Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 16:44:15 Player: EuleBlut Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1459) 1459 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3714 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 91/265 System Corruption 14% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Heat Sink Cooling System Improved Signal Interpreter Particle Charger Heavy Armor Plating Ion Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 41 | 6 2 4 1 12 16 Power 8 | 1 . 1 . 2 4 Engine 6 | 1 . 1 . 1 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 3 5 Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel 6 | . . . . 3 3 Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 11 | 1 1 1 1 3 4 Device 5 | . 1 1 1 . 2 Storage 1 | 1 . . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 10 | 2 1 . . 4 3 Energy Gun . | . . . . . . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . . 1 . 10 18 Power 6 | . . 1 . 2 3 Propulsion 8 | . . . . 2 6 Utility 6 | . . . . 2 4 Weapon 9 | . . . . 4 5 Highest Loss Streak 7 | . . 1 . 5 7 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 8 6 5 Power . | . 1 . . . 1 Propulsion 2 | 2 3 3 3 2 . Utility 1 | . . . 1 2 3 Weapon 1 | . 1 3 4 1 . Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . 1 4 Power 2 | . 1 . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 98 83 91 84 67 Engine 7 | . 14 6 11 3 3 Core 1 | . . . . 4 2 Treads 16 | . 28 22 22 8 . Wheel 3 | . . . . 11 5 Device 12 | . 12 22 24 11 3 Storage 10 | . 14 11 11 9 6 Processor 10 | . . . . 18 27 Energy Cannon 4 | . . . . 6 12 Ballistic Gun 10 | . 18 11 11 4 2 Launcher 6 | . 9 11 11 6 . Peak Build Rating 24 | 6 7 9 18 24 23 Average Rating 12 | 4 6 7 11 17 19 On Entrance 10 | . 6 7 9 18 23 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 22 | 11 13 16 17 21 22 Greatest Support 40 | 40 40 40 40 40 30 Greatest Overweight (x) 6 | 1 . . . 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 6 7 8 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 951 | 244 78 27 . 354 248 Remotely . | . . . . . . Salvage Created 1655 | . 186 204 . 619 646 Parts 91 | . 11 13 . 31 36 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 4 5 . 15 12 Guns 11 | . 2 2 . 3 4 Cannons 17 | . . . . 9 8 AOE 8 | . 2 3 . 3 . Classes Destroyed 10 | . 3 3 . 3 1 Worker 2 | . 1 1 . . . Builder 3 | . . 1 . 1 1 Tunneler 1 | . . 1 . . . Recycler 2 | . . . . 1 1 Watcher 3 | . 1 . . 1 1 Swarmer 7 | . . . . 4 3 Grunt 21 | . 4 4 . 8 5 Brawler 1 | . . . . 1 . Sentry 6 | . . 1 . 2 3 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 . 4 5 Combat Bots Only 4 | . 3 3 . 4 3 Max Kills in Single Turn 3 | . 2 3 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 289 | . 34 22 . 94 139 Missed 75 | . 8 7 . 25 35 Hits 214 | . 26 15 . 69 104 Melee 8 | . . . . 3 5 Projectile 206 | . 26 15 . 66 99 Critical Strikes 9 | . . . . 4 5 Damage Taken 3092 | . 283 190 . 1066 1553 Core 651 | . 53 38 . 199 361 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . 90 . . Volleys Fired 158 | . 32 15 . 55 56 Largest 2 | . 2 2 . 2 2 Hottest 128 | . 50 50 . 128 128 Shots Fired 215 | . 33 19 . 82 81 Gun 101 | . 32 15 . 26 28 Cannon 99 | . . . . 46 53 Launcher 15 | . 1 4 . 10 . Special . | . . . . . . Kinetic 101 | . 32 15 . 26 28 Thermal 99 | . . . . 46 53 Explosive 15 | . 1 4 . 10 . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 5 6 . 24 21 Robot Miss Streak 4 | . 2 2 . 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 161 | . 21 11 . 61 68 Core Hits 86 | . 11 14 . 35 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3458 | . 245 488 . 1457 1268 Guns 897 | . 188 102 . 305 302 Cannons 1738 | . . . . 772 966 Explosions 823 | . 57 386 . 380 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 897 | . 188 102 . 305 302 Thermal 1738 | . . . . 772 966 Explosive 823 | . 57 386 . 380 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 14 14 Average Corruption 13 | . . . . 13 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . . . 19 24 Message Errors 7 | . . . . 2 5 Matter Fused 12 | . . . . 6 6 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . 1 1 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 4 | . . . . . 4 Misfires 3 | . . . . 2 1 Misdirections 2 | . . . . 1 1 Weapon Failures 5 | . . . . 3 2 Overload Shots . | . . . . . . Overflow Damage 49 | . . 24 . . 25 Projectiles 25 | . . . . . 25 Explosions 24 | . . 24 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . . 52 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . 18 1 . 278 312 Average Temperature 83 | . 8 1 . 110 73 Received Heat Transfer 1113 | . 156 93 . 405 459 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2923 | . . . . 1332 1591 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 185 | . 