | . 34 . . . . 35 . . . . 140 . Shots 5 | . 1 . . . . 1 . . . . 3 . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . . . 1 . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 356 | 60 142 18 132 9 . 304 156 24 . 188 356 243 Average Temperature 76 | 26 56 9 30 9 . 93 33 6 . 95 96 90 Received Heat Transfer 1238 | . 6 18 279 9 . 287 . . . 18 357 264 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 5 | 1 . . . . . . . . . . . 4 Heat Transferred 975 | 148 309 . . . . . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . . 1 . Low Security (%) 95 | 100 100 100 53 100 . 100 . . . . 93 100 Level 1 4 | . . . 46 . . . . . . . 6 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 392 | 10 61 70 392 109 . 163 . . . . 218 195 Initial 86 | . . . 18 86 . . . . . . . 86 Average 53 | 1 19 35 161 3 . 67 . . . . 35 103 Influence Increases 2904 | 10 202 84 583 103 . 353 145 50 . 85 591 698 Destroy 0b10 Robot/C 1800 | . 120 60 440 80 . 220 100 40 . 60 340 340 Destroy 0b10 Robot/NC 100 | 10 20 10 15 . . 10 . . . . 20 15 Destroy Leader 386 | . 24 14 112 . . 42 30 10 . 10 64 80 Allied During Kill 86 | . . . . 8 . 11 . . . . . 67 Successful Hack 85 | . . . 13 15 . 16 . . . . 25 16 Disable Machine 90 | . 15 . . . . 30 . . . . 30 15 Destroy Structure 177 | . 8 . 3 . . 24 . . . . 82 60 Partial Spotted 60 | . . . . . . . . . . . . 60 Lose Combat Pursuer 120 | . 15 . . . . . 15 . . 15 30 45 Influence Decreases 2794 | 10 202 40 404 326 . 346 152 50 . 85 413 766 Entered New Map 259 | . . . 26 137 . . 4 . . . . 92 Time Decay 1612 | 10 202 40 208 66 . 210 138 38 . 55 232 413 Lost Part 408 | . . . 20 . . 48 10 12 . 30 177 111 Lost Ally 170 | . . . . . . 20 . . . . . 150 Purge Threat 345 | . . . 150 123 . 68 . . . . 4 . Squads Dispatched 22 | . 2 1 4 . . 4 . . . . 2 9 Investigation 7 | . 1 1 . . . . . . . . 1 4 Extermination 6 | . . . . . . 2 . . . . 1 3 Reinforcement 4 | . 1 . . . . 1 . . . . . 2 Assault 2 | . . . 2 . . . . . . . . . Garrison 3 | . . . 2 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . 1 . 1 . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 14 8 24 3 . 17 13 2 . 4 40 36 Peak Tracking Total 12 | . 3 3 5 1 . 5 4 2 . 3 12 11 Tactical Retreats 8 | . 1 . . . . . 1 . . 1 2 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Traps Triggered 5 | . 1 . . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Machines Disabled 6 | . 1 . . . . 2 . . . . 2 1 Max in Single Turn 1 | . 1 . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Machines Accessed 28 | . . 1 4 6 2 3 1 1 . . 3 7 Terminals 19 | . . 1 4 6 . 2 . . . . 2 4 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 81 | . . 3 9 24 8 7 1 1 . . 11 17 Successful 37 | . . . 4 11 8 2 1 1 . . 7 3 Failed 43 | . . 3 5 12 . 5 . . . . 4 14 Catastrophic 8 | . . . . 2 . 1 . . . . 2 3 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 50 | . . 3 8 22 . 3 . . . . 6 8 Terminals 58 | . . 3 9 24 . 4 . . . . 9 9 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 Recycling Units 6 | . . . . . . . . . . . 2 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 28 | . . . 3 8 8 2 1 1 . . 4 1 Robot Analysis 9 | . . . . 2 7 . . . . . . . Open Door 3 | . . . 1 . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . 1 1 . . . . . . . . Unreport Threat 6 | . . . 1 3 . 1 . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 3 . . . . . . 2 1 Terminals 5 | . . . 1 3 . . . . . . 1 . Botnet 5 | . . . 1 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 Fedlink 1 | . . . . . . . . . . . 1 . Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . . 1 4 6 . 3 . . . . 2 5 Full Trace Events 8 | . . 1 . 4 . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Total Allies 7 | . . . 2 . . . . . . . . 5 Largest Group 5 | . . . 2 2 1 1 . . . . . 5 Highest-Rated Group 235 | . . . 62 62 31 31 . . . . . 235 Highest-Rated Ally 47 | . . . 31 31 31 31 . . . . . 47 Initial UFD Resources 40 | . . . . . . 23 23 23 23 27 27 40 Total Orders 7 | . . . . . . . . . . . . 7 EXPLORE 7 | . . . . . . . . . . . . 7 Ally Attacks 76 | . . . . 9 . 13 . . . . . 54 Total Damage 1427 | . . . . 150 . 146 . . . . . 1131 Kills 12 | . . . . 2 . 3 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 5777 | . 681 130 28 . . 598 790 723 1305 543 564 415 Terrain 4030 | . 107 . . . . . 789 723 1305 543 563 . Structural 1231 | . 574 130 28 . . 499 . . . . . . Seismic 4650 | . . . . . . 