Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 10:46:37 Player: Boris Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (345) 345 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1825 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (12) --- Light Deuterium Engine Sensor Array Improved Signal Interpreter Chronowheel Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Supersonic Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Aluminum Leg Combat Airjet High-capacity Matter Pod Structural Scanner Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Great Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 11 9 8 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 4 | 2 1 1 . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 . 3 Device 2 | . 1 . 1 Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 6 4 3 Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher 5 | . 3 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 5 6 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 3 5 Average Slot Usage (%) 97 | . 93 99 99 Engine 13 | . 14 13 13 Treads 9 | . 24 7 . Leg 17 | . . 19 27 Device 2 | . 11 . . Storage 21 | . 14 28 19 Protection 3 | . . . 8 Energy Gun 6 | . 22 . . Ballistic Gun 21 | . 4 26 27 Naked Turns . | . . . . Heaviest Build 75 | 13 73 75 73 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 13 | . 1 7 13 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 15 | 4 9 20 15 Most Carried 20 | . 12 18 20 Average Carried 12 | . 7 14 14 Final Capacity 20 | 6 20 20 12 Final Carried 18 | . 12 18 9 Class Distribution -------------------- 52% | Hauler-Mutant 27% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 761 | 235 221 279 26 Remotely . | . . . . Salvage Created 507 | . 275 187 45 Parts 44 | . 29 15 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 20 | . 8 6 6 Guns 10 | . 4 4 2 AOE 10 | . 4 2 4 Classes Destroyed 7 | . 5 1 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 2 | . 2 . . Swarmer 8 | . 6 2 . Grunt 4 | . 2 2 . Demolisher 2 | . . 2 . Assembled 6 | . . . 6 Best Kill Streak 6 | . 5 2 6 Combat Bots Only 6 | . 4 2 6 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1426 | . 125 548 753 Core 251 | . . 91 160 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 24 15 11 Largest 2 | . 2 2 1 Hottest 80 | . 80 80 33 Shots Fired 83 | . 46 26 11 Gun 77 | . 43 25 9 Cannon . | . . . . Launcher 6 | . 3 1 2 Special . | . . . . Kinetic 31 | . 1 21 9 Thermal . | . . . . Explosive 6 | . 3 1 2 Electromagnetic 46 | . 42 4 . Robot Hit Streak 15 | . 4 15 3 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 25 17 14 Core Hits 40 | 1 17 12 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 8 | . . . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1631 | 1 689 413 528 Guns 718 | . 376 253 89 Cannons . | . . . . Explosions 667 | . 313 160 194 Melee 245 | . . . 245 Ramming 1 | 1 . . . Kinetic 332 | . 13 230 89 Thermal . | . . . . Explosive 667 | . 313 160 194 Electromagnetic 386 | . 363 23 . Impact 245 | . . . 245 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 3 18 2 Projectiles . | . . . . Explosions 21 | . 3 18 . Melee 2 | . . . 2 Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots 1 | . . . 1 Rammed 2 | 2 . . . Targets Rammed 2 | 2 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 132 18 2 Average Temperature 32 | . 34 10 2 Received Heat Transfer 62 | . 24 18 20 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 182 | . 182 95 . Initial 12 | . . 12 . Average 45 | . 83 20 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 13 8 7 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 6 | . 1 . 5 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 9 | . 6 2 1 Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 20 2 1 Successful 17 | . 14 2 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 14 | . 11 2 1 Terminals 18 | . 17 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 2 1 Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Level Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 2 | . 1 1 . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders 2 | . . . 2 EXPLORE 1 | . . . 1 RETURN 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches 1 | . . . 1 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 3444 | 68 854 1191 1331 Spaces Moved 1679 | 37 460 546 636 Core 3 | 2 . . 1 Treads 653 | 35 460 158 . Legs 1023 | . . 388 635 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 186 | 154 163 201 192 Slowest Speed 700 | 160 180 330 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 3 73 99 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 12 | . . 12 . Terrain Destroyed 50 | . 28 12 10 Melee . | . . . . Projectile . | . . . . AOE 50 | . 28 12 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1885 | 44 514 610 717 Wait 66 | . 1 28 37 Move 1676 | 36 459 545 636 Hop . | . . . . Pick Up 34 | . 12 10 12 Fast Attach 16 | 6 6 3 1 Attach 7 | . . 4 3 Detach 3 | . 2 1 . Swap 11 | . 5 2 4 Drop 12 | . 5 2 5 Fire 50 | . 24 15 11 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush 2 | 2 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Identified exit to Materials 516 | -10/Materials | Central database locked down 923 | -10/Materials | Entered Mines 924 | -10/Mines | Assembled infested the area 936 | -10/Mines | Learned location of Storage (-9) 952 | -10/Mines | Learned 8 Materials zone layouts 991 | -10/Mines | Lost 3 parts (1p2w) 1054 | -10/Mines | Discovered exit to Materials (range 10) 1061 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1155 | -10/Mines | Build established: Hauler-Mutant 1513 | -10/Mines | Discovered exit to Materials (range 5) 1867 | -10/Mines | Met a Derelict shopkeep closing up shop 1952 | -10/Mines | Escorted by a lone wolf Derelict 2100 | -10/Mines | Discovered new exit (range 5) 2114 | -10/Mines | Entered Exiles 2114 | -10/Exiles | Accompanied by 1 ally 2142 | -10/Exiles | Discovered new exit (range 15) 2209 | -10/Exiles | Met 8R-AWN 2243 | -10/Exiles | Met EX-HEX 2301 | -10/Exiles | Met EX-BIN 2327 | -10/Exiles | Aligned with FarCom system 2329 | -10/Exiles | Given EX-Vault access code 2377 | -10/Exiles | Opened EX-Vault 2396 | -10/Exiles | Found Supersonic Drone Bay 2403 | -10/Exiles | Discovered new exit (range 57) 2450 | -10/Exiles | Found Chronowheel 2505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2566 | -10/Exiles | Met EX-DEC 2954 | -10/Exiles | Build established: Scavenger-Mutant 3306 | -10/Exiles | Attacked by the Exiles 3351 | -10/Exiles | Core integrity fell below 50% 3428 | -10/Exiles | Core integrity fell below 20% 3445 | -10/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 03429_ HV Slug penetrates Wall. 03431_ Penetrated by HV Slug. 03433_ Destroyed Prototype Processor. 03433_ 8R-AWN system corrupted by crushing effect. 03434_ Penetrated by HV Slug. 03434_ HV Slug penetrates Wall. 03436_ Penetrated by HV Slug. 03436_ Critical hit. 03436_ Aluminum Leg destroyed. 03436_ Penetrated by HV Slug. 03436_ Imp. Light Armor Plating destroyed. 03438_ Penetrated by HV Slug. 03439_ The unstable cave ceiling collapses. 03440_ Penetrated by HV Slug. 03440_ HV Slug penetrates Machine. 03440_ HV Slug penetrates Wall. 03443_ Penetrated by HV Slug. 03443_ HV Slug penetrates Machine. 03443_ HV Slug penetrates Wall. 03445_ Penetrated by HV Slug. 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