Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.28 @ 23:22:33 Player: raddakar Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (6302) 6302 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2631) 2631 TOTAL SCORE: 15223 Bonus ------- High Alert Combat Kills 517 Follower Combat Kills 14 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 98/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Armored Huge Wheel High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Armor Integrity Analyzer Improved Particle Charger Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle Flak Gun Coil Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Light Treads Light Treads Improved Medium Treads Armored Wheel High-capacity Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Sentry] Heavy Laser Shock Bomb Launcher [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . Utility 4 | . . . . . . . . . . 2 . . . . 2 Weapon 2 | . . . . . . . . . . . . . 2 . . Parts Attached 191 | . 10 . 19 . . . 14 17 13 6 23 2 19 23 45 Power 17 | . 1 . 3 . . . 1 3 . . 1 1 1 2 4 Engine 12 | . 1 . 3 . . . 1 3 . . 1 1 1 1 . Core 5 | . . . . . . . . . . . . . . 1 4 Reactor . | . . . . . . . . . . . . . . . . Propulsion 72 | . 4 . 7 . . . 9 6 5 2 12 . 3 4 20 Treads 40 | . 4 . 7 . . . 9 1 5 2 4 . . . 8 Leg 18 | . . . . . . . . . . . 8 . . . 10 Wheel 14 | . . . . . . . . 5 . . . . 3 4 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | . 2 . 5 . . . 1 3 . 3 1 1 8 8 9 Device 14 | . . . . . . . . 1 . . 1 . 3 5 4 Storage 3 | . 1 . 1 . . . . . . . . . 1 . . Processor 6 | . . . . . . . . . . 2 . . 3 . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 17 | . 1 . 4 . . . 1 2 . 1 . 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | . 3 . 4 . . . 3 5 8 1 9 . 7 9 12 Energy Gun 6 | . 2 . . . . . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 30 | . . . 4 . . . 2 5 4 . 1 . 3 6 5 Ballistic Cannon 9 | . 1 . . . . . . . . 1 2 . 3 2 . Launcher 13 | . . . . . . . . . 2 . 6 . 1 1 3 Special Weapon 3 | . . . . . . . 1 . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . 1 . 1 Corrupted Parts 14 | . . . . . . . . . . . 6 . . . 8 System Corruption 65 | . . . . . . . . . . . 37 . . . 28 Parts Lost 100 | . . . . . . . 5 15 6 . 15 9 . 11 39 Power 8 | . . . . . . . . 2 . . 1 1 . 2 2 Propulsion 51 | . . . . . . . 3 6 5 . 8 6 . 3 20 Utility 15 | . . . . . . . 1 2 . . 2 1 . 2 7 Weapon 26 | . . . . . . . 1 5 1 . 4 1 . 4 10 Highest Loss Streak 24 | . . . . . . . 2 11 6 . 10 9 . 5 24 Average Slot Usage (%) 89 | . 87 100 98 100 100 100 96 85 99 96 82 75 67 76 68 Engine 8 | . 14 14 11 11 11 11 9 8 9 7 6 6 5 1 . Treads 29 | . 21 28 43 44 44 44 51 9 46 44 22 13 . . 5 Leg 2 | . 6 . . . . . . . . . 15 26 . . 2 Wheel 5 | . . . . . . . . 34 6 . . . 19 19 13 Device 1 | . . . . . . . . 3 . . . . 1 5 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 6 5 6 4 Processor 3 | . . . . . . . . . . 13 15 13 6 6 2 Protection 7 | . 8 14 10 11 11 11 9 2 9 6 3 . 1 5 4 Energy Gun 2 | . 19 14 3 . . . . . . . . . . . 2 Ballistic Gun 13 | . . . 13 22 22 22 17 17 15 10 3 . 11 17 10 Ballistic Cannon 2 | . 1 14 4 . . . . . . 3 2 . 12 7 . Naked Turns 32 | . . . . . . . . . . . . 11 5 . 16 Heaviest Build 107 | 13 33 33 98 98 98 98 98 97 97 107 107 91 61 65 61 Greatest Support 129 | 20 43 43 89 89 89 89 129 126 120 120 120 40 84 84 96 Greatest Overweight (x) 31 | . 1 . 1 1 1 1 1 1 1 . 31 3 . 1 3 Average Overweight (x) . | . . . . 1 1 1 . . . . . 1 . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 20 | . 10 15 18 25 25 25 25 25 25 25 25 23 14 15 14 Most Carried 25 | . 9 10 22 24 24 24 25 25 25 25 25 20 15 15 15 Average Carried 18 | . 