Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.01 @ 21:01:35 Player: WingedOwl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1234) 1234 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4684 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 69/150 System Corruption 0% Temperature Cool (12) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scanner Core Analyzer > --- WEAPON (2) ------- EM Pulse Cannon Power Maul > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Cooled Airjet Improved Reclamation Unit Gatling Laser Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer Microactuators Insulated Plating Improved Reclamation Unit > --- WEAPON ----------- Particle Gun Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Remote Datajack Mining Laser [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Insulated Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 2 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 60 | 7 . 3 4 9 5 . 23 9 Power 6 | 1 . . . 1 . . 2 2 Engine 5 | 1 . . . 1 . . 1 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 2 . 1 2 . 4 2 Treads 2 | . . . . . . . 1 1 Leg 10 | 2 . 2 . 1 2 . 2 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 25 | 2 . 1 3 5 2 . 11 1 Device 14 | 1 . . 3 3 1 . 5 1 Storage 2 | 1 . . . . . . 1 . Processor 7 | . . 1 . 2 1 . 3 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 16 | 2 . . 1 2 1 . 6 4 Energy Gun 4 | . . . . 1 . . 3 . Energy Cannon 5 | . . . . . . . 2 3 Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 28 | . . . . 7 . 5 8 8 Power 3 | . . . . 1 . . 1 1 Propulsion 9 | . . . . 3 . 1 2 3 Utility 8 | . . . . 1 . 3 1 3 Weapon 8 | . . . . 2 . 1 4 1 Highest Loss Streak 6 | . . . . 3 . 4 6 5 Average Slot Usage (%) 83 | . 100 100 99 93 77 66 70 80 Engine 7 | . 14 14 11 7 7 2 5 6 Treads 3 | . . . . . . . 3 5 Leg 9 | . 28 28 22 17 10 8 2 2 Device 20 | . 14 8 22 23 24 23 16 24 Storage 8 | . 14 14 11 9 7 5 5 7 Processor 17 | . . 5 11 18 15 13 16 23 Energy Cannon 2 | . . . . . . . 4 2 Ballistic Gun 6 | . 28 28 21 9 . . . . Impact Weapon 3 | . . . . 3 7 5 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 14 14 15 17 22 22 46 38 Greatest Support 37 | 20 20 20 20 20 37 37 25 30 Greatest Overweight (x) 9 | . . . . 4 4 3 9 2 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 10 | 6 6 6 6 6 6 6 10 10 Average Capacity 8 | 5 6 6 6 6 6 5 8 10 Most Carried 10 | 2 3 6 5 6 6 6 10 10 Average Carried 6 | . 2 5 4 5 5 5 5 9 Final Capacity 10 | 6 6 6 6 6 6 4 10 10 Final Carried 10 | 2 3 6 5 6 6 4 10 8 Class Distribution -------------------- 67% | Mutant 7% | Scavenger-Mutant 6% | Skirmisher 5% | Scavenger-Assassin 4% | Infiltrator-Mutant 3% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Infiltrator-Assassin | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Matter Collected 1303 | 372 27 147 . 212 . . 229 316 Remotely . | . . . . . . . . . Salvage Created 1788 | 253 47 311 53 409 . . 552 163 Parts 97 | 22 6 18 2 22 . . 21 6 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 33 | . 3 4 1 9 . . 9 7 Melee 5 | . . . . 2 . . . 3 Guns 16 | . 3 4 1 6 . . 2 . Cannons 8 | . . . . . . . 7 1 Classes Destroyed 9 | 3 1 2 1 1 . . 1 . Worker 2 | 2 . . . . . . . . Builder 2 | . . 1 . . . . 1 . Tunneler 9 | 7 . 1 . 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 3 | 1 . 1 . 1 . . . . Swarmer 17 | . 3 . . 6 . . 1 7 Grunt 14 | . . 4 . 3 . . 7 . Duelist 1 | . . . . . . . 1 . Sentry 1 | . . . 1 . . . . . Best Kill Streak 5 | 3 3 3 1 3 . . 3 5 Combat Bots Only 5 | . 3 2 1 3 . . 3 5 Max Kills in Single Turn 2 | 1 2 2 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Damage Taken 3185 | . 74 162 67 636 . 155 1273 818 Core 839 | . 5 17 23 90 . 131 360 213 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 . 91 94 83 . . . . Volleys Fired 138 | 17 6 18 3 44 . . 