Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 03:42:09 Player: AshCrow Result: Destroyed by ZB-NGI(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (480) 480 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6489) 6489 TOTAL SCORE: 7919 Bonus ------- Follower Combat Kills 459 Prayed to X0-1V1 5000 Major X0-1V1 Interference 750 Registered with UFD 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/650 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (100) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Large Storage Unit Improved Signal Interpreter Cloaking Device Improved Propulsion Shielding Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Missile Launcher Companion Sword > --- INVENTORY -------- Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Cloaking Device Improved Propulsion Shielding A0-MCA's Component Scanner Mapping Drone Bay [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 7 9 3 . 7 Power 4 | 1 1 . . 2 Engine 3 | 1 1 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 4 . . 3 Treads . | . . . . . Leg 9 | 2 4 . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 3 . . Device 4 | 1 . 3 . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 . . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 9 | . . 4 . 5 Power 3 | . . 1 . 2 Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 5 | . . 2 . 5 To Critical Strikes . | . . . . . Average Backups 9 | 3 9 8 8 9 Power . | . 1 . . . Propulsion 2 | 1 2 3 3 1 Utility 5 | . 3 5 5 6 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 16 | . 5 1 . 10 Power . | . . . . . Propulsion 3 | . 3 . . . Utility 12 | . 1 1 . 10 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 88 85 97 Engine 9 | . 14 7 . 8 Core 3 | . . . . 5 Leg 27 | . 28 28 28 27 Device 12 | . 8 9 14 14 Storage 13 | . 14 14 14 13 Processor 1 | . 5 . . . Ballistic Gun 16 | . 27 23 14 12 Launcher 9 | . . 4 14 12 Slashing Weapon 1 | . . . . 1 Peak Build Rating 35 | 9 11 22 21 35 Average Rating 23 | 6 9 17 21 29 On Entrance 12 | . 9 11 21 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 13 21 18 15 27 Greatest Support 31 | 20 26 26 26 31 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 5 10 10 9 10 Average Carried 9 | 3 9 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 5 10 9 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 757 | 288 133 35 . 301 Remotely . | . . . . . Salvage Created 595 | 68 461 29 . 37 Parts 35 | 8 23 4 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 16 | . 9 6 . 1 Guns 6 | . 5 1 . . AOE 10 | . 4 5 . 1 Classes Destroyed 6 | 1 3 1 . 1 Worker 2 | . 2 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 9 | . 9 . . . Mutant 1 | . . . . 1 Best Kill Streak 3 | 2 3 3 . 1 Combat Bots Only 3 | . 2 3 . 1 Max Kills in Single Turn 3 | 1 2 3 . 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 162 | . 39 46 . 77 Missed 56 | . 13 16 . 27 Hits 106 | . 26 30 . 50 Melee 10 | . . . . 10 Projectile 96 | . 26 30 . 40 Critical Strikes 4 | . 1 . . 3 Damage Taken 1785 | . 425 380 . 980 Core 653 | . 119 67 . 467 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | 9 29 9 . 3 Largest 2 | 2 2 2 . 1 Hottest 50 | 40 50 50 . 36 Shots Fired 96 | 18 58 17 . 3 Gun 82 | 18 55 9 . . Cannon . | . . . . . Launcher 14 | . 3 8 . 3 Special . | . . . . . Kinetic 82 | 18 55 9 . . Thermal . | . . . . . Explosive 14 | . 3 8 . 3 Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 19 3 . 2 Robot Miss Streak 2 | 1 2 2 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 70 | 14 43 7 . 6 Core Hits 60 | 5 28 16 . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 1621 | 125 614 382 . 500 Guns 544 | 125 381 38 . . Cannons . | . . . . . Explosions 970 | . 233 344 . 393 Melee 107 | . . . . 107 Ramming . | . . . . . Kinetic 544 | 125 381 38 . . Thermal . | . . . . . Explosive 970 | . 233 344 . 393 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 107 | . . . . 107 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions . | . . . . . Melee 7 | . . . . 7 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . 69 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . 22 . . 30 Average Temperature 9 | . 9 . . 11 Received Heat Transfer 551 | . 204 90 . 257 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . . 1 Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 141 | 5 141 . 9 . Initial 9 | . . . 9 . Average 34 | . 40 . 1 . Influence Increases 495 | 15 350 130 . . Destroy 0b10 Robot/C 300 | . 180 120 . . Destroy 0b10 Robot/NC 30 | 15 15 . . . Destroy Leader 52 | . 42 10 . . Successful Hack 5 | . 5 . . . Select Force Hacks 30 | . 30 . . . Destroy Structure 18 | . 18 . . . Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 495 | 15 327 133 20 . Entered New Map 23 | . . 12 11 . Time Decay 451 | 15 327 100 9 . Lost Part 21 | . . 21 . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 20 9 . 25 Peak Tracking Total 12 | . 4 6 . 12 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . . 3 . 4 Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 14 | . 6 . 3 5 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 17 . 13 28 Successful 45 | . 4 . 13 28 Failed 13 | . 13 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 42 | . 2 . 12 28 Record 39 | . . . 12 27 Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 464 | . . . . 