7 9 16 23 24 24 23 21 23 24 23 19 12 13 11 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 15 15 5 Final Carried 25 | 6 9 10 22 24 24 24 23 25 25 25 20 5 15 15 4 Class Distribution -------------------- 59% | Mutant 16% | Scavenger-Mutant 13% | Bothacker-Mutant 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Matter Collected 5007 | 200 100 . 496 44 . . 351 429 444 78 538 69 451 1314 493 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5412 | . 287 . 369 134 . . 648 625 452 92 622 . 379 1203 601 Parts 276 | . 13 . 37 11 . . 26 38 25 4 38 . 12 33 39 Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 121 | . 8 . 9 4 . . 12 15 17 2 23 . 3 19 9 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 78 | . 8 . 4 4 . . 12 15 12 . 1 . 1 15 6 Cannons 15 | . . . 5 . . . . . . 1 3 . 2 4 . AOE 25 | . . . . . . . . . 5 . 18 . . . 2 Classes Destroyed 19 | . 3 . 4 . . . 3 2 . . 3 . 2 . 2 Worker 3 | . . . 1 . . . . . . . . . . . 2 Builder 2 | . . . . . . . . . . . . . 1 . 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . 2 . . . . . . . . . 1 . . Recycler 5 | . . . 1 1 . . 1 . . . . . 2 . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 31 | . 3 . 6 4 . . . 3 9 . 3 . . . 3 Cutter 3 | . . . . . . . . . . . 3 . . . . Grunt 48 | . 5 . . . . . 7 6 7 1 10 . 1 11 . Brawler 4 | . . . . . . . . 1 . . 2 . . 1 . Duelist 4 | . . . . . . . 1 1 . . 2 . . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 17 | . . . 3 . . . 2 3 1 1 1 . . 4 2 Demolisher 1 | . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . 2 . . . . . . 2 . Hunter 5 | . . . . . . . . 1 . . . . 1 1 2 Programmer 2 | . . . . . . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 . 8 5 . . 4 3 5 1 5 . 2 10 8 Combat Bots Only 10 | . 4 . 4 4 . . 4 3 5 1 5 . 1 10 5 Max Kills in Single Turn 2 | . 1 . 1 1 . . 1 1 2 1 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . 2 . 2 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Damage Taken 16972 | . 371 . 388 79 . . 1553 1599 1165 267 1857 599 312 3093 5689 Core 2112 | . 77 . 22 . . . 133 203 81 21 209 116 44 190 1016 Absorbed by Shields 60 | . . . . . . . . . 60 . . . . . . Core Remaining (%) 68 | 100 . 69 . . . 94 . . 24 . . 50 . 72 . Volleys Fired 485 | . 31 . 39 11 . . 74 64 54 2 49 . 49 76 36 Largest 4 | . 2 . 2 2 . . 2 2 2 2 2 . 4 4 4 Hottest 197 | . 100 . 85 43 . . 120 46 123 71 71 . 152 177 197 Shots Fired 953 | . 45 . 78 22 . . 148 128 98 4 67 1 91 188 83 Gun 787 | . 45 . 51 22 . . 147 128 88 2 21 . 63 148 72 Cannon 115 | . . . 27 . . . . . . 2 21 . 28 37 . Launcher 44 | . . . . . . . . . 4 . 25 1 . 3 11 Special 7 | . . . . . . . 1 . 6 . . . . . . Kinetic 834 | . . . 70 22 . . 147 128 88 4 42 . 91 185 57 Thermal 69 | . 45 . 8 . . . 1 . 6 . . . . . 9 Explosive 17 | . . . . . . . . . 4 . 13 . . . . Electromagnetic 33 | . . . . . . . . . . . 12 1 . 3 17 Robot Hit Streak 23 | . 4 . 12 9 . . 14 6 8 5 23 . 9 12 10 Robot Miss Streak 8 | . 3 . 4 2 . . 3 5 4 . 2 . 6 8 5 Penetration Max 2 | . . . . . . . . . . . . . . 2 1 Secondary Targets 18 | . 1 . . . . . . 3 3 . . . . 8 3 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . 1 1 Shots Hit Robots 665 | . 28 . 53 15 . . 111 89 58 4 50 . 73 134 50 Core Hits 353 | . 13 . 20 7 . . 40 36 31 2 55 . 33 80 36 Critical Kills 2 | . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . 1 . . 2 . . . . . 1 2 . Critical Strikes 17 | . 4 . 2 1 . . 2 . . . . . 2 5 1 Burn 6 | . 4 . 2 . . . . . . . . . . . . Destroy 8 | . . . . 1 . . 2 . . . . . 1 3 1 Blast 3 | . . . . . . . . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13637 | . 366 14 677 164 . 17 1208 1209 1392 104 2707 . 1212 3041 1526 Guns 8313 | . 