Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 23:25:58 Player: Cinder Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (1) 5 Value Destroyed (7) 7 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 6330 Bonus ------- Follower Combat Kills 58 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter IFF Parser Seismic Detector ECM Suite Reaction Control System > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 . 2 2 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . 1 . 1 1 . 1 . 1 1 . Utility 7 | . . 1 . 1 . . 1 2 1 1 . Weapon . | . . . . . . . . . . . . Parts Attached 39 | 8 1 1 3 5 2 1 1 2 4 10 1 Power 5 | 1 . . . 1 1 1 . . 1 . . Engine 4 | 1 . . . 1 1 . . . 1 . . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 1 3 2 1 . . . 3 9 1 Treads . | . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . 1 . Wheel 2 | . . 1 . . . . . . 1 . . Hover 1 | . . . . . . . . . . 1 . Flight 16 | . . . 3 2 1 . . . 2 7 1 Utility 8 | 2 1 . . 1 . . 1 2 . 1 . Device 5 | 1 1 . . . . . 1 1 . 1 . Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | 3 . . . 1 . . . . . . . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 . Parts Lost 25 | . . . . . . 1 . . 14 9 1 Power 2 | . . . . . . . . . 2 . . Propulsion 16 | . . . . . . . . . 6 9 1 Utility 5 | . . . . . . . . . 5 . . Weapon 2 | . . . . . . 1 . . 1 . . Highest Loss Streak 7 | . . . . . . 1 . . 7 7 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 4 7 6 7 7 7 7 6 5 5 2 1 Power . | . 1 1 1 1 . 1 . . . . . Propulsion 3 | 2 4 3 3 4 5 4 4 5 5 2 . Utility . | . . . . 1 2 2 2 . . . 1 Weapon . | . 1 2 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . . . 4 . . . . . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 3 . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 69 | . 100 98 100 96 84 82 77 81 47 20 19 Engine 5 | . 14 11 11 9 7 . 6 5 4 . . Leg 3 | . 28 22 5 . . . . . . . . Flight 20 | . . . 25 34 30 32 33 29 19 6 4 Device 12 | . 14 20 22 18 15 15 17 23 5 . . Storage 6 | . 14 11 11 9 7 7 6 5 4 . . Processor 6 | . . . . 6 7 7 6 10 10 9 9 Energy Gun 5 | . 28 22 22 6 . . . . . . . Ballistic Gun 3 | . . . . 6 7 7 6 5 1 . . Launcher 1 | . . . . 5 7 5 . . . . . Peak Build Rating 37 | 7 7 9 16 24 28 28 32 37 37 36 30 Average Rating 21 | 5 7 8 14 22 24 25 29 36 25 23 28 On Entrance 19 | . 7 7 9 16 24 24 24 32 37 19 29 Avg Prop Armor Cover (%) 7 | . . 17 17 . . . 2 1 2 18 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 20 | 12 13 14 14 20 20 20 18 19 20 . . Greatest Support 28 | 20 20 16 16 20 20 25 20 20 28 28 25 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 7 8 7 8 8 8 8 8 7 8 5 2 Average Carried 6 | 4 7 6 7 7 7 7 6 6 6 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 8 8 8 7 8 7 5 2 1 Class Distribution -------------------- 52% | Sprinter 44% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Commander-Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Matter Collected 493 | 237 41 . . 55 . . . . 6 154 . Remotely . | . . . . . . . . . . . . Salvage Created 26 | 26 . . . . . . . . . . . Parts 2 | 2 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 1 | 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Best Kill Streak 1 | 1 . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Hostile Shots Fired 521 | . 18 . 22 25 9 9 18 11 166 203 40 Missed 278 | . 10 . 9 18 5 5 11 4 86 107 23 Hits 243 | . 8 . 13 7 4 4 7 7 80 96 17 Melee 4 | . . . . . . 2 . . 1 . 1 Projectile 239 | . 8 . 13 7 4 2 7 7 79 96 16 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 13 | . . . 2 . . 1 . . 3 5 2 Damage Taken 4316 | . 61 . 178 89 32 89 54 87 1288 2092 346 Core 2003 | . 16 . 53 24 15 48 21 . 523 1061 242 Absorbed by Shields 62 | . . . . . . . . . . 62 . Core Remaining (%) 89 | 100 93 . 86 95 . 91 97 100 54 . . Volleys Fired 3 | 3 . . . . . . . . . . . Largest 2 | 2 . . . . . . . . . . . Hottest 90 | 90 . . . . . . . . . . . Shots Fired 6 | 6 . . . . . . . . . . . Gun 6 | 6 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 2 | 2 . . . . . . . . . . . Thermal 4 | 4 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 4 | 4 . . . . . . . . . . . Robot Miss Streak 2 | 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 4 | 4 . . . . . . . . . . . Core Hits 2 | 2 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 58 | 50 7 . . . . . 1 . . . . Guns 47 | 47 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 11 | 3 7 . . . . . 1 . . . . Kinetic 10 | 10 . . . . . . . . . . . Thermal 37 | 37 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 6 | 3 1 . . . . . 