310 790 723 1305 543 564 415 Robot Analysis Total 9 | . . . . 2 7 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . . Drone Launches 10 | . . . . . . . . . . . . 10 Drone Recoveries 5 | . . . . . . . . . . . . 5 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Turns Passed 10134 | 92 721 130 456 1385 1163 660 790 723 1305 543 1000 1166 Spaces Moved 5974 | 49 466 87 184 1089 756 377 454 429 807 268 395 613 Core 247 | 15 . . . . . . . . . . 39 193 Treads 1574 | 34 64 . . . . . . 104 807 268 291 6 Legs 3937 | . 402 87 184 1089 756 354 454 325 . . 23 263 Wheels 86 | . . . . . . 23 . . . . 42 21 Hover 127 | . . . . . . . . . . . . 127 Flight 3 | . . . . . . . . . . . . 3 Fastest Speed 32 | 50 120 120 120 120 120 122 122 122 160 160 50 32 Average Speed 134 | 146 125 120 120 120 150 128 141 131 160 160 162 94 Slowest Speed 260 | 200 190 120 120 120 193 193 192 240 160 160 260 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . 1 . . . . 8 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 3 53 12 36 98 49 11 66 54 74 49 11 21 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 10 | . . . . . 3 . 2 2 3 . . . Spaces Dug 13 | . . . . . . 2 . . . . 10 1 Terrain Destroyed 133 | . 6 . . . . 29 2 3 . 2 69 22 Melee . | . . . . . . . . . . . . . Projectile 51 | . . . . . . 2 2 2 . 2 21 22 AOE 81 | . 6 . . . . 27 . . . . 48 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Total 7479 | 60 535 97 312 1158 785 494 571 576 823 359 605 1104 Wait 921 | . 4 1 55 61 4 46 75 132 . 80 72 391 Move 5962 | 48 465 86 183 1088 755 376 453 428 806 267 394 613 Hop . | . . . . . . . . . . . . . Pick Up 73 | 3 12 1 7 . 8 8 9 2 6 . 11 6 Fast Attach 72 | 6 6 . 3 1 3 5 . 2 3 1 12 30 Attach 39 | . 1 2 1 . . 7 6 2 . 1 14 5 Detach 3 | . . . . . . . . . . . 2 1 Swap 50 | . 2 . 4 1 6 14 6 1 1 . 13 2 Drop 76 | . 11 . 10 1 9 10 4 3 7 . 10 11 Fire 266 | 3 34 7 49 4 . 28 13 6 . 10 70 42 Melee 3 | . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis 6 | . . . . . . . . . . . 6 . Rewire 5 | . . . . 1 . . 4 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Discovered new exit (range 9) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 898 | -9/Materials | Discovered new exit (range 16) 944 | -9/Materials | Entered Storage 1204 | -9/Storage | Garrison activated, responded to threat 1225 | -9/Storage | Destroyed 9 combat bots 1370 | -9/Storage | Met a pair of Derelict thieves 1391 | -9/Storage | Used back door to open Recycling access 1391 | -9/Storage | Discovered new exit (range 5) 1400 | -9/Storage | Entered Recycling 1400 | -9/Recycling | Accompanied by 2 allies 1509 | -9/Recycling | Build established: Tank 1998 | -9/Recycling | Discovered new exit (range 7) 2757 | -9/Recycling | Scanned before Scraplab entrance 2774 | -9/Recycling | Entered Scraplab 2784 | -9/Recycling | Discovered new exit (range 2) 2785 | -9/Recycling | Entered Scraptown 2785 | -9/Scraptown | Accompanied by 1 ally 2977 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2988 | -9/Scraptown | Visited UFD Registry 3005 | -9/Scraptown | Registered with UFD as "Metabot" 3214 | -9/Scraptown | Visited Scrap Suit Storage 3231 | -9/Scraptown | Visited Analyses Database 3263 | -9/Scraptown | Visited Junk Repository 3321 | -9/Scraptown | Visited A0-MCA Data Center 3328 | -9/Scraptown | Given an A- rating by A0-MCA 3353 | -9/Scraptown | Visited Junk Repository 3433 | -9/Scraptown | Visited Derelict Rescue Squad 3456 | -9/Scraptown | Found DRS Beacon 3527 | -9/Scraptown | Visited Science Guys 3608 | -9/Scraptown | Visited Research Penetration Think Tank 3656 | -9/Scraptown | Visited Junk Cannon Lab 3674 | -9/Scraptown | Found Prototype Special Weapon 3674 | -9/Scraptown | Identified Junk Cannon 3832 | -9/Scraptown | Met Optimus 3832 | -9/Scraptown | Accepted into 0bPrime 3886 | -9/Scraptown | Visited Cartography Club 3944 | -9/Scraptown | Discovered new exit (range 3) 3948 | -9/Scraptown | Entered Factory 3948 | -6/Factory | Accompanied by 1 ally 3948 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4141 | -6/Factory | Garrison activated, responded to threat 4289 | -6/Factory | Identified exit to Lower Caves 4289 | -6/Factory | Identified exit to Extension 4449 | -6/Factory | Crushed by falling debris 4603 | -6/Factory | System corruption reached 10% 4608 | -6/Factory | Entered Lower Caves 4626 | -6/Lower Caves | Lost 5 