Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 20:43:05 Player: Evel Wyn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (951) 951 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2756 Bonus ------- None Cogmind --------- Core Integrity 145/550 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Armored Treads Armored Treads Compact Wheel Weapon Shielding Weapon Shielding Hardened Heavy Armor Plating Reactive Plating Shock Rifle Particle Gun Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Light Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Compact Wheel Weapon Shielding Weapon Shielding Weapon Shielding Hardened Heavy Armor Plating Reactive Plating Shock Rifle Particle Gun Light Assault Rifle Heavy Assault Rifle [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Propulsion Shielding Device Cooling System Storage High-capacity Storage Unit Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 6 3 5 33 Power 8 | 1 . 1 6 Engine 6 | 1 . 1 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 2 2 8 Treads 8 | . . . 8 Leg 2 | 2 . . . Wheel . | . . . . Hover 4 | . 2 2 . Flight . | . . . . Utility 16 | 1 1 2 12 Device 2 | . . . 2 Storage 5 | 1 1 1 2 Processor . | . . . . Hackware . | . . . . Protection 9 | . . 1 8 Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . . 18 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 7 | . . . 7 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 98 95 Engine 8 | . 14 11 7 Core 1 | . . . 1 Treads 24 | . . . 30 Hover 8 | . 24 31 2 Device 2 | . . . 2 Storage 14 | . 26 32 10 Protection 17 | . . . 22 Energy Gun 9 | . 14 11 8 Ballistic Gun 9 | . 14 11 8 Peak Build Rating 30 | 6 7 13 30 Average Rating 18 | 4 6 9 22 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 67 | 10 12 18 67 Greatest Support 80 | 20 20 18 80 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 14 | 7 8 8 17 Most Carried 20 | 6 8 8 20 Average Carried 12 | 4 7 7 14 Final Capacity 20 | 8 8 8 20 Final Carried 17 | 6 8 8 17 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 933 | 252 30 . 651 Remotely . | . . . . Salvage Created 998 | . 44 . 954 Parts 55 | . 3 . 52 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 3 . 22 Guns 18 | . 3 . 15 AOE 7 | . . . 7 Classes Destroyed 12 | . 1 . 11 Worker 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 3 | . . . 3 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 9 | . 3 . 6 Grunt 8 | . . . 8 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 10 | . 3 . 10 Combat Bots Only 8 | . 3 . 8 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 249 | . 18 14 217 Missed 76 | . 4 8 64 Damage Taken 2702 | . 111 76 2515 Core 431 | . 15 11 405 Absorbed by Shields . | . . . . Redirected to Shielding 362 | . . 7 355 Ignored by Resistances 112 | . . . 112 Regen/Repaired (Parts) 26 | . . 26 . Core Remaining (%) 97 | 100 94 97 . Volleys Fired 117 | . 14 2 101 Largest 2 | . 2 2 2 Hottest 92 | . 60 60 92 Shots Fired 213 | . 28 4 181 Gun 203 | . 28 4 171 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 112 | . 14 2 96 Thermal 91 | . 14 2 75 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 12 | . 3 1 12 Robot Miss Streak 6 | . 3 3 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 126 | . 13 1 112 Core Hits 79 | . 6 1 72 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3049 | . 128 10 2911 Guns 1819 | . 128 10 1681 Cannons . | . . . . Explosions 1217 | . . . 1217 Melee . | . . . . Ramming 13 | . . . 13 Kinetic 869 | . 32 . 837 Thermal 1323 | . 96 10 1217 Explosive 844 | . . . 844 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 74 | . . . 74 Projectiles . | . . . . Explosions 74 | . . . 74 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 217 | . . . 217 Shots 3 | . . . 3 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 577 | . 120 23 577 Average Temperature 120 | . 53 13 136 Received Heat Transfer 816 | . . 42 774 Effects 14 | . . . 