366 . 326 164 . . 1146 1194 833 34 229 . 637 2276 1108 Cannons 1980 | . . . 332 . . . . . . 59 410 . 575 604 . Explosions 3188 | . . . . . . . . . 559 . 2068 . . 161 400 Melee . | . . . . . . . . . . . . . . . . Ramming 156 | . . 14 19 . . 17 62 15 . 11 . . . . 18 Kinetic 9713 | . . . 607 164 . . 1146 1194 833 93 639 . 1212 2880 945 Thermal 638 | . 366 . 51 . . . . . . . 141 . . . 80 Explosive 2027 | . . . . . . . . . 559 . 1468 . . . . Electromagnetic 1103 | . . . . . . . . . . . 459 . . 161 483 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . 1 1 3 40 40 3 4 40 Average Corruption 7 | . . . . . . . . 1 1 2 9 40 1 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 81 | . . . . . . . . 1 2 . 25 13 1 23 16 Message Errors 14 | . . . . . . . . 1 . . 6 . . 5 2 Matter Fused 21 | . . . . . . . . . . . 8 6 1 3 3 Heat Flow Errors 10 | . . . . . . . . . . . 1 1 . 6 2 Energy Discharges 10 | . . . . . . . . . . . 4 . . 3 3 Data Loss (minor) 16 | . . . . . . . . . 2 . 3 2 . 6 3 Data Loss (major) 3 | . . . . . . . . . . . 1 1 . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 4 | . . . . . . . . . . . 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . . . . . 21 . 78 . 143 . 8 . . Projectiles 8 | . . . . . . . . . . . . . 8 . . Explosions 221 | . . . . . . . . . 78 . 143 . . . . Melee 21 | . . . . . . . 21 . . . . . . . . Knockbacks 23 | . . . 1 . . . 1 . . . 3 . 6 12 . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 21 | . . . 1 . . . . . . . 3 . 6 11 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 424 | . . . . . . . . 7 58 . 305 5 . 22 27 Shots 19 | . . . . . . . . . 2 . 13 1 . 2 1 Rammed 14 | . . 1 3 . . 3 4 1 . . . . . . 2 Targets Rammed 17 | . . 1 4 . . 3 5 1 . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 1 . . 1 . . . . . Highest Temperature 492 | . 492 . 81 8 . . 40 150 99 10 286 202 236 476 171 Average Temperature 84 | . 178 . 14 4 . . 9 83 26 10 111 108 85 118 77 Received Heat Transfer 3937 | . 162 . 72 . . . 648 594 610 81 699 . . 1005 66 Effects 6 | . 2 . . . . . . . . . . . . 4 . Shutdowns 3 | . 1 . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . 2 . Short Circuit 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 Parts Fried 11 | . . . . . . . 4 . . . 5 . . . 2 Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . . . . . . . . 1 Heat Transferred 1963 | . 1369 . 296 . . . . . . . 150 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Peak Influence 837 | . 130 . 256 95 . . 403 242 786 482 837 438 252 532 444 Initial 438 | . . . . 43 . . . 22 108 412 337 438 170 97 279 Average 231 | . 34 . 109 50 . . 201 103 523 429 645 429 144 309 281 Maximum Alert Level 3 | . . . 1 . . . 2 1 3 2 3 2 1 2 2 Low Security (%) 57 | . 100 100 83 100 . 100 38 92 10 . . . 86 13 21 Level 1 19 | . . . 16 . . . 58 7 22 . 7 9 13 64 71 Level 2 16 | . . . . . . . 2 . 44 100 50 90 . 21 7 Level 3 6 | . . . . . . . . . 23 . 42 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . . . 4 4 . 2 . 1 3 . 5 Investigation 3 | . 1 . . . . . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . . . 1 . . 1 . . Reinforcement 13 | . 1 . . . . . 4 2 . . . 1 1 . 4 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 2 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Distress Signals 12 | . 2 . 1 . . . 5 1 . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 187 | . 15 . 18 4 . . 21 20 17 6 25 1 9 23 28 Peak Tracking Total 10 | . 6 . 4 4 . . 9 4 5 5 5 1 5 8 10 Tactical Retreats 12 | . . . . . . . 5 1 1 . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Traps Triggered 10 | . 1 . 1 . . . . . 2 2 2 . . 