76 115 28 185 110 Initial 78 | . . . 28 . 78 Average 27 | . 11 42 7 35 42 Influence Increases 1153 | . 133 189 . 505 326 Destroy 0b10 Robot/C 720 | . 80 100 . 300 240 Destroy 0b10 Robot/NC 55 | . 10 15 . 15 15 Destroy Leader 156 | . 22 20 . 62 52 Successful Hack 9 | . . . . 9 . Disable Machine 45 | . . 45 . . . Destroy Structure 78 | . 6 9 . 59 4 Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 60 | . . . . 45 15 Influence Decreases 1140 | . 133 114 75 320 498 Entered New Map 154 | . . . 47 . 107 Time Decay 679 | . 133 114 28 182 222 Lost Part 258 | . . . . 89 169 Purge Threat 49 | . . . . 49 . Squads Dispatched 11 | . 2 1 . 4 4 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 1 . 3 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 . 2 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . 1 1 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 13 11 . 26 20 Peak Tracking Total 8 | . 4 6 . 8 8 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 4 | . . 1 . 3 . Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 12 | . . 2 . 10 . Successful 6 | . . 1 . 5 . Failed 6 | . . 1 . 5 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 9 | . . 2 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 . 4 . Record 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Surveillance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1194 | . 655 342 148 49 . Sensors 91 | . . . 42 49 . Seismic 1191 | . 655 342 148 46 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2293 | 85 732 342 148 485 501 Spaces Moved 1223 | 49 416 191 92 287 188 Core 43 | 9 . . . . 34 Treads 849 | 40 416 191 92 110 . Legs . | . . . . . . Wheels 276 | . . . . 177 99 Hover 50 | . . . . . 50 Flight 5 | . . . . . 5 Fastest Speed 50 | 50 160 160 160 80 50 Average Speed 145 | 143 160 160 160 111 142 Slowest Speed 360 | 160 160 160 160 160 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 51 26 25 25 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 5 8 . 74 3 Melee . | . . . . . . Projectile 5 | . . . . 2 3 AOE 85 | . 5 8 . 72 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1537 | 64 456 213 92 369 343 Wait 69 | . . . . . 69 Move 1218 | 48 415 190 91 286 188 Hop . | . . . . . . Pick Up 41 | 10 6 2 . 11 12 Fast Attach 5 | . . . 1 3 1 Attach 34 | 6 1 2 . 11 14 Detach . | . . . . . . Swap 4 | . 1 2 . . 1 Drop 8 | . 1 2 . 3 2 Fire 158 | . 32 15 . 55 56 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 13) 786 | -10/Materials | Derelicts attacked the area 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Utility x2 1087 | -9/Materials | Discovered new exit (range 10) 1160 | -9/Materials | Entered Mines 1173 | -9/Mines | Met a Derelict bent on vengeance 1239 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1266 | -9/Mines | Found Prototype Device 1266 | -9/Mines | Identified Exp. Sensor Array 1298 | -9/Mines | Discovered new exit (range 7) 1308 | -9/Mines | Entered Materials 1308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -8/Materials | System corruption reached 10% 1388 | -8/Materials | Lost 5 parts (1p2u2w) 1768 | -8/Materials | Discovered new exit (range 11) 1793 | -8/Materials | Discovered new exit (range 15) 1793 | -8/Materials | Entered Storage 1929 | -8/Storage | Lost 4 parts (1p2n1w) 2041 | -8/Storage | Core integrity fell below 50% 2053 | -8/Storage | Garrison activated, responded to threat 2217 | -8/Storage | Lost 4 parts (1p1n1u1w) 2226 | -8/Storage | Core integrity fell below 20% 2294 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- Lgt. Assault Rifle destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Extracted 6 matter. Extracted 3 matter. Y-45 Defender destroyed. Extracted 3 matter. G-47 Trooper destroyed. Extracted 3 matter. Acquired Imp. Ion Engine. Wheel destroyed. System corrupted: Heat flow error (+217). Acquired 3 matter. Wheel destroyed. Lgt. Armor Plating destroyed. Acquired 3 matter. System corrupted: Hvy. Assault Rifle jammed. Lgt. Nuclear Core destroyed. Hvy. Assault Rifle destroyed. Acquired 10 matter. 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""" # #??????????????????? | | ??????????????????# """ # #??????????????????? | | ??????????????????+ Y # #??????????????????? | | ????????????????? # """ # #??????????????????? | | ??????????????? ?# """ # ??????????????????? | | ??????????????+ ??# ????? # #??????????????????? | | ?????????????????????????? # #??????????????????? | | ??????????????????????????## #??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed ZipPhasingArachnoskeleton Manual? 0 Play Time 00:26:20 Cumulative 4.6 hours Start 2025.12.10 @ 16:15:55 End 2025.12.10 @ 16:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f64fbaf5-1e6a-475b-9e46-065919854457