39 11 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 134 | 40 40 40 40 69 . . 134 126 Shots Fired 216 | 34 12 36 6 59 . . 55 14 Gun 165 | 34 12 36 6 59 . . 18 . Cannon 51 | . . . . . . . 37 14 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 143 | 34 12 36 6 55 . . . . Thermal 54 | . . . . 4 . . 50 . Explosive . | . . . . . . . . . Electromagnetic 19 | . . . . . . . 5 14 Robot Hit Streak 19 | 14 9 18 7 14 . . 19 14 Robot Miss Streak 3 | 2 2 1 . 3 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 180 | 24 9 29 6 54 . . 33 25 Core Hits 74 | 11 4 13 2 19 . . 21 4 Critical Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks 35 | . . . . 15 . . . 20 Impact 35 | . . . . 15 . . . 20 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3308 | 288 114 393 73 875 . . 886 679 Guns 1540 | 288 114 393 73 537 . . 135 . Cannons 805 | . . . . . . . 615 190 Explosions 136 | . . . . . . . 136 . Melee 827 | . . . . 338 . . . 489 Ramming . | . . . . . . . . . Kinetic 1348 | 288 114 393 73 480 . . . . Thermal 823 | . . . . 57 . . 766 . Explosive . | . . . . . . . . . Electromagnetic 310 | . . . . . . . 120 190 Impact 827 | . . . . 338 . . . 489 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . 14 14 14 Average Corruption 9 | . . . . . . 8 14 7 Corruption Purged 14 | . . . . . . . . 14 Effects 130 | . . . . . . 5 45 80 Message Errors 33 | . . . . . . 1 7 25 Matter Fused 30 | . . . . . . 2 11 17 Heat Flow Errors 10 | . . . . . . . 2 8 Energy Discharges 19 | . . . . . . 1 5 13 Data Loss (minor) 10 | . . . . . . . 4 6 Data Loss (major) 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Misdirections 12 | . . . . . . . 9 3 Targeting Errors 9 | . . . . . . . 4 5 Weapon Failures 4 | . . . . . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 160 | . . . . 81 . . . 79 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 160 | . . . . 81 . . . 79 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . 45 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 229 | . . 2 . 32 . . 201 229 Average Temperature 83 | . . 2 . 13 . . 93 80 Received Heat Transfer 972 | . . 117 27 297 . . 471 60 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . 1 . . . 4 Impact Corruptions 11 | . . . . 5 . . . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . Heat Transferred 1210 | . . . . 111 . . 1099 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Peak Influence 269 | 50 130 152 88 269 33 30 189 . Average Influence 73 | 22 80 88 25 131 33 8 77 . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 73 100 100 100 . Level 1 4 | . . . . 26 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 1 1 . . 2 . Investigation 4 | . 1 . . 1 . . 2 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 5 4 6 15 . 6 11 8 Peak Tracking Total 6 | . 3 2 2 4 . 6 3 4 Tactical Retreats 4 | . . . 1 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Traps Triggered 3 | . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Disabled 10 | . . . . 1 . . 9 . Max in Single Turn 4 | . . . . 1 . . 4 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Accessed 14 | . 2 . 5 3 . . 3 1 Terminals 10 | . 2 . 4 3 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 5 . 17 10 . . 11 1 Successful 30 | . 2 . 15 6 . . 6 1 Failed 14 | . 3 . 2 4 . . 5 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 32 | . 5 . 10 10 . . 7 . Terminals 35 | . 5 . 15 10 . . 5 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . Recycling Units 4 | . . . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . . 8 2 . . 1 1 Record 3 | . . . 3 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 1 | . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 36 | . 4 . 12 10 . . 10 . Terminals 13 | . 2 . 5 4 . . 2 . Track 3 | . 1 . 1 . . . 1 . Assimilate 2 | . . . 1 1 . . . . Botnet 7 | . 1 . 2 3 . . 