Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:06:17 Player: weedlord420 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2432) 2432 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 5161 Bonus ------- High Alert Combat Kills 304 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 93/100 System Corruption 0% Temperature Critical (560) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Wheel Improved Flight Unit Improved Flight Unit ECM Suite [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 74 | 6 12 27 3 26 Power 9 | 1 1 4 1 2 Engine 7 | 1 . 4 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 19 | 2 2 5 2 8 Treads 3 | . . . . 3 Leg 5 | 2 2 1 . . Wheel 4 | . . 4 . . Hover . | . . . . . Flight 7 | . . . 2 5 Utility 13 | 1 2 7 . 3 Device 4 | . 2 . . 2 Storage 4 | 1 . 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 4 . 1 Artifact . | . . . . . Weapon 33 | 2 7 11 . 13 Energy Gun 8 | 1 5 2 . . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . 4 . 6 Ballistic Cannon 5 | . . . . 5 Launcher 9 | . 2 5 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Corrupted Parts 2 | . 2 . . . System Corruption 2 | . 2 . . . Parts Lost 21 | . . . 5 16 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 4 | . . . 1 3 Weapon 9 | . . . 2 7 Highest Loss Streak 11 | . . . 5 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 99 90 86 Engine 5 | . 2 7 9 2 Core 5 | . 11 3 . 5 Leg 11 | . 28 8 . . Wheel 8 | . . 13 19 . Flight 3 | . . . 2 21 Device 6 | . 13 1 . 17 Storage 11 | . 14 11 11 8 Protection 5 | . . 9 9 . Energy Gun 12 | . 25 11 . . Ballistic Gun 14 | . . 16 38 15 Ballistic Cannon 1 | . . . . 11 Launcher 8 | . 1 15 . . Naked Turns . | . . . . . Heaviest Build 32 | 13 17 32 27 22 Greatest Support 49 | 20 20 24 24 49 Greatest Overweight (x) 3 | . 1 2 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 Average Capacity 8 | 7 8 8 8 7 Most Carried 10 | 4 8 10 8 8 Average Carried 7 | 1 7 8 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 8 5 Class Distribution -------------------- 48% | Tank 21% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Gunner 7% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2046 | 241 162 852 100 691 Remotely . | . . . . . Salvage Created 3220 | 27 480 1761 126 826 Parts 219 | 4 29 129 14 43 Haulers Intercepted 10 | . 2 6 . 2 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 66 | . 8 24 9 25 Guns 34 | . 6 10 9 9 Cannons 16 | . . . . 16 AOE 15 | . 2 13 . . Classes Destroyed 11 | 1 4 5 1 . Worker 10 | . . 10 . . Builder 5 | . . 4 . 1 Tunneler 2 | 1 . 1 . . Hauler 10 | . 2 6 . 2 Recycler 5 | . . 5 . . Operator 2 | . 1 1 . . Watcher 7 | . 1 5 . 1 Swarmer 20 | . . 3 7 10 Grunt 29 | . 8 12 . 9 Sentry 15 | . . 9 . 6 Assembled 2 | . . . 2 . Best Kill Streak 8 | 1 3 8 4 8 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 5 | 1 2 5 1 2 Gunslinging 1 | . 1 . . . Exploded 4 | . 1 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 422 | . 26 67 88 241 Missed 97 | . 6 16 20 55 Damage Taken 4609 | . 219 742 997 2651 Core 869 | . 11 125 179 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 62 | . . 47 . 15 Core Remaining (%) 73 | 100 95 . 24 . Volleys Fired 164 | 1 21 55 14 73 Largest 4 | 2 2 4 4 4 Hottest 150 | 60 90 150 92 123 Shots Fired 480 | 2 42 163 48 225 Gun 342 | 2 40 123 48 129 Cannon 95 | . . . . 95 Launcher 43 | . 2 40 . 1 Special . | . . . . . Kinetic 330 | 1 . 57 48 224 Thermal 1 | 1 . . . . Explosive 43 | . 2 40 . 1 Electromagnetic 106 | . 40 66 . . Robot Hit Streak 18 | 2 12 13 5 18 Robot Miss Streak 6 | . 3 3 4 6 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 274 | 2 35 96 22 119 Core Hits 177 | 1 21 87 14 54 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 1 . 4 Destroy 2 | . . 1 . 1 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6804 | 25 761 3432 385 2201 Guns 3164 | 25 578 1312 369 880 Cannons 1279 | . . . . 1279 Explosions 2307 | . 183 2098 . 26 Melee . | . . . . . Ramming 54 | . . 22 16 16 Kinetic 3019 | 14 . 477 369 2159 Thermal 362 | 11 111 240 . . Explosive 1956 | . 72 1858 . 26 Electromagnetic 1413 | . 578 835 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 4 . Average Corruption 2 | . 1 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 6 11 7 . Message Errors 6 | . 2 2 2 . Matter Fused 3 | . . 2 1 . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 6 | . 1 3 2 . Data Loss (minor) 4 | . 2 1 1 . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 81 | . 2 67 . 12 Projectiles 12 | . . . . 12 Explosions 69 | . 2 67 . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 128 | . . 103 8 17 Shots 4 | . . 3 . 1 Rammed 14 | . . 4 1 9 Targets Rammed 15 | . . 5 1 9 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 569 | . 60 299 306 569 Average Temperature 73 | . 13 68 86 97 Received Heat Transfer 1907 | . 120 261 320 1206 Effects 11 | . . 3 . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . 3 . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 9 | . 3 6 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 475 | 25 150 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 4 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 774 | 5 178 774 428 761 Initial 238 | . 3 . 238 146 Average 329 | 1 66 432 356 483 Maximum Alert Level 3 | . . 3 2 3 Low Security (%) 39 | 100 100 18 . 16 Level 1 19 | . . 20 80 13 Level 2 36 | . . 55 19 52 Level 3 5 | . . 5 . 17 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 6 3 . 6 Investigation 8 | . 4 2 . 2 Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 13 31 21 41 Peak Tracking Total 13 | . 