464 Highest-Rated Ally 464 | . . . . 464 Total Orders . | . . . . . Ally Attacks 39 | . . . . 39 Total Damage 3388 | . . . . 3388 Kills 19 | . . . . 19 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 119 | . 13 10 . 96 Average Entertainment 15 | . 13 14 8 30 Good Acts 2 | . . 2 . . Bad Acts 2 | . . 2 . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 725 | 60 665 . . . Terrain 725 | 60 665 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5257 | 129 1055 266 92 3715 Spaces Moved 3651 | 72 613 168 77 2721 Core 8 | 4 . . . 4 Treads . | . . . . . Legs 3643 | 68 613 168 77 2717 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 120 | 116 120 120 120 120 Slowest Speed 190 | 120 190 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 94 12 11 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 9 | . . . . 9 Spaces Dug . | . . . . . Terrain Destroyed 41 | . 15 21 . 5 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 15 21 . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4426 | 99 884 213 76 3154 Wait 603 | 7 208 28 . 360 Move 3647 | 71 612 167 76 2721 Hop . | . . . . . Pick Up 24 | 5 10 1 . 8 Fast Attach 14 | 7 . 2 . 5 Attach 5 | . . 2 . 3 Detach 2 | . . 1 . 1 Swap 20 | . 13 2 . 5 Drop 27 | . 12 1 . 14 Fire 50 | 9 29 9 . 3 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 30 | . . . . 30 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 393 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Discovered new exit (range 15) 1160 | -10/Materials | Discovered new exit (range 8) 1179 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1184 | -10/Materials | Identified exit to Subcaves 1185 | -10/Materials | Entered Subcaves 1204 | -10/Subcaves | Identified exit to Recycling 1204 | -10/Subcaves | X0-1V1 sent you into danger 1212 | -10/Subcaves | Core integrity fell below 50% 1432 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+400) 1448 | -10/Subcaves | X0-1V1 activates XOMVISION 1451 | -10/Subcaves | Entered Recycling 1501 | -7/Recycling | Scanned before Scraplab entrance 1523 | -7/Recycling | Entered Scraplab 1538 | -7/Recycling | Discovered new exit (range 3) 1543 | -7/Recycling | Entered Scraptown 1802 | -7/Scraptown | Discovered new exit (range 5) 1835 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1838 | -7/Scraptown | Learned Research security intel 1898 | -7/Scraptown | Visited Comm Corps 1965 | -7/Scraptown | Visited Cyclists 2181 | -7/Scraptown | Visited Symbiants 2209 | -7/Scraptown | Visited Bundlers 2334 | -7/Scraptown | Visited Science Testing Area 2352 | -7/Scraptown | Visited Awakened 2403 | -7/Scraptown | Visited UFD Registry 2720 | -7/Scraptown | Visited Shadow of the Wyrm 2779 | -7/Scraptown | Registered with UFD as "Steelcase" 2815 | -7/Scraptown | Visited Derelict Rescue Squad 2851 | -7/Scraptown | Visited Chapter 10 2933 | -7/Scraptown | Visited A0-MCA Data Center 2940 | -7/Scraptown | Given a B rating by A0-MCA 2946 | -7/Scraptown | Found A0-MCA's Component Scanner 2990 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3104 | -7/Scraptown | Visited LU-1G1's Boring Crew 3511 | -7/Scraptown | Visited Scrap Suit Storage 3554 | -7/Scraptown | Visited Scrapoid Research Area 3603 | -7/Scraptown | Visited Abandonware Association 3634 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 3634 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3661 | -7/Scraptown | Visited Supply Room 3694 | -7/Scraptown | Visited Sword Containment 3722 | -7/Scraptown | Visited Cartography Club 4222 | -7/Scraptown | Entered Cyclist Reading Room 4803 | -7/Scraptown | Found Prototype Slashing Weapon 4803 | -7/Scraptown | Identified Companion Sword 5195 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 5195 | -7/Scraptown | Attacked by Scraptown defenders 5247 | -7/Scraptown | Allies destroyed Triborg 5254 | -7/Scraptown | Core integrity fell below 20% 5258 | -7/Scraptown | Destroyed by ZB-NGI(j) with Overtuned Pulse Rifle Last Messages --------------- 05244_ Dropped Med. Storage Unit. 05244_ Slug penetrates Chaos Wyrm. 05245_ Siege Slug penetrates Chaos Wyrm. 05245_ Bolt penetrates Chaos Wyrm. 05247_ Triborg system terminally corrupted. 05247_ The unstable cave ceiling collapses. 05247_ Slug penetrates Earth. 05248_ Bolt penetrates Chaos Wyrm. 05249_ Nuclear Core destroyed. 05250_ Bolt penetrates Chaos Wyrm. 05250_ Chaos Wyrm destroyed. 05253_ Dropped Imp. Aluminum Leg. 05255_ ZB-NGI(j) heat short circuits Lgt. Deuterium Engine. 05255_ X0-1V1's Piety Tracker destroyed. 05255_ X0-1V1 is mildly amused. 05255_ Slug penetrates Wall. 05257_ Critical hit (Burn: +50). 05257_ Bolt penetrates Wall. 05258_ X0-1V1 howls with laughter! 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"##"""""X""""""# #??????????#"" "" | | !""##""""""""""""# #??????????#" " | | " ##################### #??????????#" &&&" " | | " #! !#?????????????# #??????????#"""""""" | | ]!! /!#??############ #??????????######### | | " " "#= #??#""""""""""" #???????######??#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed BiometalActuatorSaw Manual? 0 Play Time 01:40:31 Cumulative 70.1 hours Start 2026.10.14 @ 23:39:06 End 2026.10.15 @ 03:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 113 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dbaf017-9218-48ff-958c-7a439ce5cc23