Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 11:15:16 Player: Triffids Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (532) 532 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1060 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Sensor Array Experimental Sensor Array Light Assault Rifle Mining Laser Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array EM Pulse Gun Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 4 | 1 2 1 Engine 2 | 1 1 . Core 2 | . 1 1 Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 2 | . 2 . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 97 | . 95 100 Engine 3 | . 8 . Core 10 | . 4 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 12 | . 10 14 Energy Gun 6 | . 14 1 Ballistic Gun 21 | . 14 26 Naked Turns . | . . . Heaviest Build 17 | 11 17 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 3 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 574 | 249 189 136 Remotely . | . . . Salvage Created 952 | . 701 251 Parts 54 | . 39 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 11 6 Guns 17 | . 11 6 Classes Destroyed 5 | . 5 . Tunneler 1 | . 1 . Recycler 4 | . 3 1 Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 10 | . 8 2 Best Kill Streak 6 | . 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 869 | . 462 407 Core 254 | . 149 105 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 51 24 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 149 | . 102 47 Gun 149 | . 102 47 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 92 | . 51 41 Thermal . | . . . Explosive . | . . . Electromagnetic 57 | . 51 6 Robot Hit Streak 10 | . 10 5 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | . 59 25 Core Hits 35 | . 24 11 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1044 | . 765 279 Guns 1011 | . 732 279 Cannons . | . . . Explosions 33 | . 33 . Melee . | . . . Ramming . | . . . Kinetic 496 | . 248 248 Thermal 33 | . 33 . Explosive . | . . . Electromagnetic 515 | . 484 31 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles . | . . . Explosions 18 | . 18 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 99 | . 99 37 Average Temperature 26 | . 32 15 Received Heat Transfer 294 | . 180 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 430 | . 430 283 Initial 108 | . . 108 Average 161 | . 192 150 Maximum Alert Level 2 | . 2 1 Low Security (%) 72 | 100 50 85 Level 1 24 | . 41 14 Level 2 3 | . 7 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 7 | . 7 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1042 | 40 426 576 Spaces Moved 646 | 37 200 409 Core 34 | 34 . . Treads . | . . . Legs 612 | 3 200 409 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 77 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 34 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 785 | 47 283 455 Wait 25 | . 17 8 Move 644 | 36 199 409 Hop . | . . . Pick Up 15 | 5 7 3 Fast Attach 8 | 3 4 1 Attach 4 | 3 1 . Detach 1 | . 1 . Swap 4 | . 1 3 Drop 8 | . 2 6 Fire 75 | . 51 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 428 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Entered Mines 579 | -10/Mines | Found a hidden stash of uninstalled traps 702 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 704 | -10/Mines | Found Prototype Device 755 | -10/Mines | Learned 8 Materials zone layouts 793 | -10/Mines | Core integrity fell below 20% 892 | -10/Mines | Learned Materials trap positions 1043 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00797_ R-06 Scavenger collects Aluminum Leg. 00799_ Acquired 7 matter. 00800_ R-06 Scavenger destroyed. 00801_ Acquired 4 matter. 00806_ Dropped Aluminum Leg. 00828_ K-01 Serf collects debris. 00832_ G-47 Trooper suffers critical hit. 00832_ Destroyed Particle Gun. 00832_ G-47 Trooper destroyed. 00832_ K-01 Serf collects debris. 00838_ Dropped Aluminum Leg. 00840_ Acquired 52 matter. 00843_ Dropped Lgt. Nuclear Core. 00844_ Acquired 7 matter. 00848_ K-01 Serf collects debris. 00892_ Acquired derelict log, extracted data. Data stored: Materials trap records. 00929_ K-01 Serf cleans the Plasma Injector. 01024_ Acquired 3 matter. 01041_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 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