Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.27 @ 20:22:59 Player: Lumi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (804) 804 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3469 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 68/170 System Corruption 0% Temperature Cool (108) Movement Rolling (100) Location -8/Mines Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Lightpack 2.0 Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Electrolaser > --- INVENTORY (24) --- Improved Treads Carbon-fiber Leg Compact Wheel Small Storage Unit Structural Scanner Improved Signal Interpreter Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Improved Treads Carbon-fiber Leg Compact Wheel Small Storage Unit Structural Scanner Improved Signal Interpreter Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Advanced Visual Processing Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 47 | 8 1 1 28 7 1 1 Power 7 | 1 . 1 3 1 . 1 Engine 6 | 1 . 1 2 1 . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 9 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 12 | 2 . . 9 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 . . 7 3 1 . Device 3 | 1 . . . 2 . . Storage 3 | 1 . . 1 . 1 . Processor 4 | 1 . . 2 1 . . Hackware . | . . . . . . . Protection 4 | . . . 4 . . . Artifact . | . . . . . . . Weapon 14 | 2 1 . 9 2 . . Energy Gun 7 | 1 . . 5 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . 14 . . 2 Power 3 | . . . 2 . . 1 Propulsion 3 | . . . 3 . . . Utility 3 | . . . 3 . . . Weapon 7 | . . . 6 . . 1 Highest Loss Streak 7 | . . . 7 . . 2 Average Slot Usage (%) 96 | . 100 100 96 100 94 87 Engine 10 | . 14 14 9 11 11 10 Wheel 22 | . 28 28 21 22 22 22 Device 8 | . 14 14 3 17 16 11 Storage 5 | . . . 7 2 5 11 Processor 20 | . 14 14 22 22 16 11 Protection 5 | . . . 8 2 . . Energy Gun 14 | . 14 14 9 21 22 22 Ballistic Gun 6 | . 9 . 11 . . . Launcher 1 | . 4 14 . . . . Naked Turns . | . . . . . . . Heaviest Build 20 | 11 9 13 20 20 15 15 Greatest Support 32 | 20 20 20 32 32 32 32 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 24 | 6 4 4 6 6 24 24 Average Capacity 7 | 5 4 4 5 4 13 24 Most Carried 7 | 4 4 4 6 6 5 7 Average Carried 4 | 2 4 3 4 4 4 6 Final Capacity 24 | 4 4 4 6 4 24 24 Final Carried 7 | 4 4 4 6 4 5 7 Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Scavenger-Skirmisher 15% | Mutant 6% | Hauler-Skirmisher 6% | Hauler-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 847 | 292 6 34 380 120 . 15 Remotely . | . . . . . . . Salvage Created 1350 | 63 12 . 1134 141 . . Parts 105 | 11 5 . 69 20 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 25 | . 3 . 19 3 . . Guns 18 | . . . 18 . . . AOE 7 | . 3 . 1 3 . . Classes Destroyed 9 | 1 1 . 7 . . . Worker 2 | . . . 2 . . . Builder 4 | . . . 2 2 . . Tunneler 4 | 3 . . . 1 . . Recycler 4 | . . . 3 1 . . Watcher 2 | . . . 2 . . . Swarmer 10 | . 3 . 4 3 . . Grunt 9 | . . . 9 . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Best Kill Streak 9 | 3 3 . 9 3 . . Combat Bots Only 5 | . 3 . 5 3 . . Max Kills in Single Turn 2 | 2 2 . 2 2 . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1654 | . 46 . 1401 30 . 177 Core 417 | . . . 346 6 . 65 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 129 | 4 2 . 107 11 . 5 Largest 2 | 2 1 . 2 2 . 2 Hottest 126 | 60 30 . 85 126 . 126 Shots Fired 241 | 8 2 . 201 20 . 10 Gun 236 | 8 . . 200 18 . 10 Cannon . | . . . . . . . Launcher 5 | . 2 . 1 2 . . Special . | . . . . . . . Kinetic 118 | 4 . . 114 . . . Thermal 52 | . . . 24 18 . 10 Explosive 5 | . 2 . 1 2 . . Electromagnetic 66 | 4 . . 62 . . . Robot Hit Streak 10 | 5 . . 10 6 . 6 Robot Miss Streak 3 | 1 2 . 3 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 152 | 6 . . 129 9 . 8 Core Hits 66 | 4 4 . 51 7 . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2665 | 88 171 . 1929 341 . 136 Guns 1858 | 88 . . 1485 149 . 136 Cannons . | . . . . . . . Explosions 807 | . 171 . 444 192 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 746 | 48 . . 698 . . . Thermal 860 | . . . 575 149 . 136 Explosive 491 | . 171 . 128 192 . . Electromagnetic 568 | 40 . . 528 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . 10 . 18 10 . . Projectiles . | . . . . . . . Explosions 38 | . 10 . 18 10 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . 19 . 88 . . . Shots 3 | . 1 . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 364 | . . . 364 345 . 238 Average Temperature 74 | . . . 62 128 . 118 Received Heat Transfer 588 | . . . 498 . . 90 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1611 | . . . 982 333 . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 394 | 15 124 63 394 213 . . Initial 108 | . 9 48 24 108 . . Average 193 | 4 44 55 258 203 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 43 | 100 100 100 25 32 . 100 Level 1 56 | . . . 74 67 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 4 1 30 3 . 3 Peak Tracking Total 7 | . 3 1 7 1 . 3 Tactical Retreats 4 | . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 8 | . . . 7 . 1 . Terminals 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . . . 24 . 1 . Successful 14 | . . . 13 . 1 . Failed 10 | . . . 10 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 22 | . . . 21 . 1 . Terminals 21 | . . . 21 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 6 . 1 . Part Schematic 3 | . . . 3 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . Terminals 4 | . . . 4 . . . Botnet 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 6 . . . Full Trace Events 4 | . . . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1667 | 79 69 62 861 245 226 125 Spaces Moved 1274 | 61 78 68 557 188 221 101 Core 8 | 5 . . 3 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1266 | 56 78 68 554 188 221 101 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 50 90 100 100 Average Speed 91 | 77 80 80 89 98 100 100 Slowest Speed 100 | 80 80 80 100 100 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 34 13 52 44 62 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 5 | . . . . 3 . 2 Spaces Dug 10 | . . . . 10 . . Terrain Destroyed 43 | . 4 . 24 15 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 43 | . 4 . 24 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1541 | 82 82 76 733 228 226 114 Wait 32 | 1 . 5 9 12 . 5 Move 1268 | 60 77 67 556 187 220 101 Hop . | . . . . . . . Pick Up 34 | 6 1 1 18 4 2 2 Fast Attach 19 | 8 . . 8 1 1 1 Attach 11 | . . . 10 1 . . Detach . | . . . . . . . Swap 17 | . 1 1 10 5 . . Drop 31 | 3 1 2 15 7 3 . Fire 129 | 4 2 . 107 11 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 149 | -10/Materials | Entered Mines 155 | -10/Mines | Discovered new exit (range 8) 166 | -10/Mines | Learned Materials stockpile data 177 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 186 | -10/Mines | Identified exit to Materials 211 | -10/Mines | Entered Materials 211 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Lost 7 parts (1p2n2u2w) 550 | -9/Materials | Discovered new exit (range 12) 592 | -9/Materials | Discovered new exit (range 16) 609 | -9/Materials | Core integrity fell below 50% 801 | -9/Materials | Build established: Scavenger-Mutant 887 | -9/Materials | Central database locked down 950 | -9/Materials | Identified exit to Mines 950 | -9/Materials | Identified exit to Storage 975 | -9/Materials | Core integrity fell below 20% 1045 | -9/Materials | Lost 3 parts (1u2w) 1072 | -9/Materials | Entered Mines 1106 | -9/Mines | Met a Derelict bent on vengeance 1162 | -9/Mines | Learned Materials garrison access intel 1207 | -9/Mines | Discovered new exit (range 