3 4 13 13 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 15 | . 1 9 2 3 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 3 8 . 3 Terminals 9 | . 3 5 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 6 19 . 7 Successful 19 | . 4 12 . 3 Failed 13 | . 2 7 . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 6 11 . 3 Fabricators . | . . . . . Repair Stations 6 | . . 4 . 2 Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 4 6 . 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Dispatch Records 3 | . . 3 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . . 7 . 2 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 70 | . . 32 . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3774 | 94 950 1848 367 515 Spaces Moved 2755 | 54 580 1220 380 521 Core 13 | 10 . . . 3 Treads 13 | . . . . 13 Legs 933 | 44 580 309 . . Wheels 1177 | . . 911 266 . Hover . | . . . . . Flight 619 | . . . 114 505 Fastest Speed 29 | 50 120 90 32 29 Average Speed 104 | 107 136 126 82 34 Slowest Speed 260 | 120 190 260 105 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 95 97 81 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 279 | . 16 242 . 21 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 269 | . 16 242 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3299 | 88 694 1415 400 702 Wait 182 | 20 65 45 . 52 Move 2747 | 53 579 1219 379 517 Hop 2 | . . . . 2 Pick Up 61 | 8 10 26 1 16 Fast Attach 12 | . 2 9 . 1 Attach 28 | 6 1 2 2 17 Detach 5 | . . . 1 4 Swap 34 | . 9 16 1 8 Drop 49 | . 7 38 1 3 Fire 164 | 1 21 55 14 73 Melee . | . . . . . Ram 5 | . . 4 1 . Kick 1 | . . 1 . . Crush 9 | . . . . 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Met 8R-AWN 302 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Discovered new exit (range 5) 687 | -10/Materials | Discovered new exit (range 13) 1033 | -10/Materials | Build established: Scavenger-Mutant 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Weapon x2 1557 | -9/Materials | Discovered new exit (range 15) 1670 | -9/Materials | Build established: Tank 1884 | -9/Materials | Discovered new exit (range 14) 2057 | -9/Materials | Repaired Mni. Grenade Launcher 2148 | -9/Materials | Discovered new exit (range 16) 2401 | -9/Materials | Discovered new exit (range 16) 2893 | -9/Materials | Entered Mines 2991 | -9/Mines | Discovered new exit (range 7) 3068 | -9/Mines | Discovered new exit (range 7) 3164 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3169 | -9/Mines | Learned 4 Materials zone layouts 3173 | -9/Mines | Assembled infested the area 3178 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3203 | -9/Mines | Core integrity fell below 50% 3242 | -9/Mines | Lost 5 parts (1p1n1u2w) 3260 | -9/Mines | Entered Materials 3260 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Garrison activated, responded to threat 3470 | -8/Materials | Destroyed 7 combat bots 3477 | -8/Materials | Lost 4 parts (1p1n2w) 3538 | -8/Materials | Repaired Cesium-ion Thruster 3619 | -8/Materials | Destroyed 7 combat bots 3660 | -8/Materials | First assault squad dispatched 3750 | -8/Materials | Core integrity fell below 50% 3773 | -8/Materials | Core integrity fell below 20% 3775 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Arm. Treads destroyed. Lgt. Assault Rifle destroyed. Slug penetrates Wall. Wall collapses. Imp. Light Cannon broken. Overheating: Short circuit. K-01 Serf collects debris. Critical hit (Burn: +37). Penetrated by Slug. Hrd. Medium Armor Plating destroyed. Broken Imp. Light Cannon destroyed. Overheating: Imp. Flight Unit damaged (-20). Overheating: Imp. Flight Unit damaged (-18). Imp. Flight Unit destroyed. Critical hit (Burn: +37). Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Penetrated by Slug. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "S #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????????????######?????????????? | | #+####???????????????????????? #####?????????? | | #####???????????????????? ??????????? | | ##???????????????????? ???????????? | | #???????????????????? ????????????? | | ## #???????????????????? !#?????????????? | | ?# #????????############# #??????????????? | | ?# #????????# """ """ # #??????????????? | | ?# ##????????# """""""""%# #??????????????? | | ?# #####????????# %g%*=Y +??????????????? | | ?# #????????????# !! @=k=%# #??????????????? | | ## ##???????????# !%*=g*= ;h #??????????????? | | # #???????????# %gi*%# #??????????????? | | #??########## g # #??????????????? | | T #??# ############# #??????????????? | | #??# """ ############# #??????????????? | | # #??# """ # #??????????????? | | ###+###### """ # #??????????????? | | # = + """ ""% #??????????????? | | """ # """ # """ """ =#??????????????? | | """ R" # """ # """ """ [[#??????????????? | | """ """ # """ # [%#??????????????? | | """ # # [[[ ?????????????? | | ########## """ """ ???????????? | | #????????# """ """ ???????????? | | #????????# """ """ ?????????? | | ####+#####????????# * ????????? | | ?### ###???######## ?????????? | | ## #???# """ ?????????? | | ##### """ ???????????? | | """ ?????????????? | | ##### "T" ??????????????? | | ## #???# """ ??????????????? | | ####+####??# ####################??????????????? | | ## #??# # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed XenonStasisRail Manual? 0 Play Time 00:39:22 Cumulative 11.1 hours Start 2024.03.31 @ 23:35:44 End 2024.04.01 @ 01:06:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c53875d-8cbd-46ab-8036-07c53db1ef97