2 . . . . Kicked 4 | 3 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 30 | 30 . . 19 8 . . . . 4 . . Average Temperature 10 | 10 . . 11 8 . . . . 4 . . Received Heat Transfer 417 | . . . 102 18 12 . 18 . 48 126 93 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 99 | 99 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Maximum Alert Level 1 | . . . . . . . . . . 1 1 Low Security (%) 90 | 100 100 100 100 100 100 100 100 100 100 38 78 Level 1 9 | . . . . . . . . . . 61 21 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 392 | 5 . . 83 44 18 . 5 . 180 392 294 Initial 195 | . . . . 17 18 . . . . 73 195 Average 48 | . . . 25 16 1 . . . 26 213 197 Influence Increases 1098 | 5 . . 112 73 . . 15 . 225 489 179 Destroy 0b10 Robot/C 60 | . . . 40 . . . . . . . 20 Destroy 0b10 Robot/NC 5 | 5 . . . . . . . . . . . Destroy Leader 20 | . . . 10 . . . . . . . 10 Allied During Kill 8 | . . . 8 . . . . . . . . Successful Hack 60 | . . . 9 13 . . . . . 24 14 Partial Spotted 90 | . . . 45 15 . . 15 . 15 . . Lose Combat Pursuer 855 | . . . . 45 . . . . 210 465 135 Influence Decreases 844 | 5 . . 70 72 43 . 15 . 85 257 297 Entered New Map 294 | . . . . 25 25 . . . . 67 177 Time Decay 285 | 5 . . 30 47 18 . 15 . 20 100 50 Lost Part 165 | . . . . . . . . . 65 90 10 Lost Ally 100 | . . . 40 . . . . . . . 60 Squads Dispatched 18 | . . 1 3 1 . 1 1 . 3 3 5 Investigation 5 | . . . . . . . . . 1 2 2 Extermination 1 | . . . . . . . 1 . . . . Reinforcement 10 | . . 1 1 1 . 1 . . 2 1 3 Assault 2 | . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Distress Signals 5 | . . . . 1 . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 7 1 13 20 1 5 1 4 53 52 31 Peak Tracking Total 19 | . 6 . 11 18 1 5 2 4 18 19 19 Tactical Retreats 18 | . . . 2 3 . . . . 5 6 2 ECM-based Alert Blocks 35 | . . . 4 15 . . . . 16 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Traps Triggered 4 | . . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Machines Accessed 20 | . 1 . 3 4 2 . 3 . 2 3 2 Terminals 17 | . 1 . 3 4 2 . 2 . 2 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 1 . 5 7 3 . 3 . 9 5 7 Successful 15 | . 1 . 2 4 1 . 1 . 4 1 1 Failed 25 | . . . 3 3 2 . 2 . 5 4 6 Catastrophic 8 | . . . 1 1 1 . 1 . 1 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 1 . 1 . . . . . 1 Terminals 36 | . 1 . 5 7 3 . 2 . 9 2 7 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 1 . 2 4 1 . 1 . 4 . 1 Record 1 | . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 1 . 2 3 2 . 3 . 2 3 3 Full Trace Events 6 | . . . 1 . . . . . 1 2 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Total Allies 6 | . . . 2 . . . . . . . 4 Largest Group 4 | . . . 2 . . . . . . . 4 Highest-Rated Group 188 | . . . 62 . . . . . . . 188 Highest-Rated Ally 47 | . . . 31 . . . . . . . 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . 11 . . . . . . . 17 Total Damage 624 | . . . 170 . . . . . . . 454 Kills 3 | . . . 2 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Active Infowar (turns) 1472 | 18 102 72 93 149 268 22 174 66 192 201 115 Optics 1156 | . . . . 118 268 22 174 66 192 201 115 IFF 186 | . . . . . . . 113 66 7 . . Seismic 989 | 18 59 71 93 149 268 22 174 66 69 . . ECM 702 | . 43 72 93 47 268 22 62 . 95 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Turns Passed 1567 | 113 102 72 93 149 268 22 174 66 192 201 115 Spaces Moved 2905 | 72 82 70 170 420 267 61 417 203 499 419 225 Core 75 | 5 . . . . . . . . . 58 12 Treads . | . . . . . . . . . . . . Legs 149 | 67 82 . . . . . . . . . . Wheels 95 | . . 70 11 . . . . . 4 10 . Hover 2 | . . . . . . . . . . 2 . Flight 2584 | . . . 159 420 267 61 417 203 495 349 213 Fastest Speed 27 | 50 120 100 34 31 31 27 29 29 29 34 39 Average Speed 40 | 115 120 100 38 31 31 29 29 29 31 41 44 Slowest Speed 120 | 120 120 100 100 34 31 31 29 29 100 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 91 | . . . 8 14 . 4 6 8 20 22 9 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 29 7 40 52 7 53 19 6 19 18 23 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Arm Total 3202 | 93 85 72 191 425 453 59 461 201 512 420 230 Wait 275 | . . . 18 . 181 1 46 4 25 . . Move 2734 | 71 81 69 154 393 266 54 405 186 463 381 211 Hop 70 | . . . 7 12 . 2 6 8 15 15 5 Pick Up 28 | 7 2 1 2 7 1 . 1 1 5 1 . Fast Attach 17 | 6 . . 3 1 . . 1 . . 6 . Attach 24 | 2 . 2 . 3 2 1 1 2 4 6 1 Detach 9 | 1 . . 3 . 2 . . . . 3 . Swap 4 | . 1 . . 2 . 1 . . . . . Drop 12 | . . . 