9) 1311 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1312 | -9/Mines | Discovered new exit (range 5) 1317 | -9/Mines | Entered Exiles 1330 | -9/Exiles | Discovered new exit (range 17) 1339 | -9/Exiles | Met 8R-AWN 1359 | -9/Exiles | Met EX-HEX 1385 | -9/Exiles | Met EX-BIN 1398 | -9/Exiles | Aligned with FarCom system 1399 | -9/Exiles | Given EX-Vault access code 1407 | -9/Exiles | Build established: Scavenger-Skirmisher 1427 | -9/Exiles | Opened EX-Vault 1438 | -9/Exiles | Found Lightpack 2.0 1440 | -9/Exiles | Found Modified TNC 1466 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -9/Exiles | Exiles lab attacked by MAIN.C 1532 | -9/Exiles | Discovered new exit (range 12) 1543 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1543 | -9/Exiles | Entered Mines 1668 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01582_ Searching scrap... 01582_ Found Carbon-fiber Leg. 01582_ Found Imp. Treads. 01582_ Found 28 Matter. 01583_ Acquired 10 matter. 01584_ Acquired Carbon-fiber Leg. 01587_ Acquired Imp. Treads. 01593_ Searching scrap... 01593_ Found Plasma Cutter. 01593_ Found 13 Matter. 01654_ Lgt. Ion Engine destroyed. 01657_ K-01 Serf collects debris. 01659_ G-50 Soldier heat damages Hvy. Laser. 01659_ W1-DM0 destroyed. 01660_ K-01 Serf collects debris. 01665_ Acquired Mak. Power Source. 01666_ Electrolaser destroyed. 01667_ K-01 Serf collects debris. 01667_ Acquired 5 matter. 01667_ R-06 Scavenger collects Mak. Salvage Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????#?#???##???#??#?#?????##??##??##???????? | | ??????#?##????#?#??#??????#?#????#?#??#?????????? | | ???????????#??##?#?#??????####??????#?#?????????? | | ????????????#?#???##?#?? ? #?##?##??#????????? | | ?????????#??#?###?????????" ?????#??###???????? | | ?##?#?????####??#?#???????? #?#?## ???????????? | | #??#??#?######??#?????#?"?? ??#??? #?#?? ?"???? | | ?##?????#?##???#??##???#? ????#? ???????????? | | ??#??????#??#??#?#???##? ?? ????#??????#? ?? ?? | | ?????##???##?#?#########?? ????#? ????#?#????? | | ???#??##??#####?## ##?##?# #?????#??#??##?????? | | ?????#?##?###?### ###??# #??? ?? ?????????#?? | | ?#?#??#???#?##?## #### #???? ? ? ??#?????? | | ???#????#?##??### ### ##???#?#?#???????#?? | | #???#??#?#?#??## ## = g ####g#???#?????????? | | ??#??#??####### ### @ g #?#???????????? | | #?##????# #?## r #######???????#???? | | ??#??#??# #?### ##???#????????#????? | | #????#?## ##### ##?#?## ##????##?#?? ##????? | | ????????# #?######?#???# #?#????#???? ??#????? | | ?#????#?# #######??##?## ##??????##??? #?????? | | #?#???#?# ##??#?#??## #????#????#???????#?? | | ????#???#### #?###?#?#?## #??#?#????#?????#???? | | ?#?#??###??# #????##?#??# ?s ss?##?? ???????? | | ??#?????##?# #### ##???#k ???s??#??? #?????? | | ????????#??# ##??# ###????? ??? ?#?????? | | #???#???#### """ ##### ###???? ??? ????????? | | ?????#?#?## """ #????##?? ??????????? | | ??##?#??### """ #### #?#?#????#??????????? | | ?????##???# ###?# ###?#???#???????????? | | ?????????### ####?? ? #?#?????????????????? | | ??###?#???## ####??#??#????#???#??????????????? | | #?#?####?## #######?#?#?????#???#?????????????? | | ?##?##????# ##?###?##?#?????##?#??????????????? | | #?#???#?#?## ##?#??# ????#?#??????????????????? | | #?###????#?# ##??# ?????#?????#??????????????? | | ??#????##??# ##? ??????###?????????????????? | | ###??#?#?### ###?? ? ###????????????????????? | | #?????#?##### ###?? ????#?? ????????????????? | | ?#?#?#??#?#?## ##?#?????##??????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 49 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkDisposableGenerator Manual? 0 Play Time 00:19:04 Cumulative 31.3 hours Start 2022.02.27 @ 20:04:31 End 2022.02.27 @ 20:22:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1962e7ec-e3bb-40e1-af15-21137e7b992c