1 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Machines Disabled 7 | . . . . . . . . . 4 . 2 . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . 1 . Garrison Relay 7 | . . . . . . . . . 4 . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Machines Accessed 17 | . 5 . 1 . . . 1 5 . 2 . . 1 . 2 Terminals 10 | . 4 . . . . . 1 4 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . Total Hacks 45 | . 14 . 6 . . . 5 8 . 6 . . 1 . 5 Successful 30 | . 10 . 6 . . . 2 3 . 5 . . 1 . 3 Failed 15 | . 4 . . . . . 3 5 . 1 . . . . 2 Catastrophic 5 | . . . . . . . 1 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . 4 . . . . . 4 2 . . . . . . . Terminals 25 | . 11 . . . . . 5 6 . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 16 | . 3 . 6 . . . . . . 5 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 1 . . 1 . . Terminal Hacks 10 | . 5 . . . . . 2 2 . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . Unreport Threat 3 | . 2 . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 3 . 6 . . . . . . 4 . . . . 2 Scan Component 8 | . 2 . 3 . . . . . . 2 . . . . 1 Repair 7 | . 1 . 3 . . . . . . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . 1 . . Unlock Access 3 | . . . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 . . . 1 4 . 2 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 3 . . . . . . 2 . . . . 1 Time 196 | . 26 . 90 . . . . . . 64 . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . . . . . 1 . 1 . . 1 . Hotswap 1 | . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . . 17 . 6 . . 5 . Machine Destruction 28 | . . . . . . . . . 17 . 6 . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Total Allies 3 | . 1 2 . . . . . . . . . . . . . Largest Group 3 | . 1 3 3 . . . . . . . . . . . . Highest-Rated Group 52 | . 10 52 52 . . . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 11 | . . . 11 . . . . . . . . . . . . Total Damage 148 | . . . 148 . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Turns Passed 9985 | . 689 322 1580 856 397 720 447 495 1050 325 895 205 694 619 691 Spaces Moved 4830 | 1 397 199 701 344 166 298 126 218 552 150 368 87 406 339 478 Core 79 | . . . . . . . . . . . 2 15 9 . 53 Treads 3011 | . 263 199 701 344 166 298 126 39 471 150 198 3 . . 53 Legs 397 | 1 134 . . . . . . . . . 168 69 . . 25 Wheels 1343 | . . . . . . . . 179 81 . . . 397 339 347 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 240 240 160 105 105 161 161 50 50 95 50 Average Speed 161 | 120 146 160 184 240 240 240 160 114 152 161 196 228 98 100 102 Slowest Speed 1600 | 120 190 160 240 240 240 240 240 160 161 161 1600 330 100 115 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 65 63 38 89 53 72 13 37 77 7 48 4 13 37 11 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . Spaces Dug 3 | . . . . . . . 1 . . . . . . 2 . Terrain Destroyed 136 | . . . . . . . 1 . 35 . 80 . 2 15 3 Melee . | . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . 1 . . . . . 2 15 3 AOE 115 | . . . . . . . . . 35 . 80 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Gar Fac Total 6175 | . 463 202 924 356 165 300 240 340 656 228 472 94 637 484 614 Wait 384 | . . 2 113 . . . 7 19 3 64 7 . 135 14 20 Move 4817 | . 396 198 700 343 165 297 125 218 551 150 367 86 405 338 478 Hop . | . . . . . . . . . . . . . . . . Pick Up 144 | . 13 1 28 2 . . 6 17 13 2 10 3 19 18 12 Fast Attach 72 | . 3 . 8 . . . 4 3 . 4 8 . 10 10 22 Attach 113 | . 6 . 9 . . . 9 13 13 2 15 2 9 12 23 Detach 25 | . 1 . 4 . . . 5 . 5 1 3 . 1 . 5 Swap 6 | . 1 . 2 . . . 1 1 . . . . . 1 . Drop 97 | . 12 . 17 . . . 4 4 7 2 8 3 9 15 16 Fire 485 | . 31 . 39 11 . . 74 64 54 2 49 . 49 76 36 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 14 | . . 