parts (2p1n2u) 4629 | -6/Lower Caves | Spotted B-75 Beast 4704 | -6/Lower Caves | Activated DRS Beacon 4730 | -6/Lower Caves | Destroyed B-75 Beast 5277 | -6/Lower Caves | Build established: Gunner 5383 | -6/Lower Caves | Discovered new exit (range 7) 5398 | -6/Lower Caves | Entered another Lower Caves area 5611 | -6/Lower Caves | Learned 4 Factory zone layouts 5904 | -6/Lower Caves | Learned 12 Factory zone layouts 5972 | -6/Lower Caves | Discovered new exit (range 8) 5974 | -6/Lower Caves | Lost 4 parts (3n1u) 6121 | -6/Lower Caves | Entered Zion 6174 | -6/Zion | System corruption cleaned by Quarantine Array 6244 | -6/Zion | Build established: Scavenger-Skirmisher 6378 | -6/Zion | Learned Factory garrison access intel 6899 | -6/Zion | Found Prototype Device 6899 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7057 | -6/Zion | Build established: Derelict-Skirmisher 7405 | -6/Zion | Discovered new exit (range 13) 7426 | -6/Zion | Entered Proximity Caves 7873 | -5/Proximity Caves | Lost 3 parts (1n2u) 7910 | -5/Proximity Caves | Discovered new exit (range 13) 7969 | -5/Proximity Caves | Entered Factory 7969 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7970 | -5/Factory | Identified exit to Factory 7971 | -5/Factory | Loaded intel: 4 garrison access locations 8664 | -5/Factory | Loaded intel: 8 recycling unit locations 8683 | -5/Factory | Lost 3 parts (2n1w) 8833 | -5/Factory | System corruption reached 10% 8906 | -5/Factory | Destroyed 9 combat bots 8915 | -5/Factory | Lost 13 parts (1p3n4u5w) 8941 | -5/Factory | Cargo convoy interrupted 8944 | -5/Factory | Released all parts (13) 8948 | -5/Factory | Core integrity fell below 50% 8957 | -5/Factory | Core integrity fell below 20% 8969 | -5/Factory | Entered another Factory area 8969 | -4/Factory | Evolved 2 slots: Propulsion x2 9248 | -4/Factory | Build established: Mutant 9399 | -4/Factory | Core integrity fell below 50% 9417 | -4/Factory | Scrapoid reinforcements arrived 9439 | -4/Factory | Core integrity fell below 20% 9448 | -4/Factory | Lost 13 parts (3p4n4u2w) 9469 | -4/Factory | Lost 4 allies 9663 | -4/Factory | Build established: Scavenger-Tank 10120 | -4/Factory | Released all parts (12) 10135 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10113_ Coil Gun destroyed. 10118_ System corrupted: Component data lost. 10120_ Released Neutrino Core. 10120_ Released Myomer Leg. 10120_ Released Adv. Cooling System. 10120_ Released Neutrino Core. 10120_ Released Ovr. Coil Gun. 10120_ Released Imp. Armor Integrity Analyzer. 10120_ Released KE Penetrator. 10120_ Released Adv. Myomer Leg. 10120_ Released Myomer Leg. 10120_ Released Mak. Salvage Targeting Computer. 10120_ Released Imp. Force Field. 10120_ Released Thermal Shield. 10131_ Manufacturing Mainframe disabled. 10131_ Penetrated by Slug. 10131_ Slug penetrates Wall. 10131_ Slug penetrates U-05 Engineer. 10131_ U-05 Engineer destroyed. 10135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# ##### * / | | ???????????????????????????# % # #### | | ???????????????????????????# *% # #??? | | ???????????????????????????# [=%+* #??? | | ???????????????????????????+ *%%# #??? | | ???????????????????????????# # ! #??? | | ???????????????????????????# # #??? | | ????????????????????######## # #??? | | ????????????????????# # #??? | | ????????????????????# ##############??? | | ????????????????????+ ? | | ????????????????????# "########???????? | | ????????????????????# #???????????????? | | ????????????????????# ######!###?????????????? | | ????????????#####+### # =[=#?????????????? | | ??????????? h#! [!*#?????????????? | | ??????????? # """*#?????????????? | | ?????????? # """"=#?????????????? | | ?????????? %+ """"!#?????????????? | | ?????????? # """" #?????????????? | | ??????????????####### # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# ##########?????????????? | | ????????????????????# #??????????????????????? | | ????????????????????+ @#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 450 Resistance: TH 20 Weapon Shielding 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Enh. Gauss Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltEnergyStick Manual? 0 Play Time 01:20:02 Cumulative 240.4 hours Start 2026.07.28 @ 13:45:45 End 2026.07.28 @ 16:58:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72d9eadf-9dcf-4ffc-8ed9-4fbcb1569764