4 7 1 . . . . . . Fire 3 | 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . Kick 4 | 3 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire 13 | . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 219 | -9/Materials | Discovered new exit (range 14) 288 | -9/Materials | Entered Storage 294 | -9/Storage | Met a pair of Derelict thieves 327 | -9/Storage | Build established: Mutant 367 | -9/Storage | Identified exit to Materials 381 | -9/Storage | Entered Materials 381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -8/Materials | Discovered new exit (range 20) 530 | -8/Materials | Entered Factory 530 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 687 | -7/Factory | Build established: Sprinter 794 | -7/Factory | Identified exit to DSF 798 | -7/Factory | Entered DSF 811 | -7/DSF | Discovered new exit (range 20) 820 | -7/DSF | Entered Factory 820 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 987 | -6/Factory | Discovered new exit (range 11) 994 | -6/Factory | Entered another Factory area 994 | -5/Factory | Evolved 2 slots: Utility x2 1051 | -5/Factory | Discovered new exit (range 11) 1060 | -5/Factory | Identified exit to Factory 1060 | -5/Factory | Entered another Factory area 1060 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -4/Factory | Lost 5 parts (1p2n1u1w) 1236 | -4/Factory | Discovered new exit (range 20) 1244 | -4/Factory | Identified exit to Research 1250 | -4/Factory | Discovered exit to Research (range 17) 1252 | -4/Factory | Entered Research 1252 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -3/Research | Lost 7 parts (1p4n2u) 1379 | -3/Research | Core integrity fell below 50% 1407 | -3/Research | Lost 7 parts (7n) 1441 | -3/Research | Discovered new exit (range 19) 1442 | -3/Research | Discovered new exit (range 13) 1453 | -3/Research | Core integrity fell below 20% 1453 | -3/Research | Entered Armory 1454 | -3/Armory | Met VL-GR5, who suggested a friendly competition 1500 | -3/Armory | Spotted B-86 Titan 1568 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01544_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01545_ Connecting with Terminal... >>Query(Trojans) While system hacking in the past has mostly been limited to Derelicts looking to obtain information, there has been a spike in evidence of unauthorized routines running in the background on some systems, reflecting a shift towards more intrusive efforts. In particular Trojan(Broadcast) has been found on a number of [Garrison] Access points, often coinciding with a [Derelict] incursion, to presumably aid them in evading interception. 01545_ ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. 01557_ Cmb. Gravmag System destroyed. 01558_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01564_ Critical hit (Burn: +37). 01565_ Q-thruster+ severed. 01566_ Connecting with Terminal... 01566_ ALERT: Suspicious activity at Terminal A013. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ?????????????????????#### #??????????????????????? | | ?????????????????????#egg@#??????????????????????? | | ?????????????????????# T"g#??????????????????????? | | ?????????????????????#c"" #??????????????????????? | | ????????##???????????#ee #??????????????????????? | | ??????? ??????????##c ##??????????????????????? | | ??????? ??????????#c #????????#??????????????? | | ???????" ?????????# #?????? #??????????????? | | ????????"" ????????# #???? ""#??????????????? | | ????????"" ######## #?? ""#??????????????? | | ?????""""" # = ""#??????????????? | | ???? + ! T#??????????????? | | ???? ]= # ""#??????????????? | | ???????###### ] #?? ""#??????????????? | | ????????????# #???? ""#??????????????? | | ????????????# #?????? #??????????????? | | ????????????# !! #???#+######????????????? | | ????????????# !! ##### ## ?????????????? | | ????????????# # "??"???????????? | | ????????????# / "? "???????????? | | ????????????# ##### # " "???????????? | | ????????????# ????# # " "???????????? | | ??????????? ?????# # ?????????????? | | ??????????# ??????# #+#??????????????? | | ??????????+ ???????# ######### #??????????????? | | ???????????????????# ????????# ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Evasion (%) 72 Item Schematics ----------------- Centrium Leg | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Q-thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorPotentialInterrupter Manual? 0 Play Time 00:44:51 Cumulative 74.6 hours Start 2026.05.19 @ 22:22:42 End 2026.05.19 @ 23:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63d175c8-4c74-4830-bc54-5903ae1e5cb9