1 4 . . 3 5 . . 1 . . . . . Escape Stasis 15 | . . . . . . . . . 10 . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Repaired Lgt. Treads 690 | -10/Materials | Entered Mines 690 | -10/Mines | Accompanied by 1 ally 691 | -10/Mines | Learned location of Storage (-8) 955 | -10/Mines | Discovered new exit (range 13) 1012 | -10/Mines | Entered Materials 1012 | -9/Materials | Accompanied by 3 allies 1012 | -9/Materials | Evolved 2 slots: Propulsion x2 1017 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1925 | -9/Materials | Discovered new exit (range 7) 2031 | -9/Materials | Repaired Med. Armor Plating 2064 | -9/Materials | Repaired Imp. Treads 2091 | -9/Materials | Repaired Lgt. Assault Rifle 2592 | -9/Materials | Entered Mines 2693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2721 | -9/Mines | Discovered new exit (range 15) 2812 | -9/Mines | Identified exit to Materials 2814 | -9/Mines | Learned location of 1 exit from Materials 3436 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3439 | -9/Mines | Discovered new exit (range 5) 3448 | -9/Mines | Entered Exiles 3448 | -9/Exiles | Found Exiles lab abandoned 3818 | -9/Exiles | Discovered new exit (range 14) 3845 | -9/Exiles | Entered Mines 4191 | -8/Mines | Discovered exit to Materials (range 10) 4546 | -8/Mines | Discovered exit to Materials (range 5) 4565 | -8/Mines | Entered Materials 4565 | -8/Materials | Evolved 2 slots: Propulsion x2 4566 | -8/Materials | Identified exit to Storage 4567 | -8/Materials | Identified exit to Factory 4862 | -8/Materials | Build established: Scavenger-Mutant 5012 | -8/Materials | Entered Storage 5142 | -8/Storage | Core integrity fell below 50% 5175 | -8/Storage | Lost 11 parts (6n2u3w) 5347 | -8/Storage | Garrison activated, responded to threat 5413 | -8/Storage | Build established: Mutant 5507 | -8/Storage | Identified exit to Garrison 5507 | -8/Storage | Entered Garrison 5538 | -8/Garrison | Triggered checkpoint 5606 | -8/Garrison | Garrison Relay disabled 5646 | -8/Garrison | Triggered checkpoint 5708 | -8/Garrison | Lost 6 parts (5n1w) 5753 | -8/Garrison | Discovered exit to Factory (range 13) 5818 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Garrison Relay disabled 5968 | -8/Garrison | Build established: Scavenger-Mutant 5974 | -8/Garrison | Triggered checkpoint 6039 | -8/Garrison | Discovered exit to Factory (range 12) 6067 | -8/Garrison | Installed Relay Interface Framework 6127 | -8/Garrison | Garrison Relay disabled 6136 | -8/Garrison | Triggered checkpoint 6300 | -8/Garrison | Triggered checkpoint 6338 | -8/Garrison | Garrison Relay disabled 6390 | -8/Garrison | Triggered checkpoint 6393 | -8/Garrison | Discovered exit to Factory (range 15) 6557 | -8/Garrison | Entered Factory 6557 | -7/Factory | Evolved 2 slots: Utility x2 6650 | -7/Factory | Repaired Arm. Treads 6678 | -7/Factory | Repaired Lgt. Treads 6882 | -7/Factory | Identified exit to Garrison 6882 | -7/Factory | Entered Garrison 6887 | -7/Garrison | Build established: Bothacker-Mutant 6891 | -7/Garrison | Expanded RIF knowledge: Hotswap 6932 | -7/Garrison | Triggered checkpoint 7082 | -7/Garrison | Triggered checkpoint 7173 | -7/Garrison | Garrison Relay disabled 7347 | -7/Garrison | Lost 10 parts (1p5n1u3w) 7366 | -7/Garrison | Triggered checkpoint 7442 | -7/Garrison | System corruption reached 10% 7725 | -7/Garrison | System corruption reached 30% 7730 | -7/Garrison | Lost 3 parts (3n) 7756 | -7/Garrison | Discovered new exit (range 8) 7777 | -7/Garrison | Entered Factory 7946 | -7/Factory | Discovered new exit (range 10) 7971 | -7/Factory | Released all parts (4) 7982 | -7/Factory | Entered another Factory area 7982 | -6/Factory | Evolved 2 slots: Weapon x2 7999 | -6/Factory | Lost 9 parts (1p6n1u1w) 8125 | -6/Factory | Discovered new exit (range 36) 8309 | -6/Factory | Garrison activated, responded to threat 8542 | -6/Factory | Found Prototype Launcher 8542 | -6/Factory | Identified Scatter Rocket Array 8671 | -6/Factory | Identified exit to Garrison 8676 | -6/Factory | Entered Garrison 8681 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8801 | -6/Garrison | Lost 5 parts (1p2n1u1w) 8803 | -6/Garrison | Destroyed 7 combat bots 8840 | -6/Garrison | Triggered checkpoint 8932 | -6/Garrison | Lost 3 parts (1u2w) 9047 | -6/Garrison | Garrison Relay disabled 9154 | -6/Garrison | Triggered checkpoint 9161 | -6/Garrison | Triggered checkpoint 9172 | -6/Garrison | Triggered checkpoint 9228 | -6/Garrison | Destroyed 10 combat bots 9237 | -6/Garrison | Lost 3 parts (1p1n1w) 9287 | -6/Garrison | Discovered new exit (range 10) 9295 | -6/Garrison | Entered Factory 9295 | -5/Factory | Evolved 2 slots: Utility x2 9362 | -5/Factory | Repaired Coil Gun 9484 | -5/Factory | Build established: Scavenger-Gunner 9691 | -5/Factory | Lost 12 parts (3n4u5w) 9730 | -5/Factory | Found Prototype Device 9730 | -5/Factory | Identified Active Sensor Suite 9760 | -5/Factory | System corruption reached 10% 9794 | -5/Factory | Lost 3 parts (1n2w) 9922 | -5/Factory | System corruption reached 30% 9929 | -5/Factory | Core integrity fell below 50% 9963 | -5/Factory | Core integrity fell below 20% 9986 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09956_ Dropped Relay Coupler [Sentry]. 09957_ U-05 Engineer lays Concrete. 09957_ Dropped Wave Gun. 09957_ Dropped Imp. Medium Armor Plating. 09958_ Dropped Lrg. Storage Unit. 09958_ U-05 Engineer lays Concrete. 09960_ Penetrated by Slug. 09960_ U-05 Engineer lays Concrete. 09961_ W-25 Informer sends out distress signal. 09962_ Slug penetrates Wall. 09963_ System corrupted: Energy discharge (-30). 09966_ Slammed into W-25 Informer. 09966_ Penetrated by Slug. 09967_ Slammed into W-25 Informer. 09967_ K-01 Serf cleans the Terminal. 09968_ Slug penetrates Wall. 09970_ Penetrated by Slug. 09970_ Imp. Hacking Suite destroyed. 09975_ K-01 Serf cleans the Subcomponent Replicator. 09980_ System corrupted: Heat flow error (+211). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####+#+######????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????#] #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ????? ?????????????# #????????????????? | | ???#? ?????????????# [ #????????????????? | | ??## ?????????????# #????????????????? | | ### ????????????# #????????????????? | | ??????????#########p######????????????????? | | ? T ??????????# #????????????????????? | | ?? ??????????# #????????????????????? | | ##? ??????????# #????????????????????? | | #?# ??????????# ###+####????????????????????? | | #?# ??????????# # ??????????????????????? | | #### #?????????# # ????????????????????? | | # ########### # ??????????????????? | | # # !!! #?????????????????? | | # # !!! #?????????????????? | | #"" """ """ """ # !!! #?????????????????? | | #"" """ """ """ # #?????????????????? | | #"T """ """ """ # #?????????????????? | | #"" "" "" "" ###########?????????????????? | | #"" "" "" "" #######?????????????????????? | | # % ?????????????????????? | | #### *| ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingTiamatMatter Manual? 0 Play Time 02:00:08 Cumulative 111.6 hours Start 2021.11.19 @ 22:19:12 End 2021.11.28 @ 23:22:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60cc9a1c-3b63-4932-88d1-3c2e1a7327c0