14 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2337 | . 225 25 2087 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 368 | . 160 178 368 Initial 74 | . . 67 74 Average 174 | . 74 96 206 Maximum Alert Level 1 | . . . 1 Low Security (%) 63 | 100 100 100 51 Level 1 36 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 9 17 41 Peak Tracking Total 16 | . 4 16 11 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 4 3 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 17 | . 1 10 6 Successful 11 | . 1 7 3 Failed 6 | . . 3 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . . 3 2 Terminals 9 | . . 4 5 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . . 2 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 3 | . . 2 1 Terminals 2 | . . 1 1 Assimilate 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1676 | 59 168 178 1271 Spaces Moved 1016 | 42 179 251 544 Core 9 | 9 . . . Treads 468 | . . . 468 Legs 46 | 33 13 . . Wheels . | . . . . Hover 493 | . 166 251 76 Flight . | . . . . Fastest Speed 50 | 50 56 52 52 Average Speed 113 | 106 60 52 159 Slowest Speed 243 | 120 120 52 243 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 44 29 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 69 | . . . 69 Melee . | . . . . Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1323 | 53 213 293 764 Wait 84 | . 6 32 46 Move 1013 | 41 178 250 544 Hop . | . . . . Pick Up 37 | 6 7 2 22 Fast Attach 20 | 6 1 2 11 Attach 13 | . . 2 11 Detach 3 | . . . 3 Swap 14 | . 2 1 11 Drop 19 | . 5 2 12 Fire 117 | . 14 2 101 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 10) 221 | -10/Materials | Discovered new exit (range 13) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 326 | -9/Materials | Repaired Hover Unit 394 | -9/Materials | Discovered new exit (range 11) 406 | -9/Materials | Entered another Materials area 406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 480 | -8/Materials | Garrison activated, responded to threat 538 | -8/Materials | Destroyed 8 combat bots 542 | -8/Materials | Lost 5 parts (1p2n2w) 834 | -8/Materials | Build established: Scavenger-Mutant 1194 | -8/Materials | Build established: Mutant 1526 | -8/Materials | Core integrity fell below 50% 1677 | -8/Materials | Self-destructed Last Messages --------------- 01663_ Critical hit (Burn: +37). 01663_ G-47 Trooper destroyed. 01671_ M-13 Machinist destroyed. 01673_ K-01 Serf collects debris. 01674_ Weapon Shielding destroyed. 01675_ Fusion Modulator explodes. 01675_ Destroyed Lgt. Armor Plating. 01675_ Lgt. Treads destroyed. 01675_ Destroyed Lgt. Treads. 01675_ Reactive Plating destroyed. 01675_ Destroyed Reactive Plating. 01675_ Fusion Modulator explodes. 01675_ G-47 Trooper destroyed. 01675_ K-01 Serf destroyed. 01675_ Y-45 Defender destroyed. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ????#########??????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ######????????????????? | | ????# # ######???????????? | | ????# + #??##???????? | | ????# # ;## ###?????? | | ????# # ##;;;;;;;; #?????? | | ????# ## ## /; #?????? | | ????# ## ## %% #?????? | | ##??########/## ## @ #?????? | | *?# ## % #????? | | ?# ## #????? | | # #####+###### ##????? | | # #??? "????# = * #?????? | | + #??? ????#! = ?????? | | # #?? ???# ; ##????? | | ##### ##? ???##;;;;;;;; #?????? | | ???# ]# ???### ####?????? | | #### # """ ?????#####?????????? | | % # """ ??????????????????? | | #### # """ ??????????????????? | | ???##/### ? #?????????????????? | | ???? #####????##?????????????????? | | ???? #???????????????????????????? | | ???""" #???????????????????????????? | | ???"" #???????????????????????????? | | ?? #???????????????????????????? | | ??######???????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightSniperMeganuke Manual? 0 Play Time 00:28:08 Cumulative 22.7 hours Start 2024.09.07 @ 20:11:44 End 2024.09.07 @ 20:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df7975a-3722-4a1d-a2e0-3b71606c025e