1 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Mask 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . 3 3 . . 3 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Turns Passed 5440 | 244 214 546 273 521 212 118 788 2524 Spaces Moved 2401 | 151 163 387 194 304 142 121 352 587 Core 161 | 4 . . . 1 16 62 78 . Treads 479 | . . . . . . . 184 295 Legs 1761 | 147 163 387 194 303 126 59 90 292 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 50 50 120 Average Speed 141 | 118 120 120 120 120 143 97 181 169 Slowest Speed 500 | 120 120 120 120 250 250 200 500 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 7 21 30 26 25 3 85 10 58 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 5 | . . 3 . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 45 | . . . . 45 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 45 | . . . . 45 . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total 4161 | 180 169 432 227 376 150 120 438 2069 Wait 1496 | . . 18 26 . . . 13 1439 Move 2394 | 150 162 386 193 303 142 120 351 587 Hop . | . . . . . . . . . Pick Up 25 | 5 1 4 1 4 1 . 7 2 Fast Attach 37 | 5 . . 1 4 5 . 18 4 Attach 17 | 2 . . 2 3 . . 5 5 Detach 7 | . . . . . 1 . 5 1 Swap 6 | . . 3 1 2 . . . . Drop 6 | 1 . 3 . 1 1 . . . Fire 138 | 17 6 18 3 44 . . 39 11 Melee 35 | . . . . 15 . . . 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 459 | -10/Materials | Entered Mines 481 | -10/Mines | Learned Materials emergency access door positions 488 | -10/Mines | Met a Derelict bent on vengeance 561 | -10/Mines | Discovered new exit (range 5) 714 | -10/Mines | Discovered new exit (range 6) 814 | -10/Mines | Identified exit to Materials 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Utility x2 1148 | -9/Materials | Repaired Assault Rifle 1265 | -9/Materials | Discovered new exit (range 7) 1273 | -9/Materials | Identified exit to Materials 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x2 1779 | -8/Materials | Discovered new exit (range 15) 1797 | -8/Materials | Identified exit to Factory 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Utility x2 1830 | -7/Factory | Lost 3 parts (2n1w) 2011 | -7/Factory | Sucked down chute 2011 | -7/Factory | Entered Waste 2026 | -7/Waste | EMP discharged 2040 | -7/Waste | Spotted C-40 Crusher 2047 | -7/Waste | Spotted C-40 Crusher 2049 | -7/Waste | Spotted C-40 Crusher 2049 | -7/Waste | Spotted C-40 Crusher 2058 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2097 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2100 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2101 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2106 | -7/Waste | Spotted C-40 Crusher 2107 | -7/Waste | Spotted C-40 Crusher 2122 | -7/Waste | Discovered new exit (range 15) 2126 | -7/Waste | EMP discharged 2126 | -7/Waste | System corruption reached 10% 2129 | -7/Waste | Entered Factory 2132 | -7/Factory | Lost 4 parts (3u1w) 2746 | -7/Factory | Core integrity fell below 50% 2788 | -7/Factory | Lost 6 parts (1p1n1u3w) 2843 | -7/Factory | Discovered new exit (range 17) 2915 | -7/Factory | Identified exit to Lower Caves 2917 | -7/Factory | Entered Lower Caves 3022 | -7/Lower Caves | Learned 4 Factory zone layouts 3324 | -7/Lower Caves | Build established: Skirmisher 3585 | -7/Lower Caves | Core integrity fell below 20% 3640 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3887 | -7/Lower Caves | Build established: Mutant 5430 | -7/Lower Caves | Discovered new exit (range 19) 5431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5441 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04586_ System corrupted: Heat flow error (+244). 04604_ K,IA2ALP7YOUY3=5ZZGRTMHLYXVGK7Z7=212U 04643_ V1S:#T2A5WP8#M2D2U&ONRBJNHVL3LG 04691_ System corrupted: Matter fused (-7). 04786_ System corrupted: Heat flow error (+264). 04815_ 8